66 lines
1.6 KiB
C
66 lines
1.6 KiB
C
|
// MIT License
|
||
|
|
||
|
// Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com
|
||
|
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to deal
|
||
|
// in the Software without restriction, including without limitation the rights
|
||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
// copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
|
||
|
// The above copyright notice and this permission notice shall be included in all
|
||
|
// copies or substantial portions of the Software.
|
||
|
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||
|
// SOFTWARE.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "studio.h"
|
||
|
|
||
|
typedef struct Sprite Sprite;
|
||
|
|
||
|
struct Sprite
|
||
|
{
|
||
|
tic_mem* tic;
|
||
|
|
||
|
u32 tickCounter;
|
||
|
|
||
|
u16 index;
|
||
|
u8 color;
|
||
|
u8 color2;
|
||
|
u8 size;
|
||
|
u8 brushSize;
|
||
|
|
||
|
bool editPalette;
|
||
|
|
||
|
struct
|
||
|
{
|
||
|
SDL_Rect rect;
|
||
|
SDL_Point start;
|
||
|
bool drag;
|
||
|
u8* back;
|
||
|
u8* front;
|
||
|
}select;
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
SPRITE_DRAW_MODE,
|
||
|
SPRITE_PICK_MODE,
|
||
|
SPRITE_SELECT_MODE,
|
||
|
SPRITE_FILL_MODE,
|
||
|
}mode;
|
||
|
|
||
|
struct History* history;
|
||
|
|
||
|
void (*tick)(Sprite*);
|
||
|
void(*event)(Sprite*, StudioEvent);
|
||
|
};
|
||
|
|
||
|
void initSprite(Sprite*, tic_mem*);
|