TIC-80-guile/src/fs.h

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2017-09-26 08:59:34 +02:00
// MIT License
// Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
#include <tic80_types.h>
#include <string.h>
typedef struct FileSystem FileSystem;
typedef enum
{
FS_FILE_NOT_ADDED,
FS_FILE_ADDED,
FS_FILE_EXISTS,
} AddResult;
typedef enum
{
FS_FILE_NOT_DOWNLOADED,
FS_FILE_DOWNLOADED,
} GetResult;
typedef bool(*ListCallback)(const char* name, const char* info, s32 id, void* data, bool dir);
typedef void(*AddCallback)(const char*, AddResult, void*);
typedef void(*GetCallback)(GetResult, void*);
typedef void(*OpenCallback)(const char* name, const void* buffer, size_t size, void* data);
typedef struct FileSystem FileSystem;
void createFileSystem(const char* path, void(*callback)(FileSystem*));
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void fsEnumFiles(FileSystem* fs, ListCallback callback, void* data);
void fsAddFile(FileSystem* fs, AddCallback callback, void* data);
void fsGetFile(FileSystem* fs, GetCallback callback, const char* name, void* data);
bool fsDeleteFile(FileSystem* fs, const char* name);
bool fsDeleteDir(FileSystem* fs, const char* name);
bool fsSaveFile(FileSystem* fs, const char* name, const void* data, size_t size, bool overwrite);
bool fsSaveRootFile(FileSystem* fs, const char* name, const void* data, size_t size, bool overwrite);
void* fsLoadFile(FileSystem* fs, const char* name, s32* size);
void* fsLoadRootFile(FileSystem* fs, const char* name, s32* size);
void fsMakeDir(FileSystem* fs, const char* name);
bool fsExistsFile(FileSystem* fs, const char* name);
const char* fsBasename(const char *path);
const char* fsFilename(const char *path);
const char* fsFullname(const char *path);
bool fsExists(const char* name);
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void* fsReadFile(const char* path, s32* size);
bool fsWriteFile(const char* path, const void* data, s32 size);
bool fsCopyFile(const char* src, const char* dst);
void fsGetFileData(GetCallback callback, const char* name, void* buffer, size_t size, u32 mode, void* data);
void fsOpenFileData(OpenCallback callback, void* data);
void fsOpenWorkingFolder(FileSystem* fs);
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s32 fsOpenSystemPath(FileSystem* fs, const char* path);
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bool fsIsDir(FileSystem* fs, const char* dir);
bool fsIsInPublicDir(FileSystem* fs);
bool fsChangeDir(FileSystem* fs, const char* dir);
const char* fsGetDir(FileSystem* fs);
void fsDirBack(FileSystem* fs);
void fsHomeDir(FileSystem* fs);