sokol: renderer works with studio
This commit is contained in:
@@ -228,7 +228,7 @@ static void apply_viewport(void) {
|
||||
sg_apply_viewport(vp_x, vp_y, vp_w, vp_h, true);
|
||||
}
|
||||
|
||||
void gfx_draw() {
|
||||
static void gfx_draw() {
|
||||
|
||||
/* copy emulator pixel data into upscaling source texture */
|
||||
sg_update_image(gfx.upscale_draw_state.fs_images[0], &(sg_image_content){
|
||||
|
||||
Reference in New Issue
Block a user