Add font width/height to the config #568

This commit is contained in:
BADIM-PC\Vadim
2018-03-12 15:33:18 +03:00
parent fbf9daa68d
commit 03efd90518
22 changed files with 558 additions and 435 deletions
+198 -198
View File
@@ -147,11 +147,11 @@ static void runNoise(blip_buffer_t* blip, tic_sound_register* reg, tic_sound_reg
}
}
static void resetPalette(tic_mem* memory)
static void resetPalette(tic_mem* tic)
{
static const u8 DefaultMapping[] = {16, 50, 84, 118, 152, 186, 220, 254};
memcpy(memory->ram.vram.palette.data, memory->cart.bank0.palette.data, sizeof(tic_palette));
memcpy(memory->ram.vram.mapping, DefaultMapping, sizeof DefaultMapping);
memcpy(tic->ram.vram.palette.data, tic->cart.bank0.palette.data, sizeof(tic_palette));
memcpy(tic->ram.vram.mapping, DefaultMapping, sizeof DefaultMapping);
}
static inline u8 mapColor(tic_mem* tic, u8 color)
@@ -214,19 +214,19 @@ static u8 getPixel(tic_machine* machine, s32 x, s32 y)
return machine->state.getpix(&machine->memory, x, y);
}
static void drawHLineDma(tic_mem* memory, s32 xl, s32 xr, s32 y, u8 color)
static void drawHLineDma(tic_mem* tic, s32 xl, s32 xr, s32 y, u8 color)
{
color = color << 4 | color;
if (xl >= xr) return;
if (xl & 1) {
tic_tool_poke4(&memory->ram.vram.screen.data, y * TIC80_WIDTH + xl, color);
tic_tool_poke4(&tic->ram.vram.screen.data, y * TIC80_WIDTH + xl, color);
xl++;
}
s32 count = (xr - xl) >> 1;
u8 *screen = memory->ram.vram.screen.data + ((y * TIC80_WIDTH + xl) >> 1);
u8 *screen = tic->ram.vram.screen.data + ((y * TIC80_WIDTH + xl) >> 1);
for(s32 i = 0; i < count; i++) *screen++ = color;
if (xr & 1) {
tic_tool_poke4(&memory->ram.vram.screen.data, y * TIC80_WIDTH + xr - 1, color);
tic_tool_poke4(&tic->ram.vram.screen.data, y * TIC80_WIDTH + xr - 1, color);
}
}
@@ -377,9 +377,9 @@ static void resetSfx(Channel* channel)
channel->tick = -1;
}
static void channelSfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 duration, Channel* c, s32 volume, s32 speed)
static void channelSfx(tic_mem* tic, s32 index, s32 note, s32 octave, s32 duration, Channel* c, s32 volume, s32 speed)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
c->volume = volume;
@@ -401,34 +401,34 @@ static void channelSfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 dur
resetSfx(c);
}
static void musicSfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 volume, s32 channel)
static void musicSfx(tic_mem* tic, s32 index, s32 note, s32 octave, s32 volume, s32 channel)
{
tic_machine* machine = (tic_machine*)memory;
channelSfx(memory, index, note, octave, -1, &machine->state.music.channels[channel], MAX_VOLUME - volume, SFX_DEF_SPEED);
tic_machine* machine = (tic_machine*)tic;
channelSfx(tic, index, note, octave, -1, &machine->state.music.channels[channel], MAX_VOLUME - volume, SFX_DEF_SPEED);
}
static void resetMusic(tic_mem* memory)
static void resetMusic(tic_mem* tic)
{
for (s32 c = 0; c < TIC_SOUND_CHANNELS; c++)
musicSfx(memory, -1, 0, 0, 0, c);
musicSfx(tic, -1, 0, 0, 0, c);
}
static void setMusic(tic_machine* machine, s32 index, s32 frame, s32 row, bool loop)
{
tic_mem* memory = (tic_mem*)machine;
tic_mem* tic = (tic_mem*)machine;
memory->ram.music_pos.track = index;
tic->ram.music_pos.track = index;
if(index < 0)
{
machine->state.music.play = MusicStop;
resetMusic(memory);
resetMusic(tic);
}
else
{
memory->ram.music_pos.row = row;
memory->ram.music_pos.frame = frame < 0 ? 0 : frame;
memory->ram.music_pos.flag.loop = loop;
tic->ram.music_pos.row = row;
tic->ram.music_pos.frame = frame < 0 ? 0 : frame;
tic->ram.music_pos.flag.loop = loop;
machine->state.music.play = MusicPlay;
const tic_track* track = &machine->sound.music->tracks.data[index];
@@ -436,9 +436,9 @@ static void setMusic(tic_machine* machine, s32 index, s32 frame, s32 row, bool l
}
}
static void api_music(tic_mem* memory, s32 index, s32 frame, s32 row, bool loop)
static void api_music(tic_mem* tic, s32 index, s32 frame, s32 row, bool loop)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
setMusic(machine, index, frame, row, loop);
@@ -446,10 +446,10 @@ static void api_music(tic_mem* memory, s32 index, s32 frame, s32 row, bool loop)
machine->state.music.play = MusicPlay;
}
static void soundClear(tic_mem* memory)
static void soundClear(tic_mem* tic)
{
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
Channel channel =
{
@@ -474,7 +474,7 @@ static void soundClear(tic_mem* memory)
memcpy(machine->state.music.channels+i, &channel, sizeof channel);
{
tic_sound_register* reg = &memory->ram.registers[i];
tic_sound_register* reg = &tic->ram.registers[i];
memset(reg, 0, sizeof(tic_sound_register));
}
@@ -484,17 +484,17 @@ static void soundClear(tic_mem* memory)
}
}
api_music(memory, -1, 0, 0, false);
api_music(tic, -1, 0, 0, false);
}
memset(memory->samples.buffer, 0, memory->samples.size);
memset(tic->samples.buffer, 0, tic->samples.size);
}
static void updateSaveid(tic_mem* memory);
static void updateSaveid(tic_mem* tic);
static void api_clip(tic_mem* memory, s32 x, s32 y, s32 width, s32 height)
static void api_clip(tic_mem* tic, s32 x, s32 y, s32 width, s32 height)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
machine->state.clip.l = x;
machine->state.clip.t = y;
@@ -507,17 +507,17 @@ static void api_clip(tic_mem* memory, s32 x, s32 y, s32 width, s32 height)
if(machine->state.clip.b > TIC80_HEIGHT) machine->state.clip.b = TIC80_HEIGHT;
}
static void api_reset(tic_mem* memory)
static void api_reset(tic_mem* tic)
{
resetPalette(memory);
resetPalette(tic);
memset(&memory->ram.vram.vars, 0, sizeof memory->ram.vram.vars);
memset(&tic->ram.vram.vars, 0, sizeof tic->ram.vram.vars);
api_clip(memory, 0, 0, TIC80_WIDTH, TIC80_HEIGHT);
api_clip(tic, 0, 0, TIC80_WIDTH, TIC80_HEIGHT);
soundClear(memory);
soundClear(tic);
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
machine->state.initialized = false;
machine->state.scanline = NULL;
machine->state.ovr.callback = NULL;
@@ -526,60 +526,60 @@ static void api_reset(tic_mem* memory)
machine->state.getpix = getPixelDma;
machine->state.drawhline = drawHLineDma;
updateSaveid(memory);
updateSaveid(tic);
}
static void api_pause(tic_mem* memory)
static void api_pause(tic_mem* tic)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
memcpy(&machine->pause.state, &machine->state, sizeof(MachineState));
memcpy(&machine->pause.ram, &memory->ram, sizeof(tic_ram));
memcpy(&machine->pause.ram, &tic->ram, sizeof(tic_ram));
machine->pause.time.start = machine->data->start;
machine->pause.time.paused = machine->data->counter();
}
static void api_resume(tic_mem* memory)
static void api_resume(tic_mem* tic)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
if (machine->data)
{
memcpy(&machine->state, &machine->pause.state, sizeof(MachineState));
memcpy(&memory->ram, &machine->pause.ram, sizeof(tic_ram));
memcpy(&tic->ram, &machine->pause.ram, sizeof(tic_ram));
machine->data->start = machine->pause.time.start + machine->data->counter() - machine->pause.time.paused;
}
}
void tic_close(tic_mem* memory)
void tic_close(tic_mem* tic)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
machine->state.initialized = false;
#if defined(TIC_BUILD_WITH_LUA)
getLuaScriptConfig()->close(memory);
getLuaScriptConfig()->close(tic);
# if defined(TIC_BUILD_WITH_MOON)
getMoonScriptConfig()->close(memory);
getMoonScriptConfig()->close(tic);
# endif
#endif /* defined(TIC_BUILD_WITH_LUA) */
#if defined(TIC_BUILD_WITH_JS)
getJsScriptConfig()->close(memory);
getJsScriptConfig()->close(tic);
#endif
#if defined(TIC_BUILD_WITH_WREN)
getWrenScriptConfig()->close(memory);
getWrenScriptConfig()->close(tic);
#endif
blip_delete(machine->blip);
free(memory->samples.buffer);
free(tic->samples.buffer);
free(machine);
}
@@ -587,49 +587,49 @@ void tic_close(tic_mem* memory)
// API ////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
static void api_rect(tic_mem* memory, s32 x, s32 y, s32 width, s32 height, u8 color)
static void api_rect(tic_mem* tic, s32 x, s32 y, s32 width, s32 height, u8 color)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
drawRect(machine, x, y, width, height, color);
}
static void api_clear(tic_mem* memory, u8 color)
static void api_clear(tic_mem* tic, u8 color)
{
static const Clip EmptyClip = {0, 0, TIC80_WIDTH, TIC80_HEIGHT};
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
if(memcmp(&machine->state.clip, &EmptyClip, sizeof(Clip)) == 0)
{
color &= 0b00001111;
memset(memory->ram.vram.screen.data, color | (color << TIC_PALETTE_BPP), sizeof(memory->ram.vram.screen.data));
memset(tic->ram.vram.screen.data, color | (color << TIC_PALETTE_BPP), sizeof(tic->ram.vram.screen.data));
}
else
{
api_rect(memory, machine->state.clip.l, machine->state.clip.t, machine->state.clip.r - machine->state.clip.l, machine->state.clip.b - machine->state.clip.t, color);
api_rect(tic, machine->state.clip.l, machine->state.clip.t, machine->state.clip.r - machine->state.clip.l, machine->state.clip.b - machine->state.clip.t, color);
}
}
static s32 drawChar(tic_mem* memory, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 color, s32 scale)
static s32 drawChar(tic_mem* tic, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 color, s32 scale)
{
const u8* ptr = memory->font.data + symbol*BITS_IN_BYTE;
const u8* ptr = tic->font.data + symbol*BITS_IN_BYTE;
x += (BITS_IN_BYTE - 1)*scale;
for(s32 i = 0, ys = y; i < TIC_FONT_HEIGHT; i++, ptr++, ys += scale)
for(s32 col = BITS_IN_BYTE - TIC_FONT_WIDTH, xs = x - col; col < BITS_IN_BYTE; col++, xs -= scale)
for(s32 i = 0, ys = y; i < tic->font.height; i++, ptr++, ys += scale)
for(s32 col = BITS_IN_BYTE - tic->font.width, xs = x - col; col < BITS_IN_BYTE; col++, xs -= scale)
if(*ptr & 1 << col)
api_rect(memory, xs, ys, scale, scale, color);
api_rect(tic, xs, ys, scale, scale, color);
return TIC_FONT_WIDTH*scale;
return tic->font.width*scale;
}
static s32 api_draw_char(tic_mem* memory, u8 symbol, s32 x, s32 y, u8 color)
static s32 api_draw_char(tic_mem* tic, u8 symbol, s32 x, s32 y, u8 color)
{
return drawChar(memory, symbol, x, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT, color, 1);
return drawChar(tic, symbol, x, y, tic->font.width, tic->font.height, color, 1);
}
s32 drawText(tic_mem* memory, const char* text, s32 x, s32 y, s32 width, s32 height, u8 color, s32 scale, DrawCharFunc* func)
s32 drawText(tic_mem* tic, const char* text, s32 x, s32 y, s32 width, s32 height, u8 color, s32 scale, DrawCharFunc* func)
{
s32 pos = x;
s32 max = x;
@@ -645,69 +645,69 @@ s32 drawText(tic_mem* memory, const char* text, s32 x, s32 y, s32 width, s32 hei
pos = x;
y += height * scale;
}
else pos += func(memory, sym, pos, y, width, height, color, scale);
else pos += func(tic, sym, pos, y, width, height, color, scale);
}
return pos > max ? pos - x : max - x;
}
static s32 api_fixed_text(tic_mem* memory, const char* text, s32 x, s32 y, u8 color)
static s32 api_fixed_text(tic_mem* tic, const char* text, s32 x, s32 y, u8 color)
{
return drawText(memory, text, x, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT, color, 1, drawChar);
return drawText(tic, text, x, y, tic->font.width, tic->font.height, color, 1, drawChar);
}
static s32 drawNonFixedChar(tic_mem* memory, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 color, s32 scale)
static s32 drawNonFixedChar(tic_mem* tic, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 color, s32 scale)
{
const u8* ptr = memory->font.data + (symbol)*BITS_IN_BYTE;
const u8* ptr = tic->font.data + (symbol)*BITS_IN_BYTE;
s32 start = 0;
s32 end = TIC_FONT_WIDTH;
s32 end = tic->font.width;
s32 i = 0;
for(s32 col = 0; col < TIC_FONT_WIDTH; col++)
for(s32 col = 0; col < tic->font.width; col++)
{
for(i = 0; i < TIC_FONT_HEIGHT; i++)
for(i = 0; i < tic->font.height; i++)
if(*(ptr + i) & 0b10000000 >> col) break;
if(i < TIC_FONT_HEIGHT) break; else start++;
if(i < tic->font.height) break; else start++;
}
x -= start * scale;
for(s32 col = TIC_FONT_WIDTH - 1; col >= start; col--)
for(s32 col = tic->font.width - 1; col >= start; col--)
{
for(i = 0; i < TIC_FONT_HEIGHT; i++)
for(i = 0; i < tic->font.height; i++)
if(*(ptr + i) & 0b10000000 >> col) break;
if(i < TIC_FONT_HEIGHT) break; else end--;
if(i < tic->font.height) break; else end--;
}
for(s32 ys = y, i = 0; i < TIC_FONT_HEIGHT; i++, ptr++, ys += scale)
for(s32 ys = y, i = 0; i < tic->font.height; i++, ptr++, ys += scale)
for(s32 col = start, xs = x + start*scale; col < end; col++, xs += scale)
if(*ptr & 0b10000000 >> col)
api_rect(memory, xs, ys, scale, scale, color);
api_rect(tic, xs, ys, scale, scale, color);
s32 size = end - start;
return (size ? size + 1 : TIC_FONT_WIDTH - 2) * scale;
return (size ? size + 1 : tic->font.width - 2) * scale;
}
static s32 api_text(tic_mem* memory, const char* text, s32 x, s32 y, u8 color)
static s32 api_text(tic_mem* tic, const char* text, s32 x, s32 y, u8 color)
{
return drawText(memory, text, x, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT, color, 1, drawNonFixedChar);
return drawText(tic, text, x, y, tic->font.width, tic->font.height, color, 1, drawNonFixedChar);
}
static s32 api_text_ex(tic_mem* memory, const char* text, s32 x, s32 y, u8 color, bool fixed, s32 scale)
static s32 api_text_ex(tic_mem* tic, const char* text, s32 x, s32 y, u8 color, bool fixed, s32 scale)
{
return drawText(memory, text, x, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT, color, scale, fixed ? drawChar : drawNonFixedChar);
return drawText(tic, text, x, y, tic->font.width, tic->font.height, color, scale, fixed ? drawChar : drawNonFixedChar);
}
static void drawSprite(tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
static void drawSprite(tic_mem* tic, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
{
if(index < TIC_SPRITES)
drawTile((tic_machine*)memory, src->data + index, x, y, colors, count, scale, flip, rotate);
drawTile((tic_machine*)tic, src->data + index, x, y, colors, count, scale, flip, rotate);
}
static void api_sprite_ex(tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, s32 w, s32 h, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
static void api_sprite_ex(tic_mem* tic, const tic_tiles* src, s32 index, s32 x, s32 y, s32 w, s32 h, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
{
s32 step = TIC_SPRITESIZE * scale;
@@ -742,23 +742,23 @@ static void api_sprite_ex(tic_mem* memory, const tic_tiles* src, s32 index, s32
enum {Cols = TIC_SPRITESHEET_SIZE / TIC_SPRITESIZE};
if(rotate==0 || rotate==2)
drawSprite(memory, src, index + mx+my*Cols, x+i*step, y+j*step, colors, count, scale, flip, rotate);
drawSprite(tic, src, index + mx+my*Cols, x+i*step, y+j*step, colors, count, scale, flip, rotate);
else
drawSprite(memory, src, index + mx+my*Cols, x+j*step, y+i*step, colors, count, scale, flip, rotate);
drawSprite(tic, src, index + mx+my*Cols, x+j*step, y+i*step, colors, count, scale, flip, rotate);
}
}
}
s32 drawSpriteFont(tic_mem* memory, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 chromakey, s32 scale)
s32 drawSpriteFont(tic_mem* tic, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 chromakey, s32 scale)
{
api_sprite_ex(memory, &memory->ram.sprites, symbol, x, y, 1, 1, &chromakey, 1, scale, tic_no_flip, tic_no_rotate);
api_sprite_ex(tic, &tic->ram.sprites, symbol, x, y, 1, 1, &chromakey, 1, scale, tic_no_flip, tic_no_rotate);
return width * scale;
}
s32 drawFixedSpriteFont(tic_mem* memory, u8 index, s32 x, s32 y, s32 width, s32 height, u8 chromakey, s32 scale)
s32 drawFixedSpriteFont(tic_mem* tic, u8 index, s32 x, s32 y, s32 width, s32 height, u8 chromakey, s32 scale)
{
const u8* ptr = memory->ram.sprites.data[index].data;
const u8* ptr = tic->ram.sprites.data[index].data;
enum {Size = TIC_SPRITESIZE};
@@ -791,7 +791,7 @@ s32 drawFixedSpriteFont(tic_mem* memory, u8 index, s32 x, s32 y, s32 width, s32
u8 color = tic_tool_peek4(ptr, col + row * Size);
if(color != chromakey)
api_rect(memory, xs, ys, scale, scale, color);
api_rect(tic, xs, ys, scale, scale, color);
}
}
@@ -799,23 +799,23 @@ s32 drawFixedSpriteFont(tic_mem* memory, u8 index, s32 x, s32 y, s32 width, s32
return (size ? size + 1 : width) * scale;
}
static void api_pixel(tic_mem* memory, s32 x, s32 y, u8 color)
static void api_pixel(tic_mem* tic, s32 x, s32 y, u8 color)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
setPixel(machine, x, y, color);
}
static u8 api_get_pixel(tic_mem* memory, s32 x, s32 y)
static u8 api_get_pixel(tic_mem* tic, s32 x, s32 y)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
return getPixel(machine, x, y);
}
static void api_rect_border(tic_mem* memory, s32 x, s32 y, s32 width, s32 height, u8 color)
static void api_rect_border(tic_mem* tic, s32 x, s32 y, s32 width, s32 height, u8 color)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
drawRectBorder(machine, x, y, width, height, color);
}
@@ -861,9 +861,9 @@ static void setSideTexPixel(s32 x, s32 y, float u, float v)
}
}
static void api_circle(tic_mem* memory, s32 xm, s32 ym, s32 radius, u8 color)
static void api_circle(tic_mem* tic, s32 xm, s32 ym, s32 radius, u8 color)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
initSidesBuffer();
@@ -891,23 +891,23 @@ static void api_circle(tic_mem* memory, s32 xm, s32 ym, s32 radius, u8 color)
}
}
static void api_circle_border(tic_mem* memory, s32 xm, s32 ym, s32 radius, u8 color)
static void api_circle_border(tic_mem* tic, s32 xm, s32 ym, s32 radius, u8 color)
{
s32 r = radius;
s32 x = -r, y = 0, err = 2-2*r;
do {
api_pixel(memory, xm-x, ym+y, color);
api_pixel(memory, xm-y, ym-x, color);
api_pixel(memory, xm+x, ym-y, color);
api_pixel(memory, xm+y, ym+x, color);
api_pixel(tic, xm-x, ym+y, color);
api_pixel(tic, xm-y, ym-x, color);
api_pixel(tic, xm+x, ym-y, color);
api_pixel(tic, xm+y, ym+x, color);
r = err;
if (r <= y) err += ++y*2+1;
if (r > x || err > y) err += ++x*2+1;
} while (x < 0);
}
typedef void(*linePixelFunc)(tic_mem* memory, s32 x, s32 y, u8 color);
static void ticLine(tic_mem* memory, s32 x0, s32 y0, s32 x1, s32 y1, u8 color, linePixelFunc func)
typedef void(*linePixelFunc)(tic_mem* tic, s32 x, s32 y, u8 color);
static void ticLine(tic_mem* tic, s32 x0, s32 y0, s32 x1, s32 y1, u8 color, linePixelFunc func)
{
s32 dx = abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
s32 dy = abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
@@ -915,7 +915,7 @@ static void ticLine(tic_mem* memory, s32 x0, s32 y0, s32 x1, s32 y1, u8 color, l
for(;;)
{
func(memory, x0, y0, color);
func(tic, x0, y0, color);
if (x0 == x1 && y0 == y1) break;
e2 = err;
if (e2 >-dx) { err -= dy; x0 += sx; }
@@ -923,20 +923,20 @@ static void ticLine(tic_mem* memory, s32 x0, s32 y0, s32 x1, s32 y1, u8 color, l
}
}
static void triPixelFunc(tic_mem* memory, s32 x, s32 y, u8 color)
static void triPixelFunc(tic_mem* tic, s32 x, s32 y, u8 color)
{
setSidePixel(x, y);
}
static void api_tri(tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, u8 color)
static void api_tri(tic_mem* tic, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, u8 color)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
initSidesBuffer();
ticLine(memory, x1, y1, x2, y2, color, triPixelFunc);
ticLine(memory, x2, y2, x3, y3, color, triPixelFunc);
ticLine(memory, x3, y3, x1, y1, color, triPixelFunc);
ticLine(tic, x1, y1, x2, y2, color, triPixelFunc);
ticLine(tic, x2, y2, x3, y3, color, triPixelFunc);
ticLine(tic, x3, y3, x1, y1, color, triPixelFunc);
u8 final_color = mapColor(&machine->memory, color);
s32 yt = max(machine->state.clip.t, min(y1, min(y2, y3)));
@@ -956,7 +956,7 @@ typedef struct
} TexVert;
static void ticTexLine(tic_mem* memory, TexVert *v0, TexVert *v1)
static void ticTexLine(tic_mem* tic, TexVert *v0, TexVert *v1)
{
TexVert *top = v0;
TexVert *bot = v1;
@@ -1008,12 +1008,12 @@ static void ticTexLine(tic_mem* memory, TexVert *v0, TexVert *v1)
}
}
static void api_textri(tic_mem* memory, float x1, float y1, float x2, float y2, float x3, float y3, float u1, float v1, float u2, float v2, float u3, float v3, bool use_map, u8 chroma)
static void api_textri(tic_mem* tic, float x1, float y1, float x2, float y2, float x3, float y3, float u1, float v1, float u2, float v2, float u3, float v3, bool use_map, u8 chroma)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
TexVert V0, V1, V2;
const u8* ptr = memory->ram.tiles.data[0].data;
const u8* map = memory->ram.map.data;
const u8* ptr = tic->ram.tiles.data[0].data;
const u8* map = tic->ram.map.data;
V0.x = x1; V0.y = y1; V0.u = u1; V0.v = v1;
V1.x = x2; V1.y = y2; V1.u = u2; V1.v = v2;
@@ -1037,9 +1037,9 @@ static void api_textri(tic_mem* memory, float x1, float y1, float x2, float y2,
// fill the buffer
initSidesBuffer();
// parse each line and decide where in the buffer to store them ( left or right )
ticTexLine(memory, &V0, &V1);
ticTexLine(memory, &V1, &V2);
ticTexLine(memory, &V2, &V0);
ticTexLine(tic, &V0, &V1);
ticTexLine(tic, &V1, &V2);
ticTexLine(tic, &V2, &V0);
for (s32 y = 0; y < TIC80_HEIGHT; y++)
{
@@ -1106,38 +1106,38 @@ static void api_textri(tic_mem* memory, float x1, float y1, float x2, float y2,
}
static void api_sprite(tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count)
static void api_sprite(tic_mem* tic, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count)
{
drawSprite(memory, src, index, x, y, colors, count, 1, tic_no_flip, tic_no_rotate);
drawSprite(tic, src, index, x, y, colors, count, 1, tic_no_flip, tic_no_rotate);
}
static void api_map(tic_mem* memory, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale)
static void api_map(tic_mem* tic, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale)
{
drawMap((tic_machine*)memory, src, tiles, x, y, width, height, sx, sy, chromakey, scale, NULL, NULL);
drawMap((tic_machine*)tic, src, tiles, x, y, width, height, sx, sy, chromakey, scale, NULL, NULL);
}
static void api_remap(tic_mem* memory, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data)
static void api_remap(tic_mem* tic, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data)
{
drawMap((tic_machine*)memory, src, tiles, x, y, width, height, sx, sy, chromakey, scale, remap, data);
drawMap((tic_machine*)tic, src, tiles, x, y, width, height, sx, sy, chromakey, scale, remap, data);
}
static void api_map_set(tic_mem* memory, tic_map* src, s32 x, s32 y, u8 value)
static void api_map_set(tic_mem* tic, tic_map* src, s32 x, s32 y, u8 value)
{
if(x < 0 || x >= TIC_MAP_WIDTH || y < 0 || y >= TIC_MAP_HEIGHT) return;
*(src->data + y * TIC_MAP_WIDTH + x) = value;
}
static u8 api_map_get(tic_mem* memory, const tic_map* src, s32 x, s32 y)
static u8 api_map_get(tic_mem* tic, const tic_map* src, s32 x, s32 y)
{
if(x < 0 || x >= TIC_MAP_WIDTH || y < 0 || y >= TIC_MAP_HEIGHT) return 0;
return *(src->data + y * TIC_MAP_WIDTH + x);
}
static void api_line(tic_mem* memory, s32 x0, s32 y0, s32 x1, s32 y1, u8 color)
static void api_line(tic_mem* tic, s32 x0, s32 y0, s32 x1, s32 y1, u8 color)
{
ticLine(memory, x0, y0, x1, y1, color, api_pixel);
ticLine(tic, x0, y0, x1, y1, color, api_pixel);
}
static s32 calcLoopPos(const tic_sound_loop* loop, s32 pos)
@@ -1158,9 +1158,9 @@ static s32 calcLoopPos(const tic_sound_loop* loop, s32 pos)
return offset;
}
static void sfx(tic_mem* memory, s32 index, s32 freq, Channel* channel, tic_sound_register* reg)
static void sfx(tic_mem* tic, s32 index, s32 freq, Channel* channel, tic_sound_register* reg)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
if(channel->duration > 0)
channel->duration--;
@@ -1204,13 +1204,13 @@ static void sfx(tic_mem* memory, s32 index, s32 freq, Channel* channel, tic_soun
}
}
static void processMusic(tic_mem* memory)
static void processMusic(tic_mem* tic)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
if(machine->state.music.play == MusicStop) return;
const tic_track* track = &machine->sound.music->tracks.data[memory->ram.music_pos.track];
const tic_track* track = &machine->sound.music->tracks.data[tic->ram.music_pos.track];
s32 row = machine->state.music.ticks * (track->tempo + DEFAULT_TEMPO) * DEFAULT_SPEED / (track->speed + DEFAULT_SPEED) / NOTES_PER_MUNUTE;
s32 rows = MUSIC_PATTERN_ROWS - track->rows;
@@ -1218,19 +1218,19 @@ static void processMusic(tic_mem* memory)
{
row = 0;
machine->state.music.ticks = 0;
resetMusic(memory);
resetMusic(tic);
if(machine->state.music.play == MusicPlay)
{
memory->ram.music_pos.frame++;
tic->ram.music_pos.frame++;
if(memory->ram.music_pos.frame >= MUSIC_FRAMES)
if(tic->ram.music_pos.frame >= MUSIC_FRAMES)
{
if(memory->ram.music_pos.flag.loop)
memory->ram.music_pos.frame = 0;
if(tic->ram.music_pos.flag.loop)
tic->ram.music_pos.frame = 0;
else
{
api_music(memory, -1, 0, 0, false);
api_music(tic, -1, 0, 0, false);
return;
}
}
@@ -1238,15 +1238,15 @@ static void processMusic(tic_mem* memory)
{
s32 val = 0;
for (s32 c = 0; c < TIC_SOUND_CHANNELS; c++)
val += tic_tool_get_pattern_id(track, memory->ram.music_pos.frame, c);
val += tic_tool_get_pattern_id(track, tic->ram.music_pos.frame, c);
if(!val)
{
if(memory->ram.music_pos.flag.loop)
memory->ram.music_pos.frame = 0;
if(tic->ram.music_pos.flag.loop)
tic->ram.music_pos.frame = 0;
else
{
api_music(memory, -1, 0, 0, false);
api_music(tic, -1, 0, 0, false);
return;
}
}
@@ -1254,37 +1254,37 @@ static void processMusic(tic_mem* memory)
}
else if(machine->state.music.play == MusicPlayFrame)
{
if(!memory->ram.music_pos.flag.loop)
if(!tic->ram.music_pos.flag.loop)
{
api_music(memory, -1, 0, 0, false);
api_music(tic, -1, 0, 0, false);
return;
}
}
}
if (row != memory->ram.music_pos.row)
if (row != tic->ram.music_pos.row)
{
memory->ram.music_pos.row = row;
tic->ram.music_pos.row = row;
for (s32 channel = 0; channel < TIC_SOUND_CHANNELS; channel++)
{
s32 patternId = tic_tool_get_pattern_id(track, memory->ram.music_pos.frame, channel);
s32 patternId = tic_tool_get_pattern_id(track, tic->ram.music_pos.frame, channel);
if (!patternId) continue;
const tic_track_pattern* pattern = &machine->sound.music->patterns.data[patternId - PATTERN_START];
s32 note = pattern->rows[memory->ram.music_pos.row].note;
s32 note = pattern->rows[tic->ram.music_pos.row].note;
if (note > NoteNone)
{
musicSfx(memory, -1, 0, 0, 0, channel);
musicSfx(tic, -1, 0, 0, 0, channel);
if (note >= NoteStart)
{
s32 octave = pattern->rows[memory->ram.music_pos.row].octave;
s32 octave = pattern->rows[tic->ram.music_pos.row].octave;
s32 sfx = (pattern->rows[row].sfxhi << MUSIC_SFXID_LOW_BITS) | pattern->rows[row].sfxlow;
s32 volume = pattern->rows[memory->ram.music_pos.row].volume;
musicSfx(memory, sfx, note - NoteStart, octave, volume, channel);
s32 volume = pattern->rows[tic->ram.music_pos.row].volume;
musicSfx(tic, sfx, note - NoteStart, octave, volume, channel);
}
}
}
@@ -1295,7 +1295,7 @@ static void processMusic(tic_mem* memory)
Channel* c = &machine->state.music.channels[i];
if(c->index >= 0)
sfx(memory, c->index, c->freq, c, &memory->ram.registers[i]);
sfx(tic, c->index, c->freq, c, &tic->ram.registers[i]);
}
machine->state.music.ticks++;
@@ -1317,24 +1317,24 @@ static bool isKeyPressed(const tic80_keyboard* input, tic_key key)
return false;
}
static void api_tick_start(tic_mem* memory, const tic_sfx* sfxsrc, const tic_music* music)
static void api_tick_start(tic_mem* tic, const tic_sfx* sfxsrc, const tic_music* music)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
machine->sound.sfx = sfxsrc;
machine->sound.music = music;
for (s32 i = 0; i < TIC_SOUND_CHANNELS; ++i )
memset(&memory->ram.registers[i], 0, sizeof(tic_sound_register));
memset(&tic->ram.registers[i], 0, sizeof(tic_sound_register));
processMusic(memory);
processMusic(tic);
for (s32 i = 0; i < TIC_SOUND_CHANNELS; ++i )
{
Channel* c = &machine->state.channels[i];
if(c->index >= 0)
sfx(memory, c->index, c->freq, c, &memory->ram.registers[i]);
sfx(tic, c->index, c->freq, c, &tic->ram.registers[i]);
}
// process gamepad
@@ -1342,7 +1342,7 @@ static void api_tick_start(tic_mem* memory, const tic_sfx* sfxsrc, const tic_mus
{
u32 mask = 1 << i;
u32 prevDown = machine->state.gamepads.previous.data & mask;
u32 down = memory->ram.input.gamepads.data & mask;
u32 down = tic->ram.input.gamepads.data & mask;
u32* hold = &machine->state.gamepads.holds[i];
if(prevDown && prevDown == down) (*hold)++;
@@ -1353,7 +1353,7 @@ static void api_tick_start(tic_mem* memory, const tic_sfx* sfxsrc, const tic_mus
for(s32 i = 0; i < tic_keys_count; i++)
{
bool prevDown = isKeyPressed(&machine->state.keyboard.previous, i);
bool down = isKeyPressed(&memory->ram.input.keyboard, i);
bool down = isKeyPressed(&tic->ram.input.keyboard, i);
u32* hold = &machine->state.keyboard.holds[i];
@@ -1367,9 +1367,9 @@ static void api_tick_start(tic_mem* memory, const tic_sfx* sfxsrc, const tic_mus
machine->state.drawhline = drawHLineDma;
}
static void api_tick_end(tic_mem* memory)
static void api_tick_end(tic_mem* tic)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
machine->state.gamepads.previous.data = machine->memory.ram.input.gamepads.data;
machine->state.keyboard.previous.data = machine->memory.ram.input.keyboard.data;
@@ -1377,7 +1377,7 @@ static void api_tick_end(tic_mem* memory)
enum {EndTime = CLOCKRATE / TIC_FRAMERATE};
for (s32 i = 0; i < TIC_SOUND_CHANNELS; ++i )
{
tic_sound_register* reg = &memory->ram.registers[i];
tic_sound_register* reg = &tic->ram.registers[i];
tic_sound_register_data* data = &machine->state.registers[i];
isNoiseWaveform(&reg->waveform)
@@ -1396,34 +1396,34 @@ static void api_tick_end(tic_mem* memory)
}
static tic_sfx_pos api_sfx_pos(tic_mem* memory, s32 channel)
static tic_sfx_pos api_sfx_pos(tic_mem* tic, s32 channel)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
Channel* c = &machine->state.channels[channel];
return c->pos;
}
static void api_sfx_ex(tic_mem* memory, s32 index, s32 note, s32 octave, s32 duration, s32 channel, s32 volume, s32 speed)
static void api_sfx_ex(tic_mem* tic, s32 index, s32 note, s32 octave, s32 duration, s32 channel, s32 volume, s32 speed)
{
tic_machine* machine = (tic_machine*)memory;
channelSfx(memory, index, note, octave, duration, &machine->state.channels[channel], volume, speed);
tic_machine* machine = (tic_machine*)tic;
channelSfx(tic, index, note, octave, duration, &machine->state.channels[channel], volume, speed);
}
static void api_sfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 duration, s32 channel)
static void api_sfx(tic_mem* tic, s32 index, s32 note, s32 octave, s32 duration, s32 channel)
{
api_sfx_ex(memory, index, note, octave, duration, channel, MAX_VOLUME, SFX_DEF_SPEED);
api_sfx_ex(tic, index, note, octave, duration, channel, MAX_VOLUME, SFX_DEF_SPEED);
}
static void api_sfx_stop(tic_mem* memory, s32 channel)
static void api_sfx_stop(tic_mem* tic, s32 channel)
{
api_sfx(memory, -1, 0, 0, -1, channel);
api_sfx(tic, -1, 0, 0, -1, channel);
}
static void api_music_frame(tic_mem* memory, s32 index, s32 frame, s32 row, bool loop)
static void api_music_frame(tic_mem* tic, s32 index, s32 frame, s32 row, bool loop)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
setMusic(machine, index, frame, row, loop);
@@ -1492,11 +1492,11 @@ static void api_sync(tic_mem* tic, u32 mask, s32 bank, bool toCart)
machine->state.synced |= mask;
}
static void cart2ram(tic_mem* memory)
static void cart2ram(tic_mem* tic)
{
api_sync(memory, 0, 0, false);
api_sync(tic, 0, 0, false);
initCover(memory);
initCover(tic);
}
static const char* readMetatag(const char* code, const char* tag, const char* comment)
@@ -1586,18 +1586,18 @@ static const tic_script_config* getScriptConfig(const char* code)
#endif
}
static const tic_script_config* api_get_script_config(tic_mem* memory)
static const tic_script_config* api_get_script_config(tic_mem* tic)
{
return getScriptConfig(memory->cart.bank0.code.data);
return getScriptConfig(tic->cart.bank0.code.data);
}
static void updateSaveid(tic_mem* memory)
static void updateSaveid(tic_mem* tic)
{
memset(memory->saveid, 0, sizeof memory->saveid);
const char* saveid = readMetatag(memory->cart.bank0.code.data, "saveid", api_get_script_config(memory)->singleComment);
memset(tic->saveid, 0, sizeof tic->saveid);
const char* saveid = readMetatag(tic->cart.bank0.code.data, "saveid", api_get_script_config(tic)->singleComment);
if(saveid)
{
strncpy(memory->saveid, saveid, TIC_SAVEID_SIZE-1);
strncpy(tic->saveid, saveid, TIC_SAVEID_SIZE-1);
free((void*)saveid);
}
}
@@ -1673,25 +1673,25 @@ static void api_tick(tic_mem* tic, tic_tick_data* data)
machine->state.tick(tic);
}
static void api_scanline(tic_mem* memory, s32 row, void* data)
static void api_scanline(tic_mem* tic, s32 row, void* data)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
if(machine->state.initialized)
machine->state.scanline(memory, row, data);
machine->state.scanline(tic, row, data);
}
static void api_overline(tic_mem* memory, void* data)
static void api_overline(tic_mem* tic, void* data)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
if(machine->state.initialized)
machine->state.ovr.callback(memory, data);
machine->state.ovr.callback(tic, data);
}
static double api_time(tic_mem* memory)
static double api_time(tic_mem* tic)
{
tic_machine* machine = (tic_machine*)memory;
tic_machine* machine = (tic_machine*)tic;
return (double)((machine->data->counter() - machine->data->start)*1000)/machine->data->freq();
}