added banks loading from a .tic cart
This commit is contained in:
parent
e210027e71
commit
07616adaca
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@ -602,14 +602,14 @@ static char* saveBinarySection(char* ptr, const char* comment, const char* tag,
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typedef struct {char* tag; s32 count; s32 offset; s32 size; bool flip;} BinarySection;
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static const BinarySection BinarySections[] =
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{
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{"PALETTE", 1, offsetof(tic_cartridge, palette.data), sizeof(tic_palette), false},
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{"TILES", TIC_BANK_SPRITES, offsetof(tic_cartridge, bank0.tiles), sizeof(tic_tile), true},
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{"SPRITES", TIC_BANK_SPRITES, offsetof(tic_cartridge, bank0.sprites), sizeof(tic_tile), true},
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{"MAP", TIC_MAP_HEIGHT, offsetof(tic_cartridge, bank0.map), TIC_MAP_WIDTH, true},
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{"WAVES", ENVELOPES_COUNT, offsetof(tic_cartridge, bank0.sfx.waveform.envelopes), sizeof(tic_waveform), true},
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{"SFX", SFX_COUNT, offsetof(tic_cartridge, bank0.sfx.data), sizeof(tic_sound_effect), true},
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{"PATTERNS", MUSIC_PATTERNS, offsetof(tic_cartridge, bank0.music.patterns), sizeof(tic_track_pattern), true},
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{"TRACKS", MUSIC_TRACKS, offsetof(tic_cartridge, bank0.music.tracks), sizeof(tic_track), true},
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{"PALETTE", 1, offsetof(tic_cartridge, palette.data), sizeof(tic_palette), false},
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{"TILES", TIC_BANK_SPRITES, offsetof(tic_cartridge, bank0.tiles), sizeof(tic_tile), true},
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{"SPRITES", TIC_BANK_SPRITES, offsetof(tic_cartridge, bank0.sprites), sizeof(tic_tile), true},
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{"MAP", TIC_MAP_HEIGHT, offsetof(tic_cartridge, bank0.map), TIC_MAP_WIDTH, true},
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{"WAVES", ENVELOPES_COUNT, offsetof(tic_cartridge, bank0.sfx.waveform), sizeof(tic_waveform), true},
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{"SFX", SFX_COUNT, offsetof(tic_cartridge, bank0.sfx.samples), sizeof(tic_sample), true},
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{"PATTERNS", MUSIC_PATTERNS, offsetof(tic_cartridge, bank0.music.patterns), sizeof(tic_track_pattern), true},
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{"TRACKS", MUSIC_TRACKS, offsetof(tic_cartridge, bank0.music.tracks), sizeof(tic_track), true},
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};
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static s32 saveProject(Console* console, void* buffer, const char* comment)
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@ -2143,7 +2143,7 @@ static void onConsoleRamCommand(Console* console, const char* param)
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{offsetof(tic_ram, persistent), "PERSISTENT MEMORY"},
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{offsetof(tic_ram, registers), "SOUND REGISTERS"},
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{offsetof(tic_ram, sfx.waveform), "WAVEFORMS"},
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{offsetof(tic_ram, sfx.data), "SFX"},
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{offsetof(tic_ram, sfx.samples), "SFX"},
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{offsetof(tic_ram, music.patterns.data), "MUSIC PATTERNS"},
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{offsetof(tic_ram, music.tracks.data), "MUSIC TRACKS"},
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{offsetof(tic_ram, music_pos), "MUSIC POS"},
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@ -257,7 +257,7 @@ static duk_ret_t duk_sfx(duk_context* duk)
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{
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if(index >= 0)
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{
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tic_sound_effect* effect = memory->ram.sfx.data + index;
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tic_sample* effect = memory->ram.sfx.samples.data + index;
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note = effect->note;
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octave = effect->octave;
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@ -682,7 +682,7 @@ static s32 lua_sfx(lua_State* lua)
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{
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if (index >= 0)
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{
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tic_sound_effect* effect = memory->ram.sfx.data + index;
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tic_sample* effect = memory->ram.sfx.samples.data + index;
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note = effect->note;
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octave = effect->octave;
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44
src/sfx.c
44
src/sfx.c
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@ -104,9 +104,9 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
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}
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}
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static tic_sound_effect* getEffect(Sfx* sfx)
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static tic_sample* getEffect(Sfx* sfx)
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{
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return sfx->src->data + sfx->index;
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return sfx->src->samples.data + sfx->index;
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}
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static void setIndex(Sfx* sfx, s32 delta)
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@ -116,7 +116,7 @@ static void setIndex(Sfx* sfx, s32 delta)
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static void setSpeed(Sfx* sfx, s32 delta)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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effect->speed += delta;
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@ -129,14 +129,14 @@ static void drawTopPanel(Sfx* sfx, s32 x, s32 y)
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drawSwitch(sfx, x, y, "IDX", sfx->index, setIndex);
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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drawSwitch(sfx, x += Gap, y, "SPD", effect->speed, setSpeed);
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}
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static void setLoopStart(Sfx* sfx, s32 delta)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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tic_sound_loop* loop = effect->loops + sfx->canvasTab;
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loop->start += delta;
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@ -146,7 +146,7 @@ static void setLoopStart(Sfx* sfx, s32 delta)
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static void setLoopSize(Sfx* sfx, s32 delta)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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tic_sound_loop* loop = effect->loops + sfx->canvasTab;
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loop->size += delta;
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@ -160,7 +160,7 @@ static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
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enum {Gap = 2};
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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tic_sound_loop* loop = effect->loops + sfx->canvasTab;
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drawSwitch(sfx, x, y += Gap + TIC_FONT_HEIGHT, "", loop->size, setLoopSize);
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@ -248,7 +248,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
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if(checkMouseClick(&iconRect, SDL_BUTTON_LEFT))
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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for(s32 c = 0; c < SFX_TICKS; c++)
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effect->data[c].wave = i;
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}
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@ -270,7 +270,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
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// draw full icon
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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u8 start = effect->data[0].wave;
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bool full = true;
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for(s32 c = 1; c < SFX_TICKS; c++)
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@ -310,7 +310,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
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sfx->tic->api.text(sfx->tic, Labels[i], rect.x, rect.y, i == sfx->canvasTab ? (tic_color_white) : (tic_color_dark_gray));
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}
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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switch(sfx->canvasTab)
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{
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@ -372,7 +372,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
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SDL_Rect rect = {x, y, CANVAS_WIDTH, CANVAS_HEIGHT};
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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if(checkMousePos(&rect))
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{
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@ -447,7 +447,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
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static void drawPiano(Sfx* sfx, s32 x, s32 y)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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static const s32 ButtonIndixes[] = {0, 2, 4, 5, 7, 9, 11, 1, 3, -1, 6, 8, 10};
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@ -514,7 +514,7 @@ static void drawPiano(Sfx* sfx, s32 x, s32 y)
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static void drawOctavePanel(Sfx* sfx, s32 x, s32 y)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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static const char Label[] = "OCT";
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sfx->tic->api.text(sfx->tic, Label, x, y, (tic_color_white));
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@ -545,7 +545,7 @@ static void playSound(Sfx* sfx)
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{
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if(sfx->play.active)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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if(sfx->play.note != effect->note)
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{
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@ -573,8 +573,8 @@ static void redo(Sfx* sfx)
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static void copyToClipboard(Sfx* sfx)
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{
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tic_sound_effect* effect = getEffect(sfx);
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toClipboard(effect, sizeof(tic_sound_effect), true);
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tic_sample* effect = getEffect(sfx);
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toClipboard(effect, sizeof(tic_sample), true);
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}
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static void copyWaveToClipboard(Sfx* sfx)
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@ -585,8 +585,8 @@ static void copyWaveToClipboard(Sfx* sfx)
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static void resetSfx(Sfx* sfx)
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{
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tic_sound_effect* effect = getEffect(sfx);
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memset(effect, 0, sizeof(tic_sound_effect));
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tic_sample* effect = getEffect(sfx);
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memset(effect, 0, sizeof(tic_sample));
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history_add(sfx->history);
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}
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@ -613,9 +613,9 @@ static void cutWaveToClipboard(Sfx* sfx)
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static void copyFromClipboard(Sfx* sfx)
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{
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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if(fromClipboard(effect, sizeof(tic_sound_effect), true, false))
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if(fromClipboard(effect, sizeof(tic_sample), true, false))
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history_add(sfx->history);
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}
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@ -660,7 +660,7 @@ static void processKeyboard(Sfx* sfx)
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keyboardButton = i;
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}
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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if(keyboardButton >= 0)
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{
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@ -808,7 +808,7 @@ static void drawSfxToolbar(Sfx* sfx)
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}
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}
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tic_sound_effect* effect = getEffect(sfx);
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tic_sample* effect = getEffect(sfx);
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{
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static const char* Notes[] = SFX_NOTES;
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@ -332,7 +332,7 @@ tic_map* getBankMap()
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void playSystemSfx(s32 id)
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{
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const tic_sound_effect* effect = &studio.tic->config.bank0.sfx.data[id];
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const tic_sample* effect = &studio.tic->config.bank0.sfx.samples.data[id];
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studio.tic->api.sfx_ex(studio.tic, id, effect->note, effect->octave, -1, 0, MAX_VOLUME, 0);
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}
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38
src/tic.c
38
src/tic.c
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@ -70,7 +70,7 @@ typedef struct
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STATIC_ASSERT(rom_chunk_size, sizeof(Chunk) == 4);
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STATIC_ASSERT(tic_map, sizeof(tic_map) < 1024*32);
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STATIC_ASSERT(tic_sound_effect, sizeof(tic_sound_effect) == 66);
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STATIC_ASSERT(tic_sample, sizeof(tic_sample) == 66);
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STATIC_ASSERT(tic_track_pattern, sizeof(tic_track_pattern) == 3*MUSIC_PATTERN_ROWS);
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STATIC_ASSERT(tic_track, sizeof(tic_track) == 3*MUSIC_FRAMES+3);
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STATIC_ASSERT(tic_vram, sizeof(tic_vram) == TIC_VRAM_SIZE);
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@ -357,7 +357,7 @@ static void channelSfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 dur
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if(index >= 0)
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{
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struct {s8 speed:SFX_SPEED_BITS;} temp = {speed};
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c->speed = speed == temp.speed ? speed : machine->sound.sfx->data[index].speed;
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c->speed = speed == temp.speed ? speed : machine->sound.sfx->samples.data[index].speed;
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}
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// start index of idealized piano
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@ -1061,7 +1061,7 @@ static void sfx(tic_mem* memory, s32 index, s32 freq, Channel* channel, tic_soun
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return;
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}
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const tic_sound_effect* effect = &machine->sound.sfx->data[index];
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const tic_sample* effect = &machine->sound.sfx->samples.data[index];
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s32 pos = ++channel->tick;
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s8 speed = channel->speed;
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@ -1599,6 +1599,18 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
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#define LOAD_CHUNK(to) memcpy(&to, buffer, min(sizeof(to), chunk.size))
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struct
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{
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s32 tiles;
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s32 sprites;
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s32 map;
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s32 sfx;
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s32 waves;
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s32 tracks;
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s32 patterns;
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s32 code;
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} bank = {0, 0, 0, 0, 0, 0, 0, 0};
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while(buffer < end)
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{
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Chunk chunk;
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@ -1607,17 +1619,17 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
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switch(chunk.type)
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{
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case CHUNK_TILES: LOAD_CHUNK(cart->bank0.tiles); break;
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case CHUNK_SPRITES: LOAD_CHUNK(cart->bank0.sprites); break;
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case CHUNK_MAP: LOAD_CHUNK(cart->bank0.map); break;
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case CHUNK_CODE: LOAD_CHUNK(cart->bank0.code); break;
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case CHUNK_SOUND: LOAD_CHUNK(cart->bank0.sfx.data); break;
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case CHUNK_WAVEFORM: LOAD_CHUNK(cart->bank0.sfx.waveform); break;
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case CHUNK_MUSIC: LOAD_CHUNK(cart->bank0.music.tracks.data); break;
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case CHUNK_PATTERNS: LOAD_CHUNK(cart->bank0.music.patterns.data); break;
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case CHUNK_TILES: memcpy(&cart->banks[bank.tiles++].tiles, buffer, min(sizeof(tic_tiles), chunk.size)); break;
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case CHUNK_SPRITES: memcpy(&cart->banks[bank.sprites++].sprites, buffer, min(sizeof(tic_tiles), chunk.size)); break;
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case CHUNK_MAP: memcpy(&cart->banks[bank.map++].map, buffer, min(sizeof(tic_map), chunk.size)); break;
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case CHUNK_CODE: memcpy(&cart->banks[bank.code++].code, buffer, min(sizeof(tic_code), chunk.size)); break;
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case CHUNK_SOUND: memcpy(&cart->banks[bank.sfx++].sfx.samples, buffer, min(sizeof(tic_samples), chunk.size)); break;
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case CHUNK_WAVEFORM: memcpy(&cart->banks[bank.waves++].sfx.waveform, buffer, min(sizeof(tic_waveforms), chunk.size)); break;
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case CHUNK_MUSIC: memcpy(&cart->banks[bank.tracks++].music.tracks, buffer, min(sizeof(tic_tracks), chunk.size)); break;
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case CHUNK_PATTERNS: memcpy(&cart->banks[bank.patterns++].music.patterns, buffer, min(sizeof(tic_patterns), chunk.size)); break;
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case CHUNK_PALETTE:
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if(palette)
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LOAD_CHUNK(cart->palette);
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LOAD_CHUNK(cart->palette);
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break;
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case CHUNK_COVER:
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LOAD_CHUNK(cart->cover.data);
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@ -1680,7 +1692,7 @@ static s32 api_save(const tic_cartridge* cart, u8* buffer)
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buffer = SAVE_CHUNK(CHUNK_SPRITES, cart->bank0.sprites);
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buffer = SAVE_CHUNK(CHUNK_MAP, cart->bank0.map);
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buffer = SAVE_CHUNK(CHUNK_CODE, cart->bank0.code);
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buffer = SAVE_CHUNK(CHUNK_SOUND, cart->bank0.sfx.data);
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buffer = SAVE_CHUNK(CHUNK_SOUND, cart->bank0.sfx.samples);
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buffer = SAVE_CHUNK(CHUNK_WAVEFORM, cart->bank0.sfx.waveform);
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buffer = SAVE_CHUNK(CHUNK_PATTERNS, cart->bank0.music.patterns.data);
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buffer = SAVE_CHUNK(CHUNK_MUSIC, cart->bank0.music.tracks.data);
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@ -203,7 +203,7 @@ typedef struct
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tic_sound_loop loops[4];
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};
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} tic_sound_effect;
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} tic_sample;
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typedef struct
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{
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tic_track data[MUSIC_TRACKS];
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} tic_tracks;
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typedef struct
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{
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tic_sample data[SFX_COUNT];
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} tic_samples;
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typedef struct
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{
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tic_waveforms waveform;
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tic_sound_effect data[SFX_COUNT];
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tic_samples samples;
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}tic_sfx;
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typedef struct
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