android build reverted to SDL 2.0.5
2.0.7 doesn't run for unknown reason will fix in .70
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0f7d0f9882
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0b82bcb480
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@ -34,7 +34,7 @@
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android:hardwareAccelerated="true" >
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<activity android:name="TIC"
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android:label="@string/app_name"
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android:configChanges="keyboardHidden|keyboard|orientation|screenSize"
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android:configChanges="keyboardHidden|keyboard|orientation"
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>
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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@ -8,4 +8,4 @@
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# project structure.
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# Project target.
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target=android-16
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target=android-12
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@ -8,7 +8,7 @@ SRC_PATH := ../../../../src
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THIRD_PARTY_PATH := ../../../../../3rd-party
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LOCAL_C_INCLUDES := \
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$(LOCAL_PATH)/$(THIRD_PARTY_PATH)/SDL2-2.0.7/include \
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$(LOCAL_PATH)/$(THIRD_PARTY_PATH)/SDL2-2.0.5/include \
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$(LOCAL_PATH)/$(THIRD_PARTY_PATH)/lua-5.3.1/src \
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$(LOCAL_PATH)/$(THIRD_PARTY_PATH)/giflib-5.1.4/lib \
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$(LOCAL_PATH)/$(THIRD_PARTY_PATH)/zlib-1.2.8 \
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@ -20,6 +20,7 @@ LOCAL_C_INCLUDES := \
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# Add your application source files here...
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LOCAL_SRC_FILES := \
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$(THIRD_PARTY_PATH)/SDL2-2.0.5/src/main/android/SDL_android_main.c \
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$(THIRD_PARTY_PATH)/duktape-2.2.0/src/duktape.c \
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$(THIRD_PARTY_PATH)/blip-buf/blip_buf.c \
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$(THIRD_PARTY_PATH)/SDL2_net-2.0.1/SDLnet.c \
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@ -11,4 +11,4 @@
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#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-16
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target=android-12
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