sdl-gpu as statoc lib for UWP

This commit is contained in:
BADIM-PC\Vadim
2018-02-21 20:53:49 +03:00
parent 551d333511
commit 123ba094c6
7 changed files with 60 additions and 78 deletions

View File

@@ -203,6 +203,7 @@
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="packages.config" />
<None Include="tic_StoreKey.pfx" />
<None Include="tic_TemporaryKey.pfx" />
</ItemGroup>
@@ -219,8 +220,8 @@
<ProjectReference Include="..\..\..\3rd-party\SDL2-2.0.7\VisualC-WinRT\UWP_VS2015\SDL-UWP.vcxproj">
<Project>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</Project>
</ProjectReference>
<ProjectReference Include="..\sdl-gpu\sdl-gpu.vcxproj">
<Project>{3d303f81-f49f-4d63-be32-370c07e271b7}</Project>
<ProjectReference Include="..\sdl-gpu-static\sdl-gpu-static.vcxproj">
<Project>{361dfddb-f86e-4c2c-abee-03acf4b8ac33}</Project>
</ProjectReference>
<ProjectReference Include="..\studio\studio.vcxproj">
<Project>{6a22403a-6cf5-49f2-a012-ec04c9496306}</Project>
@@ -258,5 +259,12 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets" Condition="Exists('packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets'))" />
</Target>
</Project>