#484 key api always should return bool value
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375df9ba81
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16ba85425d
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@ -242,7 +242,7 @@ static s32 duk_key(duk_context* duk)
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if (duk_is_null_or_undefined(duk, 0))
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if (duk_is_null_or_undefined(duk, 0))
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{
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{
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duk_push_uint(duk, tic->api.key(tic, tic_key_unknown));
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duk_push_boolean(duk, tic->api.key(tic, tic_key_unknown));
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}
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}
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else
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else
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{
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{
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@ -267,7 +267,7 @@ static s32 duk_keyp(duk_context* duk)
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if (duk_is_null_or_undefined(duk, 0))
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if (duk_is_null_or_undefined(duk, 0))
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{
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{
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duk_push_uint(duk, tic->api.keyp(tic, tic_key_unknown, -1, -1));
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duk_push_boolean(duk, tic->api.keyp(tic, tic_key_unknown, -1, -1));
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}
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}
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else
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else
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{
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{
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@ -789,7 +789,7 @@ static s32 lua_key(lua_State* lua)
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if (top == 0)
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if (top == 0)
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{
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{
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lua_pushinteger(lua, tic->api.key(tic, tic_key_unknown));
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lua_pushboolean(lua, tic->api.key(tic, tic_key_unknown));
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}
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}
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else if (top == 1)
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else if (top == 1)
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{
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{
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@ -821,7 +821,7 @@ static s32 lua_keyp(lua_State* lua)
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if (top == 0)
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if (top == 0)
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{
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{
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lua_pushinteger(lua, tic->api.keyp(tic, tic_key_unknown, -1, -1));
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lua_pushboolean(lua, tic->api.keyp(tic, tic_key_unknown, -1, -1));
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}
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}
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else
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else
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{
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{
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10
src/tic.c
10
src/tic.c
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@ -1648,14 +1648,14 @@ static u32 api_btnp(tic_mem* tic, s32 index, s32 hold, s32 period)
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return ((~previous.data) & machine->memory.ram.input.gamepads.data) & (1 << index);
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return ((~previous.data) & machine->memory.ram.input.gamepads.data) & (1 << index);
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}
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}
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static u32 api_key(tic_mem* tic, tic_key key)
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static bool api_key(tic_mem* tic, tic_key key)
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{
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{
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return key >= TIC_KEY_START_INDEX
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return key >= TIC_KEY_START_INDEX
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? isKeyPressed(&tic->ram.input.keyboard, key)
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? isKeyPressed(&tic->ram.input.keyboard, key)
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: tic->ram.input.keyboard.data;
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: tic->ram.input.keyboard.data;
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}
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}
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static u32 api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
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static bool api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
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{
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{
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tic_machine* machine = (tic_machine*)tic;
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tic_machine* machine = (tic_machine*)tic;
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@ -1672,8 +1672,6 @@ static u32 api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
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return !prevDown && down;
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return !prevDown && down;
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}
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}
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tic80_keyboard prev = {.data = 0};
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for(s32 i = 0; i < TIC_KEY_BUFFER; i++)
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for(s32 i = 0; i < TIC_KEY_BUFFER; i++)
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{
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{
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tic_key key = tic->ram.input.keyboard.keys[i];
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tic_key key = tic->ram.input.keyboard.keys[i];
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@ -1692,11 +1690,11 @@ static u32 api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
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}
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}
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if(!wasPressed)
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if(!wasPressed)
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prev.keys[i] = key;
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return true;
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}
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}
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}
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}
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return prev.data;
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return false;
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}
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}
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@ -154,8 +154,8 @@ typedef struct
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void (*resume) (tic_mem* memory);
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void (*resume) (tic_mem* memory);
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void (*sync) (tic_mem* memory, u32 mask, s32 bank, bool toCart);
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void (*sync) (tic_mem* memory, u32 mask, s32 bank, bool toCart);
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u32 (*btnp) (tic_mem* memory, s32 id, s32 hold, s32 period);
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u32 (*btnp) (tic_mem* memory, s32 id, s32 hold, s32 period);
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u32 (*key) (tic_mem* memory, tic_key key);
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bool (*key) (tic_mem* memory, tic_key key);
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u32 (*keyp) (tic_mem* memory, tic_key key, s32 hold, s32 period);
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bool (*keyp) (tic_mem* memory, tic_key key, s32 hold, s32 period);
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void (*load) (tic_cartridge* rom, const u8* buffer, s32 size, bool palette);
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void (*load) (tic_cartridge* rom, const u8* buffer, s32 size, bool palette);
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s32 (*save) (const tic_cartridge* rom, u8* buffer);
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s32 (*save) (const tic_cartridge* rom, u8* buffer);
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