#484 key api always should return bool value

This commit is contained in:
BADIM-PC\Vadim 2017-12-29 19:11:52 +03:00
parent 375df9ba81
commit 16ba85425d
4 changed files with 10 additions and 12 deletions

View File

@ -242,7 +242,7 @@ static s32 duk_key(duk_context* duk)
if (duk_is_null_or_undefined(duk, 0)) if (duk_is_null_or_undefined(duk, 0))
{ {
duk_push_uint(duk, tic->api.key(tic, tic_key_unknown)); duk_push_boolean(duk, tic->api.key(tic, tic_key_unknown));
} }
else else
{ {
@ -267,7 +267,7 @@ static s32 duk_keyp(duk_context* duk)
if (duk_is_null_or_undefined(duk, 0)) if (duk_is_null_or_undefined(duk, 0))
{ {
duk_push_uint(duk, tic->api.keyp(tic, tic_key_unknown, -1, -1)); duk_push_boolean(duk, tic->api.keyp(tic, tic_key_unknown, -1, -1));
} }
else else
{ {

View File

@ -789,7 +789,7 @@ static s32 lua_key(lua_State* lua)
if (top == 0) if (top == 0)
{ {
lua_pushinteger(lua, tic->api.key(tic, tic_key_unknown)); lua_pushboolean(lua, tic->api.key(tic, tic_key_unknown));
} }
else if (top == 1) else if (top == 1)
{ {
@ -821,7 +821,7 @@ static s32 lua_keyp(lua_State* lua)
if (top == 0) if (top == 0)
{ {
lua_pushinteger(lua, tic->api.keyp(tic, tic_key_unknown, -1, -1)); lua_pushboolean(lua, tic->api.keyp(tic, tic_key_unknown, -1, -1));
} }
else else
{ {

View File

@ -1648,14 +1648,14 @@ static u32 api_btnp(tic_mem* tic, s32 index, s32 hold, s32 period)
return ((~previous.data) & machine->memory.ram.input.gamepads.data) & (1 << index); return ((~previous.data) & machine->memory.ram.input.gamepads.data) & (1 << index);
} }
static u32 api_key(tic_mem* tic, tic_key key) static bool api_key(tic_mem* tic, tic_key key)
{ {
return key >= TIC_KEY_START_INDEX return key >= TIC_KEY_START_INDEX
? isKeyPressed(&tic->ram.input.keyboard, key) ? isKeyPressed(&tic->ram.input.keyboard, key)
: tic->ram.input.keyboard.data; : tic->ram.input.keyboard.data;
} }
static u32 api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period) static bool api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
{ {
tic_machine* machine = (tic_machine*)tic; tic_machine* machine = (tic_machine*)tic;
@ -1672,8 +1672,6 @@ static u32 api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
return !prevDown && down; return !prevDown && down;
} }
tic80_keyboard prev = {.data = 0};
for(s32 i = 0; i < TIC_KEY_BUFFER; i++) for(s32 i = 0; i < TIC_KEY_BUFFER; i++)
{ {
tic_key key = tic->ram.input.keyboard.keys[i]; tic_key key = tic->ram.input.keyboard.keys[i];
@ -1692,11 +1690,11 @@ static u32 api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
} }
if(!wasPressed) if(!wasPressed)
prev.keys[i] = key; return true;
} }
} }
return prev.data; return false;
} }

View File

@ -154,8 +154,8 @@ typedef struct
void (*resume) (tic_mem* memory); void (*resume) (tic_mem* memory);
void (*sync) (tic_mem* memory, u32 mask, s32 bank, bool toCart); void (*sync) (tic_mem* memory, u32 mask, s32 bank, bool toCart);
u32 (*btnp) (tic_mem* memory, s32 id, s32 hold, s32 period); u32 (*btnp) (tic_mem* memory, s32 id, s32 hold, s32 period);
u32 (*key) (tic_mem* memory, tic_key key); bool (*key) (tic_mem* memory, tic_key key);
u32 (*keyp) (tic_mem* memory, tic_key key, s32 hold, s32 period); bool (*keyp) (tic_mem* memory, tic_key key, s32 hold, s32 period);
void (*load) (tic_cartridge* rom, const u8* buffer, s32 size, bool palette); void (*load) (tic_cartridge* rom, const u8* buffer, s32 size, bool palette);
s32 (*save) (const tic_cartridge* rom, u8* buffer); s32 (*save) (const tic_cartridge* rom, u8* buffer);