added separate editor per bank
This commit is contained in:
parent
bb1f8053d0
commit
295dd90766
82
src/code.c
82
src/code.c
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@ -68,7 +68,7 @@ static void drawCode(Code* code, bool withCursor)
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s32 xStart = code->rect.x - code->scroll.x * STUDIO_TEXT_WIDTH;
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s32 x = xStart;
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s32 y = code->rect.y - code->scroll.y * STUDIO_TEXT_HEIGHT;
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char* pointer = code->data;
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char* pointer = code->src;
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u8* colorPointer = code->colorBuffer;
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@ -116,7 +116,7 @@ static void getCursorPosition(Code* code, s32* x, s32* y)
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*x = 0;
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*y = 0;
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const char* pointer = code->data;
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const char* pointer = code->src;
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while(*pointer)
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{
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@ -135,7 +135,7 @@ static void getCursorPosition(Code* code, s32* x, s32* y)
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static s32 getLinesCount(Code* code)
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{
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char* text = code->data;
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char* text = code->src;
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s32 count = 0;
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while(*text)
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@ -177,10 +177,10 @@ static void updateEditor(Code* code)
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sprintf(status, "line %i/%i col %i", line + 1, count + 1, column + 1);
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memcpy(code->status, status, strlen(status));
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size_t codeLen = strlen(code->data);
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size_t codeLen = strlen(code->src);
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sprintf(status, "%i/%i", (u32)codeLen, TIC_CODE_SIZE);
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memset(code->data + codeLen, '\0', TIC_CODE_SIZE - codeLen);
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memset(code->src + codeLen, '\0', TIC_CODE_SIZE - codeLen);
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memcpy(code->status + sizeof code->status - strlen(status) - 1, status, strlen(status));
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}
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}
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@ -213,7 +213,7 @@ static void highlightStrings(Code* code, const char* text, u8* color, char separ
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static void highlightNumbers(Code* code, u8* color)
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{
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const char* text = code->data;
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const char* text = code->src;
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const char* pointer = text;
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while(*pointer)
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@ -267,7 +267,7 @@ static void highlightWords(const char* text, u8* color, const char* const string
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static void highlightMoonKeywords(Code* code, u8* color)
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{
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const char* text = code->data;
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const char* text = code->src;
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static const char* const MoonKeywords [] =
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{
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@ -285,7 +285,7 @@ static void highlightMoonKeywords(Code* code, u8* color)
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static void highlightLuaKeywords(Code* code, u8* color)
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{
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const char* text = code->data;
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const char* text = code->src;
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static const char* const LuaKeywords [] =
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{
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@ -300,7 +300,7 @@ static void highlightLuaKeywords(Code* code, u8* color)
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static void highlightJsKeywords(Code* code, u8* color)
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{
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const char* text = code->data;
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const char* text = code->src;
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static const char* const JsKeywords [] =
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{
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@ -317,13 +317,13 @@ static void highlightApi(Code* code, u8* color)
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{
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static const char* const ApiKeywords[] = API_KEYWORDS;
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const char* text = code->data;
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const char* text = code->src;
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highlightWords(text, color, ApiKeywords, COUNT_OF(ApiKeywords), getConfig()->theme.code.api);
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}
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static void highlightNonChars(Code* code, u8* color)
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{
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const char* text = code->data;
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const char* text = code->src;
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while(*text)
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{
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@ -337,7 +337,7 @@ static void highlightNonChars(Code* code, u8* color)
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static void highlightSigns(Code* code, u8* color)
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{
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const char* text = code->data;
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const char* text = code->src;
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static const char* const LuaSigns [] =
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{
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@ -364,7 +364,7 @@ static void highlightSigns(Code* code, u8* color)
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static void highlightCommentsBase(Code* code, u8* color, const char* pattern1, const char* pattern2, s32 extraSize)
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{
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const char* text = code->data;
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const char* text = code->src;
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const char* pointer = text;
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while(*pointer)
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@ -417,7 +417,7 @@ static void parseSyntaxColor(Code* code)
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highlightNumbers(code, color);
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highlightSigns(code, color);
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highlightCommentsBase(code, color, "--", "\n", 0);
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highlightStrings(code, code->data, color, '"');
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highlightStrings(code, code->src, color, '"');
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break;
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case tic_script_lua:
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highlightNonChars(code, color);
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@ -426,7 +426,7 @@ static void parseSyntaxColor(Code* code)
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highlightNumbers(code, color);
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highlightSigns(code, color);
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highlightComments(code, color);
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highlightStrings(code, code->data, color, '"');
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highlightStrings(code, code->src, color, '"');
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break;
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case tic_script_js:
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highlightNonChars(code, color);
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@ -435,14 +435,14 @@ static void parseSyntaxColor(Code* code)
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highlightNumbers(code, color);
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highlightSigns(code, color);
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highlightJsComments(code, color);
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highlightStrings(code, code->data, color, '"');
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highlightStrings(code, code->src, color, '"');
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break;
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}
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}
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static char* getLineByPos(Code* code, char* pos)
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{
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char* text = code->data;
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char* text = code->src;
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char* line = text;
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while(text < pos)
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@ -459,7 +459,7 @@ static char* getLine(Code* code)
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static char* getPrevLine(Code* code)
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{
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char* text = code->data;
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char* text = code->src;
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char* pos = code->cursor.position;
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char* prevLine = text;
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char* line = text;
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@ -510,7 +510,7 @@ static void setCursorPosition(Code* code, s32 cx, s32 cy)
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{
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s32 x = 0;
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s32 y = 0;
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char* pointer = code->data;
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char* pointer = code->src;
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while(*pointer)
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{
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@ -559,7 +559,7 @@ static void downLine(Code* code)
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static void leftColumn(Code* code)
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{
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char* start = code->data;
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char* start = code->src;
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if(code->cursor.position > start)
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{
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@ -579,7 +579,7 @@ static void rightColumn(Code* code)
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static void leftWord(Code* code)
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{
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const char* start = code->data;
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const char* start = code->src;
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char* pos = code->cursor.position-1;
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if(pos > start)
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@ -595,7 +595,7 @@ static void leftWord(Code* code)
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static void rightWord(Code* code)
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{
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const char* end = code->data + strlen(code->data);
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const char* end = code->src + strlen(code->src);
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char* pos = code->cursor.position;
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if(pos < end)
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@ -625,14 +625,14 @@ static void goEnd(Code* code)
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static void goCodeHome(Code *code)
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{
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code->cursor.position = code->data;
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code->cursor.position = code->src;
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updateColumn(code);
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}
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static void goCodeEnd(Code *code)
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{
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code->cursor.position = code->data + strlen(code->data);
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code->cursor.position = code->src + strlen(code->src);
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updateColumn(code);
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}
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@ -692,7 +692,7 @@ static void deleteChar(Code* code)
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static void backspaceChar(Code* code)
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{
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if(!replaceSelection(code) && code->cursor.position > code->data)
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if(!replaceSelection(code) && code->cursor.position > code->src)
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{
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char* pos = --code->cursor.position;
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memmove(pos, pos + 1, strlen(pos));
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@ -703,7 +703,7 @@ static void backspaceChar(Code* code)
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static void inputSymbolBase(Code* code, char sym)
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{
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if (strlen(code->data) >= sizeof(tic_code))
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if (strlen(code->src) >= sizeof(tic_code))
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return;
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char* pos = code->cursor.position;
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@ -747,7 +747,7 @@ static void newLine(Code* code)
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static void selectAll(Code* code)
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{
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code->cursor.selection = code->data;
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code->cursor.selection = code->src;
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code->cursor.position = code->cursor.selection + strlen(code->cursor.selection);
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}
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@ -807,7 +807,7 @@ static void copyFromClipboard(Code* code)
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// cut clipboard code if overall code > max code size
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{
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size_t codeSize = strlen(code->data);
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size_t codeSize = strlen(code->src);
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if (codeSize + size > sizeof(tic_code))
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{
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@ -995,7 +995,7 @@ static void updateOutlineCode(Code* code)
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}
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else
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{
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code->cursor.position = code->data;
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code->cursor.position = code->src;
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code->cursor.selection = NULL;
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}
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@ -1008,7 +1008,7 @@ static void setMoonscriptOutlineMode(Code* code)
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OutlineItem* out = code->outline.items;
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OutlineItem* end = out + OUTLINE_SIZE;
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char* ptr = code->data;
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char* ptr = code->src;
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static const char FuncString[] = "=->";
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char buffer[STUDIO_TEXT_BUFFER_WIDTH];
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@ -1020,18 +1020,18 @@ static void setMoonscriptOutlineMode(Code* code)
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{
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ptr = strstr(ptr, FuncString);
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if(ptr && ptr > code->data)
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if(ptr && ptr > code->src)
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{
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char* endPtr = ptr;
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ptr += sizeof FuncString - 1;
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while(endPtr >= code->data && !isLetter(*endPtr) && !isNumber(*endPtr)) endPtr--;
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while(endPtr >= code->src && !isLetter(*endPtr) && !isNumber(*endPtr)) endPtr--;
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char* start = endPtr;
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for (const char* val = start-1; val >= code->data && (isLetter(*val) || isNumber(*val)); val--, start--);
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for (const char* val = start-1; val >= code->src && (isLetter(*val) || isNumber(*val)); val--, start--);
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if(start >= code->data)
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if(start >= code->src)
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{
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memset(buffer, 0, sizeof buffer);
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memcpy(buffer, start, endPtr - start + 1);
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OutlineItem* out = code->outline.items;
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OutlineItem* end = out + OUTLINE_SIZE;
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char* ptr = code->data;
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char* ptr = code->src;
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static const char FuncString[] = "function ";
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char buffer[STUDIO_TEXT_BUFFER_WIDTH];
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@ -1156,7 +1156,7 @@ static void commentLine(Code* code)
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if(memcmp(line, Comment, Size))
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{
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if (strlen(code->data) + Size >= sizeof(tic_code))
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if (strlen(code->src) + Size >= sizeof(tic_code))
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return;
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memmove(line + Size, line, strlen(line)+1);
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@ -1481,7 +1481,7 @@ static void textFindTick(Code* code)
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bool reverse = keycode == SDLK_UP || keycode == SDLK_LEFT;
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char* (*func)(const char*, const char*, const char*) = reverse ? upStrStr : downStrStr;
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char* from = reverse ? SDL_min(code->cursor.position, code->cursor.selection) : SDL_max(code->cursor.position, code->cursor.selection);
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char* pos = func(code->data, from, code->popup.text);
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char* pos = func(code->src, from, code->popup.text);
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updateFindCode(code, pos);
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}
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break;
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@ -1489,7 +1489,7 @@ static void textFindTick(Code* code)
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if(*code->popup.text)
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{
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code->popup.text[strlen(code->popup.text)-1] = '\0';
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updateFindCode(code, strstr(code->data, code->popup.text));
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updateFindCode(code, strstr(code->src, code->popup.text));
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}
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break;
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default: break;
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@ -1501,7 +1501,7 @@ static void textFindTick(Code* code)
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if(strlen(code->popup.text) + 1 < sizeof code->popup.text)
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{
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strcat(code->popup.text, event->text.text);
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updateFindCode(code, strstr(code->data, code->popup.text));
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updateFindCode(code, strstr(code->src, code->popup.text));
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}
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}
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break;
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@ -1838,7 +1838,7 @@ void initCode(Code* code, tic_mem* tic, tic_code* src)
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*code = (Code)
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{
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.tic = tic,
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.data = src->data,
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.src = src->data,
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.tick = tick,
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.escape = escape,
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.cursor = {{src->data, NULL, 0, 0}, NULL, 0},
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@ -1863,7 +1863,7 @@ void initCode(Code* code, tic_mem* tic, tic_code* src)
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.update = update,
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};
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code->history = history_create(code->data, sizeof(tic_code));
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code->history = history_create(code->src, sizeof(tic_code));
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code->cursorHistory = history_create(&code->cursor, sizeof code->cursor);
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update(code);
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@ -31,7 +31,7 @@ struct Code
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{
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tic_mem* tic;
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char* data;
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char* src;
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struct
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{
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25
src/map.c
25
src/map.c
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@ -314,7 +314,7 @@ static void drawTileIndex(Map* map, s32 x, s32 y)
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{
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s32 tx = 0, ty = 0;
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getMouseMap(map, &tx, &ty);
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index = map->tic->api.map_get(map->tic, getBankMap(), tx, ty);
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index = map->tic->api.map_get(map->tic, map->src, tx, ty);
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}
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}
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@ -437,7 +437,7 @@ static void setMapSprite(Map* map, s32 x, s32 y)
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for(s32 j = 0; j < map->sheet.rect.h; j++)
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for(s32 i = 0; i < map->sheet.rect.w; i++)
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map->tic->api.map_set(map->tic, getBankMap(), (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
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map->tic->api.map_set(map->tic, map->src, (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
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history_add(map->history);
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}
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@ -512,7 +512,7 @@ static void processMouseDrawMode(Map* map)
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{
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s32 tx = 0, ty = 0;
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getMouseMap(map, &tx, &ty);
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s32 index = map->tic->api.map_get(map->tic, getBankMap(), tx, ty);
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s32 index = map->tic->api.map_get(map->tic, map->src, tx, ty);
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map->sheet.rect = (SDL_Rect){index % SHEET_COLS, index / SHEET_COLS, 1, 1};
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}
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@ -593,7 +593,7 @@ static void drawPasteData(Map* map)
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for(s32 j = 0; j < h; j++)
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for(s32 i = 0; i < w; i++)
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map->tic->api.map_set(map->tic, getBankMap(), (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
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map->tic->api.map_set(map->tic, map->src, (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
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history_add(map->history);
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@ -764,7 +764,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
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{
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for(s32 j = 0; j < map->sheet.rect.h; j++)
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for(s32 i = 0; i < map->sheet.rect.w; i++)
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map->tic->api.map_set(map->tic, getBankMap(), x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
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map->tic->api.map_set(map->tic, map->src, x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
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for(s32 i = 0; i < COUNT_OF(dx); i++)
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{
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@ -776,7 +776,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
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bool match = true;
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for(s32 j = 0; j < map->sheet.rect.h; j++)
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for(s32 i = 0; i < map->sheet.rect.w; i++)
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if(map->tic->api.map_get(map->tic, getBankMap(), nx+i, ny+j) != tile)
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if(map->tic->api.map_get(map->tic, map->src, nx+i, ny+j) != tile)
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match = false;
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if(match)
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@ -801,7 +801,7 @@ static void processMouseFillMode(Map* map)
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s32 tx = 0, ty = 0;
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getMouseMap(map, &tx, &ty);
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fillMap(map, tx, ty, map->tic->api.map_get(map->tic, getBankMap(), tx, ty));
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fillMap(map, tx, ty, map->tic->api.map_get(map->tic, map->src, tx, ty));
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history_add(map->history);
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}
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}
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@ -864,7 +864,7 @@ static void drawMapOvr(Map* map)
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s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
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s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
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|
||||
map->tic->api.map(map->tic, getBankMap(), getBankTiles(), map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
|
||||
map->tic->api.map(map->tic, map->src, getBankTiles(), map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
|
||||
TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
|
||||
|
||||
if(map->canvas.grid || map->scroll.active)
|
||||
|
@ -950,7 +950,7 @@ static void copySelectionToClipboard(Map* map)
|
|||
normalizeMapRect(&x, &y);
|
||||
|
||||
s32 index = x + y * TIC_MAP_WIDTH;
|
||||
*ptr++ = getBankMap()->data[index];
|
||||
*ptr++ = map->src->data[index];
|
||||
}
|
||||
|
||||
toClipboard(buffer, size, true);
|
||||
|
@ -978,7 +978,7 @@ static void deleteSelection(Map* map)
|
|||
normalizeMapRect(&x, &y);
|
||||
|
||||
s32 index = x + y * TIC_MAP_WIDTH;
|
||||
getBankMap()->data[index] = 0;
|
||||
map->src->data[index] = 0;
|
||||
}
|
||||
|
||||
history_add(map->history);
|
||||
|
@ -1147,7 +1147,7 @@ static void overlap(tic_mem* tic, void* data)
|
|||
drawSheetOvr(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
|
||||
}
|
||||
|
||||
void initMap(Map* map, tic_mem* tic)
|
||||
void initMap(Map* map, tic_mem* tic, tic_map* src)
|
||||
{
|
||||
if(map->history) history_delete(map->history);
|
||||
|
||||
|
@ -1155,6 +1155,7 @@ void initMap(Map* map, tic_mem* tic)
|
|||
{
|
||||
.tic = tic,
|
||||
.tick = tick,
|
||||
.src = src,
|
||||
.mode = MAP_DRAW_MODE,
|
||||
.canvas =
|
||||
{
|
||||
|
@ -1185,7 +1186,7 @@ void initMap(Map* map, tic_mem* tic)
|
|||
.gesture = false,
|
||||
.start = {0, 0},
|
||||
},
|
||||
.history = history_create(&tic->cart.bank0.map, sizeof(tic_map)),
|
||||
.history = history_create(src, sizeof(tic_map)),
|
||||
.event = onStudioEvent,
|
||||
.overlap = overlap,
|
||||
};
|
||||
|
|
|
@ -30,6 +30,8 @@ struct Map
|
|||
{
|
||||
tic_mem* tic;
|
||||
|
||||
tic_map* src;
|
||||
|
||||
s32 tickCounter;
|
||||
|
||||
enum
|
||||
|
@ -83,4 +85,4 @@ struct Map
|
|||
void(*overlap)(tic_mem* tic, void* data);
|
||||
};
|
||||
|
||||
void initMap(Map*, tic_mem*);
|
||||
void initMap(Map*, tic_mem*, tic_map* src);
|
||||
|
|
|
@ -215,7 +215,7 @@ static void drawSwitch(Music* music, s32 x, s32 y, const char* label, s32 value,
|
|||
|
||||
static tic_track* getTrack(Music* music)
|
||||
{
|
||||
return &getBankMusic()->tracks.data[music->track];
|
||||
return &music->src->tracks.data[music->track];
|
||||
}
|
||||
|
||||
static s32 getRows(Music* music)
|
||||
|
@ -368,7 +368,7 @@ static tic_track_pattern* getPattern(Music* music, s32 channel)
|
|||
{
|
||||
s32 patternId = tic_tool_get_pattern_id(getTrack(music), music->tracker.frame, channel);
|
||||
|
||||
return patternId ? &getBankMusic()->patterns.data[patternId - PATTERN_START] : NULL;
|
||||
return patternId ? &music->src->patterns.data[patternId - PATTERN_START] : NULL;
|
||||
}
|
||||
|
||||
static tic_track_pattern* getChannelPattern(Music* music)
|
||||
|
@ -1608,7 +1608,7 @@ static void onStudioEvent(Music* music, StudioEvent event)
|
|||
}
|
||||
}
|
||||
|
||||
void initMusic(Music* music, tic_mem* tic)
|
||||
void initMusic(Music* music, tic_mem* tic, tic_music* src)
|
||||
{
|
||||
if (music->history) history_delete(music->history);
|
||||
|
||||
|
@ -1616,6 +1616,7 @@ void initMusic(Music* music, tic_mem* tic)
|
|||
{
|
||||
.tic = tic,
|
||||
.tick = tick,
|
||||
.src = src,
|
||||
.track = 0,
|
||||
.tracker =
|
||||
{
|
||||
|
@ -1643,7 +1644,7 @@ void initMusic(Music* music, tic_mem* tic)
|
|||
},
|
||||
|
||||
.tab = MUSIC_TRACKER_TAB,
|
||||
.history = history_create(&tic->cart.bank0.music, sizeof(tic_music)),
|
||||
.history = history_create(src, sizeof(tic_music)),
|
||||
.event = onStudioEvent,
|
||||
};
|
||||
|
||||
|
|
|
@ -29,6 +29,9 @@ typedef struct Music Music;
|
|||
struct Music
|
||||
{
|
||||
tic_mem* tic;
|
||||
|
||||
tic_music* src;
|
||||
|
||||
u8 track:MUSIC_TRACKS_BITS;
|
||||
|
||||
struct
|
||||
|
@ -72,4 +75,4 @@ struct Music
|
|||
void(*event)(Music*, StudioEvent);
|
||||
};
|
||||
|
||||
void initMusic(Music*, tic_mem*);
|
||||
void initMusic(Music*, tic_mem*, tic_music* src);
|
56
src/sfx.c
56
src/sfx.c
|
@ -106,7 +106,7 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
|
|||
|
||||
static tic_sound_effect* getEffect(Sfx* sfx)
|
||||
{
|
||||
return getBankSfx()->data + sfx->index;
|
||||
return sfx->src->data + sfx->index;
|
||||
}
|
||||
|
||||
static void setIndex(Sfx* sfx, s32 delta)
|
||||
|
@ -120,7 +120,7 @@ static void setSpeed(Sfx* sfx, s32 delta)
|
|||
|
||||
effect->speed += delta;
|
||||
|
||||
history_add(sfx->history.envelope);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void drawTopPanel(Sfx* sfx, s32 x, s32 y)
|
||||
|
@ -141,7 +141,7 @@ static void setLoopStart(Sfx* sfx, s32 delta)
|
|||
|
||||
loop->start += delta;
|
||||
|
||||
history_add(sfx->history.envelope);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void setLoopSize(Sfx* sfx, s32 delta)
|
||||
|
@ -151,7 +151,7 @@ static void setLoopSize(Sfx* sfx, s32 delta)
|
|||
|
||||
loop->size += delta;
|
||||
|
||||
history_add(sfx->history.envelope);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
|
||||
|
@ -169,7 +169,7 @@ static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
|
|||
|
||||
static tic_waveform* getWaveformById(Sfx* sfx, s32 i)
|
||||
{
|
||||
return &getBankSfx()->waveform.envelopes[i];
|
||||
return &sfx->src->waveform.envelopes[i];
|
||||
}
|
||||
|
||||
static tic_waveform* getWaveform(Sfx* sfx)
|
||||
|
@ -398,7 +398,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
|
|||
default: break;
|
||||
}
|
||||
|
||||
history_add(sfx->history.envelope);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -563,22 +563,12 @@ static void playSound(Sfx* sfx)
|
|||
|
||||
static void undo(Sfx* sfx)
|
||||
{
|
||||
history_undo(sfx->history.envelope);
|
||||
history_undo(sfx->history);
|
||||
}
|
||||
|
||||
static void redo(Sfx* sfx)
|
||||
{
|
||||
history_redo(sfx->history.envelope);
|
||||
}
|
||||
|
||||
static void undoWave(Sfx* sfx)
|
||||
{
|
||||
history_undo(sfx->history.waveform);
|
||||
}
|
||||
|
||||
static void redoWave(Sfx* sfx)
|
||||
{
|
||||
history_redo(sfx->history.waveform);
|
||||
history_redo(sfx->history);
|
||||
}
|
||||
|
||||
static void copyToClipboard(Sfx* sfx)
|
||||
|
@ -598,7 +588,7 @@ static void resetSfx(Sfx* sfx)
|
|||
tic_sound_effect* effect = getEffect(sfx);
|
||||
memset(effect, 0, sizeof(tic_sound_effect));
|
||||
|
||||
history_add(sfx->history.envelope);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void resetWave(Sfx* sfx)
|
||||
|
@ -606,7 +596,7 @@ static void resetWave(Sfx* sfx)
|
|||
tic_waveform* wave = getWaveform(sfx);
|
||||
memset(wave, 0, sizeof(tic_waveform));
|
||||
|
||||
history_add(sfx->history.waveform);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void cutToClipboard(Sfx* sfx)
|
||||
|
@ -626,7 +616,7 @@ static void copyFromClipboard(Sfx* sfx)
|
|||
tic_sound_effect* effect = getEffect(sfx);
|
||||
|
||||
if(fromClipboard(effect, sizeof(tic_sound_effect), true, false))
|
||||
history_add(sfx->history.envelope);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void copyWaveFromClipboard(Sfx* sfx)
|
||||
|
@ -634,7 +624,7 @@ static void copyWaveFromClipboard(Sfx* sfx)
|
|||
tic_waveform* wave = getWaveform(sfx);
|
||||
|
||||
if(fromClipboard(wave, sizeof(tic_waveform), true, false))
|
||||
history_add(sfx->history.waveform);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
|
||||
static void processKeyboard(Sfx* sfx)
|
||||
|
@ -728,8 +718,8 @@ static void processWaveformKeydown(Sfx* sfx, SDL_Keycode keycode)
|
|||
{
|
||||
switch(keycode)
|
||||
{
|
||||
case SDLK_z: undoWave(sfx); break;
|
||||
case SDLK_y: redoWave(sfx); break;
|
||||
case SDLK_z: undo(sfx); break;
|
||||
case SDLK_y: redo(sfx); break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -948,7 +938,7 @@ static void drawWaveformCanvas(Sfx* sfx, s32 x, s32 y)
|
|||
|
||||
tic_tool_poke4(wave->data, mx, Rows - my - 1);
|
||||
|
||||
history_add(sfx->history.waveform);
|
||||
history_add(sfx->history);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1019,8 +1009,8 @@ static void onStudioWaveformEvent(Sfx* sfx, StudioEvent event)
|
|||
case TIC_TOOLBAR_CUT: cutWaveToClipboard(sfx); break;
|
||||
case TIC_TOOLBAR_COPY: copyWaveToClipboard(sfx); break;
|
||||
case TIC_TOOLBAR_PASTE: copyWaveFromClipboard(sfx); break;
|
||||
case TIC_TOOLBAR_UNDO: undoWave(sfx); break;
|
||||
case TIC_TOOLBAR_REDO: redoWave(sfx); break;
|
||||
case TIC_TOOLBAR_UNDO: undo(sfx); break;
|
||||
case TIC_TOOLBAR_REDO: redo(sfx); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
@ -1035,15 +1025,15 @@ static void onStudioEvent(Sfx* sfx, StudioEvent event)
|
|||
}
|
||||
}
|
||||
|
||||
void initSfx(Sfx* sfx, tic_mem* tic)
|
||||
void initSfx(Sfx* sfx, tic_mem* tic, tic_sfx* src)
|
||||
{
|
||||
if(sfx->history.envelope) history_delete(sfx->history.envelope);
|
||||
if(sfx->history.waveform) history_delete(sfx->history.waveform);
|
||||
if(sfx->history) history_delete(sfx->history);
|
||||
|
||||
*sfx = (Sfx)
|
||||
{
|
||||
.tic = tic,
|
||||
.tick = tick,
|
||||
.src = src,
|
||||
.index = 0,
|
||||
.play =
|
||||
{
|
||||
|
@ -1056,11 +1046,7 @@ void initSfx(Sfx* sfx, tic_mem* tic)
|
|||
},
|
||||
.canvasTab = SFX_WAVE_TAB,
|
||||
.tab = SFX_ENVELOPES_TAB,
|
||||
.history =
|
||||
{
|
||||
.envelope = history_create(&tic->cart.bank0.sfx.data, sizeof tic->cart.bank0.sfx.data),
|
||||
.waveform = history_create(&tic->cart.bank0.sfx.waveform, sizeof tic->cart.bank0.sfx.waveform),
|
||||
},
|
||||
.history = history_create(src, sizeof(tic_sfx)),
|
||||
.event = onStudioEvent,
|
||||
};
|
||||
}
|
10
src/sfx.h
10
src/sfx.h
|
@ -30,6 +30,8 @@ struct Sfx
|
|||
{
|
||||
tic_mem* tic;
|
||||
|
||||
tic_sfx* src;
|
||||
|
||||
u8 index:SFX_COUNT_BITS;
|
||||
|
||||
struct
|
||||
|
@ -57,14 +59,10 @@ struct Sfx
|
|||
SFX_ENVELOPES_TAB,
|
||||
} tab;
|
||||
|
||||
struct
|
||||
{
|
||||
struct History* envelope;
|
||||
struct History* waveform;
|
||||
} history;
|
||||
struct History* history;
|
||||
|
||||
void(*tick)(Sfx*);
|
||||
void(*event)(Sfx*, StudioEvent);
|
||||
};
|
||||
|
||||
void initSfx(Sfx*, tic_mem*);
|
||||
void initSfx(Sfx*, tic_mem*, tic_sfx* src);
|
11
src/sprite.c
11
src/sprite.c
|
@ -38,12 +38,12 @@ static void clearCanvasSelection(Sprite* sprite)
|
|||
|
||||
static u8 getSheetPixel(Sprite* sprite, s32 x, s32 y)
|
||||
{
|
||||
return getSpritePixel(getBankTiles()->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
|
||||
return getSpritePixel(sprite->src->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
|
||||
}
|
||||
|
||||
static void setSheetPixel(Sprite* sprite, s32 x, s32 y, u8 color)
|
||||
{
|
||||
setSpritePixel(getBankTiles()->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
|
||||
setSpritePixel(sprite->src->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
|
||||
}
|
||||
|
||||
static s32 getIndexPosX(Sprite* sprite)
|
||||
|
@ -959,7 +959,7 @@ static void drawSheetOvr(Sprite* sprite, s32 x, s32 y)
|
|||
|
||||
for(s32 j = 0, index = (sprite->index - sprite->index % TIC_BANK_SPRITES); j < rect.h; j += TIC_SPRITESIZE)
|
||||
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
|
||||
sprite->tic->api.sprite(sprite->tic, getBankTiles(), index, x + i, y + j, NULL, 0);
|
||||
sprite->tic->api.sprite(sprite->tic, sprite->src, index, x + i, y + j, NULL, 0);
|
||||
{
|
||||
s32 bx = getIndexPosX(sprite) + x - 1;
|
||||
s32 by = getIndexPosY(sprite) + y - 1;
|
||||
|
@ -1544,7 +1544,7 @@ static void overlap(tic_mem* tic, void* data)
|
|||
drawSheetOvr(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7);
|
||||
}
|
||||
|
||||
void initSprite(Sprite* sprite, tic_mem* tic)
|
||||
void initSprite(Sprite* sprite, tic_mem* tic, tic_tiles* src)
|
||||
{
|
||||
if(sprite->select.back == NULL) sprite->select.back = (u8*)SDL_malloc(CANVAS_SIZE*CANVAS_SIZE);
|
||||
if(sprite->select.front == NULL) sprite->select.front = (u8*)SDL_malloc(CANVAS_SIZE*CANVAS_SIZE);
|
||||
|
@ -1555,6 +1555,7 @@ void initSprite(Sprite* sprite, tic_mem* tic)
|
|||
.tic = tic,
|
||||
.tick = tick,
|
||||
.tickCounter = 0,
|
||||
.src = src,
|
||||
.index = 0,
|
||||
.color = 1,
|
||||
.color2 = 0,
|
||||
|
@ -1570,7 +1571,7 @@ void initSprite(Sprite* sprite, tic_mem* tic)
|
|||
.front = sprite->select.front,
|
||||
},
|
||||
.mode = SPRITE_DRAW_MODE,
|
||||
.history = history_create(&tic->cart.bank0.tiles, TIC_SPRITES * sizeof(tic_tile)),
|
||||
.history = history_create(src, TIC_SPRITES * sizeof(tic_tile)),
|
||||
.event = onStudioEvent,
|
||||
.overlap = overlap,
|
||||
};
|
||||
|
|
|
@ -30,6 +30,8 @@ struct Sprite
|
|||
{
|
||||
tic_mem* tic;
|
||||
|
||||
tic_tiles* src;
|
||||
|
||||
u32 tickCounter;
|
||||
|
||||
u16 index;
|
||||
|
@ -64,4 +66,4 @@ struct Sprite
|
|||
void (*overlap)(tic_mem* tic, void* data);
|
||||
};
|
||||
|
||||
void initSprite(Sprite*, tic_mem*);
|
||||
void initSprite(Sprite*, tic_mem*, tic_tiles* src);
|
162
src/studio.c
162
src/studio.c
|
@ -162,7 +162,7 @@ static struct
|
|||
struct
|
||||
{
|
||||
s32 code;
|
||||
s32 tiles;
|
||||
s32 sprites;
|
||||
s32 map;
|
||||
s32 sfx;
|
||||
s32 music;
|
||||
|
@ -196,17 +196,21 @@ static struct
|
|||
|
||||
bool fullscreen;
|
||||
|
||||
struct
|
||||
{
|
||||
Code* code[TIC_BANKS];
|
||||
Sprite* sprite[TIC_BANKS];
|
||||
Map* map[TIC_BANKS];
|
||||
Sfx* sfx[TIC_BANKS];
|
||||
Music* music[TIC_BANKS];
|
||||
} editor;
|
||||
|
||||
struct
|
||||
{
|
||||
Start* start;
|
||||
Console* console;
|
||||
Run* run;
|
||||
Code* code[TIC_BANKS];
|
||||
Sprite* sprite;
|
||||
Map* map;
|
||||
World* world;
|
||||
Sfx* sfx;
|
||||
Music* music;
|
||||
Config* config;
|
||||
Keymap* keymap;
|
||||
Dialog* dialog;
|
||||
|
@ -312,12 +316,7 @@ static struct
|
|||
|
||||
tic_tiles* getBankTiles()
|
||||
{
|
||||
return &studio.tic->cart.banks[studio.bank.index.tiles].tiles;
|
||||
}
|
||||
|
||||
tic_tiles* getBankSprites()
|
||||
{
|
||||
return &studio.tic->cart.banks[studio.bank.index.tiles].sprites;
|
||||
return &studio.tic->cart.banks[studio.bank.index.sprites].tiles;
|
||||
}
|
||||
|
||||
tic_map* getBankMap()
|
||||
|
@ -325,16 +324,6 @@ tic_map* getBankMap()
|
|||
return &studio.tic->cart.banks[studio.bank.index.map].map;
|
||||
}
|
||||
|
||||
tic_sfx* getBankSfx()
|
||||
{
|
||||
return &studio.tic->cart.banks[studio.bank.index.sfx].sfx;
|
||||
}
|
||||
|
||||
tic_music* getBankMusic()
|
||||
{
|
||||
return &studio.tic->cart.banks[studio.bank.index.music].music;
|
||||
}
|
||||
|
||||
void playSystemSfx(s32 id)
|
||||
{
|
||||
const tic_sound_effect* effect = &studio.tic->config.bank0.sfx.data[id];
|
||||
|
@ -782,14 +771,34 @@ void setStudioEvent(StudioEvent event)
|
|||
{
|
||||
case TIC_CODE_MODE:
|
||||
{
|
||||
Code* code = studio.code[studio.bank.index.code];
|
||||
Code* code = studio.editor.code[studio.bank.index.code];
|
||||
code->event(code, event);
|
||||
}
|
||||
break;
|
||||
case TIC_SPRITE_MODE: studio.sprite->event(studio.sprite, event); break;
|
||||
case TIC_MAP_MODE: studio.map->event(studio.map, event); break;
|
||||
case TIC_SFX_MODE: studio.sfx->event(studio.sfx, event); break;
|
||||
case TIC_MUSIC_MODE: studio.music->event(studio.music, event); break;
|
||||
case TIC_SPRITE_MODE:
|
||||
{
|
||||
Sprite* sprite = studio.editor.sprite[studio.bank.index.sprites];
|
||||
sprite->event(sprite, event);
|
||||
}
|
||||
break;
|
||||
case TIC_MAP_MODE:
|
||||
{
|
||||
Map* map = studio.editor.map[studio.bank.index.map];
|
||||
map->event(map, event);
|
||||
}
|
||||
break;
|
||||
case TIC_SFX_MODE:
|
||||
{
|
||||
Sfx* sfx = studio.editor.sfx[studio.bank.index.sfx];
|
||||
sfx->event(sfx, event);
|
||||
}
|
||||
break;
|
||||
case TIC_MUSIC_MODE:
|
||||
{
|
||||
Music* music = studio.editor.music[studio.bank.index.music];
|
||||
music->event(music, event);
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
@ -864,7 +873,7 @@ void drawBitIcon(s32 x, s32 y, const u8* ptr, u8 color)
|
|||
|
||||
static void initWorldMap()
|
||||
{
|
||||
initWorld(studio.world, studio.tic, studio.map);
|
||||
initWorld(studio.world, studio.tic, studio.editor.map[studio.bank.index.map]);
|
||||
}
|
||||
|
||||
static void initRunMode()
|
||||
|
@ -1074,14 +1083,18 @@ void showDialog(const char** text, s32 rows, DialogCallback callback, void* data
|
|||
|
||||
static void initModules()
|
||||
{
|
||||
for(s32 i = 0; i < TIC_BANKS; i++)
|
||||
initCode(studio.code[i], studio.tic, &studio.tic->cart.banks[i].code);
|
||||
tic_mem* tic = studio.tic;
|
||||
|
||||
for(s32 i = 0; i < TIC_BANKS; i++)
|
||||
{
|
||||
initCode(studio.editor.code[i], studio.tic, &tic->cart.banks[i].code);
|
||||
initSprite(studio.editor.sprite[i], studio.tic, &tic->cart.banks[i].tiles);
|
||||
initMap(studio.editor.map[i], studio.tic, &tic->cart.banks[i].map);
|
||||
initSfx(studio.editor.sfx[i], studio.tic, &tic->cart.banks[i].sfx);
|
||||
initMusic(studio.editor.music[i], studio.tic, &tic->cart.banks[i].music);
|
||||
}
|
||||
|
||||
initSprite(studio.sprite, studio.tic);
|
||||
initMap(studio.map, studio.tic);
|
||||
initWorldMap();
|
||||
initSfx(studio.sfx, studio.tic);
|
||||
initMusic(studio.music, studio.tic);
|
||||
}
|
||||
|
||||
static void updateHash()
|
||||
|
@ -1781,7 +1794,7 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
|
|||
case SDLK_ESCAPE:
|
||||
case SDLK_AC_BACK:
|
||||
{
|
||||
Code* code = studio.code[studio.bank.index.code];
|
||||
Code* code = studio.editor.code[studio.bank.index.code];
|
||||
|
||||
if(studio.mode == TIC_CODE_MODE && code->mode != TEXT_EDIT_MODE)
|
||||
{
|
||||
|
@ -1919,8 +1932,8 @@ SDL_Event* pollEvent()
|
|||
|
||||
#endif
|
||||
{
|
||||
Code* code = studio.code[studio.bank.index.code];
|
||||
studio.console->codeLiveReload.reload(studio.console, code->data);
|
||||
Code* code = studio.editor.code[studio.bank.index.code];
|
||||
studio.console->codeLiveReload.reload(studio.console, code->src);
|
||||
if(studio.console->codeLiveReload.active && code->update)
|
||||
code->update(code);
|
||||
}
|
||||
|
@ -2083,12 +2096,18 @@ static void blitTexture()
|
|||
overlap = tic->api.overlap;
|
||||
break;
|
||||
case TIC_SPRITE_MODE:
|
||||
overlap = studio.sprite->overlap;
|
||||
data = studio.sprite;
|
||||
{
|
||||
Sprite* sprite = studio.editor.sprite[studio.bank.index.sprites];
|
||||
overlap = sprite->overlap;
|
||||
data = sprite;
|
||||
}
|
||||
break;
|
||||
case TIC_MAP_MODE:
|
||||
overlap = studio.map->overlap;
|
||||
data = studio.map;
|
||||
{
|
||||
Map* map = studio.editor.map[studio.bank.index.map];
|
||||
overlap = map->overlap;
|
||||
data = map;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -2268,8 +2287,8 @@ static void renderStudio()
|
|||
music = &studio.tic->config.bank0.music;
|
||||
break;
|
||||
default:
|
||||
sfx = getBankSfx();
|
||||
music = getBankMusic();
|
||||
sfx = &studio.tic->cart.banks[studio.bank.index.sfx].sfx;
|
||||
music = &studio.tic->cart.banks[studio.bank.index.music].music;
|
||||
}
|
||||
|
||||
studio.tic->api.tick_start(studio.tic, sfx, music);
|
||||
|
@ -2282,15 +2301,36 @@ static void renderStudio()
|
|||
case TIC_RUN_MODE: studio.run->tick(studio.run); break;
|
||||
case TIC_CODE_MODE:
|
||||
{
|
||||
Code* code = studio.code[studio.bank.index.code];
|
||||
Code* code = studio.editor.code[studio.bank.index.code];
|
||||
code->tick(code);
|
||||
}
|
||||
break;
|
||||
case TIC_SPRITE_MODE: studio.sprite->tick(studio.sprite); break;
|
||||
case TIC_MAP_MODE: studio.map->tick(studio.map); break;
|
||||
case TIC_SPRITE_MODE:
|
||||
{
|
||||
Sprite* sprite = studio.editor.sprite[studio.bank.index.sprites];
|
||||
sprite->tick(sprite);
|
||||
}
|
||||
break;
|
||||
case TIC_MAP_MODE:
|
||||
{
|
||||
Map* map = studio.editor.map[studio.bank.index.map];
|
||||
map->tick(map);
|
||||
}
|
||||
break;
|
||||
case TIC_SFX_MODE:
|
||||
{
|
||||
Sfx* sfx = studio.editor.sfx[studio.bank.index.sfx];
|
||||
sfx->tick(sfx);
|
||||
}
|
||||
break;
|
||||
case TIC_MUSIC_MODE:
|
||||
{
|
||||
Music* music = studio.editor.music[studio.bank.index.music];
|
||||
music->tick(music);
|
||||
}
|
||||
break;
|
||||
|
||||
case TIC_WORLD_MODE: studio.world->tick(studio.world); break;
|
||||
case TIC_SFX_MODE: studio.sfx->tick(studio.sfx); break;
|
||||
case TIC_MUSIC_MODE: studio.music->tick(studio.music); break;
|
||||
case TIC_KEYMAP_MODE: studio.keymap->tick(studio.keymap); break;
|
||||
case TIC_DIALOG_MODE: studio.dialog->tick(studio.dialog); break;
|
||||
case TIC_MENU_MODE: studio.menu->tick(studio.menu); break;
|
||||
|
@ -2481,7 +2521,7 @@ static void updateSystemFont()
|
|||
|
||||
void studioConfigChanged()
|
||||
{
|
||||
Code* code = studio.code[studio.bank.index.code];
|
||||
Code* code = studio.editor.code[studio.bank.index.code];
|
||||
if(code->update)
|
||||
code->update(code);
|
||||
|
||||
|
@ -2567,16 +2607,18 @@ static void onFSInitialized(FileSystem* fs)
|
|||
|
||||
{
|
||||
for(s32 i = 0; i < TIC_BANKS; i++)
|
||||
studio.code[i] = SDL_malloc(sizeof(Code));
|
||||
{
|
||||
studio.editor.code[i] = SDL_malloc(sizeof(Code));
|
||||
studio.editor.sprite[i] = SDL_malloc(sizeof(Sprite));
|
||||
studio.editor.map[i] = SDL_malloc(sizeof(Map));
|
||||
studio.editor.sfx[i] = SDL_malloc(sizeof(Sfx));
|
||||
studio.editor.music[i] = SDL_malloc(sizeof(Music));
|
||||
}
|
||||
|
||||
studio.start = SDL_malloc(sizeof(Start));
|
||||
studio.console = SDL_malloc(sizeof(Console));
|
||||
studio.run = SDL_malloc(sizeof(Run));
|
||||
studio.sprite = SDL_malloc(sizeof(Sprite));
|
||||
studio.map = SDL_malloc(sizeof(Map));
|
||||
studio.world = SDL_malloc(sizeof(World));
|
||||
studio.sfx = SDL_malloc(sizeof(Sfx));
|
||||
studio.music = SDL_malloc(sizeof(Music));
|
||||
studio.config = SDL_malloc(sizeof(Config));
|
||||
studio.keymap = SDL_malloc(sizeof(Keymap));
|
||||
studio.dialog = SDL_malloc(sizeof(Dialog));
|
||||
|
@ -2677,16 +2719,18 @@ s32 main(s32 argc, char **argv)
|
|||
|
||||
{
|
||||
for(s32 i = 0; i < TIC_BANKS; i++)
|
||||
SDL_free(studio.code[i]);
|
||||
{
|
||||
SDL_free(studio.editor.code[i]);
|
||||
SDL_free(studio.editor.sprite[i]);
|
||||
SDL_free(studio.editor.map[i]);
|
||||
SDL_free(studio.editor.sfx[i]);
|
||||
SDL_free(studio.editor.music[i]);
|
||||
}
|
||||
|
||||
SDL_free(studio.start);
|
||||
SDL_free(studio.console);
|
||||
SDL_free(studio.run);
|
||||
SDL_free(studio.sprite);
|
||||
SDL_free(studio.map);
|
||||
SDL_free(studio.world);
|
||||
SDL_free(studio.sfx);
|
||||
SDL_free(studio.music);
|
||||
SDL_free(studio.config);
|
||||
SDL_free(studio.keymap);
|
||||
SDL_free(studio.dialog);
|
||||
|
|
|
@ -201,7 +201,4 @@ void exitFromGameMenu();
|
|||
void runProject();
|
||||
|
||||
tic_tiles* getBankTiles();
|
||||
tic_tiles* getBankSprites();
|
||||
tic_map* getBankMap();
|
||||
tic_sfx* getBankSfx();
|
||||
tic_music* getBankMusic();
|
||||
|
|
Loading…
Reference in New Issue