added separate editor per bank

This commit is contained in:
BADIM-PC\Vadim 2017-12-14 17:08:04 +03:00
parent bb1f8053d0
commit 295dd90766
12 changed files with 215 additions and 180 deletions

View File

@ -68,7 +68,7 @@ static void drawCode(Code* code, bool withCursor)
s32 xStart = code->rect.x - code->scroll.x * STUDIO_TEXT_WIDTH;
s32 x = xStart;
s32 y = code->rect.y - code->scroll.y * STUDIO_TEXT_HEIGHT;
char* pointer = code->data;
char* pointer = code->src;
u8* colorPointer = code->colorBuffer;
@ -116,7 +116,7 @@ static void getCursorPosition(Code* code, s32* x, s32* y)
*x = 0;
*y = 0;
const char* pointer = code->data;
const char* pointer = code->src;
while(*pointer)
{
@ -135,7 +135,7 @@ static void getCursorPosition(Code* code, s32* x, s32* y)
static s32 getLinesCount(Code* code)
{
char* text = code->data;
char* text = code->src;
s32 count = 0;
while(*text)
@ -177,10 +177,10 @@ static void updateEditor(Code* code)
sprintf(status, "line %i/%i col %i", line + 1, count + 1, column + 1);
memcpy(code->status, status, strlen(status));
size_t codeLen = strlen(code->data);
size_t codeLen = strlen(code->src);
sprintf(status, "%i/%i", (u32)codeLen, TIC_CODE_SIZE);
memset(code->data + codeLen, '\0', TIC_CODE_SIZE - codeLen);
memset(code->src + codeLen, '\0', TIC_CODE_SIZE - codeLen);
memcpy(code->status + sizeof code->status - strlen(status) - 1, status, strlen(status));
}
}
@ -213,7 +213,7 @@ static void highlightStrings(Code* code, const char* text, u8* color, char separ
static void highlightNumbers(Code* code, u8* color)
{
const char* text = code->data;
const char* text = code->src;
const char* pointer = text;
while(*pointer)
@ -267,7 +267,7 @@ static void highlightWords(const char* text, u8* color, const char* const string
static void highlightMoonKeywords(Code* code, u8* color)
{
const char* text = code->data;
const char* text = code->src;
static const char* const MoonKeywords [] =
{
@ -285,7 +285,7 @@ static void highlightMoonKeywords(Code* code, u8* color)
static void highlightLuaKeywords(Code* code, u8* color)
{
const char* text = code->data;
const char* text = code->src;
static const char* const LuaKeywords [] =
{
@ -300,7 +300,7 @@ static void highlightLuaKeywords(Code* code, u8* color)
static void highlightJsKeywords(Code* code, u8* color)
{
const char* text = code->data;
const char* text = code->src;
static const char* const JsKeywords [] =
{
@ -317,13 +317,13 @@ static void highlightApi(Code* code, u8* color)
{
static const char* const ApiKeywords[] = API_KEYWORDS;
const char* text = code->data;
const char* text = code->src;
highlightWords(text, color, ApiKeywords, COUNT_OF(ApiKeywords), getConfig()->theme.code.api);
}
static void highlightNonChars(Code* code, u8* color)
{
const char* text = code->data;
const char* text = code->src;
while(*text)
{
@ -337,7 +337,7 @@ static void highlightNonChars(Code* code, u8* color)
static void highlightSigns(Code* code, u8* color)
{
const char* text = code->data;
const char* text = code->src;
static const char* const LuaSigns [] =
{
@ -364,7 +364,7 @@ static void highlightSigns(Code* code, u8* color)
static void highlightCommentsBase(Code* code, u8* color, const char* pattern1, const char* pattern2, s32 extraSize)
{
const char* text = code->data;
const char* text = code->src;
const char* pointer = text;
while(*pointer)
@ -417,7 +417,7 @@ static void parseSyntaxColor(Code* code)
highlightNumbers(code, color);
highlightSigns(code, color);
highlightCommentsBase(code, color, "--", "\n", 0);
highlightStrings(code, code->data, color, '"');
highlightStrings(code, code->src, color, '"');
break;
case tic_script_lua:
highlightNonChars(code, color);
@ -426,7 +426,7 @@ static void parseSyntaxColor(Code* code)
highlightNumbers(code, color);
highlightSigns(code, color);
highlightComments(code, color);
highlightStrings(code, code->data, color, '"');
highlightStrings(code, code->src, color, '"');
break;
case tic_script_js:
highlightNonChars(code, color);
@ -435,14 +435,14 @@ static void parseSyntaxColor(Code* code)
highlightNumbers(code, color);
highlightSigns(code, color);
highlightJsComments(code, color);
highlightStrings(code, code->data, color, '"');
highlightStrings(code, code->src, color, '"');
break;
}
}
static char* getLineByPos(Code* code, char* pos)
{
char* text = code->data;
char* text = code->src;
char* line = text;
while(text < pos)
@ -459,7 +459,7 @@ static char* getLine(Code* code)
static char* getPrevLine(Code* code)
{
char* text = code->data;
char* text = code->src;
char* pos = code->cursor.position;
char* prevLine = text;
char* line = text;
@ -510,7 +510,7 @@ static void setCursorPosition(Code* code, s32 cx, s32 cy)
{
s32 x = 0;
s32 y = 0;
char* pointer = code->data;
char* pointer = code->src;
while(*pointer)
{
@ -559,7 +559,7 @@ static void downLine(Code* code)
static void leftColumn(Code* code)
{
char* start = code->data;
char* start = code->src;
if(code->cursor.position > start)
{
@ -579,7 +579,7 @@ static void rightColumn(Code* code)
static void leftWord(Code* code)
{
const char* start = code->data;
const char* start = code->src;
char* pos = code->cursor.position-1;
if(pos > start)
@ -595,7 +595,7 @@ static void leftWord(Code* code)
static void rightWord(Code* code)
{
const char* end = code->data + strlen(code->data);
const char* end = code->src + strlen(code->src);
char* pos = code->cursor.position;
if(pos < end)
@ -625,14 +625,14 @@ static void goEnd(Code* code)
static void goCodeHome(Code *code)
{
code->cursor.position = code->data;
code->cursor.position = code->src;
updateColumn(code);
}
static void goCodeEnd(Code *code)
{
code->cursor.position = code->data + strlen(code->data);
code->cursor.position = code->src + strlen(code->src);
updateColumn(code);
}
@ -692,7 +692,7 @@ static void deleteChar(Code* code)
static void backspaceChar(Code* code)
{
if(!replaceSelection(code) && code->cursor.position > code->data)
if(!replaceSelection(code) && code->cursor.position > code->src)
{
char* pos = --code->cursor.position;
memmove(pos, pos + 1, strlen(pos));
@ -703,7 +703,7 @@ static void backspaceChar(Code* code)
static void inputSymbolBase(Code* code, char sym)
{
if (strlen(code->data) >= sizeof(tic_code))
if (strlen(code->src) >= sizeof(tic_code))
return;
char* pos = code->cursor.position;
@ -747,7 +747,7 @@ static void newLine(Code* code)
static void selectAll(Code* code)
{
code->cursor.selection = code->data;
code->cursor.selection = code->src;
code->cursor.position = code->cursor.selection + strlen(code->cursor.selection);
}
@ -807,7 +807,7 @@ static void copyFromClipboard(Code* code)
// cut clipboard code if overall code > max code size
{
size_t codeSize = strlen(code->data);
size_t codeSize = strlen(code->src);
if (codeSize + size > sizeof(tic_code))
{
@ -995,7 +995,7 @@ static void updateOutlineCode(Code* code)
}
else
{
code->cursor.position = code->data;
code->cursor.position = code->src;
code->cursor.selection = NULL;
}
@ -1008,7 +1008,7 @@ static void setMoonscriptOutlineMode(Code* code)
OutlineItem* out = code->outline.items;
OutlineItem* end = out + OUTLINE_SIZE;
char* ptr = code->data;
char* ptr = code->src;
static const char FuncString[] = "=->";
char buffer[STUDIO_TEXT_BUFFER_WIDTH];
@ -1020,18 +1020,18 @@ static void setMoonscriptOutlineMode(Code* code)
{
ptr = strstr(ptr, FuncString);
if(ptr && ptr > code->data)
if(ptr && ptr > code->src)
{
char* endPtr = ptr;
ptr += sizeof FuncString - 1;
while(endPtr >= code->data && !isLetter(*endPtr) && !isNumber(*endPtr)) endPtr--;
while(endPtr >= code->src && !isLetter(*endPtr) && !isNumber(*endPtr)) endPtr--;
char* start = endPtr;
for (const char* val = start-1; val >= code->data && (isLetter(*val) || isNumber(*val)); val--, start--);
for (const char* val = start-1; val >= code->src && (isLetter(*val) || isNumber(*val)); val--, start--);
if(start >= code->data)
if(start >= code->src)
{
memset(buffer, 0, sizeof buffer);
memcpy(buffer, start, endPtr - start + 1);
@ -1065,7 +1065,7 @@ static void setLuaOutlineMode(Code* code)
OutlineItem* out = code->outline.items;
OutlineItem* end = out + OUTLINE_SIZE;
char* ptr = code->data;
char* ptr = code->src;
static const char FuncString[] = "function ";
char buffer[STUDIO_TEXT_BUFFER_WIDTH];
@ -1156,7 +1156,7 @@ static void commentLine(Code* code)
if(memcmp(line, Comment, Size))
{
if (strlen(code->data) + Size >= sizeof(tic_code))
if (strlen(code->src) + Size >= sizeof(tic_code))
return;
memmove(line + Size, line, strlen(line)+1);
@ -1481,7 +1481,7 @@ static void textFindTick(Code* code)
bool reverse = keycode == SDLK_UP || keycode == SDLK_LEFT;
char* (*func)(const char*, const char*, const char*) = reverse ? upStrStr : downStrStr;
char* from = reverse ? SDL_min(code->cursor.position, code->cursor.selection) : SDL_max(code->cursor.position, code->cursor.selection);
char* pos = func(code->data, from, code->popup.text);
char* pos = func(code->src, from, code->popup.text);
updateFindCode(code, pos);
}
break;
@ -1489,7 +1489,7 @@ static void textFindTick(Code* code)
if(*code->popup.text)
{
code->popup.text[strlen(code->popup.text)-1] = '\0';
updateFindCode(code, strstr(code->data, code->popup.text));
updateFindCode(code, strstr(code->src, code->popup.text));
}
break;
default: break;
@ -1501,7 +1501,7 @@ static void textFindTick(Code* code)
if(strlen(code->popup.text) + 1 < sizeof code->popup.text)
{
strcat(code->popup.text, event->text.text);
updateFindCode(code, strstr(code->data, code->popup.text));
updateFindCode(code, strstr(code->src, code->popup.text));
}
}
break;
@ -1838,7 +1838,7 @@ void initCode(Code* code, tic_mem* tic, tic_code* src)
*code = (Code)
{
.tic = tic,
.data = src->data,
.src = src->data,
.tick = tick,
.escape = escape,
.cursor = {{src->data, NULL, 0, 0}, NULL, 0},
@ -1863,7 +1863,7 @@ void initCode(Code* code, tic_mem* tic, tic_code* src)
.update = update,
};
code->history = history_create(code->data, sizeof(tic_code));
code->history = history_create(code->src, sizeof(tic_code));
code->cursorHistory = history_create(&code->cursor, sizeof code->cursor);
update(code);

View File

@ -31,7 +31,7 @@ struct Code
{
tic_mem* tic;
char* data;
char* src;
struct
{

View File

@ -314,7 +314,7 @@ static void drawTileIndex(Map* map, s32 x, s32 y)
{
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
index = map->tic->api.map_get(map->tic, getBankMap(), tx, ty);
index = map->tic->api.map_get(map->tic, map->src, tx, ty);
}
}
@ -437,7 +437,7 @@ static void setMapSprite(Map* map, s32 x, s32 y)
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
map->tic->api.map_set(map->tic, getBankMap(), (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
map->tic->api.map_set(map->tic, map->src, (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
history_add(map->history);
}
@ -512,7 +512,7 @@ static void processMouseDrawMode(Map* map)
{
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
s32 index = map->tic->api.map_get(map->tic, getBankMap(), tx, ty);
s32 index = map->tic->api.map_get(map->tic, map->src, tx, ty);
map->sheet.rect = (SDL_Rect){index % SHEET_COLS, index / SHEET_COLS, 1, 1};
}
@ -593,7 +593,7 @@ static void drawPasteData(Map* map)
for(s32 j = 0; j < h; j++)
for(s32 i = 0; i < w; i++)
map->tic->api.map_set(map->tic, getBankMap(), (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
map->tic->api.map_set(map->tic, map->src, (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
history_add(map->history);
@ -764,7 +764,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
{
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
map->tic->api.map_set(map->tic, getBankMap(), x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
map->tic->api.map_set(map->tic, map->src, x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
for(s32 i = 0; i < COUNT_OF(dx); i++)
{
@ -776,7 +776,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
bool match = true;
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
if(map->tic->api.map_get(map->tic, getBankMap(), nx+i, ny+j) != tile)
if(map->tic->api.map_get(map->tic, map->src, nx+i, ny+j) != tile)
match = false;
if(match)
@ -801,7 +801,7 @@ static void processMouseFillMode(Map* map)
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
fillMap(map, tx, ty, map->tic->api.map_get(map->tic, getBankMap(), tx, ty));
fillMap(map, tx, ty, map->tic->api.map_get(map->tic, map->src, tx, ty));
history_add(map->history);
}
}
@ -864,7 +864,7 @@ static void drawMapOvr(Map* map)
s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
map->tic->api.map(map->tic, getBankMap(), getBankTiles(), map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
map->tic->api.map(map->tic, map->src, getBankTiles(), map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
if(map->canvas.grid || map->scroll.active)
@ -950,7 +950,7 @@ static void copySelectionToClipboard(Map* map)
normalizeMapRect(&x, &y);
s32 index = x + y * TIC_MAP_WIDTH;
*ptr++ = getBankMap()->data[index];
*ptr++ = map->src->data[index];
}
toClipboard(buffer, size, true);
@ -978,7 +978,7 @@ static void deleteSelection(Map* map)
normalizeMapRect(&x, &y);
s32 index = x + y * TIC_MAP_WIDTH;
getBankMap()->data[index] = 0;
map->src->data[index] = 0;
}
history_add(map->history);
@ -1147,7 +1147,7 @@ static void overlap(tic_mem* tic, void* data)
drawSheetOvr(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
}
void initMap(Map* map, tic_mem* tic)
void initMap(Map* map, tic_mem* tic, tic_map* src)
{
if(map->history) history_delete(map->history);
@ -1155,6 +1155,7 @@ void initMap(Map* map, tic_mem* tic)
{
.tic = tic,
.tick = tick,
.src = src,
.mode = MAP_DRAW_MODE,
.canvas =
{
@ -1185,7 +1186,7 @@ void initMap(Map* map, tic_mem* tic)
.gesture = false,
.start = {0, 0},
},
.history = history_create(&tic->cart.bank0.map, sizeof(tic_map)),
.history = history_create(src, sizeof(tic_map)),
.event = onStudioEvent,
.overlap = overlap,
};

View File

@ -30,6 +30,8 @@ struct Map
{
tic_mem* tic;
tic_map* src;
s32 tickCounter;
enum
@ -83,4 +85,4 @@ struct Map
void(*overlap)(tic_mem* tic, void* data);
};
void initMap(Map*, tic_mem*);
void initMap(Map*, tic_mem*, tic_map* src);

View File

@ -215,7 +215,7 @@ static void drawSwitch(Music* music, s32 x, s32 y, const char* label, s32 value,
static tic_track* getTrack(Music* music)
{
return &getBankMusic()->tracks.data[music->track];
return &music->src->tracks.data[music->track];
}
static s32 getRows(Music* music)
@ -368,7 +368,7 @@ static tic_track_pattern* getPattern(Music* music, s32 channel)
{
s32 patternId = tic_tool_get_pattern_id(getTrack(music), music->tracker.frame, channel);
return patternId ? &getBankMusic()->patterns.data[patternId - PATTERN_START] : NULL;
return patternId ? &music->src->patterns.data[patternId - PATTERN_START] : NULL;
}
static tic_track_pattern* getChannelPattern(Music* music)
@ -1608,7 +1608,7 @@ static void onStudioEvent(Music* music, StudioEvent event)
}
}
void initMusic(Music* music, tic_mem* tic)
void initMusic(Music* music, tic_mem* tic, tic_music* src)
{
if (music->history) history_delete(music->history);
@ -1616,6 +1616,7 @@ void initMusic(Music* music, tic_mem* tic)
{
.tic = tic,
.tick = tick,
.src = src,
.track = 0,
.tracker =
{
@ -1643,7 +1644,7 @@ void initMusic(Music* music, tic_mem* tic)
},
.tab = MUSIC_TRACKER_TAB,
.history = history_create(&tic->cart.bank0.music, sizeof(tic_music)),
.history = history_create(src, sizeof(tic_music)),
.event = onStudioEvent,
};

View File

@ -29,6 +29,9 @@ typedef struct Music Music;
struct Music
{
tic_mem* tic;
tic_music* src;
u8 track:MUSIC_TRACKS_BITS;
struct
@ -72,4 +75,4 @@ struct Music
void(*event)(Music*, StudioEvent);
};
void initMusic(Music*, tic_mem*);
void initMusic(Music*, tic_mem*, tic_music* src);

View File

@ -106,7 +106,7 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
static tic_sound_effect* getEffect(Sfx* sfx)
{
return getBankSfx()->data + sfx->index;
return sfx->src->data + sfx->index;
}
static void setIndex(Sfx* sfx, s32 delta)
@ -120,7 +120,7 @@ static void setSpeed(Sfx* sfx, s32 delta)
effect->speed += delta;
history_add(sfx->history.envelope);
history_add(sfx->history);
}
static void drawTopPanel(Sfx* sfx, s32 x, s32 y)
@ -141,7 +141,7 @@ static void setLoopStart(Sfx* sfx, s32 delta)
loop->start += delta;
history_add(sfx->history.envelope);
history_add(sfx->history);
}
static void setLoopSize(Sfx* sfx, s32 delta)
@ -151,7 +151,7 @@ static void setLoopSize(Sfx* sfx, s32 delta)
loop->size += delta;
history_add(sfx->history.envelope);
history_add(sfx->history);
}
static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
@ -169,7 +169,7 @@ static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
static tic_waveform* getWaveformById(Sfx* sfx, s32 i)
{
return &getBankSfx()->waveform.envelopes[i];
return &sfx->src->waveform.envelopes[i];
}
static tic_waveform* getWaveform(Sfx* sfx)
@ -398,7 +398,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
default: break;
}
history_add(sfx->history.envelope);
history_add(sfx->history);
}
}
@ -563,22 +563,12 @@ static void playSound(Sfx* sfx)
static void undo(Sfx* sfx)
{
history_undo(sfx->history.envelope);
history_undo(sfx->history);
}
static void redo(Sfx* sfx)
{
history_redo(sfx->history.envelope);
}
static void undoWave(Sfx* sfx)
{
history_undo(sfx->history.waveform);
}
static void redoWave(Sfx* sfx)
{
history_redo(sfx->history.waveform);
history_redo(sfx->history);
}
static void copyToClipboard(Sfx* sfx)
@ -598,7 +588,7 @@ static void resetSfx(Sfx* sfx)
tic_sound_effect* effect = getEffect(sfx);
memset(effect, 0, sizeof(tic_sound_effect));
history_add(sfx->history.envelope);
history_add(sfx->history);
}
static void resetWave(Sfx* sfx)
@ -606,7 +596,7 @@ static void resetWave(Sfx* sfx)
tic_waveform* wave = getWaveform(sfx);
memset(wave, 0, sizeof(tic_waveform));
history_add(sfx->history.waveform);
history_add(sfx->history);
}
static void cutToClipboard(Sfx* sfx)
@ -626,7 +616,7 @@ static void copyFromClipboard(Sfx* sfx)
tic_sound_effect* effect = getEffect(sfx);
if(fromClipboard(effect, sizeof(tic_sound_effect), true, false))
history_add(sfx->history.envelope);
history_add(sfx->history);
}
static void copyWaveFromClipboard(Sfx* sfx)
@ -634,7 +624,7 @@ static void copyWaveFromClipboard(Sfx* sfx)
tic_waveform* wave = getWaveform(sfx);
if(fromClipboard(wave, sizeof(tic_waveform), true, false))
history_add(sfx->history.waveform);
history_add(sfx->history);
}
static void processKeyboard(Sfx* sfx)
@ -728,8 +718,8 @@ static void processWaveformKeydown(Sfx* sfx, SDL_Keycode keycode)
{
switch(keycode)
{
case SDLK_z: undoWave(sfx); break;
case SDLK_y: redoWave(sfx); break;
case SDLK_z: undo(sfx); break;
case SDLK_y: redo(sfx); break;
}
}
@ -948,7 +938,7 @@ static void drawWaveformCanvas(Sfx* sfx, s32 x, s32 y)
tic_tool_poke4(wave->data, mx, Rows - my - 1);
history_add(sfx->history.waveform);
history_add(sfx->history);
}
}
@ -1019,8 +1009,8 @@ static void onStudioWaveformEvent(Sfx* sfx, StudioEvent event)
case TIC_TOOLBAR_CUT: cutWaveToClipboard(sfx); break;
case TIC_TOOLBAR_COPY: copyWaveToClipboard(sfx); break;
case TIC_TOOLBAR_PASTE: copyWaveFromClipboard(sfx); break;
case TIC_TOOLBAR_UNDO: undoWave(sfx); break;
case TIC_TOOLBAR_REDO: redoWave(sfx); break;
case TIC_TOOLBAR_UNDO: undo(sfx); break;
case TIC_TOOLBAR_REDO: redo(sfx); break;
default: break;
}
}
@ -1035,15 +1025,15 @@ static void onStudioEvent(Sfx* sfx, StudioEvent event)
}
}
void initSfx(Sfx* sfx, tic_mem* tic)
void initSfx(Sfx* sfx, tic_mem* tic, tic_sfx* src)
{
if(sfx->history.envelope) history_delete(sfx->history.envelope);
if(sfx->history.waveform) history_delete(sfx->history.waveform);
if(sfx->history) history_delete(sfx->history);
*sfx = (Sfx)
{
.tic = tic,
.tick = tick,
.src = src,
.index = 0,
.play =
{
@ -1056,11 +1046,7 @@ void initSfx(Sfx* sfx, tic_mem* tic)
},
.canvasTab = SFX_WAVE_TAB,
.tab = SFX_ENVELOPES_TAB,
.history =
{
.envelope = history_create(&tic->cart.bank0.sfx.data, sizeof tic->cart.bank0.sfx.data),
.waveform = history_create(&tic->cart.bank0.sfx.waveform, sizeof tic->cart.bank0.sfx.waveform),
},
.history = history_create(src, sizeof(tic_sfx)),
.event = onStudioEvent,
};
}

View File

@ -30,6 +30,8 @@ struct Sfx
{
tic_mem* tic;
tic_sfx* src;
u8 index:SFX_COUNT_BITS;
struct
@ -57,14 +59,10 @@ struct Sfx
SFX_ENVELOPES_TAB,
} tab;
struct
{
struct History* envelope;
struct History* waveform;
} history;
struct History* history;
void(*tick)(Sfx*);
void(*event)(Sfx*, StudioEvent);
};
void initSfx(Sfx*, tic_mem*);
void initSfx(Sfx*, tic_mem*, tic_sfx* src);

View File

@ -38,12 +38,12 @@ static void clearCanvasSelection(Sprite* sprite)
static u8 getSheetPixel(Sprite* sprite, s32 x, s32 y)
{
return getSpritePixel(getBankTiles()->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
return getSpritePixel(sprite->src->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
}
static void setSheetPixel(Sprite* sprite, s32 x, s32 y, u8 color)
{
setSpritePixel(getBankTiles()->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
setSpritePixel(sprite->src->data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
}
static s32 getIndexPosX(Sprite* sprite)
@ -959,7 +959,7 @@ static void drawSheetOvr(Sprite* sprite, s32 x, s32 y)
for(s32 j = 0, index = (sprite->index - sprite->index % TIC_BANK_SPRITES); j < rect.h; j += TIC_SPRITESIZE)
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
sprite->tic->api.sprite(sprite->tic, getBankTiles(), index, x + i, y + j, NULL, 0);
sprite->tic->api.sprite(sprite->tic, sprite->src, index, x + i, y + j, NULL, 0);
{
s32 bx = getIndexPosX(sprite) + x - 1;
s32 by = getIndexPosY(sprite) + y - 1;
@ -1544,7 +1544,7 @@ static void overlap(tic_mem* tic, void* data)
drawSheetOvr(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7);
}
void initSprite(Sprite* sprite, tic_mem* tic)
void initSprite(Sprite* sprite, tic_mem* tic, tic_tiles* src)
{
if(sprite->select.back == NULL) sprite->select.back = (u8*)SDL_malloc(CANVAS_SIZE*CANVAS_SIZE);
if(sprite->select.front == NULL) sprite->select.front = (u8*)SDL_malloc(CANVAS_SIZE*CANVAS_SIZE);
@ -1555,6 +1555,7 @@ void initSprite(Sprite* sprite, tic_mem* tic)
.tic = tic,
.tick = tick,
.tickCounter = 0,
.src = src,
.index = 0,
.color = 1,
.color2 = 0,
@ -1570,7 +1571,7 @@ void initSprite(Sprite* sprite, tic_mem* tic)
.front = sprite->select.front,
},
.mode = SPRITE_DRAW_MODE,
.history = history_create(&tic->cart.bank0.tiles, TIC_SPRITES * sizeof(tic_tile)),
.history = history_create(src, TIC_SPRITES * sizeof(tic_tile)),
.event = onStudioEvent,
.overlap = overlap,
};

View File

@ -30,6 +30,8 @@ struct Sprite
{
tic_mem* tic;
tic_tiles* src;
u32 tickCounter;
u16 index;
@ -64,4 +66,4 @@ struct Sprite
void (*overlap)(tic_mem* tic, void* data);
};
void initSprite(Sprite*, tic_mem*);
void initSprite(Sprite*, tic_mem*, tic_tiles* src);

View File

@ -162,7 +162,7 @@ static struct
struct
{
s32 code;
s32 tiles;
s32 sprites;
s32 map;
s32 sfx;
s32 music;
@ -196,17 +196,21 @@ static struct
bool fullscreen;
struct
{
Code* code[TIC_BANKS];
Sprite* sprite[TIC_BANKS];
Map* map[TIC_BANKS];
Sfx* sfx[TIC_BANKS];
Music* music[TIC_BANKS];
} editor;
struct
{
Start* start;
Console* console;
Run* run;
Code* code[TIC_BANKS];
Sprite* sprite;
Map* map;
World* world;
Sfx* sfx;
Music* music;
Config* config;
Keymap* keymap;
Dialog* dialog;
@ -312,12 +316,7 @@ static struct
tic_tiles* getBankTiles()
{
return &studio.tic->cart.banks[studio.bank.index.tiles].tiles;
}
tic_tiles* getBankSprites()
{
return &studio.tic->cart.banks[studio.bank.index.tiles].sprites;
return &studio.tic->cart.banks[studio.bank.index.sprites].tiles;
}
tic_map* getBankMap()
@ -325,16 +324,6 @@ tic_map* getBankMap()
return &studio.tic->cart.banks[studio.bank.index.map].map;
}
tic_sfx* getBankSfx()
{
return &studio.tic->cart.banks[studio.bank.index.sfx].sfx;
}
tic_music* getBankMusic()
{
return &studio.tic->cart.banks[studio.bank.index.music].music;
}
void playSystemSfx(s32 id)
{
const tic_sound_effect* effect = &studio.tic->config.bank0.sfx.data[id];
@ -782,14 +771,34 @@ void setStudioEvent(StudioEvent event)
{
case TIC_CODE_MODE:
{
Code* code = studio.code[studio.bank.index.code];
Code* code = studio.editor.code[studio.bank.index.code];
code->event(code, event);
}
break;
case TIC_SPRITE_MODE: studio.sprite->event(studio.sprite, event); break;
case TIC_MAP_MODE: studio.map->event(studio.map, event); break;
case TIC_SFX_MODE: studio.sfx->event(studio.sfx, event); break;
case TIC_MUSIC_MODE: studio.music->event(studio.music, event); break;
case TIC_SPRITE_MODE:
{
Sprite* sprite = studio.editor.sprite[studio.bank.index.sprites];
sprite->event(sprite, event);
}
break;
case TIC_MAP_MODE:
{
Map* map = studio.editor.map[studio.bank.index.map];
map->event(map, event);
}
break;
case TIC_SFX_MODE:
{
Sfx* sfx = studio.editor.sfx[studio.bank.index.sfx];
sfx->event(sfx, event);
}
break;
case TIC_MUSIC_MODE:
{
Music* music = studio.editor.music[studio.bank.index.music];
music->event(music, event);
}
break;
default: break;
}
}
@ -864,7 +873,7 @@ void drawBitIcon(s32 x, s32 y, const u8* ptr, u8 color)
static void initWorldMap()
{
initWorld(studio.world, studio.tic, studio.map);
initWorld(studio.world, studio.tic, studio.editor.map[studio.bank.index.map]);
}
static void initRunMode()
@ -1074,14 +1083,18 @@ void showDialog(const char** text, s32 rows, DialogCallback callback, void* data
static void initModules()
{
for(s32 i = 0; i < TIC_BANKS; i++)
initCode(studio.code[i], studio.tic, &studio.tic->cart.banks[i].code);
tic_mem* tic = studio.tic;
for(s32 i = 0; i < TIC_BANKS; i++)
{
initCode(studio.editor.code[i], studio.tic, &tic->cart.banks[i].code);
initSprite(studio.editor.sprite[i], studio.tic, &tic->cart.banks[i].tiles);
initMap(studio.editor.map[i], studio.tic, &tic->cart.banks[i].map);
initSfx(studio.editor.sfx[i], studio.tic, &tic->cart.banks[i].sfx);
initMusic(studio.editor.music[i], studio.tic, &tic->cart.banks[i].music);
}
initSprite(studio.sprite, studio.tic);
initMap(studio.map, studio.tic);
initWorldMap();
initSfx(studio.sfx, studio.tic);
initMusic(studio.music, studio.tic);
}
static void updateHash()
@ -1781,7 +1794,7 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
case SDLK_ESCAPE:
case SDLK_AC_BACK:
{
Code* code = studio.code[studio.bank.index.code];
Code* code = studio.editor.code[studio.bank.index.code];
if(studio.mode == TIC_CODE_MODE && code->mode != TEXT_EDIT_MODE)
{
@ -1919,8 +1932,8 @@ SDL_Event* pollEvent()
#endif
{
Code* code = studio.code[studio.bank.index.code];
studio.console->codeLiveReload.reload(studio.console, code->data);
Code* code = studio.editor.code[studio.bank.index.code];
studio.console->codeLiveReload.reload(studio.console, code->src);
if(studio.console->codeLiveReload.active && code->update)
code->update(code);
}
@ -2083,12 +2096,18 @@ static void blitTexture()
overlap = tic->api.overlap;
break;
case TIC_SPRITE_MODE:
overlap = studio.sprite->overlap;
data = studio.sprite;
{
Sprite* sprite = studio.editor.sprite[studio.bank.index.sprites];
overlap = sprite->overlap;
data = sprite;
}
break;
case TIC_MAP_MODE:
overlap = studio.map->overlap;
data = studio.map;
{
Map* map = studio.editor.map[studio.bank.index.map];
overlap = map->overlap;
data = map;
}
break;
default:
break;
@ -2268,8 +2287,8 @@ static void renderStudio()
music = &studio.tic->config.bank0.music;
break;
default:
sfx = getBankSfx();
music = getBankMusic();
sfx = &studio.tic->cart.banks[studio.bank.index.sfx].sfx;
music = &studio.tic->cart.banks[studio.bank.index.music].music;
}
studio.tic->api.tick_start(studio.tic, sfx, music);
@ -2282,15 +2301,36 @@ static void renderStudio()
case TIC_RUN_MODE: studio.run->tick(studio.run); break;
case TIC_CODE_MODE:
{
Code* code = studio.code[studio.bank.index.code];
Code* code = studio.editor.code[studio.bank.index.code];
code->tick(code);
}
break;
case TIC_SPRITE_MODE: studio.sprite->tick(studio.sprite); break;
case TIC_MAP_MODE: studio.map->tick(studio.map); break;
case TIC_SPRITE_MODE:
{
Sprite* sprite = studio.editor.sprite[studio.bank.index.sprites];
sprite->tick(sprite);
}
break;
case TIC_MAP_MODE:
{
Map* map = studio.editor.map[studio.bank.index.map];
map->tick(map);
}
break;
case TIC_SFX_MODE:
{
Sfx* sfx = studio.editor.sfx[studio.bank.index.sfx];
sfx->tick(sfx);
}
break;
case TIC_MUSIC_MODE:
{
Music* music = studio.editor.music[studio.bank.index.music];
music->tick(music);
}
break;
case TIC_WORLD_MODE: studio.world->tick(studio.world); break;
case TIC_SFX_MODE: studio.sfx->tick(studio.sfx); break;
case TIC_MUSIC_MODE: studio.music->tick(studio.music); break;
case TIC_KEYMAP_MODE: studio.keymap->tick(studio.keymap); break;
case TIC_DIALOG_MODE: studio.dialog->tick(studio.dialog); break;
case TIC_MENU_MODE: studio.menu->tick(studio.menu); break;
@ -2481,7 +2521,7 @@ static void updateSystemFont()
void studioConfigChanged()
{
Code* code = studio.code[studio.bank.index.code];
Code* code = studio.editor.code[studio.bank.index.code];
if(code->update)
code->update(code);
@ -2567,16 +2607,18 @@ static void onFSInitialized(FileSystem* fs)
{
for(s32 i = 0; i < TIC_BANKS; i++)
studio.code[i] = SDL_malloc(sizeof(Code));
{
studio.editor.code[i] = SDL_malloc(sizeof(Code));
studio.editor.sprite[i] = SDL_malloc(sizeof(Sprite));
studio.editor.map[i] = SDL_malloc(sizeof(Map));
studio.editor.sfx[i] = SDL_malloc(sizeof(Sfx));
studio.editor.music[i] = SDL_malloc(sizeof(Music));
}
studio.start = SDL_malloc(sizeof(Start));
studio.console = SDL_malloc(sizeof(Console));
studio.run = SDL_malloc(sizeof(Run));
studio.sprite = SDL_malloc(sizeof(Sprite));
studio.map = SDL_malloc(sizeof(Map));
studio.world = SDL_malloc(sizeof(World));
studio.sfx = SDL_malloc(sizeof(Sfx));
studio.music = SDL_malloc(sizeof(Music));
studio.config = SDL_malloc(sizeof(Config));
studio.keymap = SDL_malloc(sizeof(Keymap));
studio.dialog = SDL_malloc(sizeof(Dialog));
@ -2677,16 +2719,18 @@ s32 main(s32 argc, char **argv)
{
for(s32 i = 0; i < TIC_BANKS; i++)
SDL_free(studio.code[i]);
{
SDL_free(studio.editor.code[i]);
SDL_free(studio.editor.sprite[i]);
SDL_free(studio.editor.map[i]);
SDL_free(studio.editor.sfx[i]);
SDL_free(studio.editor.music[i]);
}
SDL_free(studio.start);
SDL_free(studio.console);
SDL_free(studio.run);
SDL_free(studio.sprite);
SDL_free(studio.map);
SDL_free(studio.world);
SDL_free(studio.sfx);
SDL_free(studio.music);
SDL_free(studio.config);
SDL_free(studio.keymap);
SDL_free(studio.dialog);

View File

@ -201,7 +201,4 @@ void exitFromGameMenu();
void runProject();
tic_tiles* getBankTiles();
tic_tiles* getBankSprites();
tic_map* getBankMap();
tic_sfx* getBankSfx();
tic_music* getBankMusic();