Possible issue with sfx: Bass tones sounds high #438
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		| @@ -38,7 +38,6 @@ | ||||
| #define MAX_PERIOD_VALUE 4096 | ||||
| #define BASE_NOTE_FREQ 440.0 | ||||
| #define BASE_NOTE_POS 49.0 | ||||
| #define ENVELOPE_FREQ_SCALE 2 | ||||
| #define NOTES_PER_MUNUTE (TIC_FRAMERATE / NOTES_PER_BEET * 60) | ||||
| #define min(a,b) ((a) < (b) ? (a) : (b)) | ||||
| #define max(a,b) ((a) > (b) ? (a) : (b)) | ||||
| @@ -103,7 +102,7 @@ static inline s32 freq2period(double freq) | ||||
| { | ||||
|     if(freq == 0.0) return MAX_PERIOD_VALUE; | ||||
|  | ||||
| 	enum {Rate = CLOCKRATE * ENVELOPE_FREQ_SCALE / ENVELOPE_VALUES}; | ||||
| 	enum {Rate = CLOCKRATE / ENVELOPE_VALUES}; | ||||
| 	s32 period = round((double)Rate / freq - 1.0); | ||||
|  | ||||
|     if(period < MIN_PERIOD_VALUE) return MIN_PERIOD_VALUE; | ||||
| @@ -121,7 +120,7 @@ static inline s32 getAmp(const tic_sound_register* reg, s32 amp) | ||||
|  | ||||
| static void runEnvelope(blip_buffer_t* blip, tic_sound_register* reg, tic_sound_register_data* data, s32 end_time ) | ||||
| { | ||||
| 	s32 period = freq2period(reg->freq * ENVELOPE_FREQ_SCALE); | ||||
| 	s32 period = freq2period(reg->freq); | ||||
|  | ||||
| 	for ( ; data->time < end_time; data->time += period ) | ||||
| 	{ | ||||
|   | ||||
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