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@ -237,6 +237,10 @@ static struct
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char getKeyboardText()
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{
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char text = getSystem()->getKeyboardText();
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if(text) return text;
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tic_mem* tic = impl.studio.tic;
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static const char Symbols[] = " abcdefghijklmnopqrstuvwxyz0123456789-=[]\\;'`,./ ";
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19
src/system.c
19
src/system.c
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@ -65,6 +65,7 @@ static struct
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GPU_Image* down;
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} texture;
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char text;
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} keyboard;
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u32 touchCounter;
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@ -394,6 +395,15 @@ static void processMouse()
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}
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}
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// TODO: ugly hack, but I didn't find a better solution
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// will try to fix it later
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static char getKeyboardText()
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{
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char text = platform.keyboard.text;
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platform.keyboard.text = 0;
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return text;
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}
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static void processKeyboard()
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{
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static const u8 KeyboardCodes[] =
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@ -785,6 +795,14 @@ static void pollEvent()
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case SDL_WINDOWEVENT_FOCUS_GAINED: platform.studio->updateProject(); break;
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}
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break;
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case SDL_TEXTINPUT:
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{
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const char* text = event.text.text;
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if(strlen(text) == 1)
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platform.keyboard.text = *text;
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}
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break;
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case SDL_QUIT:
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platform.studio->exit();
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break;
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@ -1278,6 +1296,7 @@ static System systemInterface =
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.preseed = preseed,
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.poll = pollEvent,
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.updateConfig = updateConfig,
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.getKeyboardText = getKeyboardText,
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};
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static void gpuTick()
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@ -29,6 +29,8 @@ typedef struct
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void (*updateConfig)();
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char (*getKeyboardText)();
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} System;
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typedef struct
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