#678 removed error message on start
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								src/system.c
									
									
									
									
									
								
							
							
						
						
									
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								src/system.c
									
									
									
									
									
								
							@@ -1261,10 +1261,7 @@ static void loadCrtShader()
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static void updateConfig()
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					static void updateConfig()
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{
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					{
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	if(platform.gpu.screen)
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						if(platform.gpu.screen)
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	{
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		initTouchGamepad();
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							initTouchGamepad();
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		loadCrtShader();
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	}
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}
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					}
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static System systemInterface = 
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					static System systemInterface = 
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@@ -1314,8 +1311,11 @@ static void gpuTick()
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		GPU_UpdateImageBytes(platform.gpu.texture, NULL, (const u8*)tic->screen, TIC80_FULLWIDTH * sizeof(u32));
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							GPU_UpdateImageBytes(platform.gpu.texture, NULL, (const u8*)tic->screen, TIC80_FULLWIDTH * sizeof(u32));
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		{
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							{
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			if(crtMonitorEnabled())
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								if(platform.studio->config()->crtMonitor)
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			{
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								{
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									if(platform.gpu.shader == 0)
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										loadCrtShader();
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				SDL_Rect rect = {0, 0, 0, 0};
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									SDL_Rect rect = {0, 0, 0, 0};
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				calcTextureRect(&rect);
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									calcTextureRect(&rect);
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@@ -1423,8 +1423,6 @@ static s32 start(s32 argc, char **argv, const char* folder)
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	GPU_SetAnchor(platform.gpu.texture, 0, 0);
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						GPU_SetAnchor(platform.gpu.texture, 0, 0);
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	GPU_SetImageFilter(platform.gpu.texture, GPU_FILTER_NEAREST);
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						GPU_SetImageFilter(platform.gpu.texture, GPU_FILTER_NEAREST);
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	loadCrtShader();
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#if defined(__EMSCRIPTEN__)
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					#if defined(__EMSCRIPTEN__)
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	emscripten_set_main_loop(emsGpuTick, 0, 1);
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						emscripten_set_main_loop(emsGpuTick, 0, 1);
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