commit
3badb3f2e3
24
src/jsapi.c
24
src/jsapi.c
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@ -644,6 +644,29 @@ static duk_ret_t duk_tri(duk_context* duk)
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return 0;
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return 0;
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}
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}
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static duk_ret_t duk_textri(duk_context* duk)
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{
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s32 pt[12];
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for (s32 i = 0; i < COUNT_OF(pt); i++)
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pt[i] = duk_to_int(duk, i);
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tic_mem* memory = (tic_mem*)getDukMachine(duk);
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bool use_map = duk_is_null_or_undefined(duk, 12) ? false : duk_to_boolean(duk, 12);
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u8 chroma = duk_is_null_or_undefined(duk, 13) ? 0xff : duk_to_int(duk, 13);
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memory->api.textri(memory, pt[0], pt[1], // xy 1
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pt[2], pt[3], // xy 2
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pt[4], pt[5], // xy 3
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pt[6], pt[7], // uv 1
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pt[8], pt[9], // uv 2
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pt[10], pt[11],// uv 3
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use_map, // usemap
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chroma); // chroma
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return 0;
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}
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static duk_ret_t duk_clip(duk_context* duk)
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static duk_ret_t duk_clip(duk_context* duk)
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{
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{
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s32 x = duk_to_int(duk, 0);
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s32 x = duk_to_int(duk, 0);
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@ -724,6 +747,7 @@ static const struct{duk_c_function func; s32 params;} ApiFunc[] =
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{duk_circ, 4},
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{duk_circ, 4},
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{duk_circb, 4},
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{duk_circb, 4},
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{duk_tri, 7},
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{duk_tri, 7},
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{duk_textri,12},
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{duk_clip, 4},
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{duk_clip, 4},
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{duk_music, 4},
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{duk_music, 4},
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{duk_sync, 0},
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{duk_sync, 0},
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38
src/luaapi.c
38
src/luaapi.c
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@ -290,6 +290,42 @@ static s32 lua_tri(lua_State* lua)
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return 0;
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return 0;
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}
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}
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static s32 lua_textri(lua_State* lua)
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{
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s32 top = lua_gettop(lua);
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if (top >= 12)
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{
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float pt[12];
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for (s32 i = 0; i < COUNT_OF(pt); i++)
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pt[i] = getLuaNumber(lua, i + 1);
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tic_mem* memory = (tic_mem*)getLuaMachine(lua);
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u8 chroma = 0xff;
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bool use_map = false;
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// check for use map
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if (top >= 13)
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use_map = lua_toboolean(lua, 13);
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// check for chroma
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if (top >= 14)
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chroma = (u8)getLuaNumber(lua, 14);
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memory->api.textri(memory, pt[0], pt[1], // xy 1
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pt[2], pt[3], // xy 2
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pt[4], pt[5], // xy 3
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pt[6], pt[7], // uv 1
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pt[8], pt[9], // uv 2
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pt[10], pt[11], // uv 3
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use_map, // use map
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chroma); // chroma
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}
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else luaL_error(lua, "invalid parameters, textri(x1,y1,x2,y2,x3,y3,u1,v1,u2,v2,u3,v3,[use_map=false],[chroma=off])\n");
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return 0;
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}
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static s32 lua_clip(lua_State* lua)
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static s32 lua_clip(lua_State* lua)
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{
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{
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s32 top = lua_gettop(lua);
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s32 top = lua_gettop(lua);
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@ -1013,7 +1049,7 @@ static const lua_CFunction ApiFunc[] =
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lua_rectb, lua_spr, lua_btn, lua_btnp, lua_sfx, lua_map, lua_mget,
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lua_rectb, lua_spr, lua_btn, lua_btnp, lua_sfx, lua_map, lua_mget,
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lua_mset, lua_peek, lua_poke, lua_peek4, lua_poke4, lua_memcpy,
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lua_mset, lua_peek, lua_poke, lua_peek4, lua_poke4, lua_memcpy,
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lua_memset, lua_trace, lua_pmem, lua_time, lua_exit, lua_font, lua_mouse,
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lua_memset, lua_trace, lua_pmem, lua_time, lua_exit, lua_font, lua_mouse,
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lua_circ, lua_circb, lua_tri, lua_clip, lua_music, lua_sync
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lua_circ, lua_circb, lua_tri, lua_textri, lua_clip, lua_music, lua_sync
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};
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};
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STATIC_ASSERT(api_func, COUNT_OF(ApiKeywords) == COUNT_OF(ApiFunc));
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STATIC_ASSERT(api_func, COUNT_OF(ApiKeywords) == COUNT_OF(ApiFunc));
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124
src/tic.c
124
src/tic.c
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@ -711,6 +711,10 @@ static struct
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{
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{
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s16 Left[TIC80_HEIGHT];
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s16 Left[TIC80_HEIGHT];
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s16 Right[TIC80_HEIGHT];
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s16 Right[TIC80_HEIGHT];
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float ULeft[TIC80_HEIGHT];
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float VLeft[TIC80_HEIGHT];
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float URight[TIC80_HEIGHT];
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float VRight[TIC80_HEIGHT];
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} SidesBuffer;
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} SidesBuffer;
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static void initSidesBuffer()
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static void initSidesBuffer()
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@ -728,6 +732,26 @@ static void setSidePixel(s32 x, s32 y)
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}
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}
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}
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}
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static void setSideTexPixel(s32 x, s32 y, float u, float v)
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{
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int yy = (int)y;
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if (yy >= 0 && yy < TIC80_HEIGHT)
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{
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if (x < SidesBuffer.Left[yy])
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{
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SidesBuffer.Left[yy] = x;
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SidesBuffer.ULeft[yy] = u;
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SidesBuffer.VLeft[yy] = v;
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}
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if (x > SidesBuffer.Right[yy])
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{
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SidesBuffer.Right[yy] = x;
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SidesBuffer.URight[yy] = u;
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SidesBuffer.VRight[yy] = v;
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}
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}
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}
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static void api_circle(tic_mem* memory, s32 xm, s32 ym, u32 radius, u8 color)
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static void api_circle(tic_mem* memory, s32 xm, s32 ym, u32 radius, u8 color)
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{
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{
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tic_machine* machine = (tic_machine*)memory;
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tic_machine* machine = (tic_machine*)memory;
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@ -805,6 +829,105 @@ static void api_tri(tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32
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setPixel(machine, x, y, color);
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setPixel(machine, x, y, color);
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}
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}
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typedef struct
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{
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float x, y, u, v;
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} TexVert;
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static void ticTexLine(tic_mem* memory, TexVert *v0, TexVert *v1)
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{
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int iy;
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TexVert *top = v0;
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TexVert *bot = v1;
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if (bot->y < top->y)
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{
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top = v1;
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bot = v0;
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}
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float dy = bot->y - top->y;
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if ((int)dy == 0) return;
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float step_x = (bot->x - top->x) / dy;
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float step_u = (bot->u - top->u) / dy;
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float step_v = (bot->v - top->v) / dy;
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float x = top->x;
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float y = top->y;
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float u = top->u;
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float v = top->v;
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for (; y < (int)bot->y; y++)
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{
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setSideTexPixel(x, y, u, v);
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x += step_x;
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u += step_u;
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v += step_v;
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}
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}
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static void api_textri(tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, s32 u1, s32 v1, s32 u2, s32 v2, s32 u3, s32 v3,bool use_map,u8 chroma)
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{
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tic_machine* machine = (tic_machine*)memory;
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TexVert V0, V1, V2;
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const u8* ptr = memory->ram.gfx.tiles[0].data;
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const u8* map = memory->ram.gfx.map.data;
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V0.x = (float)x1; V0.y = (float)y1; V0.u = (float)u1; V0.v = (float)v1;
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V1.x = (float)x2; V1.y = (float)y2; V1.u = (float)u2; V1.v = (float)v2;
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V2.x = (float)x3; V2.y = (float)y3; V2.u = (float)u3; V2.v = (float)v3;
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initSidesBuffer();
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ticTexLine(memory, &V0, &V1);
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ticTexLine(memory, &V1, &V2);
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ticTexLine(memory, &V2, &V0);
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{
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for (s32 y = 0; y < TIC80_HEIGHT; y++)
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{
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float width = SidesBuffer.Right[y] - SidesBuffer.Left[y];
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if (width > 0)
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{
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float du = (SidesBuffer.URight[y] - SidesBuffer.ULeft[y]) / width;
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float dv = (SidesBuffer.VRight[y] - SidesBuffer.VLeft[y]) / width;
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float u = SidesBuffer.ULeft[y];
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float v = SidesBuffer.VLeft[y];
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for (s32 x = (int)SidesBuffer.Left[y]; x <= (int)SidesBuffer.Right[y]; ++x)
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{
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if ((x >= 0) && (x < TIC80_WIDTH))
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{
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if (use_map == true)
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{
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int iu = (int)u % 1920;
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int iv = (int)v % 1088;
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u8 tile = map[(iv>>3) * TIC_MAP_WIDTH + (iu>>3)];
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u8 *buffer = &ptr[tile << 5];
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u8 color = tic_tool_peek4(buffer, (iu & 7) + ((iv & 7) << 3));
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if (color != chroma)
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setPixel(machine, x, y, color);
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}
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else
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{
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int iu = (int)(u) & 127;
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int iv = (int)(v) & 255;
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u8 *buffer = &ptr[((iu >> 3) + ((iv >> 3) << 4)) << 5];
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u8 color = tic_tool_peek4(buffer, (iu & 7) + ((iv & 7) << 3));
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if (color != chroma)
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setPixel(machine, x, y, color);
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}
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}
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u += du;
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v += dv;
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}
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}
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}
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}
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}
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static void api_sprite(tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, u8* colors, s32 count)
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static void api_sprite(tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, u8* colors, s32 count)
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{
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{
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drawSprite(memory, src, index, x, y, colors, count, 1, tic_no_flip, tic_no_rotate);
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drawSprite(memory, src, index, x, y, colors, count, 1, tic_no_flip, tic_no_rotate);
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@ -1536,6 +1659,7 @@ static void initApi(tic_api* api)
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INIT_API(circle);
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INIT_API(circle);
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INIT_API(circle_border);
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INIT_API(circle_border);
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INIT_API(tri);
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INIT_API(tri);
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INIT_API(textri);
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INIT_API(clip);
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INIT_API(clip);
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INIT_API(sfx);
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INIT_API(sfx);
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INIT_API(sfx_stop);
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INIT_API(sfx_stop);
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@ -104,7 +104,7 @@
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#define API_KEYWORDS {"TIC", "scanline", "print", "cls", "pix", "line", "rect", "rectb", \
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#define API_KEYWORDS {"TIC", "scanline", "print", "cls", "pix", "line", "rect", "rectb", \
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"spr", "btn", "btnp", "sfx", "map", "mget", "mset", "peek", "poke", "peek4", "poke4", \
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"spr", "btn", "btnp", "sfx", "map", "mget", "mset", "peek", "poke", "peek4", "poke4", \
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"memcpy", "memset", "trace", "pmem", "time", "exit", "font", "mouse", "circ", "circb", "tri", \
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"memcpy", "memset", "trace", "pmem", "time", "exit", "font", "mouse", "circ", "circb", "tri", "textri", \
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"clip", "music", "sync"}
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"clip", "music", "sync"}
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#define TIC_FONT_CHARS 128
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#define TIC_FONT_CHARS 128
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@ -82,6 +82,7 @@ typedef struct
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void (*circle) (tic_mem* memory, s32 x, s32 y, u32 radius, u8 color);
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void (*circle) (tic_mem* memory, s32 x, s32 y, u32 radius, u8 color);
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void (*circle_border) (tic_mem* memory, s32 x, s32 y, u32 radius, u8 color);
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void (*circle_border) (tic_mem* memory, s32 x, s32 y, u32 radius, u8 color);
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void (*tri) (tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, u8 color);
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void (*tri) (tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, u8 color);
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void (*textri) (tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, s32 u1, s32 v1, s32 u2, s32 v2, s32 u3, s32 v3 ,bool use_map,u8 chroma);
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void (*clip) (tic_mem* memory, s32 x, s32 y, s32 width, s32 height);
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void (*clip) (tic_mem* memory, s32 x, s32 y, s32 width, s32 height);
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void (*sfx) (tic_mem* memory, s32 index, s32 note, s32 octave, s32 duration, s32 channel);
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void (*sfx) (tic_mem* memory, s32 index, s32 note, s32 octave, s32 duration, s32 channel);
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void (*sfx_stop) (tic_mem* memory, s32 channel);
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void (*sfx_stop) (tic_mem* memory, s32 channel);
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Loading…
Reference in New Issue