Allow to load a map of tiles of any length, not only 32kb #412
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3e79600b0d
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@ -1349,15 +1349,21 @@ static void onImportSprites(const char* name, const void* buffer, size_t size, v
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commandDone(console);
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}
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static void injectMap(Console* console, const void* buffer, s32 size)
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{
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enum {Size = sizeof(tic_map)};
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SDL_memset(&console->tic->cart.gfx.map, 0, Size);
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SDL_memcpy(&console->tic->cart.gfx.map, buffer, SDL_min(size, Size));
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}
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static void onImportMap(const char* name, const void* buffer, size_t size, void* data)
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{
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Console* console = (Console*)data;
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enum {Size = sizeof(tic_map)};
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if(name && buffer && size == Size)
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if(name && buffer && size <= sizeof(tic_map))
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{
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memcpy(&console->tic->cart.gfx.map, buffer, size);
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injectMap(console, buffer, size);
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printLine(console);
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printBack(console, "map successfully imported");
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@ -2761,9 +2767,9 @@ static void cmdInjectMap(Console* console, const char* param, const char* name)
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if(map)
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{
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if(size == sizeof(tic_map))
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if(size <= sizeof(tic_map))
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{
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SDL_memcpy(embed.file.gfx.map.data, map, size);
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injectMap(console, map, size);
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embed.yes = true;
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embed.fast = true;
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