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This commit is contained in:
BADIM-PC\Vadim 2017-12-11 11:44:46 +03:00
parent de236794b6
commit 409564cdde
12 changed files with 86 additions and 81 deletions

View File

@ -360,12 +360,12 @@ static bool onConsoleLoadSectionCommand(Console* console, const char* param)
// TODO: should load to the currena bank
switch(i)
{
case 0: memcpy(&tic->cart.banks[0].tiles, &cart->banks[0].tiles, sizeof(tic_tiles)*2); break;
case 1: memcpy(&tic->cart.banks[0].map, &cart->banks[0].map, sizeof(tic_map)); break;
case 0: memcpy(&tic->cart.bank.tiles, &cart->bank.tiles, sizeof(tic_tiles)*2); break;
case 1: memcpy(&tic->cart.bank.map, &cart->bank.map, sizeof(tic_map)); break;
case 2: memcpy(&tic->cart.cover, &cart->cover, sizeof cart->cover); break;
case 3: memcpy(&tic->cart.code, &cart->code, sizeof cart->code); break;
case 4: memcpy(&tic->cart.banks[0].sfx, &cart->banks[0].sfx, sizeof(tic_sfx)); break;
case 5: memcpy(&tic->cart.banks[0].music, &cart->banks[0].music, sizeof(tic_music)); break;
case 4: memcpy(&tic->cart.bank.sfx, &cart->bank.sfx, sizeof(tic_sfx)); break;
case 5: memcpy(&tic->cart.bank.music, &cart->bank.music, sizeof(tic_music)); break;
case 6: memcpy(&tic->cart.palette, &cart->palette, sizeof(tic_palette)); break;
}
@ -605,13 +605,13 @@ static const BinarySection BinarySections[] =
{
// TODO: fix banks loading here
{"PALETTE", 1, offsetof(tic_cartridge, palette.data), sizeof(tic_palette), false},
{"TILES", TIC_BANK_SPRITES, offsetof(tic_cartridge, banks->tiles), sizeof(tic_tile), true},
{"SPRITES", TIC_BANK_SPRITES, offsetof(tic_cartridge, banks->sprites), sizeof(tic_tile), true},
{"MAP", TIC_MAP_HEIGHT, offsetof(tic_cartridge, banks->map), TIC_MAP_WIDTH, true},
{"WAVES", ENVELOPES_COUNT, offsetof(tic_cartridge, banks->sfx.waveform.envelopes), sizeof(tic_waveform), true},
{"SFX", SFX_COUNT, offsetof(tic_cartridge, banks->sfx.data), sizeof(tic_sound_effect), true},
{"PATTERNS", MUSIC_PATTERNS, offsetof(tic_cartridge, banks->music.patterns), sizeof(tic_track_pattern), true},
{"TRACKS", MUSIC_TRACKS, offsetof(tic_cartridge, banks->music.tracks), sizeof(tic_track), true},
{"TILES", TIC_BANK_SPRITES, offsetof(tic_cartridge, bank.tiles), sizeof(tic_tile), true},
{"SPRITES", TIC_BANK_SPRITES, offsetof(tic_cartridge, bank.sprites), sizeof(tic_tile), true},
{"MAP", TIC_MAP_HEIGHT, offsetof(tic_cartridge, bank.map), TIC_MAP_WIDTH, true},
{"WAVES", ENVELOPES_COUNT, offsetof(tic_cartridge, bank.sfx.waveform.envelopes), sizeof(tic_waveform), true},
{"SFX", SFX_COUNT, offsetof(tic_cartridge, bank.sfx.data), sizeof(tic_sound_effect), true},
{"PATTERNS", MUSIC_PATTERNS, offsetof(tic_cartridge, bank.music.patterns), sizeof(tic_track_pattern), true},
{"TRACKS", MUSIC_TRACKS, offsetof(tic_cartridge, bank.music.tracks), sizeof(tic_track), true},
};
static s32 saveProject(Console* console, void* buffer, const char* comment)
@ -1333,7 +1333,7 @@ static void onImportSprites(const char* name, const void* buffer, size_t size, v
u8 color = tic_tool_find_closest_color(console->tic->cart.palette.colors, &rgb);
// TODO: should be current bank
setSpritePixel(console->tic->cart.banks[0].tiles.data, x, y, color);
setSpritePixel(console->tic->cart.bank.tiles.data, x, y, color);
}
gif_close(image);
@ -1356,8 +1356,8 @@ static void injectMap(Console* console, const void* buffer, s32 size)
enum {Size = sizeof(tic_map)};
// TODO: should be current bank
SDL_memset(&console->tic->cart.banks[0].map, 0, Size);
SDL_memcpy(&console->tic->cart.banks[0].map, buffer, SDL_min(size, Size));
SDL_memset(&console->tic->cart.bank.map, 0, Size);
SDL_memcpy(&console->tic->cart.bank.map, buffer, SDL_min(size, Size));
}
static void onImportMap(const char* name, const void* buffer, size_t size, void* data)
@ -1457,7 +1457,7 @@ static void exportSprites(Console* console)
{
for (s32 y = 0; y < Height; y++)
for (s32 x = 0; x < Width; x++)
data[x + y * Width] = getSpritePixel(console->tic->cart.banks[0].tiles.data, x, y);
data[x + y * Width] = getSpritePixel(console->tic->cart.bank.tiles.data, x, y);
s32 size = 0;
if((size = writeGifData(console->tic, buffer, data, Width, Height)))
@ -1497,7 +1497,7 @@ static void exportMap(Console* console)
if(buffer)
{
SDL_memcpy(buffer, console->tic->cart.banks[0].map.data, Size);
SDL_memcpy(buffer, console->tic->cart.bank.map.data, Size);
fsGetFileData(onMapExported, "world.map", buffer, Size, DEFAULT_CHMOD, console);
}
}
@ -2768,7 +2768,7 @@ static bool cmdInjectSprites(Console* console, const char* param, const char* na
tic_rgb rgb = {c->r, c->g, c->b};
u8 color = tic_tool_find_closest_color(embed.file.palette.colors, &rgb);
setSpritePixel(embed.file.banks[0].tiles.data, x, y, color);
setSpritePixel(embed.file.bank.tiles.data, x, y, color);
}
gif_close(image);

View File

@ -170,7 +170,7 @@ static void drawDialog(Dialog* dlg)
{
u8 chromakey = 14;
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 2, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 2, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
}
{

View File

@ -314,7 +314,7 @@ static void drawTileIndex(Map* map, s32 x, s32 y)
{
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
index = map->tic->api.map_get(map->tic, &map->tic->cart.banks[0].map, tx, ty);
index = map->tic->api.map_get(map->tic, &map->tic->cart.bank.map, tx, ty);
}
}
@ -397,7 +397,7 @@ static void drawSheetOvr(Map* map, s32 x, s32 y)
for(s32 j = 0, index = 0; j < rect.h; j += TIC_SPRITESIZE)
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
map->tic->api.sprite(map->tic, &map->tic->cart.banks[0].tiles, index, x + i, y + j, NULL, 0);
map->tic->api.sprite(map->tic, &map->tic->cart.bank.tiles, index, x + i, y + j, NULL, 0);
{
s32 bx = map->sheet.rect.x * TIC_SPRITESIZE - 1 + x;
@ -437,7 +437,7 @@ static void setMapSprite(Map* map, s32 x, s32 y)
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
map->tic->api.map_set(map->tic, &map->tic->cart.banks[0].map, (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
map->tic->api.map_set(map->tic, &map->tic->cart.bank.map, (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
history_add(map->history);
}
@ -470,7 +470,7 @@ static void drawTileCursor(Map* map)
for(s32 j = 0, ty=my; j < map->sheet.rect.h; j++, ty+=TIC_SPRITESIZE)
for(s32 i = 0, tx=mx; i < map->sheet.rect.w; i++, tx+=TIC_SPRITESIZE)
map->tic->api.sprite(map->tic, &map->tic->cart.banks[0].tiles, (sx+i) + (sy+j) * SHEET_COLS, tx, ty, NULL, 0);
map->tic->api.sprite(map->tic, &map->tic->cart.bank.tiles, (sx+i) + (sy+j) * SHEET_COLS, tx, ty, NULL, 0);
}
drawCursorPos(map, mx, my);
@ -512,7 +512,7 @@ static void processMouseDrawMode(Map* map)
{
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
s32 index = map->tic->api.map_get(map->tic, &map->tic->cart.banks[0].map, tx, ty);
s32 index = map->tic->api.map_get(map->tic, &map->tic->cart.bank.map, tx, ty);
map->sheet.rect = (SDL_Rect){index % SHEET_COLS, index / SHEET_COLS, 1, 1};
}
@ -593,7 +593,7 @@ static void drawPasteData(Map* map)
for(s32 j = 0; j < h; j++)
for(s32 i = 0; i < w; i++)
map->tic->api.map_set(map->tic, &map->tic->cart.banks[0].map, (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
map->tic->api.map_set(map->tic, &map->tic->cart.bank.map, (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
history_add(map->history);
@ -612,7 +612,7 @@ static void drawPasteData(Map* map)
for(s32 j = 0; j < h; j++)
for(s32 i = 0; i < w; i++)
map->tic->api.sprite(map->tic, &map->tic->cart.banks[0].tiles, data[i + j * w], mx + i*TIC_SPRITESIZE, my + j*TIC_SPRITESIZE, NULL, 0);
map->tic->api.sprite(map->tic, &map->tic->cart.bank.tiles, data[i + j * w], mx + i*TIC_SPRITESIZE, my + j*TIC_SPRITESIZE, NULL, 0);
}
}
@ -764,7 +764,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
{
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
map->tic->api.map_set(map->tic, &map->tic->cart.banks[0].map, x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
map->tic->api.map_set(map->tic, &map->tic->cart.bank.map, x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
for(s32 i = 0; i < COUNT_OF(dx); i++)
{
@ -776,7 +776,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
bool match = true;
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
if(map->tic->api.map_get(map->tic, &map->tic->cart.banks[0].map, nx+i, ny+j) != tile)
if(map->tic->api.map_get(map->tic, &map->tic->cart.bank.map, nx+i, ny+j) != tile)
match = false;
if(match)
@ -801,7 +801,7 @@ static void processMouseFillMode(Map* map)
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
fillMap(map, tx, ty, map->tic->api.map_get(map->tic, &map->tic->cart.banks[0].map, tx, ty));
fillMap(map, tx, ty, map->tic->api.map_get(map->tic, &map->tic->cart.bank.map, tx, ty));
history_add(map->history);
}
}
@ -864,7 +864,7 @@ static void drawMapOvr(Map* map)
s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
map->tic->api.map(map->tic, &map->tic->cart.banks[0].map, &map->tic->cart.banks[0].tiles, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
map->tic->api.map(map->tic, &map->tic->cart.bank.map, &map->tic->cart.bank.tiles, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
if(map->canvas.grid || map->scroll.active)
@ -950,7 +950,7 @@ static void copySelectionToClipboard(Map* map)
normalizeMapRect(&x, &y);
s32 index = x + y * TIC_MAP_WIDTH;
*ptr++ = map->tic->cart.banks[0].map.data[index];
*ptr++ = map->tic->cart.bank.map.data[index];
}
toClipboard(buffer, size, true);
@ -978,7 +978,7 @@ static void deleteSelection(Map* map)
normalizeMapRect(&x, &y);
s32 index = x + y * TIC_MAP_WIDTH;
map->tic->cart.banks[0].map.data[index] = 0;
map->tic->cart.bank.map.data[index] = 0;
}
history_add(map->history);
@ -1185,7 +1185,7 @@ void initMap(Map* map, tic_mem* tic)
.gesture = false,
.start = {0, 0},
},
.history = history_create(&tic->cart.banks[0].map, sizeof(tic_map)),
.history = history_create(&tic->cart.bank.map, sizeof(tic_map)),
.event = onStudioEvent,
.overlap = overlap,
};

View File

@ -124,7 +124,7 @@ static void drawDialog(Menu* menu)
{
u8 chromakey = 14;
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 0, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 0, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
}
}
@ -209,7 +209,7 @@ static void drawPlayerButtons(Menu* menu, s32 x, s32 y)
if(menu->gamepad.selected == index && menu->ticks % TIC_FRAMERATE < TIC_FRAMERATE / 2)
continue;
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 8+i, rect.x, rect.y, 1, 1, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 8+i, rect.x, rect.y, 1, 1, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
s32 code = codes[index];
char label[32];

View File

@ -215,7 +215,7 @@ static void drawSwitch(Music* music, s32 x, s32 y, const char* label, s32 value,
static tic_track* getTrack(Music* music)
{
return &music->tic->cart.banks[0].music.tracks.data[music->track];
return &music->tic->cart.bank.music.tracks.data[music->track];
}
static s32 getRows(Music* music)
@ -368,7 +368,7 @@ static tic_track_pattern* getPattern(Music* music, s32 channel)
{
s32 patternId = tic_tool_get_pattern_id(getTrack(music), music->tracker.frame, channel);
return patternId ? &music->tic->cart.banks[0].music.patterns.data[patternId - PATTERN_START] : NULL;
return patternId ? &music->tic->cart.bank.music.patterns.data[patternId - PATTERN_START] : NULL;
}
static tic_track_pattern* getChannelPattern(Music* music)
@ -1327,7 +1327,7 @@ static void drawTumbler(Music* music, s32 x, s32 y, s32 index)
}
u8 color = Chroma;
tic->api.sprite(tic, &tic->config.banks[0].tiles, music->tracker.patterns[index] ? On : Off, x, y, &color, 1);
tic->api.sprite(tic, &tic->config.bank.tiles, music->tracker.patterns[index] ? On : Off, x, y, &color, 1);
}
static void drawTracker(Music* music, s32 x, s32 y)
@ -1643,7 +1643,7 @@ void initMusic(Music* music, tic_mem* tic)
},
.tab = MUSIC_TRACKER_TAB,
.history = history_create(&tic->cart.banks[0].music, sizeof(tic_music)),
.history = history_create(&tic->cart.bank.music, sizeof(tic_music)),
.event = onStudioEvent,
};

View File

@ -106,7 +106,7 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
static tic_sound_effect* getEffect(Sfx* sfx)
{
return sfx->tic->cart.banks[0].sfx.data + sfx->index;
return sfx->tic->cart.bank.sfx.data + sfx->index;
}
static void setIndex(Sfx* sfx, s32 delta)
@ -169,7 +169,7 @@ static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
static tic_waveform* getWaveformById(Sfx* sfx, s32 i)
{
return &sfx->tic->cart.banks[0].sfx.waveform.envelopes[i];
return &sfx->tic->cart.bank.sfx.waveform.envelopes[i];
}
static tic_waveform* getWaveform(Sfx* sfx)
@ -1058,8 +1058,8 @@ void initSfx(Sfx* sfx, tic_mem* tic)
.tab = SFX_ENVELOPES_TAB,
.history =
{
.envelope = history_create(&tic->cart.banks[0].sfx.data, sizeof tic->cart.banks[0].sfx.data),
.waveform = history_create(&tic->cart.banks[0].sfx.waveform, sizeof tic->cart.banks[0].sfx.waveform),
.envelope = history_create(&tic->cart.bank.sfx.data, sizeof tic->cart.bank.sfx.data),
.waveform = history_create(&tic->cart.bank.sfx.waveform, sizeof tic->cart.bank.sfx.waveform),
},
.event = onStudioEvent,
};

View File

@ -33,12 +33,12 @@
static u8 getSheetPixel(Sprite* sprite, s32 x, s32 y)
{
return getSpritePixel(sprite->tic->cart.banks[0].tiles.data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
return getSpritePixel(sprite->tic->cart.bank.tiles.data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
}
static void setSheetPixel(Sprite* sprite, s32 x, s32 y, u8 color)
{
setSpritePixel(sprite->tic->cart.banks[0].tiles.data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
setSpritePixel(sprite->tic->cart.bank.tiles.data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
}
static s32 getIndexPosX(Sprite* sprite)
@ -940,7 +940,7 @@ static void drawSheetOvr(Sprite* sprite, s32 x, s32 y)
for(s32 j = 0, index = (sprite->index - sprite->index % TIC_BANK_SPRITES); j < rect.h; j += TIC_SPRITESIZE)
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
sprite->tic->api.sprite(sprite->tic, &sprite->tic->cart.banks[0].tiles, index, x + i, y + j, NULL, 0);
sprite->tic->api.sprite(sprite->tic, &sprite->tic->cart.bank.tiles, index, x + i, y + j, NULL, 0);
{
s32 bx = getIndexPosX(sprite) + x - 1;
s32 by = getIndexPosY(sprite) + y - 1;
@ -1551,7 +1551,7 @@ void initSprite(Sprite* sprite, tic_mem* tic)
.front = sprite->select.front,
},
.mode = SPRITE_DRAW_MODE,
.history = history_create(&tic->cart.banks[0].tiles, TIC_SPRITES * sizeof(tic_tile)),
.history = history_create(&tic->cart.bank.tiles, TIC_SPRITES * sizeof(tic_tile)),
.event = onStudioEvent,
.overlap = overlap,
};

View File

@ -278,7 +278,7 @@ static struct
void playSystemSfx(s32 id)
{
const tic_sound_effect* effect = &studio.tic->config.banks[0].sfx.data[id];
const tic_sound_effect* effect = &studio.tic->config.bank.sfx.data[id];
studio.tic->api.sfx_ex(studio.tic, id, effect->note, effect->octave, -1, 0, MAX_VOLUME, 0);
}
@ -2049,7 +2049,7 @@ static void renderCursor()
SDL_ShowCursor(getConfig()->theme.cursor.sprite >= 0 ? SDL_DISABLE : SDL_ENABLE);
if(getConfig()->theme.cursor.sprite >= 0)
blitCursor(studio.tic->config.banks[0].tiles.data[getConfig()->theme.cursor.sprite].data);
blitCursor(studio.tic->config.bank.tiles.data[getConfig()->theme.cursor.sprite].data);
}
static void useSystemPalette()
@ -2104,12 +2104,12 @@ static void renderStudio()
case TIC_DIALOG_MODE:
case TIC_MENU_MODE:
case TIC_SURF_MODE:
sfx = &studio.tic->config.banks[0].sfx;
music = &studio.tic->config.banks[0].music;
sfx = &studio.tic->config.bank.sfx;
music = &studio.tic->config.bank.music;
break;
default:
sfx = &studio.tic->cart.banks[0].sfx;
music = &studio.tic->cart.banks[0].music;
sfx = &studio.tic->cart.bank.sfx;
music = &studio.tic->cart.bank.music;
}
studio.tic->api.tick_start(studio.tic, sfx, music);
@ -2283,7 +2283,7 @@ static void initTouchGamepad()
if (!studio.renderer)
return;
studio.tic->api.map(studio.tic, &studio.tic->config.banks[0].map, &studio.tic->config.banks[0].tiles, 0, 0, TIC_MAP_SCREEN_WIDTH, TIC_MAP_SCREEN_HEIGHT, 0, 0, -1, 1);
studio.tic->api.map(studio.tic, &studio.tic->config.bank.map, &studio.tic->config.bank.tiles, 0, 0, TIC_MAP_SCREEN_WIDTH, TIC_MAP_SCREEN_HEIGHT, 0, 0, -1, 1);
if(!studio.gamepad.texture)
{
@ -2310,7 +2310,7 @@ static void updateSystemFont()
for(s32 i = 0; i < TIC_FONT_CHARS; i++)
for(s32 y = 0; y < TIC_SPRITESIZE; y++)
for(s32 x = 0; x < TIC_SPRITESIZE; x++)
if(tic_tool_peek4(&studio.tic->config.banks[0].sprites.data[i], TIC_SPRITESIZE*(y+1) - x-1))
if(tic_tool_peek4(&studio.tic->config.bank.sprites.data[i], TIC_SPRITESIZE*(y+1) - x-1))
studio.tic->font.data[i*BITS_IN_BYTE+y] |= 1 << x;
}
@ -2335,7 +2335,7 @@ static void setWindowIcon()
for(s32 j = 0, index = 0; j < Size; j++)
for(s32 i = 0; i < Size; i++, index++)
{
u8 color = getSpritePixel(studio.tic->config.banks[0].tiles.data, i/Scale, j/Scale);
u8 color = getSpritePixel(studio.tic->config.bank.tiles.data, i/Scale, j/Scale);
pixels[index] = color == ColorKey ? 0 : pal[color];
}

View File

@ -202,14 +202,14 @@ static void drawTopToolbar(Surf* surf, s32 x, s32 y)
enum{Gap = 10, TipX = 150, SelectWidth = 54};
u8 colorkey = 0;
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 12, TipX, y+1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 12, TipX, y+1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
{
static const char Label[] = "SELECT";
tic->api.text(tic, Label, TipX + Gap, y+3, tic_color_black);
tic->api.text(tic, Label, TipX + Gap, y+2, tic_color_white);
}
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 13, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 13, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
{
static const char Label[] = "BACK";
tic->api.text(tic, Label, TipX + Gap + SelectWidth, y +3, tic_color_black);
@ -244,7 +244,7 @@ static void drawBottomToolbar(Surf* surf, s32 x, s32 y)
u8 colorkey = 0;
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 15, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 15, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
{
static const char Label[] = "WEBSITE";
tic->api.text(tic, Label, TipX + Gap + SelectWidth, y +3, tic_color_black);
@ -355,7 +355,7 @@ static void drawBG(Surf* surf)
for(s32 j = 0; j < Height + 1; j++)
for(s32 i = 0; i < Width + 1; i++)
if(counter++ % 2)
tic->api.sprite_ex(tic, &tic->config.banks[0].tiles, 34, i*Size - offset, j*Size - offset, 2, 2, 0, 0, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.bank.tiles, 34, i*Size - offset, j*Size - offset, 2, 2, 0, 0, 1, tic_no_flip, tic_no_rotate);
}
static void replace(char* src, const char* what, const char* with)

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@ -1325,12 +1325,12 @@ static void initCover(tic_mem* tic)
static void cart2ram(tic_mem* memory)
{
memcpy(&memory->ram.tiles, &memory->cart.banks[0].tiles, sizeof(tic_tiles));
memcpy(&memory->ram.sprites, &memory->cart.banks[0].sprites, sizeof(tic_tiles));
memcpy(&memory->ram.map, &memory->cart.banks[0].map, sizeof(tic_tiles));
memcpy(&memory->ram.tiles, &memory->cart.bank.tiles, sizeof(tic_tiles));
memcpy(&memory->ram.sprites, &memory->cart.bank.sprites, sizeof(tic_tiles));
memcpy(&memory->ram.map, &memory->cart.bank.map, sizeof(tic_tiles));
memcpy(&memory->ram.sfx, &memory->cart.banks[0].sfx, sizeof(tic_sfx));
memcpy(&memory->ram.music, &memory->cart.banks[0].music, sizeof(tic_music));
memcpy(&memory->ram.sfx, &memory->cart.bank.sfx, sizeof(tic_sfx));
memcpy(&memory->ram.music, &memory->cart.bank.music, sizeof(tic_music));
initCover(memory);
}
@ -1595,14 +1595,14 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
switch(chunk.type)
{
case CHUNK_TILES: LOAD_CHUNK(cart->banks[0].tiles); break;
case CHUNK_SPRITES: LOAD_CHUNK(cart->banks[0].sprites); break;
case CHUNK_MAP: LOAD_CHUNK(cart->banks[0].map); break;
case CHUNK_TILES: LOAD_CHUNK(cart->bank.tiles); break;
case CHUNK_SPRITES: LOAD_CHUNK(cart->bank.sprites); break;
case CHUNK_MAP: LOAD_CHUNK(cart->bank.map); break;
case CHUNK_CODE: LOAD_CHUNK(cart->code); break;
case CHUNK_SOUND: LOAD_CHUNK(cart->banks[0].sfx.data); break;
case CHUNK_WAVEFORM: LOAD_CHUNK(cart->banks[0].sfx.waveform); break;
case CHUNK_MUSIC: LOAD_CHUNK(cart->banks[0].music.tracks.data); break;
case CHUNK_PATTERNS: LOAD_CHUNK(cart->banks[0].music.patterns.data); break;
case CHUNK_SOUND: LOAD_CHUNK(cart->bank.sfx.data); break;
case CHUNK_WAVEFORM: LOAD_CHUNK(cart->bank.sfx.waveform); break;
case CHUNK_MUSIC: LOAD_CHUNK(cart->bank.music.tracks.data); break;
case CHUNK_PATTERNS: LOAD_CHUNK(cart->bank.music.patterns.data); break;
case CHUNK_PALETTE:
if(palette)
LOAD_CHUNK(cart->palette);
@ -1664,14 +1664,14 @@ static s32 api_save(const tic_cartridge* cart, u8* buffer)
#define SAVE_CHUNK(id, from) saveChunk(buffer, id, &from, sizeof(from))
buffer = SAVE_CHUNK(CHUNK_TILES, cart->banks[0].tiles);
buffer = SAVE_CHUNK(CHUNK_SPRITES, cart->banks[0].sprites);
buffer = SAVE_CHUNK(CHUNK_MAP, cart->banks[0].map);
buffer = SAVE_CHUNK(CHUNK_TILES, cart->bank.tiles);
buffer = SAVE_CHUNK(CHUNK_SPRITES, cart->bank.sprites);
buffer = SAVE_CHUNK(CHUNK_MAP, cart->bank.map);
buffer = SAVE_CHUNK(CHUNK_CODE, cart->code);
buffer = SAVE_CHUNK(CHUNK_SOUND, cart->banks[0].sfx.data);
buffer = SAVE_CHUNK(CHUNK_WAVEFORM, cart->banks[0].sfx.waveform);
buffer = SAVE_CHUNK(CHUNK_PATTERNS, cart->banks[0].music.patterns.data);
buffer = SAVE_CHUNK(CHUNK_MUSIC, cart->banks[0].music.tracks.data);
buffer = SAVE_CHUNK(CHUNK_SOUND, cart->bank.sfx.data);
buffer = SAVE_CHUNK(CHUNK_WAVEFORM, cart->bank.sfx.waveform);
buffer = SAVE_CHUNK(CHUNK_PATTERNS, cart->bank.music.patterns.data);
buffer = SAVE_CHUNK(CHUNK_MUSIC, cart->bank.music.tracks.data);
buffer = SAVE_CHUNK(CHUNK_PALETTE, cart->palette);
buffer = saveFixedChunk(buffer, CHUNK_COVER, cart->cover.data, cart->cover.size);

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@ -337,7 +337,12 @@ typedef struct
typedef struct
{
tic_bank banks[TIC_BANKS];
union
{
tic_bank bank;
tic_bank banks[TIC_BANKS];
};
tic_code code;
tic_cover_image cover;
tic_palette palette;

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@ -105,13 +105,13 @@ void initWorld(World* world, tic_mem* tic, Map* map)
for(s32 i = 0; i < TIC80_WIDTH * TIC80_HEIGHT; i++)
{
u8 index = tic->cart.banks[0].map.data[i];
u8 index = tic->cart.bank.map.data[i];
if(index)
{
SDL_memset(colors, 0, sizeof colors);
tic_tile* tile = &tic->cart.banks[0].tiles.data[index];
tic_tile* tile = &tic->cart.bank.tiles.data[index];
for(s32 p = 0; p < TIC_SPRITESIZE * TIC_SPRITESIZE; p++)
{