fix for width UV bug with textri

This commit is contained in:
MonstersGoBoom 2018-06-04 14:49:46 -04:00
parent d3eee75e2c
commit 47f7bf2985
1 changed files with 2 additions and 2 deletions

View File

@ -1072,7 +1072,7 @@ static void api_textri(tic_mem* tic, float x1, float y1, float x2, float y2, flo
// are we drawing from the map . ok then at least check before the inner loop // are we drawing from the map . ok then at least check before the inner loop
if (use_map == true) if (use_map == true)
{ {
for (s32 x = left; x <= right; ++x) for (s32 x = left; x = right; ++x)
{ {
enum { MapWidth = TIC_MAP_WIDTH * TIC_SPRITESIZE, MapHeight = TIC_MAP_HEIGHT * TIC_SPRITESIZE }; enum { MapWidth = TIC_MAP_WIDTH * TIC_SPRITESIZE, MapHeight = TIC_MAP_HEIGHT * TIC_SPRITESIZE };
s32 iu = (u >> 16) % MapWidth; s32 iu = (u >> 16) % MapWidth;
@ -1092,7 +1092,7 @@ static void api_textri(tic_mem* tic, float x1, float y1, float x2, float y2, flo
else else
{ {
// direct from tile ram // direct from tile ram
for (s32 x = left; x <= right; ++x) for (s32 x = left; x < right; ++x)
{ {
enum{SheetWidth = TIC_SPRITESHEET_SIZE, SheetHeight = TIC_SPRITESHEET_SIZE * TIC_SPRITE_BANKS}; enum{SheetWidth = TIC_SPRITESHEET_SIZE, SheetHeight = TIC_SPRITESHEET_SIZE * TIC_SPRITE_BANKS};
s32 iu = (u>>16) & (SheetWidth - 1); s32 iu = (u>>16) & (SheetWidth - 1);