Merge pull request #739 from librorumque/transparency
Respect palette map for sprite colorkey
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commit
50d690e4c8
14
src/tic.c
14
src/tic.c
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@ -293,8 +293,18 @@ static void drawRectBorder(tic_machine* machine, s32 x, s32 y, s32 width, s32 he
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static void drawTile(tic_machine* machine, const tic_tile* buffer, s32 x, s32 y, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
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static void drawTile(tic_machine* machine, const tic_tile* buffer, s32 x, s32 y, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
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{
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{
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static u8 mapping[TIC_PALETTE_SIZE];
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static u8 mapping[TIC_PALETTE_SIZE];
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for (s32 i = 0; i < TIC_PALETTE_SIZE; i++) mapping[i] = tic_tool_peek4(machine->memory.ram.vram.mapping, i);
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for (s32 i = 0; i < TIC_PALETTE_SIZE; i++)
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for (s32 i = 0; i < count; i++) mapping[colors[i]] = 255;
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{
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u8 mapped = tic_tool_peek4(machine->memory.ram.vram.mapping, i);
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for (s32 j = 0; j < count; j++)
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{
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if (mapped == colors[j]) {
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mapped = 255;
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break;
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}
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}
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mapping[i] = mapped;
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}
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rotate &= 0b11;
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rotate &= 0b11;
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u32 orientation = flip & 0b11;
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u32 orientation = flip & 0b11;
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