Merge branch 'tic_0.47.0'
This commit is contained in:
		
							
								
								
									
										2
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										2
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@@ -2,6 +2,8 @@
 | 
			
		||||
*.ipch
 | 
			
		||||
*.opendb
 | 
			
		||||
*.suo
 | 
			
		||||
sexit
 | 
			
		||||
.vscode/
 | 
			
		||||
build/uwp/tic/Debug/
 | 
			
		||||
build/uwp/tic/Release/
 | 
			
		||||
build/uwp/tic/x64/
 | 
			
		||||
 
 | 
			
		||||
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							@@ -4,8 +4,8 @@
 | 
			
		||||
-->
 | 
			
		||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
 | 
			
		||||
      package="com.nesbox.tic"
 | 
			
		||||
      android:versionCode="4600"
 | 
			
		||||
      android:versionName="0.46.0"
 | 
			
		||||
      android:versionCode="4700"
 | 
			
		||||
      android:versionName="0.47.0"
 | 
			
		||||
      android:installLocation="auto">
 | 
			
		||||
 | 
			
		||||
    <!-- Android 2.3.3 -->
 | 
			
		||||
 
 | 
			
		||||
@@ -1,11 +0,0 @@
 | 
			
		||||
# This file is automatically generated by Android Tools.
 | 
			
		||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
 | 
			
		||||
# 
 | 
			
		||||
# This file must be checked in Version Control Systems.
 | 
			
		||||
# 
 | 
			
		||||
# To customize properties used by the Ant build system use,
 | 
			
		||||
# "build.properties", and override values to adapt the script to your
 | 
			
		||||
# project structure.
 | 
			
		||||
 | 
			
		||||
# Project target.
 | 
			
		||||
target=android-12
 | 
			
		||||
@@ -19,9 +19,9 @@
 | 
			
		||||
  <key>CFBundlePackageType</key>
 | 
			
		||||
  <string>APPL</string>
 | 
			
		||||
  <key>CFBundleShortVersionString</key>
 | 
			
		||||
  <string>0.46.0</string>
 | 
			
		||||
  <string>0.47.0</string>
 | 
			
		||||
  <key>CFBundleVersion</key>
 | 
			
		||||
  <string>0.46.0</string>
 | 
			
		||||
  <string>0.47.0</string>
 | 
			
		||||
  <key>NSHumanReadableCopyright</key>
 | 
			
		||||
  <string>http://tic.computer © 2017</string>
 | 
			
		||||
</dict>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp">
 | 
			
		||||
  <Identity Name="50446Nesbox.TICcomputer" Publisher="CN=1040DC4A-04A1-4B33-9107-C1A9D74775D4" Version="0.46.0.0" />
 | 
			
		||||
  <Identity Name="50446Nesbox.TICcomputer" Publisher="CN=1040DC4A-04A1-4B33-9107-C1A9D74775D4" Version="0.47.0.0" />
 | 
			
		||||
  <mp:PhoneIdentity PhoneProductId="93515db0-8ee3-478b-933a-5776b58247b2" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
 | 
			
		||||
  <Properties>
 | 
			
		||||
    <DisplayName>TIC-80</DisplayName>
 | 
			
		||||
 
 | 
			
		||||
@@ -98,7 +98,7 @@
 | 
			
		||||
  <PropertyGroup Label="UserMacros" />
 | 
			
		||||
  <PropertyGroup>
 | 
			
		||||
    <PackageCertificateKeyFile>tic_StoreKey.pfx</PackageCertificateKeyFile>
 | 
			
		||||
    <PackageCertificateThumbprint>FAF3D8EF7331C1BFD85A8A5CE536BBA943CFEF65</PackageCertificateThumbprint>
 | 
			
		||||
    <PackageCertificateThumbprint>D14111A1389AE6F9821F879C5D6D066D87718B43</PackageCertificateThumbprint>
 | 
			
		||||
    <AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
 | 
			
		||||
    <AppxBundle>Always</AppxBundle>
 | 
			
		||||
    <AppxBundlePlatforms>x86|x64|arm</AppxBundlePlatforms>
 | 
			
		||||
 
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								config.tic
									
									
									
									
									
								
							
							
						
						
									
										
											BIN
										
									
								
								config.tic
									
									
									
									
									
								
							
										
											Binary file not shown.
										
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										181
									
								
								src/code.c
									
									
									
									
									
								
							
							
						
						
									
										181
									
								
								src/code.c
									
									
									
									
									
								
							@@ -46,7 +46,7 @@ static void history(Code* code)
 | 
			
		||||
static void drawStatus(Code* code)
 | 
			
		||||
{
 | 
			
		||||
	const s32 Height = TIC_FONT_HEIGHT + 1;
 | 
			
		||||
	code->tic->api.rect(code->tic, 0, TIC80_HEIGHT - Height, TIC80_WIDTH, Height, systemColor(tic_color_white));
 | 
			
		||||
	code->tic->api.rect(code->tic, 0, TIC80_HEIGHT - Height, TIC80_WIDTH, Height, (tic_color_white));
 | 
			
		||||
	code->tic->api.fixed_text(code->tic, code->status, 0, TIC80_HEIGHT - TIC_FONT_HEIGHT, getConfig()->theme.code.bg);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -72,7 +72,7 @@ static void drawCode(Code* code, bool withCursor)
 | 
			
		||||
 | 
			
		||||
	u8* colorPointer = code->colorBuffer;
 | 
			
		||||
 | 
			
		||||
	struct { char* start; char* end; } selection = {SDL_min(code->cursor.selection, code->cursor.position), 
 | 
			
		||||
	struct { char* start; char* end; } selection = {SDL_min(code->cursor.selection, code->cursor.position),
 | 
			
		||||
		SDL_max(code->cursor.selection, code->cursor.position)};
 | 
			
		||||
 | 
			
		||||
	struct { s32 x; s32 y; char symbol;	} cursor = {-1, -1, 0};
 | 
			
		||||
@@ -155,11 +155,11 @@ static void updateEditor(Code* code)
 | 
			
		||||
	getCursorPosition(code, &column, &line);
 | 
			
		||||
 | 
			
		||||
	if(column < code->scroll.x) code->scroll.x = column;
 | 
			
		||||
	else if(column >= code->scroll.x + TEXT_BUFFER_WIDTH) 
 | 
			
		||||
	else if(column >= code->scroll.x + TEXT_BUFFER_WIDTH)
 | 
			
		||||
		code->scroll.x = column - TEXT_BUFFER_WIDTH + 1;
 | 
			
		||||
 | 
			
		||||
	if(line < code->scroll.y) code->scroll.y = line;
 | 
			
		||||
	else if(line >= code->scroll.y + TEXT_BUFFER_HEIGHT) 
 | 
			
		||||
	else if(line >= code->scroll.y + TEXT_BUFFER_HEIGHT)
 | 
			
		||||
		code->scroll.y = line - TEXT_BUFFER_HEIGHT + 1;
 | 
			
		||||
 | 
			
		||||
	code->cursor.delay = TEXT_CURSOR_DELAY;
 | 
			
		||||
@@ -175,9 +175,9 @@ static void updateEditor(Code* code)
 | 
			
		||||
 | 
			
		||||
		size_t codeLen = strlen(code->data);
 | 
			
		||||
		sprintf(status, "%i/%i", (u32)codeLen, TIC_CODE_SIZE);
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		memset(code->data + codeLen, '\0', TIC_CODE_SIZE - codeLen);
 | 
			
		||||
		memcpy(code->status + sizeof code->status - strlen(status) - 1, status, strlen(status));		
 | 
			
		||||
		memcpy(code->status + sizeof code->status - strlen(status) - 1, status, strlen(status));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -203,7 +203,7 @@ static void highlightStrings(Code* code, const char* text, u8* color, char separ
 | 
			
		||||
				memset(colorPtr, getConfig()->theme.code.string, end - start);
 | 
			
		||||
 | 
			
		||||
			highlightStrings(code, end, color + (end - text), separator);
 | 
			
		||||
		}	
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -265,13 +265,13 @@ static void highlightMoonKeywords(Code* code, u8* color)
 | 
			
		||||
{
 | 
			
		||||
	const char* text = code->data;
 | 
			
		||||
 | 
			
		||||
	static const char* const MoonKeywords [] = 
 | 
			
		||||
	static const char* const MoonKeywords [] =
 | 
			
		||||
	{
 | 
			
		||||
		"false", "true", "nil", "return", 
 | 
			
		||||
		"break", "continue", "for", "while", 
 | 
			
		||||
		"if", "else", "elseif", "unless", "switch", 
 | 
			
		||||
		"when", "and", "or", "in", "do", 
 | 
			
		||||
		"not", "super", "try", "catch", 
 | 
			
		||||
		"false", "true", "nil", "return",
 | 
			
		||||
		"break", "continue", "for", "while",
 | 
			
		||||
		"if", "else", "elseif", "unless", "switch",
 | 
			
		||||
		"when", "and", "or", "in", "do",
 | 
			
		||||
		"not", "super", "try", "catch",
 | 
			
		||||
		"with", "export", "import", "then",
 | 
			
		||||
		"from", "class", "extends", "new"
 | 
			
		||||
	};
 | 
			
		||||
@@ -283,7 +283,7 @@ static void highlightLuaKeywords(Code* code, u8* color)
 | 
			
		||||
{
 | 
			
		||||
	const char* text = code->data;
 | 
			
		||||
 | 
			
		||||
	static const char* const LuaKeywords [] = 
 | 
			
		||||
	static const char* const LuaKeywords [] =
 | 
			
		||||
	{
 | 
			
		||||
		"and", "break", "do", "else", "elseif",
 | 
			
		||||
		"end", "false", "for", "function", "goto", "if",
 | 
			
		||||
@@ -298,11 +298,11 @@ static void highlightJsKeywords(Code* code, u8* color)
 | 
			
		||||
{
 | 
			
		||||
	const char* text = code->data;
 | 
			
		||||
 | 
			
		||||
	static const char* const JsKeywords [] = 
 | 
			
		||||
	static const char* const JsKeywords [] =
 | 
			
		||||
	{
 | 
			
		||||
		"break", "do", "instanceof", "typeof", "case", "else", "new", 
 | 
			
		||||
		"var", "catch", "finally", "return", "void", "continue", "for", 
 | 
			
		||||
		"switch", "while", "debugger", "function", "this", "with", 
 | 
			
		||||
		"break", "do", "instanceof", "typeof", "case", "else", "new",
 | 
			
		||||
		"var", "catch", "finally", "return", "void", "continue", "for",
 | 
			
		||||
		"switch", "while", "debugger", "function", "this", "with",
 | 
			
		||||
		"default", "if", "throw", "delete", "in", "try", "const"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
@@ -335,13 +335,13 @@ static void highlightSigns(Code* code, u8* color)
 | 
			
		||||
{
 | 
			
		||||
	const char* text = code->data;
 | 
			
		||||
 | 
			
		||||
	static const char* const LuaSigns [] = 
 | 
			
		||||
	static const char* const LuaSigns [] =
 | 
			
		||||
	{
 | 
			
		||||
		"+", "-", "*", "/", "%", "^", "#", 
 | 
			
		||||
		"&", "~", "|", "<<", ">>", "//", 
 | 
			
		||||
		"==", "~=", "<=", ">=", "<", ">", "=", 
 | 
			
		||||
		"(", ")", "{", "}", "[", "]", "::", 
 | 
			
		||||
		";", ":", ",", ".", "..", "...",	
 | 
			
		||||
		"+", "-", "*", "/", "%", "^", "#",
 | 
			
		||||
		"&", "~", "|", "<<", ">>", "//",
 | 
			
		||||
		"==", "~=", "<=", ">=", "<", ">", "=",
 | 
			
		||||
		"(", ")", "{", "}", "[", "]", "::",
 | 
			
		||||
		";", ":", ",", ".", "..", "...",
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < COUNT_OF(LuaSigns); i++)
 | 
			
		||||
@@ -521,7 +521,7 @@ static void setCursorPosition(Code* code, s32 cx, s32 cy)
 | 
			
		||||
			if(y == cy && cx > x)
 | 
			
		||||
			{
 | 
			
		||||
				updateCursorPosition(code, pointer);
 | 
			
		||||
				return;	
 | 
			
		||||
				return;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			x = 0;
 | 
			
		||||
@@ -567,7 +567,7 @@ static void leftColumn(Code* code)
 | 
			
		||||
static void rightColumn(Code* code)
 | 
			
		||||
{
 | 
			
		||||
	if(*code->cursor.position)
 | 
			
		||||
	{		
 | 
			
		||||
	{
 | 
			
		||||
		code->cursor.position++;
 | 
			
		||||
		updateColumn(code);
 | 
			
		||||
	}
 | 
			
		||||
@@ -619,6 +619,20 @@ static void goEnd(Code* code)
 | 
			
		||||
	updateColumn(code);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void goCodeHome(Code *code)
 | 
			
		||||
{
 | 
			
		||||
	code->cursor.position = code->data;
 | 
			
		||||
 | 
			
		||||
	updateColumn(code);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void goCodeEnd(Code *code)
 | 
			
		||||
{
 | 
			
		||||
	code->cursor.position = code->data + strlen(code->data);
 | 
			
		||||
 | 
			
		||||
	updateColumn(code);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void pageUp(Code* code)
 | 
			
		||||
{
 | 
			
		||||
	s32 column = 0;
 | 
			
		||||
@@ -878,7 +892,7 @@ static void doTab(Code* code, bool shift)
 | 
			
		||||
			history(code);
 | 
			
		||||
 | 
			
		||||
		parseSyntaxColor(code);
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
	}
 | 
			
		||||
	else inputSymbolBase(code, '\t');
 | 
			
		||||
}
 | 
			
		||||
@@ -890,7 +904,7 @@ static void setFindMode(Code* code)
 | 
			
		||||
		const char* end = SDL_max(code->cursor.position, code->cursor.selection);
 | 
			
		||||
		const char* start = SDL_min(code->cursor.position, code->cursor.selection);
 | 
			
		||||
		size_t len = end - start;
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if(len > 0 && len < sizeof code->popup.text - 1)
 | 
			
		||||
		{
 | 
			
		||||
			memset(code->popup.text, 0, sizeof code->popup.text);
 | 
			
		||||
@@ -938,7 +952,7 @@ static char* getFuncName(const char* start, char* buffer)
 | 
			
		||||
			memcpy(buffer, start, len);
 | 
			
		||||
			buffer[len] = '\0';
 | 
			
		||||
 | 
			
		||||
			return buffer;		
 | 
			
		||||
			return buffer;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -997,7 +1011,7 @@ static void setMoonscriptOutlineMode(Code* code)
 | 
			
		||||
	char filter[STUDIO_TEXT_BUFFER_WIDTH];
 | 
			
		||||
	strcpy(filter, code->popup.text);
 | 
			
		||||
	SDL_strlwr(filter);
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	while(ptr)
 | 
			
		||||
	{
 | 
			
		||||
		ptr = strstr(ptr, FuncString);
 | 
			
		||||
@@ -1029,7 +1043,7 @@ static void setMoonscriptOutlineMode(Code* code)
 | 
			
		||||
						out++;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				else 
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					out->pos = start;
 | 
			
		||||
					out++;
 | 
			
		||||
@@ -1076,7 +1090,7 @@ static void setLuaOutlineMode(Code* code)
 | 
			
		||||
						out++;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				else 
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					out->pos = ptr;
 | 
			
		||||
					out++;
 | 
			
		||||
@@ -1095,7 +1109,7 @@ static void setOutlineMode(Code* code)
 | 
			
		||||
	memset(code->outline.items, 0, OUTLINE_ITEMS_SIZE);
 | 
			
		||||
 | 
			
		||||
	code->tic->api.get_script(code->tic) == tic_script_moon
 | 
			
		||||
		? setMoonscriptOutlineMode(code) 
 | 
			
		||||
		? setMoonscriptOutlineMode(code)
 | 
			
		||||
		: setLuaOutlineMode(code);
 | 
			
		||||
 | 
			
		||||
	qsort(code->outline.items, OUTLINE_SIZE, sizeof(OutlineItem), funcCompare);
 | 
			
		||||
@@ -1199,7 +1213,7 @@ static void processKeydown(Code* code, SDL_Keycode keycode)
 | 
			
		||||
		if(!(keymod & KMOD_SHIFT)) code->cursor.selection = NULL;
 | 
			
		||||
		else if(code->cursor.selection == NULL) code->cursor.selection = code->cursor.position;
 | 
			
		||||
	}
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
	if(keymod & TIC_MOD_CTRL)
 | 
			
		||||
	{
 | 
			
		||||
		if(keymod & KMOD_CTRL)
 | 
			
		||||
@@ -1228,6 +1242,8 @@ static void processKeydown(Code* code, SDL_Keycode keycode)
 | 
			
		||||
		case SDLK_g: 	setCodeMode(code, TEXT_GOTO_MODE); break;
 | 
			
		||||
		case SDLK_o: 	setCodeMode(code, TEXT_OUTLINE_MODE); break;
 | 
			
		||||
		case SDLK_SLASH: commentLine(code);	break;
 | 
			
		||||
		case SDLK_HOME: goCodeHome(code); break;
 | 
			
		||||
		case SDLK_END: 	goCodeEnd(code); break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else if(keymod & KMOD_ALT)
 | 
			
		||||
@@ -1319,7 +1335,7 @@ static void processMouse(Code* code)
 | 
			
		||||
					code->cursor.position = position;
 | 
			
		||||
				}
 | 
			
		||||
				else if(!code->cursor.mouseDownPosition)
 | 
			
		||||
				{		
 | 
			
		||||
				{
 | 
			
		||||
					code->cursor.selection = code->cursor.position;
 | 
			
		||||
					code->cursor.mouseDownPosition = code->cursor.position;
 | 
			
		||||
				}
 | 
			
		||||
@@ -1352,7 +1368,7 @@ static void textEditTick(Code* code)
 | 
			
		||||
		switch(event->type)
 | 
			
		||||
		{
 | 
			
		||||
		case SDL_MOUSEWHEEL:
 | 
			
		||||
			{		
 | 
			
		||||
			{
 | 
			
		||||
				enum{Scroll = 3};
 | 
			
		||||
				s32 delta = event->wheel.y > 0 ? -Scroll : Scroll;
 | 
			
		||||
 | 
			
		||||
@@ -1368,11 +1384,11 @@ static void textEditTick(Code* code)
 | 
			
		||||
 | 
			
		||||
#if defined(__LINUX__)
 | 
			
		||||
			if(!(SDL_GetModState() & KMOD_LALT))
 | 
			
		||||
#endif	
 | 
			
		||||
			
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
			if(strlen(event->text.text) == 1)
 | 
			
		||||
			{
 | 
			
		||||
				
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
				inputSymbol(code, *event->text.text);
 | 
			
		||||
				updateEditor(code);
 | 
			
		||||
@@ -1392,12 +1408,14 @@ static void textEditTick(Code* code)
 | 
			
		||||
 | 
			
		||||
static void drawPopupBar(Code* code, const char* title)
 | 
			
		||||
{
 | 
			
		||||
	code->tic->api.rect(code->tic, 0, TOOLBAR_SIZE-1, TIC80_WIDTH, TIC_FONT_HEIGHT + 1, systemColor(tic_color_blue));
 | 
			
		||||
	code->tic->api.fixed_text(code->tic, title, 0, TOOLBAR_SIZE, systemColor(tic_color_white));
 | 
			
		||||
	enum {TextY = TOOLBAR_SIZE + 1};
 | 
			
		||||
 | 
			
		||||
	code->tic->api.fixed_text(code->tic, code->popup.text, (s32)strlen(title)*TIC_FONT_WIDTH, TOOLBAR_SIZE, systemColor(tic_color_white));
 | 
			
		||||
	code->tic->api.rect(code->tic, 0, TOOLBAR_SIZE, TIC80_WIDTH, TIC_FONT_HEIGHT + 1, (tic_color_blue));
 | 
			
		||||
	code->tic->api.fixed_text(code->tic, title, 0, TextY, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	drawCursor(code, (s32)(strlen(title) + strlen(code->popup.text)) * TIC_FONT_WIDTH, TOOLBAR_SIZE, ' ');
 | 
			
		||||
	code->tic->api.fixed_text(code->tic, code->popup.text, (s32)strlen(title)*TIC_FONT_WIDTH, TextY, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	drawCursor(code, (s32)(strlen(title) + strlen(code->popup.text)) * TIC_FONT_WIDTH, TextY, ' ');
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void updateFindCode(Code* code, char* pos)
 | 
			
		||||
@@ -1425,7 +1443,7 @@ static char* upStrStr(const char* start, const char* from, const char* substr)
 | 
			
		||||
				return (char*)ptr;
 | 
			
		||||
 | 
			
		||||
			ptr--;
 | 
			
		||||
		}		
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return NULL;
 | 
			
		||||
@@ -1446,9 +1464,9 @@ static void textFindTick(Code* code)
 | 
			
		||||
		case SDL_KEYDOWN:
 | 
			
		||||
			switch(event->key.keysym.sym)
 | 
			
		||||
			{
 | 
			
		||||
			case SDLK_RETURN: 
 | 
			
		||||
			case SDLK_RETURN:
 | 
			
		||||
				setCodeMode(code, TEXT_EDIT_MODE);
 | 
			
		||||
				break; 
 | 
			
		||||
				break;
 | 
			
		||||
			case SDLK_UP:
 | 
			
		||||
			case SDLK_LEFT:
 | 
			
		||||
			case SDLK_DOWN:
 | 
			
		||||
@@ -1474,7 +1492,7 @@ static void textFindTick(Code* code)
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SDL_TEXTINPUT:
 | 
			
		||||
			if(strlen(event->text.text) == 1) 
 | 
			
		||||
			if(strlen(event->text.text) == 1)
 | 
			
		||||
			{
 | 
			
		||||
				if(strlen(code->popup.text) + 1 < sizeof code->popup.text)
 | 
			
		||||
				{
 | 
			
		||||
@@ -1523,7 +1541,7 @@ static void textGoToTick(Code* code)
 | 
			
		||||
		case SDL_KEYDOWN:
 | 
			
		||||
			switch(event->key.keysym.sym)
 | 
			
		||||
			{
 | 
			
		||||
			case SDLK_RETURN: 
 | 
			
		||||
			case SDLK_RETURN:
 | 
			
		||||
				if(*code->popup.text)
 | 
			
		||||
					updateGotoCode(code);
 | 
			
		||||
 | 
			
		||||
@@ -1540,7 +1558,7 @@ static void textGoToTick(Code* code)
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SDL_TEXTINPUT:
 | 
			
		||||
			if(strlen(event->text.text) == 1) 
 | 
			
		||||
			if(strlen(event->text.text) == 1)
 | 
			
		||||
			{
 | 
			
		||||
				char sym = *event->text.text;
 | 
			
		||||
 | 
			
		||||
@@ -1558,7 +1576,7 @@ static void textGoToTick(Code* code)
 | 
			
		||||
	code->tic->api.clear(code->tic, getConfig()->theme.code.bg);
 | 
			
		||||
 | 
			
		||||
	if(code->jump.line >= 0)
 | 
			
		||||
		code->tic->api.rect(code->tic, 0, (code->jump.line - code->scroll.y) * TIC_FONT_HEIGHT + TOOLBAR_SIZE-1, 
 | 
			
		||||
		code->tic->api.rect(code->tic, 0, (code->jump.line - code->scroll.y) * TIC_FONT_HEIGHT + TOOLBAR_SIZE + 1,
 | 
			
		||||
			TIC80_WIDTH, TIC_FONT_HEIGHT+1, getConfig()->theme.code.select);
 | 
			
		||||
 | 
			
		||||
	drawCode(code, false);
 | 
			
		||||
@@ -1583,7 +1601,7 @@ static void drawOutlineBar(Code* code, s32 x, s32 y)
 | 
			
		||||
			{
 | 
			
		||||
				code->outline.index = mx;
 | 
			
		||||
				updateOutlineCode(code);
 | 
			
		||||
				
 | 
			
		||||
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
@@ -1591,7 +1609,7 @@ static void drawOutlineBar(Code* code, s32 x, s32 y)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	code->tic->api.rect(code->tic, rect.x-1, rect.y, rect.w+1, rect.h, systemColor(tic_color_blue));
 | 
			
		||||
	code->tic->api.rect(code->tic, rect.x-1, rect.y, rect.w+1, rect.h, (tic_color_blue));
 | 
			
		||||
 | 
			
		||||
	OutlineItem* ptr = code->outline.items;
 | 
			
		||||
 | 
			
		||||
@@ -1599,16 +1617,16 @@ static void drawOutlineBar(Code* code, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
	if(ptr->pos)
 | 
			
		||||
	{
 | 
			
		||||
		code->tic->api.rect(code->tic, rect.x - 1, rect.y + code->outline.index*STUDIO_TEXT_HEIGHT, 
 | 
			
		||||
			rect.w + 1, TIC_FONT_HEIGHT + 1, systemColor(tic_color_red));
 | 
			
		||||
		code->tic->api.rect(code->tic, rect.x - 1, rect.y + code->outline.index*STUDIO_TEXT_HEIGHT,
 | 
			
		||||
			rect.w + 1, TIC_FONT_HEIGHT + 1, (tic_color_red));
 | 
			
		||||
		while(ptr->pos)
 | 
			
		||||
		{
 | 
			
		||||
			code->tic->api.fixed_text(code->tic, ptr->name, x, y, systemColor(tic_color_white));
 | 
			
		||||
			code->tic->api.fixed_text(code->tic, ptr->name, x, y, (tic_color_white));
 | 
			
		||||
			ptr++;
 | 
			
		||||
			y += STUDIO_TEXT_HEIGHT;
 | 
			
		||||
		}		
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else code->tic->api.fixed_text(code->tic, "(empty)", x, y, systemColor(tic_color_white));
 | 
			
		||||
	else code->tic->api.fixed_text(code->tic, "(empty)", x, y, (tic_color_white));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void textOutlineTick(Code* code)
 | 
			
		||||
@@ -1621,21 +1639,21 @@ static void textOutlineTick(Code* code)
 | 
			
		||||
		case SDL_KEYDOWN:
 | 
			
		||||
			switch(event->key.keysym.sym)
 | 
			
		||||
			{
 | 
			
		||||
			case SDLK_UP: 
 | 
			
		||||
			case SDLK_UP:
 | 
			
		||||
				if(code->outline.index > 0)
 | 
			
		||||
				{
 | 
			
		||||
					code->outline.index--;
 | 
			
		||||
					updateOutlineCode(code);
 | 
			
		||||
				}
 | 
			
		||||
				break;
 | 
			
		||||
			case SDLK_DOWN: 
 | 
			
		||||
			case SDLK_DOWN:
 | 
			
		||||
				if(code->outline.index < OUTLINE_SIZE - 1 && code->outline.items[code->outline.index + 1].pos)
 | 
			
		||||
				{
 | 
			
		||||
					code->outline.index++;
 | 
			
		||||
					updateOutlineCode(code);
 | 
			
		||||
				}
 | 
			
		||||
				break;
 | 
			
		||||
			case SDLK_RETURN: 
 | 
			
		||||
			case SDLK_RETURN:
 | 
			
		||||
				updateOutlineCode(code);
 | 
			
		||||
				setCodeMode(code, TEXT_EDIT_MODE);
 | 
			
		||||
				break;
 | 
			
		||||
@@ -1650,7 +1668,7 @@ static void textOutlineTick(Code* code)
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SDL_TEXTINPUT:
 | 
			
		||||
			if(strlen(event->text.text) == 1) 
 | 
			
		||||
			if(strlen(event->text.text) == 1)
 | 
			
		||||
			{
 | 
			
		||||
				if(strlen(code->popup.text) + 1 < sizeof code->popup.text)
 | 
			
		||||
				{
 | 
			
		||||
@@ -1673,10 +1691,19 @@ static void textOutlineTick(Code* code)
 | 
			
		||||
 | 
			
		||||
static void drawCodeToolbar(Code* code)
 | 
			
		||||
{
 | 
			
		||||
	code->tic->api.rect(code->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE-1, systemColor(tic_color_white));
 | 
			
		||||
	code->tic->api.rect(code->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	static const u8 Icons[] = 
 | 
			
		||||
	static const u8 Icons[] =
 | 
			
		||||
	{
 | 
			
		||||
		0b00000000,
 | 
			
		||||
		0b00100000,
 | 
			
		||||
		0b00110000,
 | 
			
		||||
		0b00111000,
 | 
			
		||||
		0b00110000,
 | 
			
		||||
		0b00100000,
 | 
			
		||||
		0b00000000,
 | 
			
		||||
		0b00000000,
 | 
			
		||||
 | 
			
		||||
		0b00000000,
 | 
			
		||||
		0b00111000,
 | 
			
		||||
		0b01000100,
 | 
			
		||||
@@ -1708,7 +1735,7 @@ static void drawCodeToolbar(Code* code)
 | 
			
		||||
	enum {Count = sizeof Icons / BITS_IN_BYTE};
 | 
			
		||||
	enum {Size = 7};
 | 
			
		||||
 | 
			
		||||
	static const char* Tips[] = {"FIND [ctrl+f]", "GOTO [ctrl+g]", "OUTLINE [ctrl+o]"};
 | 
			
		||||
	static const char* Tips[] = {"RUN [ctrl+r]","FIND [ctrl+f]", "GOTO [ctrl+g]", "OUTLINE [ctrl+o]"};
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < Count; i++)
 | 
			
		||||
	{
 | 
			
		||||
@@ -1725,18 +1752,25 @@ static void drawCodeToolbar(Code* code)
 | 
			
		||||
 | 
			
		||||
			if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
			{
 | 
			
		||||
				s32 mode = TEXT_FIND_MODE + i;
 | 
			
		||||
				if (i == TEXT_RUN_CODE)
 | 
			
		||||
				{
 | 
			
		||||
					runProject();
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					s32 mode = TEXT_EDIT_MODE + i;
 | 
			
		||||
 | 
			
		||||
				if(code->mode == mode) code->escape(code);
 | 
			
		||||
				else setCodeMode(code, mode);
 | 
			
		||||
					if(code->mode == mode) code->escape(code);
 | 
			
		||||
					else setCodeMode(code, mode);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool active = i == code->mode - TEXT_FIND_MODE;
 | 
			
		||||
		bool active = i == code->mode - TEXT_EDIT_MODE  && i != 0;
 | 
			
		||||
		if(active)
 | 
			
		||||
			code->tic->api.rect(code->tic, rect.x, rect.y, Size, Size, systemColor(tic_color_blue));
 | 
			
		||||
			code->tic->api.rect(code->tic, rect.x, rect.y, Size, Size, (tic_color_blue));
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, Icons + i*BITS_IN_BYTE, active ? systemColor(tic_color_white) : (over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue)));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, Icons + i*BITS_IN_BYTE, active ? (tic_color_white) : (over ? (tic_color_dark_gray) : (tic_color_light_blue)));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawToolbar(code->tic, getConfig()->theme.code.bg, false);
 | 
			
		||||
@@ -1751,6 +1785,7 @@ static void tick(Code* code)
 | 
			
		||||
 | 
			
		||||
	switch(code->mode)
 | 
			
		||||
	{
 | 
			
		||||
	case TEXT_RUN_CODE: runProject(); break;
 | 
			
		||||
	case TEXT_EDIT_MODE: textEditTick(code); break;
 | 
			
		||||
	case TEXT_FIND_MODE: textFindTick(code); break;
 | 
			
		||||
	case TEXT_GOTO_MODE: textGoToTick(code); break;
 | 
			
		||||
@@ -1803,19 +1838,19 @@ void initCode(Code* code, tic_mem* tic)
 | 
			
		||||
		.tick = tick,
 | 
			
		||||
		.escape = escape,
 | 
			
		||||
		.cursor = {{tic->cart.code.data, NULL, 0, 0}, NULL, 0},
 | 
			
		||||
		.rect = {0, TOOLBAR_SIZE, TIC80_WIDTH, TIC80_HEIGHT - TOOLBAR_SIZE - TIC_FONT_HEIGHT - 1},
 | 
			
		||||
		.rect = {0, TOOLBAR_SIZE + 1, TIC80_WIDTH, TIC80_HEIGHT - TOOLBAR_SIZE - TIC_FONT_HEIGHT - 1},
 | 
			
		||||
		.scroll = {0, 0, {0, 0}, false},
 | 
			
		||||
		.tickCounter = 0,
 | 
			
		||||
		.history = NULL,
 | 
			
		||||
		.cursorHistory = NULL,
 | 
			
		||||
		.mode = TEXT_EDIT_MODE,
 | 
			
		||||
		.jump = {.line = -1},
 | 
			
		||||
		.popup = 
 | 
			
		||||
		.popup =
 | 
			
		||||
		{
 | 
			
		||||
			.prevPos = NULL,
 | 
			
		||||
			.prevSel = NULL,
 | 
			
		||||
		},
 | 
			
		||||
		.outline = 
 | 
			
		||||
		.outline =
 | 
			
		||||
		{
 | 
			
		||||
			.items = code->outline.items,
 | 
			
		||||
			.index = 0,
 | 
			
		||||
 
 | 
			
		||||
@@ -72,6 +72,7 @@ struct Code
 | 
			
		||||
 | 
			
		||||
	enum
 | 
			
		||||
	{
 | 
			
		||||
		TEXT_RUN_CODE,
 | 
			
		||||
		TEXT_EDIT_MODE,
 | 
			
		||||
		TEXT_FIND_MODE,
 | 
			
		||||
		TEXT_GOTO_MODE,
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										18
									
								
								src/config.c
									
									
									
									
									
								
							
							
						
						
									
										18
									
								
								src/config.c
									
									
									
									
									
								
							@@ -85,23 +85,6 @@ static void readCursorTheme(Config* config, lua_State* lua)
 | 
			
		||||
	lua_pop(lua, 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void readPaletteMapTheme(Config* config, lua_State* lua)
 | 
			
		||||
{
 | 
			
		||||
	lua_getfield(lua, -1, "PALMAP");
 | 
			
		||||
 | 
			
		||||
	if(lua_isstring(lua, -1))
 | 
			
		||||
	{
 | 
			
		||||
		const char* val = lua_tostring(lua, -1);
 | 
			
		||||
 | 
			
		||||
		s32 size = (s32)strlen(val);
 | 
			
		||||
		if(size == TIC_PALETTE_SIZE)
 | 
			
		||||
			for(s32 i = 0; i < size; i++)
 | 
			
		||||
				config->data.theme.palmap.data[i] = val[i] - (val[i] >= '0' && val[i] <= '9' ? '0' : 'a' - 10);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	lua_pop(lua, 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void readCodeTheme(Config* config, lua_State* lua)
 | 
			
		||||
{
 | 
			
		||||
	lua_getfield(lua, -1, "CODE");
 | 
			
		||||
@@ -154,7 +137,6 @@ static void readTheme(Config* config, lua_State* lua)
 | 
			
		||||
 | 
			
		||||
	if(lua_type(lua, -1) == LUA_TTABLE)
 | 
			
		||||
	{
 | 
			
		||||
		readPaletteMapTheme(config, lua);
 | 
			
		||||
		readCursorTheme(config, lua);
 | 
			
		||||
		readCodeTheme(config, lua);
 | 
			
		||||
		readGamepadTheme(config, lua);
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										221
									
								
								src/console.c
									
									
									
									
									
								
							
							
						
						
									
										221
									
								
								src/console.c
									
									
									
									
									
								
							@@ -29,10 +29,10 @@
 | 
			
		||||
 | 
			
		||||
#include <zlib.h>
 | 
			
		||||
 | 
			
		||||
#define CONSOLE_CURSOR_COLOR (systemColor(tic_color_red))
 | 
			
		||||
#define CONSOLE_BACK_TEXT_COLOR (systemColor(tic_color_dark_gray))
 | 
			
		||||
#define CONSOLE_FRONT_TEXT_COLOR (systemColor(tic_color_white))
 | 
			
		||||
#define CONSOLE_ERROR_TEXT_COLOR (systemColor(tic_color_red))
 | 
			
		||||
#define CONSOLE_CURSOR_COLOR ((tic_color_red))
 | 
			
		||||
#define CONSOLE_BACK_TEXT_COLOR ((tic_color_dark_gray))
 | 
			
		||||
#define CONSOLE_FRONT_TEXT_COLOR ((tic_color_white))
 | 
			
		||||
#define CONSOLE_ERROR_TEXT_COLOR ((tic_color_red))
 | 
			
		||||
#define CONSOLE_CURSOR_BLINK_PERIOD (TIC_FRAMERATE)
 | 
			
		||||
#define CONSOLE_CURSOR_DELAY (TIC_FRAMERATE / 2)
 | 
			
		||||
#define CONSOLE_BUFFER_WIDTH (STUDIO_TEXT_BUFFER_WIDTH)
 | 
			
		||||
@@ -122,7 +122,7 @@ static void consolePrint(Console* console, const char* text, u8 color)
 | 
			
		||||
			console->cursor.x = 0;
 | 
			
		||||
			console->cursor.y++;
 | 
			
		||||
		}
 | 
			
		||||
		else 
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			s32 offset = console->cursor.x + console->cursor.y * CONSOLE_BUFFER_WIDTH;
 | 
			
		||||
			*(console->buffer + offset) = symbol;
 | 
			
		||||
@@ -182,7 +182,7 @@ static void drawCursor(Console* console, s32 x, s32 y, u8 symbol)
 | 
			
		||||
 | 
			
		||||
	if(inverse)
 | 
			
		||||
		console->tic->api.rect(console->tic, x-1, y-1, TIC_FONT_WIDTH+1, TIC_FONT_HEIGHT+1, CONSOLE_CURSOR_COLOR);
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	console->tic->api.draw_char(console->tic, symbol, x, y, inverse ? TIC_COLOR_BG : CONSOLE_FRONT_TEXT_COLOR);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -260,7 +260,7 @@ static void processConsoleDel(Console* console)
 | 
			
		||||
{
 | 
			
		||||
	char* pos = console->inputBuffer + console->inputPosition;
 | 
			
		||||
	size_t size = strlen(pos);
 | 
			
		||||
	memmove(pos, pos + 1, size);		
 | 
			
		||||
	memmove(pos, pos + 1, size);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void processConsoleBackspace(Console* console)
 | 
			
		||||
@@ -269,7 +269,7 @@ static void processConsoleBackspace(Console* console)
 | 
			
		||||
	{
 | 
			
		||||
		console->inputPosition--;
 | 
			
		||||
 | 
			
		||||
		processConsoleDel(console);		
 | 
			
		||||
		processConsoleDel(console);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -322,7 +322,7 @@ static bool onConsoleLoadSectionCommand(Console* console, const char* param)
 | 
			
		||||
 | 
			
		||||
	if(param)
 | 
			
		||||
	{
 | 
			
		||||
		static const char* Sections[] = 
 | 
			
		||||
		static const char* Sections[] =
 | 
			
		||||
		{
 | 
			
		||||
			"sprites",
 | 
			
		||||
			"map",
 | 
			
		||||
@@ -416,21 +416,21 @@ static void* getDemoCart(Console* console, tic_script_lang script, s32* size)
 | 
			
		||||
			return data;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static const u8 LuaDemoRom[] = 
 | 
			
		||||
	static const u8 LuaDemoRom[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/luademo.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 JsDemoRom[] = 
 | 
			
		||||
	static const u8 JsDemoRom[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/jsdemo.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 MoonDemoRom[] = 
 | 
			
		||||
	static const u8 MoonDemoRom[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/moondemo.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	const u8* demo = NULL;
 | 
			
		||||
	s32 romSize = 0;
 | 
			
		||||
 | 
			
		||||
@@ -467,7 +467,7 @@ static void onConsoleLoadDemoCommandConfirmed(Console* console, const char* para
 | 
			
		||||
	s32 size = 0;
 | 
			
		||||
 | 
			
		||||
	console->showGameMenu = false;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if(strcmp(param, DefaultLuaTicPath) == 0)
 | 
			
		||||
		data = getDemoCart(console, tic_script_lua, &size);
 | 
			
		||||
	else if(strcmp(param, DefaultMoonTicPath) == 0)
 | 
			
		||||
@@ -499,7 +499,7 @@ static void onConsoleLoadCommandConfirmed(Console* console, const char* param)
 | 
			
		||||
		s32 size = 0;
 | 
			
		||||
		const char* name = getRomName(param);
 | 
			
		||||
 | 
			
		||||
		void* data = strcmp(name, CONFIG_TIC_PATH) == 0 
 | 
			
		||||
		void* data = strcmp(name, CONFIG_TIC_PATH) == 0
 | 
			
		||||
			? fsLoadRootFile(console->fs, name, &size)
 | 
			
		||||
			: fsLoadFile(console->fs, name, &size);
 | 
			
		||||
 | 
			
		||||
@@ -568,7 +568,7 @@ static void onConsoleLoadDemoCommand(Console* console, const char* param)
 | 
			
		||||
{
 | 
			
		||||
	if(studioCartChanged())
 | 
			
		||||
	{
 | 
			
		||||
		static const char* Rows[] = 
 | 
			
		||||
		static const char* Rows[] =
 | 
			
		||||
		{
 | 
			
		||||
			"YOU HAVE",
 | 
			
		||||
			"UNSAVED CHANGES",
 | 
			
		||||
@@ -589,7 +589,7 @@ static void onConsoleLoadCommand(Console* console, const char* param)
 | 
			
		||||
{
 | 
			
		||||
	if(studioCartChanged())
 | 
			
		||||
	{
 | 
			
		||||
		static const char* Rows[] = 
 | 
			
		||||
		static const char* Rows[] =
 | 
			
		||||
		{
 | 
			
		||||
			"YOU HAVE",
 | 
			
		||||
			"UNSAVED CHANGES",
 | 
			
		||||
@@ -615,7 +615,7 @@ static void loadDemo(Console* console, tic_script_lang script)
 | 
			
		||||
	{
 | 
			
		||||
		loadRom(console->tic, data, size, false);
 | 
			
		||||
 | 
			
		||||
		SDL_free(data);		
 | 
			
		||||
		SDL_free(data);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	SDL_memset(console->romName, 0, sizeof console->romName);
 | 
			
		||||
@@ -651,7 +651,7 @@ static void onConsoleNewCommand(Console* console, const char* param)
 | 
			
		||||
{
 | 
			
		||||
	if(studioCartChanged())
 | 
			
		||||
	{
 | 
			
		||||
		static const char* Rows[] = 
 | 
			
		||||
		static const char* Rows[] =
 | 
			
		||||
		{
 | 
			
		||||
			"YOU HAVE",
 | 
			
		||||
			"UNSAVED CHANGES",
 | 
			
		||||
@@ -779,42 +779,42 @@ static void installDemoCart(FileSystem* fs, const char* name, const void* cart,
 | 
			
		||||
 | 
			
		||||
static void onConsoleInstallDemosCommand(Console* console, const char* param)
 | 
			
		||||
{
 | 
			
		||||
	static const u8 DemoFire[] = 
 | 
			
		||||
	static const u8 DemoFire[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/fire.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 DemoP3D[] = 
 | 
			
		||||
	static const u8 DemoP3D[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/p3d.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 DemoSFX[] = 
 | 
			
		||||
	static const u8 DemoSFX[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/sfx.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 DemoPalette[] = 
 | 
			
		||||
	static const u8 DemoPalette[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/palette.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 DemoFont[] = 
 | 
			
		||||
	static const u8 DemoFont[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/font.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 DemoMusic[] = 
 | 
			
		||||
	static const u8 DemoMusic[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/music.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 GameQuest[] = 
 | 
			
		||||
	static const u8 GameQuest[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/quest.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	static const u8 GameTetris[] = 
 | 
			
		||||
	static const u8 GameTetris[] =
 | 
			
		||||
	{
 | 
			
		||||
		#include "../bin/assets/tetris.tic.dat"
 | 
			
		||||
	};
 | 
			
		||||
@@ -942,7 +942,7 @@ static void onImportCover(const char* name, const void* buffer, size_t size, voi
 | 
			
		||||
 | 
			
		||||
						printLine(console);
 | 
			
		||||
						printBack(console, name);
 | 
			
		||||
						printBack(console, " successfully imported");						
 | 
			
		||||
						printBack(console, " successfully imported");
 | 
			
		||||
					}
 | 
			
		||||
					else printError(console, "\ncover image too big :(");
 | 
			
		||||
				}
 | 
			
		||||
@@ -950,9 +950,9 @@ static void onImportCover(const char* name, const void* buffer, size_t size, voi
 | 
			
		||||
 | 
			
		||||
				gif_close(image);
 | 
			
		||||
			}
 | 
			
		||||
			else printError(console, "\nfile importing error :(");			
 | 
			
		||||
			else printError(console, "\nfile importing error :(");
 | 
			
		||||
		}
 | 
			
		||||
		else printBack(console, "\nonly .gif files can be imported :|");		
 | 
			
		||||
		else printBack(console, "\nonly .gif files can be imported :|");
 | 
			
		||||
	}
 | 
			
		||||
	else printBack(console, "\nfile not imported :|");
 | 
			
		||||
 | 
			
		||||
@@ -963,9 +963,6 @@ static void onImportSprites(const char* name, const void* buffer, size_t size, v
 | 
			
		||||
{
 | 
			
		||||
	Console* console = (Console*)data;
 | 
			
		||||
 | 
			
		||||
	tic_palette pal;
 | 
			
		||||
	memcpy(&pal, console->tic->ram.vram.palette.data, sizeof(tic_palette));
 | 
			
		||||
 | 
			
		||||
	if(name)
 | 
			
		||||
	{
 | 
			
		||||
		static const char GifExt[] = ".gif";
 | 
			
		||||
@@ -993,7 +990,7 @@ static void onImportSprites(const char* name, const void* buffer, size_t size, v
 | 
			
		||||
						u8 src = image->buffer[x + y * image->width];
 | 
			
		||||
						const gif_color* c = &image->palette[src];
 | 
			
		||||
						tic_rgb rgb = {c->r, c->g, c->b};
 | 
			
		||||
						u8 color = tic_tool_find_closest_color(console->tic->ram.vram.palette.colors, &rgb);
 | 
			
		||||
						u8 color = tic_tool_find_closest_color(console->tic->cart.palette.colors, &rgb);
 | 
			
		||||
 | 
			
		||||
						setSpritePixel(console->tic->cart.gfx.tiles, x, y, color);
 | 
			
		||||
					}
 | 
			
		||||
@@ -1006,12 +1003,10 @@ static void onImportSprites(const char* name, const void* buffer, size_t size, v
 | 
			
		||||
			}
 | 
			
		||||
			else printError(console, "\nfile importing error :(");
 | 
			
		||||
		}
 | 
			
		||||
		else printBack(console, "\nonly .gif files can be imported :|");		
 | 
			
		||||
		else printBack(console, "\nonly .gif files can be imported :|");
 | 
			
		||||
	}
 | 
			
		||||
	else printBack(console, "\nfile not imported :|");
 | 
			
		||||
 | 
			
		||||
	memcpy(console->tic->ram.vram.palette.data, &pal, sizeof(tic_palette));
 | 
			
		||||
 | 
			
		||||
	commandDone(console);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1091,7 +1086,7 @@ static void exportCover(Console* console)
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		printBack(console, "\ncover image is empty, run game and\npress [F7] to assign cover image");
 | 
			
		||||
		commandDone(console);		
 | 
			
		||||
		commandDone(console);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1215,7 +1210,7 @@ typedef struct
 | 
			
		||||
	const char* cartName;
 | 
			
		||||
} AppFileReadParam;
 | 
			
		||||
 | 
			
		||||
typedef struct 
 | 
			
		||||
typedef struct
 | 
			
		||||
{
 | 
			
		||||
	u8* data;
 | 
			
		||||
	size_t size;
 | 
			
		||||
@@ -1272,7 +1267,7 @@ static void onConsoleExportHtmlCommand(Console* console, const char* name)
 | 
			
		||||
			writeMemoryString(&output, "<script type='text/javascript'>\n");
 | 
			
		||||
 | 
			
		||||
			u8* buffer = (u8*)SDL_malloc(sizeof(tic_cartridge));
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
			if(buffer)
 | 
			
		||||
			{
 | 
			
		||||
				writeMemoryString(&output, "var cartridge = [");
 | 
			
		||||
@@ -1315,7 +1310,7 @@ static void onConsoleExportHtmlCommand(Console* console, const char* name)
 | 
			
		||||
 | 
			
		||||
				fsGetFileData(onFileDownloaded, cartName, output.data, output.size, DEFAULT_CHMOD, console);
 | 
			
		||||
			}
 | 
			
		||||
		}		
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	SDL_free(EmbedIndex);
 | 
			
		||||
@@ -1381,7 +1376,7 @@ static bool exportToFolder(Console* console, const char* folder, const char* fil
 | 
			
		||||
		strcpy(dst, folder);
 | 
			
		||||
		strcat(dst, file);
 | 
			
		||||
 | 
			
		||||
		return fsCopyFile(src, dst);		
 | 
			
		||||
		return fsCopyFile(src, dst);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return NULL;
 | 
			
		||||
@@ -1390,7 +1385,7 @@ static bool exportToFolder(Console* console, const char* folder, const char* fil
 | 
			
		||||
static void onConsoleExportNativeCommand(Console* console, const char* cartName)
 | 
			
		||||
{
 | 
			
		||||
	const char* folder = folder_dialog(console);
 | 
			
		||||
	bool done = false;	
 | 
			
		||||
	bool done = false;
 | 
			
		||||
 | 
			
		||||
	if(folder)
 | 
			
		||||
	{
 | 
			
		||||
@@ -1414,7 +1409,7 @@ static void onConsoleExportNativeCommand(Console* console, const char* cartName)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if(done && exportToFolder(console, folder, "\\tic80.dll") && 
 | 
			
		||||
	if(done && exportToFolder(console, folder, "\\tic80.dll") &&
 | 
			
		||||
		exportToFolder(console, folder, "\\SDL2.dll"))
 | 
			
		||||
		printBack(console, "\ngame exported :)");
 | 
			
		||||
	else printBack(console, "\ngame not exported :|");
 | 
			
		||||
@@ -1478,7 +1473,7 @@ static void onConsoleExportCommand(Console* console, const char* param)
 | 
			
		||||
		if(strcmp(param, "html") == 0) onConsoleExportHtmlCommand(console, getExportName(console, true));
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			if(strcmp(param, "native") == 0) 
 | 
			
		||||
			if(strcmp(param, "native") == 0)
 | 
			
		||||
			{
 | 
			
		||||
#ifdef CAN_EXPORT
 | 
			
		||||
				onConsoleExportNativeCommand(console, getExportName(console, false));
 | 
			
		||||
@@ -1529,7 +1524,7 @@ static CartSaveResult saveCartName(Console* console, const char* name)
 | 
			
		||||
			{
 | 
			
		||||
				console->config->save(console->config);
 | 
			
		||||
				studioRomSaved();
 | 
			
		||||
				
 | 
			
		||||
 | 
			
		||||
				return CART_SAVE_OK;
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
@@ -1544,10 +1539,10 @@ static CartSaveResult saveCartName(Console* console, const char* name)
 | 
			
		||||
					success = true;
 | 
			
		||||
					studioRomSaved();
 | 
			
		||||
 | 
			
		||||
				}				
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			SDL_free(buffer);		
 | 
			
		||||
			SDL_free(buffer);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else if (strlen(console->romName))
 | 
			
		||||
@@ -1555,7 +1550,7 @@ static CartSaveResult saveCartName(Console* console, const char* name)
 | 
			
		||||
		return saveCartName(console, console->romName);
 | 
			
		||||
	}
 | 
			
		||||
	else return CART_SAVE_MISSING_NAME;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return success ? CART_SAVE_OK : CART_SAVE_ERROR;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1574,9 +1569,9 @@ static void onConsoleSaveCommandConfirmed(Console* console, const char* param)
 | 
			
		||||
		printFront(console, console->romName);
 | 
			
		||||
		printBack(console, " saved!\n");
 | 
			
		||||
	}
 | 
			
		||||
	else if(rom == CART_SAVE_MISSING_NAME) 
 | 
			
		||||
	else if(rom == CART_SAVE_MISSING_NAME)
 | 
			
		||||
		printBack(console, "\ncart name is missing\n");
 | 
			
		||||
	else 
 | 
			
		||||
	else
 | 
			
		||||
		printBack(console, "\ncart saving error");
 | 
			
		||||
 | 
			
		||||
	commandDone(console);
 | 
			
		||||
@@ -1586,7 +1581,7 @@ static void onConsoleSaveCommand(Console* console, const char* param)
 | 
			
		||||
{
 | 
			
		||||
	if(param && strlen(param) && fsExistsFile(console->fs, getRomName(param)))
 | 
			
		||||
	{
 | 
			
		||||
		static const char* Rows[] = 
 | 
			
		||||
		static const char* Rows[] =
 | 
			
		||||
		{
 | 
			
		||||
			"THE CART",
 | 
			
		||||
			"ALREADY EXISTS",
 | 
			
		||||
@@ -1672,24 +1667,24 @@ static void onConsoleDelCommandConfirmed(Console* console, const char* param)
 | 
			
		||||
		if(fsIsDir(console->fs, param))
 | 
			
		||||
		{
 | 
			
		||||
			printBack(console, fsDeleteDir(console->fs, param)
 | 
			
		||||
				? "\ndir not deleted" 
 | 
			
		||||
				? "\ndir not deleted"
 | 
			
		||||
				: "\ndir successfully deleted");
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			printBack(console, fsDeleteFile(console->fs, param)
 | 
			
		||||
				? "\nfile not deleted" 
 | 
			
		||||
				? "\nfile not deleted"
 | 
			
		||||
				: "\nfile successfully deleted");
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else printBack(console, "\nname is missing");		
 | 
			
		||||
	else printBack(console, "\nname is missing");
 | 
			
		||||
 | 
			
		||||
	commandDone(console);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void onConsoleDelCommand(Console* console, const char* param)
 | 
			
		||||
{
 | 
			
		||||
	static const char* Rows[] = 
 | 
			
		||||
	static const char* Rows[] =
 | 
			
		||||
	{
 | 
			
		||||
		"", "",
 | 
			
		||||
		"DO YOU REALLY WANT",
 | 
			
		||||
@@ -1717,7 +1712,7 @@ static void printTable(Console* console, const char* text)
 | 
			
		||||
			console->cursor.x = 0;
 | 
			
		||||
			console->cursor.y++;
 | 
			
		||||
		}
 | 
			
		||||
		else 
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			s32 offset = console->cursor.x + console->cursor.y * CONSOLE_BUFFER_WIDTH;
 | 
			
		||||
			*(console->buffer + offset) = symbol;
 | 
			
		||||
@@ -1729,10 +1724,10 @@ static void printTable(Console* console, const char* text)
 | 
			
		||||
			case '+':
 | 
			
		||||
			case '|':
 | 
			
		||||
			case '-':
 | 
			
		||||
				color = systemColor(tic_color_gray);
 | 
			
		||||
				color = (tic_color_gray);
 | 
			
		||||
				break;
 | 
			
		||||
			default:
 | 
			
		||||
				color = systemColor(tic_color_white);
 | 
			
		||||
				color = (tic_color_white);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			*(console->colorBuffer + offset) = color;
 | 
			
		||||
@@ -1805,7 +1800,7 @@ static void onConsoleRamCommand(Console* console, const char* param)
 | 
			
		||||
	commandDone(console);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static const struct 
 | 
			
		||||
static const struct
 | 
			
		||||
{
 | 
			
		||||
	const char* command;
 | 
			
		||||
	const char* alt;
 | 
			
		||||
@@ -1860,7 +1855,7 @@ static void processConsoleTab(Console* console)
 | 
			
		||||
	if(strlen(input))
 | 
			
		||||
	{
 | 
			
		||||
		char* param = SDL_strchr(input, ' ');
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if(param && strlen(++param))
 | 
			
		||||
		{
 | 
			
		||||
			fsEnumFiles(console->fs, predictFilename, param);
 | 
			
		||||
@@ -1878,8 +1873,8 @@ static void processConsoleTab(Console* console)
 | 
			
		||||
					console->inputPosition = strlen(input);
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
			}		
 | 
			
		||||
		}		
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1980,7 +1975,7 @@ static void processCommand(Console* console, const char* command)
 | 
			
		||||
	if(param && !strlen(param)) param = NULL;
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < COUNT_OF(AvailableConsoleCommands); i++)
 | 
			
		||||
		if(tic_strcasecmp(command, AvailableConsoleCommands[i].command) == 0 || 
 | 
			
		||||
		if(tic_strcasecmp(command, AvailableConsoleCommands[i].command) == 0 ||
 | 
			
		||||
			(AvailableConsoleCommands[i].alt && tic_strcasecmp(command, AvailableConsoleCommands[i].alt) == 0))
 | 
			
		||||
		{
 | 
			
		||||
			if(AvailableConsoleCommands[i].handler)
 | 
			
		||||
@@ -2070,7 +2065,7 @@ static void processConsoleCommand(Console* console)
 | 
			
		||||
 | 
			
		||||
static void error(Console* console, const char* info)
 | 
			
		||||
{
 | 
			
		||||
	consolePrint(console, info ? info : "unknown error", systemColor(tic_color_red));
 | 
			
		||||
	consolePrint(console, info ? info : "unknown error", (tic_color_red));
 | 
			
		||||
	commandDone(console);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -2087,7 +2082,7 @@ static void setScroll(Console* console, s32 val)
 | 
			
		||||
		console->scroll.pos = val;
 | 
			
		||||
 | 
			
		||||
		if(console->scroll.pos < 0) console->scroll.pos = 0;
 | 
			
		||||
		if(console->scroll.pos > console->cursor.y) console->scroll.pos = console->cursor.y;		
 | 
			
		||||
		if(console->scroll.pos > console->cursor.y) console->scroll.pos = console->cursor.y;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -2117,13 +2112,13 @@ static void checkNewVersion(Console* console)
 | 
			
		||||
		NetVersion version = netVersionRequest(net);
 | 
			
		||||
		SDL_free(net);
 | 
			
		||||
 | 
			
		||||
		if((version.major > TIC_VERSION_MAJOR) || 
 | 
			
		||||
		if((version.major > TIC_VERSION_MAJOR) ||
 | 
			
		||||
			(version.major == TIC_VERSION_MAJOR && version.minor > TIC_VERSION_MINOR) ||
 | 
			
		||||
			(version.major == TIC_VERSION_MAJOR && version.minor == TIC_VERSION_MINOR && version.patch > TIC_VERSION_PATCH))
 | 
			
		||||
		{
 | 
			
		||||
			char msg[FILENAME_MAX] = {0};
 | 
			
		||||
			sprintf(msg, "\n A new version %i.%i.%i is available.\n", version.major, version.minor, version.patch);
 | 
			
		||||
			consolePrint(console, msg, systemColor(tic_color_light_green));
 | 
			
		||||
			consolePrint(console, msg, (tic_color_light_green));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -2177,7 +2172,7 @@ static void tick(Console* console)
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				scrollConsole(console);
 | 
			
		||||
				console->cursor.delay = CONSOLE_CURSOR_DELAY;				
 | 
			
		||||
				console->cursor.delay = CONSOLE_CURSOR_DELAY;
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SDL_TEXTINPUT:
 | 
			
		||||
@@ -2260,7 +2255,7 @@ static void tick(Console* console)
 | 
			
		||||
		drawConsoleInputText(console);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	console->tickCounter++;		
 | 
			
		||||
	console->tickCounter++;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void cmdLoadCart(Console* console, const char* name)
 | 
			
		||||
@@ -2269,7 +2264,7 @@ static void cmdLoadCart(Console* console, const char* name)
 | 
			
		||||
	void* data = fsReadFile(name, &size);
 | 
			
		||||
 | 
			
		||||
	if(data)
 | 
			
		||||
	{			
 | 
			
		||||
	{
 | 
			
		||||
		loadCart(console->tic, &embed.file, data, size, true);
 | 
			
		||||
		embed.yes = true;
 | 
			
		||||
 | 
			
		||||
@@ -2277,31 +2272,62 @@ static void cmdLoadCart(Console* console, const char* name)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static bool loadFileIntoBuffer(Console* console, char* buffer, const char* fileName)
 | 
			
		||||
{
 | 
			
		||||
	s32 size = 0;
 | 
			
		||||
	void* contents = fsReadFile(fileName, &size);
 | 
			
		||||
 | 
			
		||||
	if(contents)
 | 
			
		||||
	{
 | 
			
		||||
		memset(buffer, 0, TIC_CODE_SIZE);
 | 
			
		||||
 | 
			
		||||
		if(size > TIC_CODE_SIZE)
 | 
			
		||||
		{
 | 
			
		||||
			char messageBuffer[256];
 | 
			
		||||
			sprintf(messageBuffer, "\n code is larger than %i symbols\n", TIC_CODE_SIZE);
 | 
			
		||||
 | 
			
		||||
			printError(console, messageBuffer);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		memcpy(buffer, contents, SDL_min(size, TIC_CODE_SIZE-1));
 | 
			
		||||
		SDL_free(contents);
 | 
			
		||||
 | 
			
		||||
		embed.yes = true;
 | 
			
		||||
		embed.fast = true;
 | 
			
		||||
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void tryReloadCode(Console* console, char* codeBuffer)
 | 
			
		||||
{
 | 
			
		||||
	if(console->codeLiveReload.active)
 | 
			
		||||
	{
 | 
			
		||||
		const char* fileName = console->codeLiveReload.fileName;
 | 
			
		||||
		loadFileIntoBuffer(console, codeBuffer, fileName);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void cmdInjectCode(Console* console, const char* param, const char* name)
 | 
			
		||||
{
 | 
			
		||||
	if(strcmp(param, "-code") == 0)
 | 
			
		||||
	bool watch = strcmp(param, "-code-watch") == 0;
 | 
			
		||||
	if(watch || strcmp(param, "-code") == 0)
 | 
			
		||||
	{
 | 
			
		||||
		s32 size = 0;
 | 
			
		||||
		void* code = fsReadFile(name, &size);
 | 
			
		||||
		bool loaded = loadFileIntoBuffer(console, embed.file.code.data, name);
 | 
			
		||||
 | 
			
		||||
		memset(embed.file.code.data, 0, sizeof(tic_code));
 | 
			
		||||
 | 
			
		||||
		if(code)
 | 
			
		||||
		if(loaded)
 | 
			
		||||
		{
 | 
			
		||||
			if(size > TIC_CODE_SIZE)
 | 
			
		||||
			{
 | 
			
		||||
				char buffer[256];
 | 
			
		||||
				sprintf(buffer, "\n code is larger than %i symbols\n", TIC_CODE_SIZE);
 | 
			
		||||
 | 
			
		||||
				printError(console, buffer);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			memcpy(embed.file.code.data, code, SDL_min(size, TIC_CODE_SIZE-1));
 | 
			
		||||
			SDL_free(code);
 | 
			
		||||
 | 
			
		||||
			embed.yes = true;
 | 
			
		||||
			embed.fast = true;
 | 
			
		||||
		}			
 | 
			
		||||
 | 
			
		||||
			if(watch)
 | 
			
		||||
			{
 | 
			
		||||
				console->codeLiveReload.active = true;
 | 
			
		||||
				strcpy(console->codeLiveReload.fileName, name);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -2313,7 +2339,7 @@ static void cmdInjectSprites(Console* console, const char* param, const char* na
 | 
			
		||||
		void* sprites = fsReadFile(name, &size);
 | 
			
		||||
 | 
			
		||||
		if(sprites)
 | 
			
		||||
		{	
 | 
			
		||||
		{
 | 
			
		||||
			gif_image* image = gif_read_data(sprites, size);
 | 
			
		||||
 | 
			
		||||
			if (image)
 | 
			
		||||
@@ -2387,12 +2413,17 @@ void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config,
 | 
			
		||||
		.tick = tick,
 | 
			
		||||
		.save = saveCart,
 | 
			
		||||
		.cursor = {.x = 0, .y = 0, .delay = 0},
 | 
			
		||||
		.scroll = 
 | 
			
		||||
		.scroll =
 | 
			
		||||
		{
 | 
			
		||||
			.pos = 0,
 | 
			
		||||
			.start = 0,
 | 
			
		||||
			.active = false,
 | 
			
		||||
		},
 | 
			
		||||
		.codeLiveReload =
 | 
			
		||||
		{
 | 
			
		||||
			.active = false,
 | 
			
		||||
			.reload = tryReloadCode,
 | 
			
		||||
		},
 | 
			
		||||
		.inputPosition = 0,
 | 
			
		||||
		.history = NULL,
 | 
			
		||||
		.historyHead = NULL,
 | 
			
		||||
@@ -2407,6 +2438,8 @@ void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config,
 | 
			
		||||
	memset(console->buffer, 0, CONSOLE_BUFFER_SIZE);
 | 
			
		||||
	memset(console->colorBuffer, TIC_COLOR_BG, CONSOLE_BUFFER_SIZE);
 | 
			
		||||
 | 
			
		||||
	memset(console->codeLiveReload.fileName, 0, FILENAME_MAX);
 | 
			
		||||
 | 
			
		||||
	if(argc)
 | 
			
		||||
	{
 | 
			
		||||
		strcpy(console->appPath, argv[0]);
 | 
			
		||||
@@ -2424,7 +2457,7 @@ void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config,
 | 
			
		||||
	if(argc > 1)
 | 
			
		||||
	{
 | 
			
		||||
		memcpy(embed.file.palette.data, tic->config.palette.data, sizeof(tic_palette));
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if (argc == 2) cmdLoadCart(console, argv[1]);
 | 
			
		||||
		else if (argc == 3)
 | 
			
		||||
		{
 | 
			
		||||
@@ -2475,9 +2508,9 @@ void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config,
 | 
			
		||||
			SDL_free(data);
 | 
			
		||||
 | 
			
		||||
			EM_ASM_({Module._free($0);}, cartPtr);
 | 
			
		||||
		}		
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	console->active = !embed.yes;
 | 
			
		||||
 
 | 
			
		||||
@@ -57,10 +57,18 @@ struct Console
 | 
			
		||||
	{
 | 
			
		||||
		s32 pos;
 | 
			
		||||
		s32 start;
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		bool active;
 | 
			
		||||
	} scroll;
 | 
			
		||||
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		char fileName[FILENAME_MAX];
 | 
			
		||||
		bool active;
 | 
			
		||||
 | 
			
		||||
		void(*reload)(Console*, char*);
 | 
			
		||||
	} codeLiveReload;
 | 
			
		||||
 | 
			
		||||
	char* buffer;
 | 
			
		||||
	u8* colorBuffer;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										34
									
								
								src/dialog.c
									
									
									
									
									
								
							
							
						
						
									
										34
									
								
								src/dialog.c
									
									
									
									
									
								
							@@ -49,12 +49,12 @@ static void drawButton(Dialog* dlg, const char* label, s32 x, s32 y, u8 color, u
 | 
			
		||||
	
 | 
			
		||||
	if(down)
 | 
			
		||||
	{
 | 
			
		||||
		tic->api.rect(tic, rect.x, rect.y+1, rect.w, rect.h, systemColor(tic_color_white));
 | 
			
		||||
		tic->api.rect(tic, rect.x, rect.y+1, rect.w, rect.h, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		tic->api.rect(tic, rect.x, rect.y+1, rect.w, rect.h, systemColor(tic_color_black));
 | 
			
		||||
		tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_white));
 | 
			
		||||
		tic->api.rect(tic, rect.x, rect.y+1, rect.w, rect.h, (tic_color_black));
 | 
			
		||||
		tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	s32 size = tic->api.text(tic, label, 0, -TIC_FONT_HEIGHT, 0);
 | 
			
		||||
@@ -74,8 +74,8 @@ static void drawButton(Dialog* dlg, const char* label, s32 x, s32 y, u8 color, u
 | 
			
		||||
			0b00000000,
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x-5, rect.y+3, Icon, systemColor(tic_color_black));
 | 
			
		||||
		drawBitIcon(rect.x-5, rect.y+2, Icon, systemColor(tic_color_white));
 | 
			
		||||
		drawBitIcon(rect.x-5, rect.y+3, Icon, (tic_color_black));
 | 
			
		||||
		drawBitIcon(rect.x-5, rect.y+2, Icon, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -117,7 +117,7 @@ static void processKeydown(Dialog* dlg, SDL_Keysym* keysum)
 | 
			
		||||
 | 
			
		||||
static void drawDialog(Dialog* dlg)
 | 
			
		||||
{
 | 
			
		||||
	enum {Width = TIC80_WIDTH/2, Height = TIC80_HEIGHT/2-TOOLBAR_SIZE-1};
 | 
			
		||||
	enum {Width = TIC80_WIDTH/2, Height = TIC80_HEIGHT/2-TOOLBAR_SIZE};
 | 
			
		||||
 | 
			
		||||
	tic_mem* tic = dlg->tic;
 | 
			
		||||
 | 
			
		||||
@@ -126,7 +126,7 @@ static void drawDialog(Dialog* dlg)
 | 
			
		||||
	rect.x -= dlg->pos.x;
 | 
			
		||||
	rect.y -= dlg->pos.y;
 | 
			
		||||
 | 
			
		||||
	SDL_Rect header = {rect.x, rect.y-(TOOLBAR_SIZE-2), rect.w, TOOLBAR_SIZE-1};
 | 
			
		||||
	SDL_Rect header = {rect.x, rect.y-(TOOLBAR_SIZE-1), rect.w, TOOLBAR_SIZE};
 | 
			
		||||
 | 
			
		||||
	if(checkMousePos(&header))
 | 
			
		||||
	{
 | 
			
		||||
@@ -156,16 +156,16 @@ static void drawDialog(Dialog* dlg)
 | 
			
		||||
			dlg->drag.active = false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_blue));
 | 
			
		||||
	tic->api.rect_border(tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x, rect.y+Height, rect.x+Width-1, rect.y+Height, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y-(TOOLBAR_SIZE-3), rect.w, TOOLBAR_SIZE-3, systemColor(tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x+1, rect.y-(TOOLBAR_SIZE-2), rect.x+Width-2, rect.y-(TOOLBAR_SIZE-2), systemColor(tic_color_white));
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_blue));
 | 
			
		||||
	tic->api.rect_border(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x, rect.y+Height, rect.x+Width-1, rect.y+Height, (tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y-(TOOLBAR_SIZE-2), rect.w, TOOLBAR_SIZE-2, (tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x+1, rect.y-(TOOLBAR_SIZE-1), rect.x+Width-2, rect.y-(TOOLBAR_SIZE-1), (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		static const char Label[] = "WARNING!";
 | 
			
		||||
		s32 size = tic->api.text(tic, Label, 0, -TIC_FONT_HEIGHT, 0);
 | 
			
		||||
		tic->api.text(tic, Label, rect.x + (Width - size)/2, rect.y-(TOOLBAR_SIZE-3), systemColor(tic_color_gray));
 | 
			
		||||
		tic->api.text(tic, Label, rect.x + (Width - size)/2, rect.y-(TOOLBAR_SIZE-2), (tic_color_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -180,13 +180,13 @@ static void drawDialog(Dialog* dlg)
 | 
			
		||||
 | 
			
		||||
			s32 x = rect.x + (Width - size)/2;
 | 
			
		||||
			s32 y = rect.y + (TIC_FONT_HEIGHT+1)*(i+1);
 | 
			
		||||
			tic->api.text(tic, dlg->text[i], x, y+1, systemColor(tic_color_black));
 | 
			
		||||
			tic->api.text(tic, dlg->text[i], x, y, systemColor(tic_color_white));
 | 
			
		||||
			tic->api.text(tic, dlg->text[i], x, y+1, (tic_color_black));
 | 
			
		||||
			tic->api.text(tic, dlg->text[i], x, y, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawButton(dlg, "YES", rect.x + (Width/2 - 26), rect.y + 45, systemColor(tic_color_dark_red), systemColor(tic_color_red), onYes, 0);
 | 
			
		||||
	drawButton(dlg, "NO", rect.x + (Width/2 + 6), rect.y + 45, systemColor(tic_color_green), systemColor(tic_color_light_green), onNo, 1);
 | 
			
		||||
	drawButton(dlg, "YES", rect.x + (Width/2 - 26), rect.y + 45, (tic_color_dark_red), (tic_color_red), onYes, 0);
 | 
			
		||||
	drawButton(dlg, "NO", rect.x + (Width/2 + 6), rect.y + 45, (tic_color_green), (tic_color_light_green), onNo, 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void tick(Dialog* dlg)
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										11
									
								
								src/jsapi.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/jsapi.c
									
									
									
									
									
								
							@@ -200,7 +200,7 @@ static duk_ret_t duk_btn(duk_context* duk)
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			s32 index = duk_to_int(duk, 0) & 0xf;
 | 
			
		||||
			duk_push_uint(duk, machine->memory.ram.vram.input.gamepad.data & (1 << index));
 | 
			
		||||
			duk_push_boolean(duk, machine->memory.ram.vram.input.gamepad.data & (1 << index));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return 1;		
 | 
			
		||||
@@ -466,10 +466,9 @@ static duk_ret_t duk_memcpy(duk_context* duk)
 | 
			
		||||
	s32 dest = duk_to_int(duk, 0);
 | 
			
		||||
	s32 src = duk_to_int(duk, 1);
 | 
			
		||||
	s32 size = duk_to_int(duk, 2);
 | 
			
		||||
	s32 dstBound = sizeof(tic_ram) - size;
 | 
			
		||||
	s32 srcBound = sizeof(tic_mem) - size;
 | 
			
		||||
	s32 bound = sizeof(tic_ram) - size;
 | 
			
		||||
 | 
			
		||||
	if(size > 0 && dest < dstBound && src < srcBound)
 | 
			
		||||
	if(size >= 0 && size <= sizeof(tic_ram) && dest >= 0 && src >= 0 && dest <= bound && src <= bound)
 | 
			
		||||
	{
 | 
			
		||||
		u8* base = (u8*)&getDukMachine(duk)->memory;
 | 
			
		||||
		memcpy(base + dest, base + src, size);
 | 
			
		||||
@@ -485,7 +484,7 @@ static duk_ret_t duk_memset(duk_context* duk)
 | 
			
		||||
	s32 size = duk_to_int(duk, 2);
 | 
			
		||||
	s32 bound = sizeof(tic_ram) - size;
 | 
			
		||||
 | 
			
		||||
	if(size > 0 && dest < bound)
 | 
			
		||||
	if(size >= 0 && size <= sizeof(tic_ram) && dest >= 0 && dest <= bound)
 | 
			
		||||
	{
 | 
			
		||||
		u8* base = (u8*)&getDukMachine(duk)->memory;
 | 
			
		||||
		memset(base + dest, value, size);
 | 
			
		||||
@@ -747,7 +746,7 @@ static const struct{duk_c_function func; s32 params;} ApiFunc[] =
 | 
			
		||||
	{duk_circ, 4},
 | 
			
		||||
	{duk_circb, 4},
 | 
			
		||||
	{duk_tri, 7},
 | 
			
		||||
	{duk_textri,12},
 | 
			
		||||
	{duk_textri,14},
 | 
			
		||||
	{duk_clip, 4},
 | 
			
		||||
	{duk_music, 4},
 | 
			
		||||
	{duk_sync, 0},
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										20
									
								
								src/keymap.c
									
									
									
									
									
								
							
							
						
						
									
										20
									
								
								src/keymap.c
									
									
									
									
									
								
							@@ -56,7 +56,7 @@ static void drawPlayer(Keymap* keymap, s32 x, s32 y, s32 id)
 | 
			
		||||
	{
 | 
			
		||||
		char label[] = "PLAYER #%i";
 | 
			
		||||
		sprintf(label, label, id+1);
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, label, x, y, systemColor(tic_color_white));
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, label, x, y, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -84,14 +84,14 @@ static void drawPlayer(Keymap* keymap, s32 x, s32 y, s32 id)
 | 
			
		||||
		bool selected = keymap->button == button;
 | 
			
		||||
 | 
			
		||||
		if(over)
 | 
			
		||||
			keymap->tic->api.rect(keymap->tic, rect.x-1, rect.y-1, rect.w, rect.h, systemColor(tic_color_dark_red));
 | 
			
		||||
			keymap->tic->api.rect(keymap->tic, rect.x-1, rect.y-1, rect.w, rect.h, (tic_color_dark_red));
 | 
			
		||||
 | 
			
		||||
		if(selected)
 | 
			
		||||
			keymap->tic->api.rect(keymap->tic, rect.x-1, rect.y-1, rect.w, rect.h, systemColor(tic_color_white));
 | 
			
		||||
			keymap->tic->api.rect(keymap->tic, rect.x-1, rect.y-1, rect.w, rect.h, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, ButtonNames[i], rect.x, rect.y, selected ? systemColor(tic_color_black) : systemColor(tic_color_gray));
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, ButtonNames[i], rect.x, rect.y, selected ? (tic_color_black) : (tic_color_gray));
 | 
			
		||||
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, SDL_GetKeyName(SDL_GetKeyFromScancode(codes[button])), rect.x + OffsetX, rect.y, selected ? systemColor(tic_color_black) : systemColor(tic_color_white));
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, SDL_GetKeyName(SDL_GetKeyFromScancode(codes[button])), rect.x + OffsetX, rect.y, selected ? (tic_color_black) : (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -102,11 +102,11 @@ static void drawCenterText(Keymap* keymap, const char* text, s32 y, u8 color)
 | 
			
		||||
 | 
			
		||||
static void drawKeymap(Keymap* keymap)
 | 
			
		||||
{
 | 
			
		||||
	keymap->tic->api.rect(keymap->tic, 0, 0, TIC80_WIDTH, TIC_FONT_HEIGHT * 3, systemColor(tic_color_white));
 | 
			
		||||
	keymap->tic->api.rect(keymap->tic, 0, 0, TIC80_WIDTH, TIC_FONT_HEIGHT * 3, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		static const char Label[] = "CONFIGURE BUTTONS MAPPING";
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, Label, (TIC80_WIDTH - sizeof Label * TIC_FONT_WIDTH)/2, TIC_FONT_HEIGHT, systemColor(tic_color_black));
 | 
			
		||||
		keymap->tic->api.text(keymap->tic, Label, (TIC80_WIDTH - sizeof Label * TIC_FONT_WIDTH)/2, TIC_FONT_HEIGHT, (tic_color_black));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawPlayer(keymap, 16, 40, 0);
 | 
			
		||||
@@ -115,14 +115,14 @@ static void drawKeymap(Keymap* keymap)
 | 
			
		||||
	if(keymap->button < 0)
 | 
			
		||||
	{
 | 
			
		||||
		if(keymap->ticks % TIC_FRAMERATE < TIC_FRAMERATE/2)
 | 
			
		||||
			drawCenterText(keymap, "SELECT BUTTON", 120, systemColor(tic_color_white));
 | 
			
		||||
			drawCenterText(keymap, "SELECT BUTTON", 120, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		char label[256];
 | 
			
		||||
		sprintf(label, "PRESS A KEY FOR '%s'", ButtonNames[keymap->button % BUTTONS_COUNT]);
 | 
			
		||||
		drawCenterText(keymap, label, 120, systemColor(tic_color_white));
 | 
			
		||||
		drawCenterText(keymap, "ESC TO CANCEL", 126, systemColor(tic_color_white));
 | 
			
		||||
		drawCenterText(keymap, label, 120, (tic_color_white));
 | 
			
		||||
		drawCenterText(keymap, "ESC TO CANCEL", 126, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										11
									
								
								src/luaapi.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/luaapi.c
									
									
									
									
									
								
							@@ -759,14 +759,13 @@ static s32 lua_memcpy(lua_State* lua)
 | 
			
		||||
		s32 dest = getLuaNumber(lua, 1);
 | 
			
		||||
		s32 src = getLuaNumber(lua, 2);
 | 
			
		||||
		s32 size = getLuaNumber(lua, 3);
 | 
			
		||||
		s32 dstBound = sizeof(tic_ram) - size;
 | 
			
		||||
		s32 srcBound = sizeof(tic_mem) - size;
 | 
			
		||||
                s32 bound = sizeof(tic_ram) - size;
 | 
			
		||||
 | 
			
		||||
		if(dest < dstBound && src < srcBound)
 | 
			
		||||
		if(size >= 0 && size <= sizeof(tic_ram) && dest >= 0 && src >= 0 && dest <= bound && src <= bound)
 | 
			
		||||
		{
 | 
			
		||||
			u8* base = (u8*)&getLuaMachine(lua)->memory;
 | 
			
		||||
			memcpy(base + dest, base + src, size);
 | 
			
		||||
			return 0;	
 | 
			
		||||
			return 0;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -786,11 +785,11 @@ static s32 lua_memset(lua_State* lua)
 | 
			
		||||
		s32 size = getLuaNumber(lua, 3);
 | 
			
		||||
		s32 bound = sizeof(tic_ram) - size;
 | 
			
		||||
 | 
			
		||||
		if(dest < bound)
 | 
			
		||||
		if(size >= 0 && size <= sizeof(tic_ram) && dest >= 0 && dest <= bound)
 | 
			
		||||
		{
 | 
			
		||||
			u8* base = (u8*)&getLuaMachine(lua)->memory;
 | 
			
		||||
			memset(base + dest, value, size);
 | 
			
		||||
			return 0;	
 | 
			
		||||
			return 0;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										56
									
								
								src/map.c
									
									
									
									
									
								
							
							
						
						
									
										56
									
								
								src/map.c
									
									
									
									
									
								
							@@ -99,7 +99,7 @@ static s32 drawWorldButton(Map* map, s32 x, s32 y)
 | 
			
		||||
			setStudioMode(TIC_WORLD_MODE);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawBitIcon(x, y, WorldIcon, over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue));
 | 
			
		||||
	drawBitIcon(x, y, WorldIcon, over ? (tic_color_dark_gray) : (tic_color_light_blue));
 | 
			
		||||
 | 
			
		||||
	return x;
 | 
			
		||||
 | 
			
		||||
@@ -137,7 +137,7 @@ static s32 drawGridButton(Map* map, s32 x, s32 y)
 | 
			
		||||
			map->canvas.grid = !map->canvas.grid;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawBitIcon(x, y, GridIcon, map->canvas.grid ? systemColor(tic_color_black) : over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue));
 | 
			
		||||
	drawBitIcon(x, y, GridIcon, map->canvas.grid ? (tic_color_black) : over ? (tic_color_dark_gray) : (tic_color_light_blue));
 | 
			
		||||
 | 
			
		||||
	return x;
 | 
			
		||||
}
 | 
			
		||||
@@ -186,7 +186,7 @@ static s32 drawSheetButton(Map* map, s32 x, s32 y)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawBitIcon(rect.x, rect.y, map->sheet.show ? UpIcon : DownIcon, over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue));
 | 
			
		||||
	drawBitIcon(rect.x, rect.y, map->sheet.show ? UpIcon : DownIcon, over ? (tic_color_dark_gray) : (tic_color_light_blue));
 | 
			
		||||
 | 
			
		||||
	return x;
 | 
			
		||||
}
 | 
			
		||||
@@ -212,7 +212,7 @@ static s32 drawToolButton(Map* map, s32 x, s32 y, const u8* Icon, s32 width, con
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawBitIcon(rect.x, rect.y, Icon, map->mode == mode ? systemColor(tic_color_black) : over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue));
 | 
			
		||||
	drawBitIcon(rect.x, rect.y, Icon, map->mode == mode ? (tic_color_black) : over ? (tic_color_dark_gray) : (tic_color_light_blue));
 | 
			
		||||
 | 
			
		||||
	return x;
 | 
			
		||||
}
 | 
			
		||||
@@ -293,7 +293,7 @@ static void drawTileIndex(Map* map, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
	if(map->sheet.show)
 | 
			
		||||
	{
 | 
			
		||||
		SDL_Rect rect = {TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE-1, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
 | 
			
		||||
		SDL_Rect rect = {TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
 | 
			
		||||
		
 | 
			
		||||
		if(checkMousePos(&rect))
 | 
			
		||||
		{
 | 
			
		||||
@@ -322,13 +322,13 @@ static void drawTileIndex(Map* map, s32 x, s32 y)
 | 
			
		||||
	{
 | 
			
		||||
		char buf[] = "#999";
 | 
			
		||||
		sprintf(buf, "#%03i", index);
 | 
			
		||||
		map->tic->api.text(map->tic, buf, x, y, systemColor(tic_color_light_blue));
 | 
			
		||||
		map->tic->api.text(map->tic, buf, x, y, (tic_color_light_blue));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawMapToolbar(Map* map, s32 x, s32 y)
 | 
			
		||||
{
 | 
			
		||||
	map->tic->api.rect(map->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE-1, systemColor(tic_color_white));
 | 
			
		||||
	map->tic->api.rect(map->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	drawTileIndex(map, TIC80_WIDTH/2 - TIC_FONT_WIDTH, y);
 | 
			
		||||
 | 
			
		||||
@@ -348,7 +348,7 @@ static void drawSheet(Map* map, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
	SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
 | 
			
		||||
 | 
			
		||||
	map->tic->api.rect_border(map->tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, systemColor(tic_color_white));
 | 
			
		||||
	map->tic->api.rect_border(map->tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	if(checkMousePos(&rect))
 | 
			
		||||
	{
 | 
			
		||||
@@ -398,7 +398,7 @@ static void drawSheet(Map* map, s32 x, s32 y)
 | 
			
		||||
		s32 bw = map->sheet.rect.w * TIC_SPRITESIZE + 2;
 | 
			
		||||
		s32 bh = map->sheet.rect.h * TIC_SPRITESIZE + 2;
 | 
			
		||||
 | 
			
		||||
		map->tic->api.rect_border(map->tic, bx, by, bw, bh, systemColor(tic_color_white));
 | 
			
		||||
		map->tic->api.rect_border(map->tic, bx, by, bw, bh, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -411,12 +411,16 @@ static void drawCursorPos(Map* map, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
	sprintf(pos, "%03i:%03i", tx, ty);
 | 
			
		||||
 | 
			
		||||
	x += (TIC_SPRITESIZE + 3);
 | 
			
		||||
	y -= (TIC_FONT_HEIGHT + 2);
 | 
			
		||||
	s32 width = map->tic->api.text(map->tic, pos, TIC80_WIDTH, 0, (tic_color_gray));
 | 
			
		||||
 | 
			
		||||
	s32 width = map->tic->api.text(map->tic, pos, x, y, systemColor(tic_color_gray));
 | 
			
		||||
	map->tic->api.rect(map->tic, x - 1, y - 1, width + 1, TIC_FONT_HEIGHT + 1, systemColor(tic_color_white));
 | 
			
		||||
	map->tic->api.text(map->tic, pos, x, y, systemColor(tic_color_light_blue));
 | 
			
		||||
	s32 px = x + (TIC_SPRITESIZE + 3);
 | 
			
		||||
	if(px + width >= TIC80_WIDTH) px = x - (width + 2);
 | 
			
		||||
 | 
			
		||||
	s32 py = y - (TIC_FONT_HEIGHT + 2);
 | 
			
		||||
	if(py <= TOOLBAR_SIZE) py = y + (TIC_SPRITESIZE + 3);
 | 
			
		||||
 | 
			
		||||
	map->tic->api.rect(map->tic, px - 1, py - 1, width + 1, TIC_FONT_HEIGHT + 1, (tic_color_white));
 | 
			
		||||
	map->tic->api.text(map->tic, pos, px, py, (tic_color_light_blue));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void setMapSprite(Map* map, s32 x, s32 y)
 | 
			
		||||
@@ -451,7 +455,7 @@ static void drawTileCursor(Map* map)
 | 
			
		||||
	s32 height = map->sheet.rect.h * TIC_SPRITESIZE + 2;
 | 
			
		||||
 | 
			
		||||
	map->tic->api.rect_border(map->tic, mx - 1, my - 1, 
 | 
			
		||||
		width, height, systemColor(tic_color_white));
 | 
			
		||||
		width, height, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		s32 sx = map->sheet.rect.x;
 | 
			
		||||
@@ -552,13 +556,13 @@ static void resetSelection(Map* map)
 | 
			
		||||
static void drawSelectionRect(Map* map, s32 x, s32 y, s32 w, s32 h)
 | 
			
		||||
{
 | 
			
		||||
	enum{Step = 3};
 | 
			
		||||
	u8 color = systemColor(tic_color_white);
 | 
			
		||||
	u8 color = (tic_color_white);
 | 
			
		||||
 | 
			
		||||
	s32 index = map->tickCounter / 10;
 | 
			
		||||
	for(s32 i = x; i < (x+w); i++) 		map->tic->api.pixel(map->tic, i, y, index++ % Step ? color : 0); index++;
 | 
			
		||||
	for(s32 i = y; i < (y+h); i++) 		map->tic->api.pixel(map->tic, x + w-1, i, index++ % Step ? color : 0); index++;
 | 
			
		||||
	for(s32 i = (x+w-1); i >= x; i--) 	map->tic->api.pixel(map->tic, i, y + h-1, index++ % Step ? color : 0); index++;
 | 
			
		||||
	for(s32 i = (y+h-1); i >= y; i--) 	map->tic->api.pixel(map->tic, x, i, index++ % Step ? color : 0);
 | 
			
		||||
	for(s32 i = x; i < (x+w); i++) 		{map->tic->api.pixel(map->tic, i, y, index++ % Step ? color : 0);} index++;
 | 
			
		||||
	for(s32 i = y; i < (y+h); i++) 		{map->tic->api.pixel(map->tic, x + w-1, i, index++ % Step ? color : 0);} index++;
 | 
			
		||||
	for(s32 i = (x+w-1); i >= x; i--) 	{map->tic->api.pixel(map->tic, i, y + h-1, index++ % Step ? color : 0);} index++;
 | 
			
		||||
	for(s32 i = (y+h-1); i >= y; i--) 	{map->tic->api.pixel(map->tic, x, i, index++ % Step ? color : 0);}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawPasteData(Map* map)
 | 
			
		||||
@@ -863,8 +867,8 @@ static void drawMap(Map* map)
 | 
			
		||||
		s32 screenScrollX = map->scroll.x % TIC80_WIDTH;
 | 
			
		||||
		s32 screenScrollY = map->scroll.y % TIC80_HEIGHT;
 | 
			
		||||
 | 
			
		||||
		map->tic->api.line(map->tic, 0, TIC80_HEIGHT - screenScrollY, TIC80_WIDTH, TIC80_HEIGHT - screenScrollY, systemColor(tic_color_gray));
 | 
			
		||||
		map->tic->api.line(map->tic, TIC80_WIDTH - screenScrollX, 0, TIC80_WIDTH - screenScrollX, TIC80_HEIGHT, systemColor(tic_color_gray));
 | 
			
		||||
		map->tic->api.line(map->tic, 0, TIC80_HEIGHT - screenScrollY, TIC80_WIDTH, TIC80_HEIGHT - screenScrollY, (tic_color_gray));
 | 
			
		||||
		map->tic->api.line(map->tic, TIC80_WIDTH - screenScrollX, 0, TIC80_WIDTH - screenScrollX, TIC80_HEIGHT, (tic_color_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if(!map->sheet.show && checkMousePos(&rect))
 | 
			
		||||
@@ -1109,7 +1113,7 @@ static void tick(Map* map)
 | 
			
		||||
	map->tic->api.clear(map->tic, TIC_COLOR_BG);
 | 
			
		||||
 | 
			
		||||
	drawMap(map);
 | 
			
		||||
	drawSheet(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE-1);
 | 
			
		||||
	drawSheet(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
 | 
			
		||||
	drawMapToolbar(map, TIC80_WIDTH - 9*TIC_FONT_WIDTH, 1);
 | 
			
		||||
	drawToolbar(map->tic, TIC_COLOR_BG, false);
 | 
			
		||||
}
 | 
			
		||||
@@ -1127,6 +1131,11 @@ static void onStudioEvent(Map* map, StudioEvent event)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void scanline(tic_mem* tic, s32 row)
 | 
			
		||||
{
 | 
			
		||||
	memcpy(tic->ram.vram.palette.data, row < TOOLBAR_SIZE ? tic->config.palette.data : tic->cart.palette.data, sizeof(tic_palette));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void initMap(Map* map, tic_mem* tic)
 | 
			
		||||
{
 | 
			
		||||
	if(map->history) history_delete(map->history);
 | 
			
		||||
@@ -1167,6 +1176,7 @@ void initMap(Map* map, tic_mem* tic)
 | 
			
		||||
		},
 | 
			
		||||
		.history = history_create(&tic->cart.gfx.map, sizeof tic->cart.gfx.map),
 | 
			
		||||
		.event = onStudioEvent,
 | 
			
		||||
		.scanline = scanline,
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	normalizeMap(&map->scroll.x, &map->scroll.y);
 | 
			
		||||
 
 | 
			
		||||
@@ -80,6 +80,7 @@ struct Map
 | 
			
		||||
 | 
			
		||||
	void(*tick)(Map*);
 | 
			
		||||
	void(*event)(Map*, StudioEvent);
 | 
			
		||||
	void(*scanline)(tic_mem* tic, s32 row);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void initMap(Map*, tic_mem*);
 | 
			
		||||
							
								
								
									
										68
									
								
								src/menu.c
									
									
									
									
									
								
							
							
						
						
									
										68
									
								
								src/menu.c
									
									
									
									
									
								
							@@ -24,7 +24,7 @@
 | 
			
		||||
#include "fs.h"
 | 
			
		||||
 | 
			
		||||
#define DIALOG_WIDTH (TIC80_WIDTH/2)
 | 
			
		||||
#define DIALOG_HEIGHT (TIC80_HEIGHT/2-TOOLBAR_SIZE-1)
 | 
			
		||||
#define DIALOG_HEIGHT (TIC80_HEIGHT/2-TOOLBAR_SIZE)
 | 
			
		||||
 | 
			
		||||
static const char* Rows[] = 
 | 
			
		||||
{
 | 
			
		||||
@@ -78,7 +78,7 @@ static void drawDialog(Menu* menu)
 | 
			
		||||
 | 
			
		||||
	tic_mem* tic = menu->tic;
 | 
			
		||||
 | 
			
		||||
	SDL_Rect header = {rect.x, rect.y-(TOOLBAR_SIZE-2), rect.w, TOOLBAR_SIZE-1};
 | 
			
		||||
	SDL_Rect header = {rect.x, rect.y-(TOOLBAR_SIZE-1), rect.w, TOOLBAR_SIZE};
 | 
			
		||||
 | 
			
		||||
	if(checkMousePos(&header))
 | 
			
		||||
	{
 | 
			
		||||
@@ -110,16 +110,16 @@ static void drawDialog(Menu* menu)
 | 
			
		||||
 | 
			
		||||
	rect = getRect(menu);
 | 
			
		||||
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_blue));
 | 
			
		||||
	tic->api.rect_border(tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x, rect.y+DIALOG_HEIGHT, rect.x+DIALOG_WIDTH-1, rect.y+DIALOG_HEIGHT, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y-(TOOLBAR_SIZE-3), rect.w, TOOLBAR_SIZE-3, systemColor(tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x+1, rect.y-(TOOLBAR_SIZE-2), rect.x+DIALOG_WIDTH-2, rect.y-(TOOLBAR_SIZE-2), systemColor(tic_color_white));
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_blue));
 | 
			
		||||
	tic->api.rect_border(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x, rect.y+DIALOG_HEIGHT, rect.x+DIALOG_WIDTH-1, rect.y+DIALOG_HEIGHT, (tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, rect.x, rect.y-(TOOLBAR_SIZE-2), rect.w, TOOLBAR_SIZE-2, (tic_color_white));
 | 
			
		||||
	tic->api.line(tic, rect.x+1, rect.y-(TOOLBAR_SIZE-1), rect.x+DIALOG_WIDTH-2, rect.y-(TOOLBAR_SIZE-1), (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		static const char Label[] = "GAME MENU";
 | 
			
		||||
		s32 size = tic->api.text(tic, Label, 0, -TIC_FONT_HEIGHT, 0);
 | 
			
		||||
		tic->api.text(tic, Label, rect.x + (DIALOG_WIDTH - size)/2, rect.y-(TOOLBAR_SIZE-3), systemColor(tic_color_gray));
 | 
			
		||||
		tic->api.text(tic, Label, rect.x + (DIALOG_WIDTH - size)/2, rect.y-(TOOLBAR_SIZE-2), (tic_color_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -149,14 +149,14 @@ static void drawTabDisabled(Menu* menu, s32 x, s32 y, s32 id)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tic->api.rect(tic, x, y-1, Width, Height+1, systemColor(tic_color_dark_gray));
 | 
			
		||||
	tic->api.pixel(tic, x, y+Height-1, systemColor(tic_color_blue));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y+Height-1, systemColor(tic_color_blue));
 | 
			
		||||
	tic->api.rect(tic, x, y-1, Width, Height+1, (tic_color_dark_gray));
 | 
			
		||||
	tic->api.pixel(tic, x, y+Height-1, (tic_color_blue));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y+Height-1, (tic_color_blue));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		char buf[] = "#1";
 | 
			
		||||
		sprintf(buf, "#%i", id+1);
 | 
			
		||||
		tic->api.fixed_text(tic, buf, x+2, y, systemColor(over ? tic_color_light_blue : tic_color_gray));
 | 
			
		||||
		tic->api.fixed_text(tic, buf, x+2, y, (over ? tic_color_light_blue : tic_color_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -165,15 +165,15 @@ static void drawTab(Menu* menu, s32 x, s32 y, s32 id)
 | 
			
		||||
	enum{Width = 15, Height = 7};
 | 
			
		||||
	tic_mem* tic = menu->tic;
 | 
			
		||||
 | 
			
		||||
	tic->api.rect(tic, x, y-2, Width, Height+2, systemColor(tic_color_white));
 | 
			
		||||
	tic->api.pixel(tic, x, y+Height-1, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y+Height-1, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, x+1, y+Height, Width-2 , 1, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, x, y-2, Width, Height+2, (tic_color_white));
 | 
			
		||||
	tic->api.pixel(tic, x, y+Height-1, (tic_color_black));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y+Height-1, (tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, x+1, y+Height, Width-2 , 1, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		char buf[] = "#1";
 | 
			
		||||
		sprintf(buf, "#%i", id+1);
 | 
			
		||||
		tic->api.fixed_text(tic, buf, x+2, y, systemColor(tic_color_gray));
 | 
			
		||||
		tic->api.fixed_text(tic, buf, x+2, y, (tic_color_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -218,7 +218,7 @@ static void drawPlayerButtons(Menu* menu, s32 x, s32 y)
 | 
			
		||||
		if(strlen(label) > MaxChars)
 | 
			
		||||
			label[MaxChars] = '\0';
 | 
			
		||||
 | 
			
		||||
		tic->api.text(tic, label, rect.x+10, rect.y+2, systemColor(over ? tic_color_gray : tic_color_black));
 | 
			
		||||
		tic->api.text(tic, label, rect.x+10, rect.y+2, (over ? tic_color_gray : tic_color_black));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -228,12 +228,12 @@ static void drawGamepadSetupTabs(Menu* menu, s32 x, s32 y)
 | 
			
		||||
	tic_mem* tic = menu->tic;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	tic->api.rect(tic, x, y, Width, Height, systemColor(tic_color_white));
 | 
			
		||||
	tic->api.pixel(tic, x, y, systemColor(tic_color_blue));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y, systemColor(tic_color_blue));
 | 
			
		||||
	tic->api.pixel(tic, x, y+Height-1, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y+Height-1, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, x+1, y+Height, Width-2 , 1, systemColor(tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, x, y, Width, Height, (tic_color_white));
 | 
			
		||||
	tic->api.pixel(tic, x, y, (tic_color_blue));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y, (tic_color_blue));
 | 
			
		||||
	tic->api.pixel(tic, x, y+Height-1, (tic_color_black));
 | 
			
		||||
	tic->api.pixel(tic, x+Width-1, y+Height-1, (tic_color_black));
 | 
			
		||||
	tic->api.rect(tic, x+1, y+Height, Width-2 , 1, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < Tabs; i++)
 | 
			
		||||
	{
 | 
			
		||||
@@ -283,12 +283,12 @@ static void drawGamepadMenu(Menu* menu)
 | 
			
		||||
 | 
			
		||||
	if(down)
 | 
			
		||||
	{
 | 
			
		||||
		tic->api.text(tic, Label, rect.x, rect.y+1, systemColor(tic_color_light_blue));
 | 
			
		||||
		tic->api.text(tic, Label, rect.x, rect.y+1, (tic_color_light_blue));
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		tic->api.text(tic, Label, rect.x, rect.y+1, systemColor(tic_color_black));
 | 
			
		||||
		tic->api.text(tic, Label, rect.x, rect.y, systemColor(over ? tic_color_light_blue : tic_color_white));			
 | 
			
		||||
		tic->api.text(tic, Label, rect.x, rect.y+1, (tic_color_black));
 | 
			
		||||
		tic->api.text(tic, Label, rect.x, rect.y, (over ? tic_color_light_blue : tic_color_white));			
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -304,8 +304,8 @@ static void drawGamepadMenu(Menu* menu)
 | 
			
		||||
			0b00000000,
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x-7, rect.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
		drawBitIcon(rect.x-7, rect.y, Icon, systemColor(tic_color_white));
 | 
			
		||||
		drawBitIcon(rect.x-7, rect.y+1, Icon, (tic_color_black));
 | 
			
		||||
		drawBitIcon(rect.x-7, rect.y, Icon, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawGamepadSetupTabs(menu, dlgRect.x+25, dlgRect.y+4);
 | 
			
		||||
@@ -349,12 +349,12 @@ static void drawMainMenu(Menu* menu)
 | 
			
		||||
 | 
			
		||||
			if(down)
 | 
			
		||||
			{
 | 
			
		||||
				tic->api.text(tic, Rows[i], label.x, label.y+1, systemColor(tic_color_light_blue));
 | 
			
		||||
				tic->api.text(tic, Rows[i], label.x, label.y+1, (tic_color_light_blue));
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				tic->api.text(tic, Rows[i], label.x, label.y+1, systemColor(tic_color_black));
 | 
			
		||||
				tic->api.text(tic, Rows[i], label.x, label.y, systemColor(over ? tic_color_light_blue : tic_color_white));			
 | 
			
		||||
				tic->api.text(tic, Rows[i], label.x, label.y+1, (tic_color_black));
 | 
			
		||||
				tic->api.text(tic, Rows[i], label.x, label.y, (over ? tic_color_light_blue : tic_color_white));			
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if(i == menu->main.focus)
 | 
			
		||||
@@ -371,8 +371,8 @@ static void drawMainMenu(Menu* menu)
 | 
			
		||||
					0b00000000,
 | 
			
		||||
				};
 | 
			
		||||
 | 
			
		||||
				drawBitIcon(label.x-7, label.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
				drawBitIcon(label.x-7, label.y, Icon, systemColor(tic_color_white));
 | 
			
		||||
				drawBitIcon(label.x-7, label.y+1, Icon, (tic_color_black));
 | 
			
		||||
				drawBitIcon(label.x-7, label.y, Icon, (tic_color_white));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										68
									
								
								src/music.c
									
									
									
									
									
								
							
							
						
						
									
										68
									
								
								src/music.c
									
									
									
									
									
								
							@@ -93,7 +93,7 @@ static void drawEditbox(Music* music, s32 x, s32 y, s32 value, void(*set)(Music*
 | 
			
		||||
				set(music, -1, channel);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, LeftArrow, systemColor(over ? tic_color_light_blue : tic_color_dark_gray));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, LeftArrow, (over ? tic_color_light_blue : tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -115,16 +115,16 @@ static void drawEditbox(Music* music, s32 x, s32 y, s32 value, void(*set)(Music*
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_black));
 | 
			
		||||
		music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
		if(music->tracker.row == -1 && music->tracker.col / CHANNEL_COLS == channel)
 | 
			
		||||
		{
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1 + music->tracker.patternCol * TIC_FONT_WIDTH, y - 1, TIC_FONT_WIDTH + 1, TIC_FONT_HEIGHT + 1, systemColor(tic_color_red));
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1 + music->tracker.patternCol * TIC_FONT_WIDTH, y - 1, TIC_FONT_WIDTH + 1, TIC_FONT_HEIGHT + 1, (tic_color_red));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		char val[] = "99";
 | 
			
		||||
		sprintf(val, "%02i", value);
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, val, x, y, systemColor(tic_color_white));
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, val, x, y, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -142,7 +142,7 @@ static void drawEditbox(Music* music, s32 x, s32 y, s32 value, void(*set)(Music*
 | 
			
		||||
				set(music, +1, channel);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, RightArrow, systemColor(over ? tic_color_light_blue : tic_color_dark_gray));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, RightArrow, (over ? tic_color_light_blue : tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -172,7 +172,7 @@ static void drawSwitch(Music* music, s32 x, s32 y, const char* label, s32 value,
 | 
			
		||||
		0b00000000,
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	music->tic->api.text(music->tic, label, x, y, systemColor(tic_color_white));
 | 
			
		||||
	music->tic->api.text(music->tic, label, x, y, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		x += (s32)strlen(label)*TIC_FONT_WIDTH;
 | 
			
		||||
@@ -187,13 +187,13 @@ static void drawSwitch(Music* music, s32 x, s32 y, const char* label, s32 value,
 | 
			
		||||
				set(music, -1, data);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, LeftArrow, systemColor(tic_color_dark_gray));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, LeftArrow, (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		char val[] = "999";
 | 
			
		||||
		sprintf(val, "%02i", value);
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, val, x += TIC_FONT_WIDTH, y, systemColor(tic_color_white));
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, val, x += TIC_FONT_WIDTH, y, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -209,7 +209,7 @@ static void drawSwitch(Music* music, s32 x, s32 y, const char* label, s32 value,
 | 
			
		||||
				set(music, +1, data);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, RightArrow, systemColor(tic_color_dark_gray));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, RightArrow, (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1112,7 +1112,7 @@ static void drawTrackerFrames(Music* music, s32 x, s32 y)
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_black));
 | 
			
		||||
		music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_black));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for (s32 i = 0; i < MUSIC_FRAMES; i++)
 | 
			
		||||
@@ -1131,24 +1131,24 @@ static void drawTrackerFrames(Music* music, s32 x, s32 y)
 | 
			
		||||
				0b00000000,
 | 
			
		||||
			};
 | 
			
		||||
 | 
			
		||||
			drawBitIcon(x - TIC_FONT_WIDTH, y - 1 + i*TIC_FONT_HEIGHT, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(x - TIC_FONT_WIDTH, y - 1 + i*TIC_FONT_HEIGHT, Icon, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (i == music->tracker.frame)
 | 
			
		||||
		{
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1, y - 1 + i*TIC_FONT_HEIGHT, Width, TIC_FONT_HEIGHT + 1, systemColor(tic_color_white));
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1, y - 1 + i*TIC_FONT_HEIGHT, Width, TIC_FONT_HEIGHT + 1, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		char buf[] = "99";
 | 
			
		||||
		sprintf(buf, "%02i", i);
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, buf, x, y + i*TIC_FONT_HEIGHT, systemColor(tic_color_dark_gray));
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, buf, x, y + i*TIC_FONT_HEIGHT, (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if(music->tracker.row >= 0)
 | 
			
		||||
	{
 | 
			
		||||
		char buf[] = "99";
 | 
			
		||||
		sprintf(buf, "%02i", music->tracker.row);
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, buf, x, y - 9, systemColor(tic_color_white));
 | 
			
		||||
		music->tic->api.fixed_text(music->tic, buf, x, y - 9, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1215,7 +1215,7 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_black));
 | 
			
		||||
	music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	s32 start = music->tracker.scroll;
 | 
			
		||||
	s32 end = start + Rows;
 | 
			
		||||
@@ -1229,7 +1229,7 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
 | 
			
		||||
 | 
			
		||||
		if (i == music->tracker.row)
 | 
			
		||||
		{
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1, rowy - 1, Width, TIC_FONT_HEIGHT + 1, systemColor(tic_color_dark_red));
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1, rowy - 1, Width, TIC_FONT_HEIGHT + 1, (tic_color_dark_red));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// draw selection
 | 
			
		||||
@@ -1239,13 +1239,13 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
 | 
			
		||||
			if (rect.h > 1 && i >= rect.y && i < rect.y + rect.h)
 | 
			
		||||
			{
 | 
			
		||||
				s32 sx = x - 1;
 | 
			
		||||
				tic->api.rect(tic, sx, rowy - 1, CHANNEL_COLS * TIC_FONT_WIDTH + 1, TIC_FONT_HEIGHT + 1, systemColor(tic_color_yellow));
 | 
			
		||||
				tic->api.rect(tic, sx, rowy - 1, CHANNEL_COLS * TIC_FONT_WIDTH + 1, TIC_FONT_HEIGHT + 1, (tic_color_yellow));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (checkPlayRow(music, i))
 | 
			
		||||
		{
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1, rowy - 1, Width, TIC_FONT_HEIGHT + 1, systemColor(tic_color_white));
 | 
			
		||||
			music->tic->api.rect(music->tic, x - 1, rowy - 1, Width, TIC_FONT_HEIGHT + 1, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		char rowStr[] = "--------";
 | 
			
		||||
@@ -1268,8 +1268,8 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
 | 
			
		||||
				if (note >= NoteStart)
 | 
			
		||||
					sprintf(rowStr, "%s%i%02i%01X--", Notes[note - NoteStart], octave + 1, sfx, volume & 0xf);
 | 
			
		||||
 | 
			
		||||
				const u8 Colors[] = { systemColor(tic_color_light_green), systemColor(tic_color_orange), systemColor(tic_color_blue), systemColor(tic_color_gray) };
 | 
			
		||||
				const u8 DarkColors[] = { systemColor(tic_color_green), systemColor(tic_color_brown), systemColor(tic_color_dark_blue), systemColor(tic_color_dark_gray) };
 | 
			
		||||
				const u8 Colors[] = { (tic_color_light_green), (tic_color_orange), (tic_color_blue), (tic_color_gray) };
 | 
			
		||||
				const u8 DarkColors[] = { (tic_color_green), (tic_color_brown), (tic_color_dark_blue), (tic_color_dark_gray) };
 | 
			
		||||
				static u8 ColorIndexes[] = { 0, 0, 0, 1, 1, 2, 3, 3 };
 | 
			
		||||
 | 
			
		||||
				bool beetRow = i % NOTES_PER_BEET == 0;
 | 
			
		||||
@@ -1283,7 +1283,7 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		else music->tic->api.fixed_text(music->tic, rowStr, x, rowy, systemColor(tic_color_dark_gray));
 | 
			
		||||
		else music->tic->api.fixed_text(music->tic, rowStr, x, rowy, (tic_color_dark_gray));
 | 
			
		||||
 | 
			
		||||
		if (i == music->tracker.row)
 | 
			
		||||
		{
 | 
			
		||||
@@ -1291,13 +1291,13 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
 | 
			
		||||
			{
 | 
			
		||||
				s32 col = music->tracker.col % CHANNEL_COLS;
 | 
			
		||||
				s32 colx = x - 1 + col * TIC_FONT_WIDTH;
 | 
			
		||||
				music->tic->api.rect(music->tic, colx, rowy - 1, TIC_FONT_WIDTH + 1, TIC_FONT_HEIGHT + 1, systemColor(tic_color_red));
 | 
			
		||||
				music->tic->api.draw_char(music->tic, rowStr[col], colx + 1, rowy, systemColor(tic_color_black));
 | 
			
		||||
				music->tic->api.rect(music->tic, colx, rowy - 1, TIC_FONT_WIDTH + 1, TIC_FONT_HEIGHT + 1, (tic_color_red));
 | 
			
		||||
				music->tic->api.draw_char(music->tic, rowStr[col], colx + 1, rowy, (tic_color_black));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (i % NOTES_PER_BEET == 0)
 | 
			
		||||
			music->tic->api.pixel(music->tic, x - 4, y + pos*TIC_FONT_HEIGHT + 2, systemColor(tic_color_dark_gray));
 | 
			
		||||
			music->tic->api.pixel(music->tic, x - 4, y + pos*TIC_FONT_HEIGHT + 2, (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1418,9 +1418,9 @@ static void drawPlayButtons(Music* music)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if(i == 0 && music->tracker.follow)
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icons + i*Rows, over ? systemColor(tic_color_peach) : systemColor(tic_color_red));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icons + i*Rows, over ? (tic_color_peach) : (tic_color_red));
 | 
			
		||||
		else
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icons + i*Rows, over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icons + i*Rows, over ? (tic_color_dark_gray) : (tic_color_light_blue));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1470,15 +1470,15 @@ static void drawModeTabs(Music* music)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (music->tab == Tabs[i])
 | 
			
		||||
			music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_gray));
 | 
			
		||||
			music->tic->api.rect(music->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_gray));
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, Icons + i*Rows, music->tab == Tabs[i] ? systemColor(tic_color_white) : over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, Icons + i*Rows, music->tab == Tabs[i] ? (tic_color_white) : over ? (tic_color_dark_gray) : (tic_color_light_blue));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawMusicToolbar(Music* music)
 | 
			
		||||
{
 | 
			
		||||
	music->tic->api.rect(music->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE - 1, systemColor(tic_color_white));
 | 
			
		||||
	music->tic->api.rect(music->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	drawPlayButtons(music);
 | 
			
		||||
	drawModeTabs(music);
 | 
			
		||||
@@ -1489,10 +1489,10 @@ static void drawPianoLayout(Music* music)
 | 
			
		||||
	SDL_Event* event = NULL;
 | 
			
		||||
	while ((event = pollEvent())){}
 | 
			
		||||
 | 
			
		||||
	music->tic->api.clear(music->tic, systemColor(tic_color_gray));
 | 
			
		||||
	music->tic->api.clear(music->tic, (tic_color_gray));
 | 
			
		||||
 | 
			
		||||
	static const char Wip[] = "PIANO MODE - WORK IN PROGRESS...";
 | 
			
		||||
	music->tic->api.fixed_text(music->tic, Wip, (TIC80_WIDTH - (sizeof Wip - 1) * TIC_FONT_WIDTH) / 2, TIC80_HEIGHT / 2, systemColor(tic_color_white));
 | 
			
		||||
	music->tic->api.fixed_text(music->tic, Wip, (TIC80_WIDTH - (sizeof Wip - 1) * TIC_FONT_WIDTH) / 2, TIC80_HEIGHT / 2, (tic_color_white));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void scrollNotes(Music* music, s32 delta)
 | 
			
		||||
@@ -1571,9 +1571,9 @@ static void drawTrackerLayout(Music* music)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	music->tic->api.clear(music->tic, systemColor(tic_color_gray));
 | 
			
		||||
	music->tic->api.clear(music->tic, (tic_color_gray));
 | 
			
		||||
 | 
			
		||||
	drawTopPanel(music, 6, TOOLBAR_SIZE + 4);
 | 
			
		||||
	drawTopPanel(music, 6, TOOLBAR_SIZE + 3);
 | 
			
		||||
	drawTracker(music, 6, 35);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1592,7 +1592,7 @@ static void tick(Music* music)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawMusicToolbar(music);
 | 
			
		||||
	drawToolbar(music->tic, systemColor(tic_color_gray), false);
 | 
			
		||||
	drawToolbar(music->tic, (tic_color_gray), false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void onStudioEvent(Music* music, StudioEvent event)
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										74
									
								
								src/sfx.c
									
									
									
									
									
								
							
							
						
						
									
										74
									
								
								src/sfx.c
									
									
									
									
									
								
							@@ -63,7 +63,7 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
 | 
			
		||||
		0b00000000,
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	sfx->tic->api.text(sfx->tic, label, x, y, systemColor(tic_color_white));
 | 
			
		||||
	sfx->tic->api.text(sfx->tic, label, x, y, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		x += (s32)strlen(label)*TIC_FONT_WIDTH;
 | 
			
		||||
@@ -78,13 +78,13 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
 | 
			
		||||
				set(sfx, -1);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, LeftArrow, systemColor(tic_color_dark_gray));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, LeftArrow, (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		char val[] = "99";
 | 
			
		||||
		sprintf(val, "%02i", value);
 | 
			
		||||
		sfx->tic->api.fixed_text(sfx->tic, val, x += TIC_FONT_WIDTH, y, systemColor(tic_color_white));
 | 
			
		||||
		sfx->tic->api.fixed_text(sfx->tic, val, x += TIC_FONT_WIDTH, y, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -100,7 +100,7 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
 | 
			
		||||
				set(sfx, +1);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, RightArrow, systemColor(tic_color_dark_gray));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, RightArrow, (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -156,7 +156,7 @@ static void setLoopSize(Sfx* sfx, s32 delta)
 | 
			
		||||
 | 
			
		||||
static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
{
 | 
			
		||||
	sfx->tic->api.text(sfx->tic, "LOOP:", x, y, systemColor(tic_color_dark_gray));
 | 
			
		||||
	sfx->tic->api.text(sfx->tic, "LOOP:", x, y, (tic_color_dark_gray));
 | 
			
		||||
 | 
			
		||||
	enum {Gap = 2};
 | 
			
		||||
 | 
			
		||||
@@ -234,7 +234,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, 
 | 
			
		||||
			active ? systemColor(tic_color_red) : over ? systemColor(tic_color_gray) : systemColor(tic_color_dark_gray));
 | 
			
		||||
			active ? (tic_color_red) : over ? (tic_color_gray) : (tic_color_dark_gray));
 | 
			
		||||
 | 
			
		||||
		{
 | 
			
		||||
			enum{Size = 5};
 | 
			
		||||
@@ -254,7 +254,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			drawBitIcon(iconRect.x, iconRect.y, EmptyIcon, systemColor(over ? tic_color_gray : tic_color_dark_gray));
 | 
			
		||||
			drawBitIcon(iconRect.x, iconRect.y, EmptyIcon, (over ? tic_color_gray : tic_color_dark_gray));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		{
 | 
			
		||||
@@ -263,7 +263,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
			for(s32 i = 0; i < ENVELOPE_VALUES/Scale; i++)
 | 
			
		||||
			{
 | 
			
		||||
				s32 value = tic_tool_peek4(wave->data, i*Scale)/Scale;
 | 
			
		||||
				sfx->tic->api.pixel(sfx->tic, rect.x + i+1, rect.y + Height - value - 2, systemColor(tic_color_white));
 | 
			
		||||
				sfx->tic->api.pixel(sfx->tic, rect.x + i+1, rect.y + Height - value - 2, (tic_color_white));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
@@ -281,7 +281,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
		if(full)
 | 
			
		||||
			drawBitIcon(x+Width+HGap, y + (Count - start - 1)*(Height+Gap), FullIcon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(x+Width+HGap, y + (Count - start - 1)*(Height+Gap), FullIcon, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -293,7 +293,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0, sy = y; i < COUNT_OF(Labels); sy += Height, i++)
 | 
			
		||||
	{
 | 
			
		||||
		s32 size = sfx->tic->api.text(sfx->tic, Labels[i], 0, -TIC_FONT_HEIGHT, systemColor(tic_color_black));
 | 
			
		||||
		s32 size = sfx->tic->api.text(sfx->tic, Labels[i], 0, -TIC_FONT_HEIGHT, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
		SDL_Rect rect = {x - size, sy, size, TIC_FONT_HEIGHT};
 | 
			
		||||
 | 
			
		||||
@@ -307,7 +307,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		sfx->tic->api.text(sfx->tic, Labels[i], rect.x, rect.y, i == sfx->canvasTab ? systemColor(tic_color_white) : systemColor(tic_color_dark_gray));
 | 
			
		||||
		sfx->tic->api.text(sfx->tic, Labels[i], rect.x, rect.y, i == sfx->canvasTab ? (tic_color_white) : (tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tic_sound_effect* effect = getEffect(sfx);
 | 
			
		||||
@@ -328,7 +328,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
					effect->pitch16x++;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			sfx->tic->api.fixed_text(sfx->tic, Label, rect.x, rect.y, systemColor(effect->pitch16x ? tic_color_white : tic_color_dark_gray));			
 | 
			
		||||
			sfx->tic->api.fixed_text(sfx->tic, Label, rect.x, rect.y, (effect->pitch16x ? tic_color_white : tic_color_dark_gray));			
 | 
			
		||||
		}
 | 
			
		||||
		break;
 | 
			
		||||
	case SFX_ARPEGGIO_TAB:
 | 
			
		||||
@@ -345,7 +345,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
					effect->reverse++;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			sfx->tic->api.text(sfx->tic, Label, rect.x, rect.y, systemColor(effect->reverse ? tic_color_white : tic_color_dark_gray));
 | 
			
		||||
			sfx->tic->api.text(sfx->tic, Label, rect.x, rect.y, (effect->reverse ? tic_color_white : tic_color_dark_gray));
 | 
			
		||||
		}	
 | 
			
		||||
		break;
 | 
			
		||||
	default: break;
 | 
			
		||||
@@ -354,7 +354,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
static void drawCanvas(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
{
 | 
			
		||||
	sfx->tic->api.rect(sfx->tic, x, y, CANVAS_WIDTH, CANVAS_HEIGHT, systemColor(tic_color_dark_red));
 | 
			
		||||
	sfx->tic->api.rect(sfx->tic, x, y, CANVAS_WIDTH, CANVAS_HEIGHT, (tic_color_dark_red));
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < CANVAS_HEIGHT; i += CANVAS_SIZE)
 | 
			
		||||
		sfx->tic->api.line(sfx->tic, x, y + i, x + CANVAS_WIDTH, y + i, TIC_COLOR_BG);
 | 
			
		||||
@@ -367,7 +367,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
		s32 tickIndex = *(pos.data + sfx->canvasTab);
 | 
			
		||||
 | 
			
		||||
		if(tickIndex >= 0)
 | 
			
		||||
			sfx->tic->api.rect(sfx->tic, x + tickIndex * CANVAS_SIZE, y, CANVAS_SIZE + 1, CANVAS_HEIGHT + 1, systemColor(tic_color_white));
 | 
			
		||||
			sfx->tic->api.rect(sfx->tic, x + tickIndex * CANVAS_SIZE, y, CANVAS_SIZE + 1, CANVAS_HEIGHT + 1, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	SDL_Rect rect = {x, y, CANVAS_WIDTH, CANVAS_HEIGHT};
 | 
			
		||||
@@ -409,26 +409,26 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
		case SFX_VOLUME_TAB:
 | 
			
		||||
			{
 | 
			
		||||
				for(s32 j = 1, start = CANVAS_HEIGHT - CANVAS_SIZE; j <= CANVAS_ROWS - effect->data[i].volume; j++, start -= CANVAS_SIZE)
 | 
			
		||||
					sfx->tic->api.rect(sfx->tic, x + i * CANVAS_SIZE + 1, y + 1 + start, CANVAS_SIZE-1, CANVAS_SIZE-1, systemColor(tic_color_red));				
 | 
			
		||||
					sfx->tic->api.rect(sfx->tic, x + i * CANVAS_SIZE + 1, y + 1 + start, CANVAS_SIZE-1, CANVAS_SIZE-1, (tic_color_red));				
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SFX_ARPEGGIO_TAB:
 | 
			
		||||
			{
 | 
			
		||||
				sfx->tic->api.rect(sfx->tic, x + i * CANVAS_SIZE + 1, 
 | 
			
		||||
					y + 1 + (CANVAS_HEIGHT - (effect->data[i].arpeggio+1)*CANVAS_SIZE), CANVAS_SIZE-1, CANVAS_SIZE-1, systemColor(tic_color_red));
 | 
			
		||||
					y + 1 + (CANVAS_HEIGHT - (effect->data[i].arpeggio+1)*CANVAS_SIZE), CANVAS_SIZE-1, CANVAS_SIZE-1, (tic_color_red));
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SFX_PITCH_TAB:
 | 
			
		||||
			{
 | 
			
		||||
				for(s32 j = SDL_min(0, effect->data[i].pitch); j <= SDL_max(0, effect->data[i].pitch); j++)
 | 
			
		||||
					sfx->tic->api.rect(sfx->tic, x + i * CANVAS_SIZE + 1, y + 1 + (CANVAS_HEIGHT/2 - (j+1)*CANVAS_SIZE), 
 | 
			
		||||
						CANVAS_SIZE-1, CANVAS_SIZE-1, systemColor(tic_color_red));
 | 
			
		||||
						CANVAS_SIZE-1, CANVAS_SIZE-1, (tic_color_red));
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SFX_WAVE_TAB:
 | 
			
		||||
			{
 | 
			
		||||
				sfx->tic->api.rect(sfx->tic, x + i * CANVAS_SIZE + 1, 
 | 
			
		||||
					y + 1 + (CANVAS_HEIGHT - (effect->data[i].wave+1)*CANVAS_SIZE), CANVAS_SIZE-1, CANVAS_SIZE-1, systemColor(tic_color_red));
 | 
			
		||||
					y + 1 + (CANVAS_HEIGHT - (effect->data[i].wave+1)*CANVAS_SIZE), CANVAS_SIZE-1, CANVAS_SIZE-1, (tic_color_red));
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		default: break;
 | 
			
		||||
@@ -440,7 +440,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
		if(loop->start > 0 || loop->size > 0)
 | 
			
		||||
		{
 | 
			
		||||
			for(s32 i = 0; i < loop->size; i++)
 | 
			
		||||
				sfx->tic->api.rect(sfx->tic, x + (loop->start+i) * CANVAS_SIZE+1, y + CANVAS_HEIGHT - 2, CANVAS_SIZE-1, 2, systemColor(tic_color_yellow));
 | 
			
		||||
				sfx->tic->api.rect(sfx->tic, x + (loop->start+i) * CANVAS_SIZE+1, y + CANVAS_HEIGHT - 2, CANVAS_SIZE-1, 2, (tic_color_yellow));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -508,7 +508,7 @@ static void drawPiano(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
		if(index >= 0)
 | 
			
		||||
			sfx->tic->api.rect(sfx->tic, rect->x, rect->y, rect->w - (white ? 1 : 0), rect->h, 
 | 
			
		||||
				systemColor(sfx->play.active && effect->note == index ? tic_color_red : white ? tic_color_white : tic_color_black));
 | 
			
		||||
				(sfx->play.active && effect->note == index ? tic_color_red : white ? tic_color_white : tic_color_black));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -517,7 +517,7 @@ static void drawOctavePanel(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
	tic_sound_effect* effect = getEffect(sfx);
 | 
			
		||||
 | 
			
		||||
	static const char Label[] = "OCT";
 | 
			
		||||
	sfx->tic->api.text(sfx->tic, Label, x, y, systemColor(tic_color_white));
 | 
			
		||||
	sfx->tic->api.text(sfx->tic, Label, x, y, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	x += sizeof(Label)*TIC_FONT_WIDTH;
 | 
			
		||||
 | 
			
		||||
@@ -537,7 +537,7 @@ static void drawOctavePanel(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		sfx->tic->api.draw_char(sfx->tic, i + '1', rect.x, rect.y, systemColor(i == effect->octave ? tic_color_white : tic_color_dark_gray));
 | 
			
		||||
		sfx->tic->api.draw_char(sfx->tic, i + '1', rect.x, rect.y, (i == effect->octave ? tic_color_white : tic_color_dark_gray));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -788,15 +788,15 @@ static void drawModeTabs(Sfx* sfx)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (sfx->tab == Tabs[i])
 | 
			
		||||
			sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_black));
 | 
			
		||||
			sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, Icons + i*Rows, systemColor(sfx->tab == Tabs[i] ? tic_color_white : over ? tic_color_dark_gray : tic_color_light_blue));
 | 
			
		||||
		drawBitIcon(rect.x, rect.y, Icons + i*Rows, (sfx->tab == Tabs[i] ? tic_color_white : over ? tic_color_dark_gray : tic_color_light_blue));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawSfxToolbar(Sfx* sfx)
 | 
			
		||||
{
 | 
			
		||||
	sfx->tic->api.rect(sfx->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE-1, systemColor(tic_color_white));
 | 
			
		||||
	sfx->tic->api.rect(sfx->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	enum{Width = 3 * TIC_FONT_WIDTH};
 | 
			
		||||
	s32 x = TIC80_WIDTH - Width - TIC_SPRITESIZE*3;
 | 
			
		||||
@@ -825,7 +825,7 @@ static void drawSfxToolbar(Sfx* sfx)
 | 
			
		||||
		char buf[] = "C#4";
 | 
			
		||||
		sprintf(buf, "%s%i", Notes[effect->note], effect->octave+1);
 | 
			
		||||
 | 
			
		||||
		sfx->tic->api.fixed_text(sfx->tic, buf, x, y, systemColor(over ? tic_color_dark_gray : tic_color_light_blue));
 | 
			
		||||
		sfx->tic->api.fixed_text(sfx->tic, buf, x, y, (over ? tic_color_dark_gray : tic_color_light_blue));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	drawModeTabs(sfx);
 | 
			
		||||
@@ -854,13 +854,13 @@ static void envelopesTick(Sfx* sfx)
 | 
			
		||||
	drawSfxToolbar(sfx);
 | 
			
		||||
	drawToolbar(sfx->tic, TIC_COLOR_BG, false);
 | 
			
		||||
 | 
			
		||||
	drawTopPanel(sfx, Start, TOOLBAR_SIZE + Gap - 1);
 | 
			
		||||
	drawCanvasTabs(sfx, Start-Gap, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT+1);
 | 
			
		||||
	drawTopPanel(sfx, Start, TOOLBAR_SIZE + Gap);
 | 
			
		||||
	drawCanvasTabs(sfx, Start-Gap, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT+2);
 | 
			
		||||
	if(sfx->canvasTab == SFX_WAVE_TAB)
 | 
			
		||||
		drawWaveButtons(sfx, Start + CANVAS_WIDTH + Gap-1, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT+1);
 | 
			
		||||
		drawWaveButtons(sfx, Start + CANVAS_WIDTH + Gap-1, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT+2);
 | 
			
		||||
 | 
			
		||||
	drawLoopPanel(sfx, Gap, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT+91);
 | 
			
		||||
	drawCanvas(sfx, Start-1, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT);
 | 
			
		||||
	drawLoopPanel(sfx, Gap, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT+92);
 | 
			
		||||
	drawCanvas(sfx, Start-1, TOOLBAR_SIZE + Gap + TIC_FONT_HEIGHT + 1);
 | 
			
		||||
	drawOctavePanel(sfx, Start + Gap + PIANO_WIDTH + Gap-1, TIC80_HEIGHT - TIC_FONT_HEIGHT - (PIANO_HEIGHT - TIC_FONT_HEIGHT)/2 - Gap);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -898,10 +898,10 @@ static void drawWaveformBar(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
				active = true;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, systemColor(active ? tic_color_red : tic_color_white));
 | 
			
		||||
		sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, (active ? tic_color_red : tic_color_white));
 | 
			
		||||
 | 
			
		||||
		if(sfx->waveform.index == i)
 | 
			
		||||
			sfx->tic->api.rect_border(sfx->tic, rect.x-2, rect.y-2, rect.w+4, rect.h+4, systemColor(tic_color_white));
 | 
			
		||||
			sfx->tic->api.rect_border(sfx->tic, rect.x-2, rect.y-2, rect.w+4, rect.h+4, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		{
 | 
			
		||||
			tic_waveform* wave = getWaveformById(sfx, i);
 | 
			
		||||
@@ -909,7 +909,7 @@ static void drawWaveformBar(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
			for(s32 i = 0; i < ENVELOPE_VALUES/Scale; i++)
 | 
			
		||||
			{
 | 
			
		||||
				s32 value = tic_tool_peek4(wave->data, i*Scale)/Scale;
 | 
			
		||||
				sfx->tic->api.pixel(sfx->tic, rect.x + i+1, rect.y + Height - value - 2, systemColor(tic_color_black));
 | 
			
		||||
				sfx->tic->api.pixel(sfx->tic, rect.x + i+1, rect.y + Height - value - 2, (tic_color_black));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
@@ -921,7 +921,7 @@ static void drawWaveformCanvas(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
	SDL_Rect rect = {x, y, Width, Height};
 | 
			
		||||
 | 
			
		||||
	sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_dark_red));
 | 
			
		||||
	sfx->tic->api.rect(sfx->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_dark_red));
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < Height; i += CANVAS_SIZE)
 | 
			
		||||
		sfx->tic->api.line(sfx->tic, rect.x, rect.y + i, rect.x + Width, rect.y + i, TIC_COLOR_BG);
 | 
			
		||||
@@ -958,7 +958,7 @@ static void drawWaveformCanvas(Sfx* sfx, s32 x, s32 y)
 | 
			
		||||
	{
 | 
			
		||||
		s32 value = tic_tool_peek4(wave->data, i);
 | 
			
		||||
		sfx->tic->api.rect(sfx->tic, x + i * CANVAS_SIZE + 1, 
 | 
			
		||||
			y + 1 + (Height - (value+1)*CANVAS_SIZE), CANVAS_SIZE-1, CANVAS_SIZE-1, systemColor(tic_color_red));
 | 
			
		||||
			y + 1 + (Height - (value+1)*CANVAS_SIZE), CANVAS_SIZE-1, CANVAS_SIZE-1, (tic_color_red));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										151
									
								
								src/sprite.c
									
									
									
									
									
								
							
							
						
						
									
										151
									
								
								src/sprite.c
									
									
									
									
									
								
							@@ -56,7 +56,7 @@ static s32 getIndexPosY(Sprite* sprite)
 | 
			
		||||
static void drawSelection(Sprite* sprite, s32 x, s32 y, s32 w, s32 h)
 | 
			
		||||
{
 | 
			
		||||
	enum{Step = 3};
 | 
			
		||||
	u8 color = systemColor(tic_color_white);
 | 
			
		||||
	u8 color = (tic_color_white);
 | 
			
		||||
 | 
			
		||||
	s32 index = sprite->tickCounter / 10;
 | 
			
		||||
	for(s32 i = x; i < (x+w); i++) 		{ sprite->tic->api.pixel(sprite->tic, i, y, index++ % Step ? color : 0);} index++;
 | 
			
		||||
@@ -75,8 +75,8 @@ static SDL_Rect getSpriteRect(Sprite* sprite)
 | 
			
		||||
 | 
			
		||||
static void drawCursorBorder(Sprite* sprite, s32 x, s32 y, s32 w, s32 h)
 | 
			
		||||
{
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, x, y, w, h, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, x-1, y-1, w+2, h+2, systemColor(tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, x, y, w, h, (tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, x-1, y-1, w+2, h+2, (tic_color_white));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void processPickerCanvasMouse(Sprite* sprite, s32 x, s32 y, s32 sx, s32 sy)
 | 
			
		||||
@@ -336,21 +336,21 @@ static void drawBrushSlider(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x+1, y, Size-2, Size*Count, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x+1, y, Size-2, Size*Count, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < Count; i++)
 | 
			
		||||
	{
 | 
			
		||||
		s32 offset = y + i*(Size+1);
 | 
			
		||||
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x, offset, Size, Size, systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x + 6, offset + 2, Count - i, 1, systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x, offset, Size, Size, (tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x + 6, offset + 2, Count - i, 1, (tic_color_black));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x+2, y+1, 1, Size*Count+1, systemColor(over ? tic_color_white : tic_color_gray));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x+2, y+1, 1, Size*Count+1, (over ? tic_color_white : tic_color_gray));
 | 
			
		||||
 | 
			
		||||
	s32 offset = y + (Count - sprite->brushSize)*(Size+1);
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x, offset, Size, Size, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x+1, offset+1, Size-2, Size-2, systemColor(over ? tic_color_white : tic_color_gray));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x, offset, Size, Size, (tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x+1, offset+1, Size-2, Size-2, (over ? tic_color_white : tic_color_gray));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawCanvas(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
@@ -362,13 +362,13 @@ static void drawCanvas(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
		s32 ix = x + (CANVAS_SIZE - 4*TIC_FONT_WIDTH)/2;
 | 
			
		||||
		s32 iy = TIC_SPRITESIZE + 2;
 | 
			
		||||
		sprite->tic->api.text(sprite->tic, buf, ix, iy+1, systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.text(sprite->tic, buf, ix, iy, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.text(sprite->tic, buf, ix, iy+1, (tic_color_black));
 | 
			
		||||
		sprite->tic->api.text(sprite->tic, buf, ix, iy, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, x-1, y-1, CANVAS_SIZE+2, CANVAS_SIZE+2, systemColor(tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x, y, CANVAS_SIZE, CANVAS_SIZE, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x-1, y + CANVAS_SIZE+1, CANVAS_SIZE+2, 1, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, x-1, y-1, CANVAS_SIZE+2, CANVAS_SIZE+2, (tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x, y, CANVAS_SIZE, CANVAS_SIZE, (tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, x-1, y + CANVAS_SIZE+1, CANVAS_SIZE+2, 1, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	SDL_Rect rect = getSpriteRect(sprite);
 | 
			
		||||
	s32 r = rect.x + rect.w;
 | 
			
		||||
@@ -506,18 +506,13 @@ static void drawMoveButtons(Sprite* sprite)
 | 
			
		||||
					Func[i](sprite);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			drawBitIcon(Rects[i].x, Rects[i].y+1, Icons + i*8, down ? systemColor(tic_color_white) : systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(Rects[i].x, Rects[i].y+1, Icons + i*8, down ? (tic_color_white) : (tic_color_black));
 | 
			
		||||
 | 
			
		||||
			if(!down) drawBitIcon(Rects[i].x, Rects[i].y, Icons + i*8, systemColor(tic_color_white));
 | 
			
		||||
			if(!down) drawBitIcon(Rects[i].x, Rects[i].y, Icons + i*8, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void updateCartPalette(Sprite* sprite)
 | 
			
		||||
{
 | 
			
		||||
	SDL_memcpy(sprite->tic->cart.palette.data, sprite->tic->ram.vram.palette.data, sizeof(tic_palette));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
 | 
			
		||||
{
 | 
			
		||||
	enum {Size = CANVAS_SIZE, Max = 255};
 | 
			
		||||
@@ -545,25 +540,23 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
 | 
			
		||||
			{
 | 
			
		||||
				s32 mx = getMouseX() - x;
 | 
			
		||||
				*value = mx * Max / (Size-1);
 | 
			
		||||
 | 
			
		||||
				updateCartPalette(sprite);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x, y+1, Size, 1, systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x, y, Size, 1, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x, y+1, Size, 1, (tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, x, y, Size, 1, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		{
 | 
			
		||||
			s32 offset = x + *value * (Size-1) / Max - 1;
 | 
			
		||||
			drawBitIcon(offset, y, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(offset, y-1, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(offset, y, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(offset, y-1, Icon, (tic_color_white));
 | 
			
		||||
			sprite->tic->api.pixel(sprite->tic, offset+1, y, sprite->color);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		{
 | 
			
		||||
			char buf[] = "FF";
 | 
			
		||||
			sprintf(buf, "%02X", *value);
 | 
			
		||||
			sprite->tic->api.text(sprite->tic, buf, x - 18, y - 2, systemColor(tic_color_dark_gray));
 | 
			
		||||
			sprite->tic->api.text(sprite->tic, buf, x - 18, y - 2, (tic_color_dark_gray));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -591,20 +584,17 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
 | 
			
		||||
				down = true;
 | 
			
		||||
 | 
			
		||||
			if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
			{				
 | 
			
		||||
				(*value)--;
 | 
			
		||||
				updateCartPalette(sprite);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if(down)
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -632,20 +622,17 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
 | 
			
		||||
				down = true;
 | 
			
		||||
 | 
			
		||||
			if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
			{
 | 
			
		||||
				(*value)++;
 | 
			
		||||
				updateCartPalette(sprite);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if(down)
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, (tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -682,17 +669,17 @@ static void drawRGBTools(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
				down = true;
 | 
			
		||||
 | 
			
		||||
			if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
				toClipboard(sprite->tic->ram.vram.palette.data, sizeof(tic_palette), false);
 | 
			
		||||
				toClipboard(sprite->tic->cart.palette.data, sizeof(tic_palette), false);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if(down)
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_light_blue));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_light_blue));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -733,12 +720,12 @@ static void drawRGBTools(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
		if(down)
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_light_blue));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_light_blue));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -747,7 +734,7 @@ static void drawRGBSliders(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
{
 | 
			
		||||
	enum{Gap = 6, Count = sizeof(tic_rgb)};
 | 
			
		||||
 | 
			
		||||
	u8* data = &sprite->tic->ram.vram.palette.data[sprite->color * Count];
 | 
			
		||||
	u8* data = &sprite->tic->cart.palette.data[sprite->color * Count];
 | 
			
		||||
 | 
			
		||||
	for(s32 i = 0; i < Count; i++)
 | 
			
		||||
		drawRGBSlider(sprite, x, y + Gap*i, &data[i]);
 | 
			
		||||
@@ -781,23 +768,23 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y-1, rect.w+2, rect.h+2, systemColor(tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y-1, rect.w+2, rect.h+2, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	for(s32 row = 0, i = 0; row < PALETTE_ROWS; row++)
 | 
			
		||||
		for(s32 col = 0; col < PALETTE_COLS; col++)
 | 
			
		||||
			sprite->tic->api.rect(sprite->tic, x + col * PALETTE_CELL_SIZE, y + row * PALETTE_CELL_SIZE, PALETTE_CELL_SIZE-1, PALETTE_CELL_SIZE-1, i++);
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y+rect.h+1, PALETTE_WIDTH+1, 1, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y+rect.h+1, PALETTE_WIDTH+1, 1, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		s32 offsetX = x + (sprite->color % PALETTE_COLS) * PALETTE_CELL_SIZE;
 | 
			
		||||
		s32 offsetY = y + (sprite->color / PALETTE_COLS) * PALETTE_CELL_SIZE;
 | 
			
		||||
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, offsetX - 1, offsetY - 1, PALETTE_CELL_SIZE + 1, PALETTE_CELL_SIZE + 1, sprite->color);
 | 
			
		||||
		sprite->tic->api.rect_border(sprite->tic, offsetX - 2, offsetY - 2, PALETTE_CELL_SIZE + 3, PALETTE_CELL_SIZE + 3, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect_border(sprite->tic, offsetX - 2, offsetY - 2, PALETTE_CELL_SIZE + 3, PALETTE_CELL_SIZE + 3, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		if(offsetY > y)
 | 
			
		||||
			sprite->tic->api.rect(sprite->tic, offsetX - 2, rect.y + rect.h+2, PALETTE_CELL_SIZE+3, 1, systemColor(tic_color_black));		
 | 
			
		||||
			sprite->tic->api.rect(sprite->tic, offsetX - 2, rect.y + rect.h+2, PALETTE_CELL_SIZE+3, 1, (tic_color_black));		
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -816,7 +803,7 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
		s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * PALETTE_CELL_SIZE;
 | 
			
		||||
		s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * PALETTE_CELL_SIZE;
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(offsetX, offsetY, Icon, sprite->color2 == systemColor(tic_color_white) ? systemColor(tic_color_black) : systemColor(tic_color_white));
 | 
			
		||||
		drawBitIcon(offsetX, offsetY, Icon, sprite->color2 == (tic_color_white) ? (tic_color_black) : (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -852,12 +839,12 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
		if(sprite->editPalette || down)
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, systemColor(over ? tic_color_light_blue : tic_color_white));			
 | 
			
		||||
			drawBitIcon(rect.x, rect.y+1, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, rect.y, Icon, (over ? tic_color_light_blue : tic_color_white));			
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -899,8 +886,8 @@ static void drawSheet(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
{
 | 
			
		||||
	SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, systemColor(tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, systemColor(tic_color_black));
 | 
			
		||||
	sprite->tic->api.rect_border(sprite->tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, (tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	if(checkMousePos(&rect))
 | 
			
		||||
	{
 | 
			
		||||
@@ -920,7 +907,7 @@ static void drawSheet(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
		s32 bx = getIndexPosX(sprite) + x - 1;
 | 
			
		||||
		s32 by = getIndexPosY(sprite) + y - 1;
 | 
			
		||||
 | 
			
		||||
		sprite->tic->api.rect_border(sprite->tic, bx, by, sprite->size + 2, sprite->size + 2, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect_border(sprite->tic, bx, by, sprite->size + 2, sprite->size + 2, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1072,12 +1059,12 @@ static void drawSpriteTools(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
 | 
			
		||||
		if(pushed)
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, y + 1, Icons + i*BITS_IN_BYTE, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, y + 1, Icons + i*BITS_IN_BYTE, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, y+1, Icons + i*BITS_IN_BYTE, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, y, Icons + i*BITS_IN_BYTE, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, y+1, Icons + i*BITS_IN_BYTE, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, y, Icons + i*BITS_IN_BYTE, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -1163,15 +1150,15 @@ static void drawTools(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
				0b00000000,
 | 
			
		||||
			};
 | 
			
		||||
 | 
			
		||||
			drawBitIcon(rect.x, y - 4, Icon, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, y - 5, Icon, systemColor(tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, y - 4, Icon, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, y - 5, Icon, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
			drawBitIcon(rect.x, y + 1, Icons + i*BITS_IN_BYTE, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, y + 1, Icons + i*BITS_IN_BYTE, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			drawBitIcon(rect.x, y+1, Icons + i*BITS_IN_BYTE, systemColor(tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, y, Icons + i*BITS_IN_BYTE, systemColor(over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
			drawBitIcon(rect.x, y+1, Icons + i*BITS_IN_BYTE, (tic_color_black));
 | 
			
		||||
			drawBitIcon(rect.x, y, Icons + i*BITS_IN_BYTE, (over ? tic_color_light_blue : tic_color_white));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -1347,7 +1334,7 @@ static void processKeydown(Sprite* sprite, SDL_Keycode keycode)
 | 
			
		||||
 | 
			
		||||
static void drawSpriteToolbar(Sprite* sprite)
 | 
			
		||||
{
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE-1, systemColor(tic_color_white));
 | 
			
		||||
	sprite->tic->api.rect(sprite->tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	// draw sprite size control
 | 
			
		||||
	{
 | 
			
		||||
@@ -1370,16 +1357,16 @@ static void drawSpriteToolbar(Sprite* sprite)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		for(s32 i = 0; i < 4; i++)
 | 
			
		||||
			sprite->tic->api.rect(sprite->tic, rect.x + i*6, 1, 5, 5, systemColor(tic_color_black));
 | 
			
		||||
			sprite->tic->api.rect(sprite->tic, rect.x + i*6, 1, 5, 5, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x, 2, 23, 3, systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x+1, 3, 21, 1, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x, 2, 23, 3, (tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x+1, 3, 21, 1, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		s32 size = sprite->size / TIC_SPRITESIZE, val = 0;
 | 
			
		||||
		while(size >>= 1) val++;
 | 
			
		||||
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x + val*6, 1, 5, 5, systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x+1 + val*6, 2, 3, 3, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x + val*6, 1, 5, 5, (tic_color_black));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x+1 + val*6, 2, 3, 3, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool bg = sprite->index < TIC_BANK_SPRITES;
 | 
			
		||||
@@ -1387,8 +1374,8 @@ static void drawSpriteToolbar(Sprite* sprite)
 | 
			
		||||
	{
 | 
			
		||||
		static const char Label[] = "BG";
 | 
			
		||||
		SDL_Rect rect = {TIC80_WIDTH - 2 * TIC_FONT_WIDTH - 2, 0, 2 * TIC_FONT_WIDTH + 1, TIC_SPRITESIZE-1};
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, bg ? systemColor(tic_color_black) : systemColor(tic_color_gray));
 | 
			
		||||
		sprite->tic->api.fixed_text(sprite->tic, Label, rect.x+1, rect.y+1, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, bg ? (tic_color_black) : (tic_color_gray));
 | 
			
		||||
		sprite->tic->api.fixed_text(sprite->tic, Label, rect.x+1, rect.y+1, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		if(checkMousePos(&rect))
 | 
			
		||||
		{
 | 
			
		||||
@@ -1407,8 +1394,8 @@ static void drawSpriteToolbar(Sprite* sprite)
 | 
			
		||||
	{
 | 
			
		||||
		static const char Label[] = "FG";
 | 
			
		||||
		SDL_Rect rect = {TIC80_WIDTH - 4 * TIC_FONT_WIDTH - 4, 0, 2 * TIC_FONT_WIDTH + 1, TIC_SPRITESIZE-1};
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, bg ? systemColor(tic_color_gray) : systemColor(tic_color_black));
 | 
			
		||||
		sprite->tic->api.fixed_text(sprite->tic, Label, rect.x+1, rect.y+1, systemColor(tic_color_white));
 | 
			
		||||
		sprite->tic->api.rect(sprite->tic, rect.x, rect.y, rect.w, rect.h, bg ? (tic_color_gray) : (tic_color_black));
 | 
			
		||||
		sprite->tic->api.fixed_text(sprite->tic, Label, rect.x+1, rect.y+1, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
		if(checkMousePos(&rect))
 | 
			
		||||
		{
 | 
			
		||||
@@ -1453,7 +1440,7 @@ static void tick(Sprite* sprite)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	sprite->tic->api.clear(sprite->tic, systemColor(tic_color_gray));
 | 
			
		||||
	sprite->tic->api.clear(sprite->tic, (tic_color_gray));
 | 
			
		||||
 | 
			
		||||
	drawCanvas(sprite, 24, 20);
 | 
			
		||||
	drawMoveButtons(sprite);
 | 
			
		||||
@@ -1466,7 +1453,7 @@ static void tick(Sprite* sprite)
 | 
			
		||||
	drawSheet(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7);
 | 
			
		||||
	
 | 
			
		||||
	drawSpriteToolbar(sprite);
 | 
			
		||||
	drawToolbar(sprite->tic, systemColor(tic_color_gray), false);
 | 
			
		||||
	drawToolbar(sprite->tic, (tic_color_gray), false);
 | 
			
		||||
 | 
			
		||||
	sprite->tickCounter++;
 | 
			
		||||
}
 | 
			
		||||
@@ -1483,6 +1470,11 @@ static void onStudioEvent(Sprite* sprite, StudioEvent event)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void scanline(tic_mem* tic, s32 row)
 | 
			
		||||
{
 | 
			
		||||
	memcpy(tic->ram.vram.palette.data, row < TOOLBAR_SIZE ? tic->config.palette.data : tic->cart.palette.data, sizeof(tic_palette));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void initSprite(Sprite* sprite, tic_mem* tic)
 | 
			
		||||
{
 | 
			
		||||
	if(sprite->select.back == NULL) sprite->select.back = (u8*)SDL_malloc(CANVAS_SIZE*CANVAS_SIZE);
 | 
			
		||||
@@ -1511,5 +1503,6 @@ void initSprite(Sprite* sprite, tic_mem* tic)
 | 
			
		||||
		.mode = SPRITE_DRAW_MODE,
 | 
			
		||||
		.history = history_create(tic->cart.gfx.tiles, TIC_SPRITES * sizeof(tic_tile)),
 | 
			
		||||
		.event = onStudioEvent,
 | 
			
		||||
		.scanline = scanline,
 | 
			
		||||
	};
 | 
			
		||||
}
 | 
			
		||||
@@ -60,7 +60,8 @@ struct Sprite
 | 
			
		||||
	struct History* history;
 | 
			
		||||
 | 
			
		||||
	void (*tick)(Sprite*);
 | 
			
		||||
	void(*event)(Sprite*, StudioEvent);
 | 
			
		||||
	void (*event)(Sprite*, StudioEvent);
 | 
			
		||||
	void (*scanline)(tic_mem* tic, s32 row);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void initSprite(Sprite*, tic_mem*);
 | 
			
		||||
							
								
								
									
										11
									
								
								src/start.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/start.c
									
									
									
									
									
								
							@@ -26,7 +26,7 @@ static void reset(Start* start)
 | 
			
		||||
{
 | 
			
		||||
	u8* tile = (u8*)start->tic->ram.gfx.tiles;
 | 
			
		||||
 | 
			
		||||
	start->tic->api.clear(start->tic, systemColor(tic_color_black));
 | 
			
		||||
	start->tic->api.clear(start->tic, (tic_color_black));
 | 
			
		||||
 | 
			
		||||
	static const u8 Reset[] = {0x00, 0x06, 0x96, 0x00};
 | 
			
		||||
	u8 val = Reset[sizeof(Reset) * (start->ticks % TIC_FRAMERATE) / TIC_FRAMERATE];
 | 
			
		||||
@@ -38,9 +38,9 @@ static void reset(Start* start)
 | 
			
		||||
 | 
			
		||||
static void drawHeader(Start* start)
 | 
			
		||||
{
 | 
			
		||||
	start->tic->api.fixed_text(start->tic, TIC_NAME_FULL, STUDIO_TEXT_WIDTH, STUDIO_TEXT_HEIGHT, systemColor(tic_color_white));
 | 
			
		||||
	start->tic->api.fixed_text(start->tic, TIC_VERSION_LABEL, (sizeof(TIC_NAME_FULL) + 1) * STUDIO_TEXT_WIDTH, STUDIO_TEXT_HEIGHT, systemColor(tic_color_dark_gray));
 | 
			
		||||
	start->tic->api.fixed_text(start->tic, TIC_COPYRIGHT, STUDIO_TEXT_WIDTH, STUDIO_TEXT_HEIGHT*2, systemColor(tic_color_dark_gray));
 | 
			
		||||
	start->tic->api.fixed_text(start->tic, TIC_NAME_FULL, STUDIO_TEXT_WIDTH, STUDIO_TEXT_HEIGHT, (tic_color_white));
 | 
			
		||||
	start->tic->api.fixed_text(start->tic, TIC_VERSION_LABEL, (sizeof(TIC_NAME_FULL) + 1) * STUDIO_TEXT_WIDTH, STUDIO_TEXT_HEIGHT, (tic_color_dark_gray));
 | 
			
		||||
	start->tic->api.fixed_text(start->tic, TIC_COPYRIGHT, STUDIO_TEXT_WIDTH, STUDIO_TEXT_HEIGHT*2, (tic_color_dark_gray));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void header(Start* start)
 | 
			
		||||
@@ -100,7 +100,4 @@ void initStart(Start* start, tic_mem* tic)
 | 
			
		||||
		.tick = tick,
 | 
			
		||||
		.play = false,
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	memcpy(tic->cart.palette.data, tic->config.palette.data, sizeof(tic_palette));
 | 
			
		||||
	tic->api.reset(tic);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										241
									
								
								src/studio.c
									
									
									
									
									
								
							
							
						
						
									
										241
									
								
								src/studio.c
									
									
									
									
									
								
							@@ -141,7 +141,7 @@ static struct
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		s32 counter;
 | 
			
		||||
		char message[STUDIO_TEXT_BUFFER_WIDTH];		
 | 
			
		||||
		char message[STUDIO_TEXT_BUFFER_WIDTH];
 | 
			
		||||
	} popup;
 | 
			
		||||
 | 
			
		||||
	struct
 | 
			
		||||
@@ -188,11 +188,11 @@ static struct
 | 
			
		||||
 | 
			
		||||
	float* floatSamples;
 | 
			
		||||
 | 
			
		||||
} studio = 
 | 
			
		||||
} studio =
 | 
			
		||||
{
 | 
			
		||||
	.tic80local = NULL,
 | 
			
		||||
	.tic = NULL,
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	.window = NULL,
 | 
			
		||||
	.renderer = NULL,
 | 
			
		||||
	.texture = NULL,
 | 
			
		||||
@@ -205,7 +205,7 @@ static struct
 | 
			
		||||
	.prevMode = TIC_CODE_MODE,
 | 
			
		||||
	.dialogMode = TIC_CONSOLE_MODE,
 | 
			
		||||
 | 
			
		||||
	.mouse = 
 | 
			
		||||
	.mouse =
 | 
			
		||||
	{
 | 
			
		||||
		.cursor = {-1, -1},
 | 
			
		||||
		.button = 0,
 | 
			
		||||
@@ -221,11 +221,11 @@ static struct
 | 
			
		||||
	},
 | 
			
		||||
 | 
			
		||||
	.keyboard = NULL,
 | 
			
		||||
	.keycodes = 
 | 
			
		||||
	.keycodes =
 | 
			
		||||
	{
 | 
			
		||||
		SDL_SCANCODE_UP, 
 | 
			
		||||
		SDL_SCANCODE_DOWN, 
 | 
			
		||||
		SDL_SCANCODE_LEFT, 
 | 
			
		||||
		SDL_SCANCODE_UP,
 | 
			
		||||
		SDL_SCANCODE_DOWN,
 | 
			
		||||
		SDL_SCANCODE_LEFT,
 | 
			
		||||
		SDL_SCANCODE_RIGHT,
 | 
			
		||||
 | 
			
		||||
		SDL_SCANCODE_Z, // a
 | 
			
		||||
@@ -233,26 +233,26 @@ static struct
 | 
			
		||||
		SDL_SCANCODE_A, // x
 | 
			
		||||
		SDL_SCANCODE_S, // y
 | 
			
		||||
 | 
			
		||||
		0, 0, 0, 0, 0, 0, 0, 0, 
 | 
			
		||||
		0, 0, 0, 0, 0, 0, 0, 0,
 | 
			
		||||
	},
 | 
			
		||||
 | 
			
		||||
	.gamepad = 
 | 
			
		||||
	.gamepad =
 | 
			
		||||
	{
 | 
			
		||||
		.show = false,
 | 
			
		||||
	},
 | 
			
		||||
 | 
			
		||||
	.popup = 
 | 
			
		||||
	.popup =
 | 
			
		||||
	{
 | 
			
		||||
		.counter = 0,
 | 
			
		||||
		.message = "\0",
 | 
			
		||||
	},
 | 
			
		||||
 | 
			
		||||
	.tooltip = 
 | 
			
		||||
	.tooltip =
 | 
			
		||||
	{
 | 
			
		||||
		.text = "\0",
 | 
			
		||||
	},
 | 
			
		||||
 | 
			
		||||
	.video = 
 | 
			
		||||
	.video =
 | 
			
		||||
	{
 | 
			
		||||
		.record = false,
 | 
			
		||||
		.buffer = NULL,
 | 
			
		||||
@@ -278,10 +278,10 @@ static void md5(const void* voidData, s32 length, u8* digest)
 | 
			
		||||
 | 
			
		||||
	const u8* data = voidData;
 | 
			
		||||
 | 
			
		||||
	MD5_CTX c;	
 | 
			
		||||
	MD5_CTX c;
 | 
			
		||||
	MD5_Init(&c);
 | 
			
		||||
 | 
			
		||||
	while (length > 0) 
 | 
			
		||||
	while (length > 0)
 | 
			
		||||
	{
 | 
			
		||||
		MD5_Update(&c, data, length > Size ? Size: length);
 | 
			
		||||
 | 
			
		||||
@@ -331,13 +331,13 @@ void toClipboard(const void* data, s32 size, bool flip)
 | 
			
		||||
				{
 | 
			
		||||
					char tmp = ptr[0];
 | 
			
		||||
					ptr[0] = ptr[1];
 | 
			
		||||
					ptr[1] = tmp;					
 | 
			
		||||
					ptr[1] = tmp;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			SDL_SetClipboardText(clipboard);
 | 
			
		||||
			SDL_free(clipboard);
 | 
			
		||||
		}		
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -357,7 +357,7 @@ void str2buf(const char* str, void* buf, bool flip)
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			val[2] = *ptr++;			
 | 
			
		||||
			val[2] = *ptr++;
 | 
			
		||||
			val[3] = *ptr++;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
@@ -383,7 +383,7 @@ bool fromClipboard(void* data, s32 size, bool flip)
 | 
			
		||||
 | 
			
		||||
				return valid;
 | 
			
		||||
			}
 | 
			
		||||
		}		
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return false;
 | 
			
		||||
@@ -394,7 +394,7 @@ void showTooltip(const char* text)
 | 
			
		||||
	strcpy(studio.tooltip.text, text);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static const EditorMode Modes[] = 
 | 
			
		||||
static const EditorMode Modes[] =
 | 
			
		||||
{
 | 
			
		||||
	TIC_CODE_MODE,
 | 
			
		||||
	TIC_SPRITE_MODE,
 | 
			
		||||
@@ -466,8 +466,8 @@ void drawExtrabar(tic_mem* tic)
 | 
			
		||||
	{
 | 
			
		||||
		SDL_Rect rect = {x + i*Size, y, Size, Size};
 | 
			
		||||
 | 
			
		||||
		u8 bgcolor = systemColor(tic_color_white);
 | 
			
		||||
		u8 color = systemColor(tic_color_light_blue);
 | 
			
		||||
		u8 bgcolor = (tic_color_white);
 | 
			
		||||
		u8 color = (tic_color_light_blue);
 | 
			
		||||
 | 
			
		||||
		if(checkMousePos(&rect))
 | 
			
		||||
		{
 | 
			
		||||
@@ -479,7 +479,7 @@ void drawExtrabar(tic_mem* tic)
 | 
			
		||||
			if(checkMouseDown(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
			{
 | 
			
		||||
				bgcolor = color;
 | 
			
		||||
				color = systemColor(tic_color_white);
 | 
			
		||||
				color = (tic_color_white);
 | 
			
		||||
			}
 | 
			
		||||
			else if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
 | 
			
		||||
			{
 | 
			
		||||
@@ -497,15 +497,10 @@ const StudioConfig* getConfig()
 | 
			
		||||
	return &studio.config.data;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u8 systemColor(u8 color)
 | 
			
		||||
{
 | 
			
		||||
	return getConfig()->theme.palmap.data[color];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void drawToolbar(tic_mem* tic, u8 color, bool bg)
 | 
			
		||||
{
 | 
			
		||||
	if(bg)
 | 
			
		||||
		studio.tic->api.rect(tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE-1, systemColor(tic_color_white));
 | 
			
		||||
		studio.tic->api.rect(tic, 0, 0, TIC80_WIDTH, TOOLBAR_SIZE, (tic_color_white));
 | 
			
		||||
 | 
			
		||||
	static const u8 TabIcon[] =
 | 
			
		||||
	{
 | 
			
		||||
@@ -596,7 +591,7 @@ void drawToolbar(tic_mem* tic, u8 color, bool bg)
 | 
			
		||||
		if(mode == i)
 | 
			
		||||
			drawBitIcon(i * Size, 0, TabIcon, color);
 | 
			
		||||
 | 
			
		||||
		drawBitIcon(i * Size, 0, Icons + i * BITS_IN_BYTE, mode == i ? systemColor(tic_color_white) : (over ? systemColor(tic_color_dark_gray) : systemColor(tic_color_light_blue)));
 | 
			
		||||
		drawBitIcon(i * Size, 0, Icons + i * BITS_IN_BYTE, mode == i ? (tic_color_white) : (over ? (tic_color_dark_gray) : (tic_color_light_blue)));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if(mode >= 0) drawExtrabar(tic);
 | 
			
		||||
@@ -610,15 +605,15 @@ void drawToolbar(tic_mem* tic, u8 color, bool bg)
 | 
			
		||||
		"MUSIC EDITOR",
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	if(mode >= 0) 
 | 
			
		||||
	if(mode >= 0)
 | 
			
		||||
	{
 | 
			
		||||
		if(strlen(studio.tooltip.text))
 | 
			
		||||
		{
 | 
			
		||||
			studio.tic->api.text(tic, studio.tooltip.text, (COUNT_OF(Modes) + 1) * Size, 1, systemColor(tic_color_black));
 | 
			
		||||
			studio.tic->api.text(tic, studio.tooltip.text, (COUNT_OF(Modes) + 1) * Size, 1, (tic_color_black));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			studio.tic->api.text(tic, Names[mode], (COUNT_OF(Modes) + 1) * Size, 1, systemColor(tic_color_dark_gray));
 | 
			
		||||
			studio.tic->api.text(tic, Names[mode], (COUNT_OF(Modes) + 1) * Size, 1, (tic_color_dark_gray));
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -682,7 +677,7 @@ void exitStudio()
 | 
			
		||||
{
 | 
			
		||||
	if(studio.mode != TIC_START_MODE && studioCartChanged())
 | 
			
		||||
	{
 | 
			
		||||
		static const char* Rows[] = 
 | 
			
		||||
		static const char* Rows[] =
 | 
			
		||||
		{
 | 
			
		||||
			"YOU HAVE",
 | 
			
		||||
			"UNSAVED CHANGES",
 | 
			
		||||
@@ -771,9 +766,7 @@ void setStudioMode(EditorMode mode)
 | 
			
		||||
		EditorMode prev = studio.mode;
 | 
			
		||||
 | 
			
		||||
		if(prev == TIC_RUN_MODE)
 | 
			
		||||
		{
 | 
			
		||||
		 	studio.tic->api.pause(studio.tic);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if(mode != TIC_RUN_MODE)
 | 
			
		||||
			studio.tic->api.reset(studio.tic);
 | 
			
		||||
@@ -783,7 +776,7 @@ void setStudioMode(EditorMode mode)
 | 
			
		||||
		case TIC_START_MODE:
 | 
			
		||||
			SDL_StartTextInput();
 | 
			
		||||
		case TIC_CONSOLE_MODE:
 | 
			
		||||
		case TIC_RUN_MODE: 
 | 
			
		||||
		case TIC_RUN_MODE:
 | 
			
		||||
		case TIC_KEYMAP_MODE:
 | 
			
		||||
		case TIC_DIALOG_MODE:
 | 
			
		||||
		case TIC_MENU_MODE:
 | 
			
		||||
@@ -800,8 +793,8 @@ void setStudioMode(EditorMode mode)
 | 
			
		||||
		case TIC_RUN_MODE: initRunMode(); break;
 | 
			
		||||
		case TIC_SURF_MODE: studio.surf.resume(&studio.surf); break;
 | 
			
		||||
		default: break;
 | 
			
		||||
		}	
 | 
			
		||||
		
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		studio.mode = mode;
 | 
			
		||||
 | 
			
		||||
		if(prev == TIC_RUN_MODE)
 | 
			
		||||
@@ -809,7 +802,7 @@ void setStudioMode(EditorMode mode)
 | 
			
		||||
		else if ((prev == TIC_MENU_MODE || prev == TIC_SURF_MODE) && studio.mode != TIC_RUN_MODE)
 | 
			
		||||
			enableScreenTextInput();
 | 
			
		||||
 | 
			
		||||
        if(SDL_HasScreenKeyboardSupport() && 
 | 
			
		||||
        if(SDL_HasScreenKeyboardSupport() &&
 | 
			
		||||
            (studio.mode == TIC_RUN_MODE || studio.mode == TIC_SURF_MODE || studio.mode == TIC_MENU_MODE))
 | 
			
		||||
			SDL_StopTextInput();
 | 
			
		||||
	}
 | 
			
		||||
@@ -820,9 +813,11 @@ EditorMode getStudioMode()
 | 
			
		||||
	return studio.mode;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void showGameMenu()
 | 
			
		||||
static void showGameMenu()
 | 
			
		||||
{
 | 
			
		||||
	studio.tic->api.pause(studio.tic);
 | 
			
		||||
	studio.tic->api.reset(studio.tic);
 | 
			
		||||
 | 
			
		||||
	initMenuMode();
 | 
			
		||||
	studio.mode = TIC_MENU_MODE;
 | 
			
		||||
}
 | 
			
		||||
@@ -852,8 +847,8 @@ bool checkMouseClick(const SDL_Rect* rect, s32 button)
 | 
			
		||||
{
 | 
			
		||||
	MouseState* state = &studio.mouse.state[button - 1];
 | 
			
		||||
 | 
			
		||||
	bool value = state->click 
 | 
			
		||||
		&& SDL_PointInRect(&state->start, rect) 
 | 
			
		||||
	bool value = state->click
 | 
			
		||||
		&& SDL_PointInRect(&state->start, rect)
 | 
			
		||||
		&& SDL_PointInRect(&state->end, rect);
 | 
			
		||||
 | 
			
		||||
	if(value) state->click = false;
 | 
			
		||||
@@ -924,7 +919,7 @@ static void updateTitle()
 | 
			
		||||
	if(strlen(studio.console.romName))
 | 
			
		||||
		sprintf(name, "%s [%s]", TIC_TITLE, studio.console.romName);
 | 
			
		||||
 | 
			
		||||
	SDL_SetWindowTitle(studio.window, name);	
 | 
			
		||||
	SDL_SetWindowTitle(studio.window, name);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void studioRomSaved()
 | 
			
		||||
@@ -1088,7 +1083,7 @@ static void processTouchGamepad()
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		SDL_Rect a = {studio.gamepad.part.a.x, studio.gamepad.part.a.y, size, size};
 | 
			
		||||
		if(checkTouch(&a, &x, &y)) studio.gamepad.touch.first.a = true;		
 | 
			
		||||
		if(checkTouch(&a, &x, &y)) studio.gamepad.touch.first.a = true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -1098,7 +1093,7 @@ static void processTouchGamepad()
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		SDL_Rect xb = {studio.gamepad.part.x.x, studio.gamepad.part.x.y, size, size};
 | 
			
		||||
		if(checkTouch(&xb, &x, &y)) studio.gamepad.touch.first.x = true;		
 | 
			
		||||
		if(checkTouch(&xb, &x, &y)) studio.gamepad.touch.first.x = true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
@@ -1227,7 +1222,7 @@ static void processJoysticks()
 | 
			
		||||
				gamepad->data |= getJoystickHatMask(getAxisMask(joystick));
 | 
			
		||||
 | 
			
		||||
				for (s32 h = 0; h < SDL_JoystickNumHats(joystick); h++)
 | 
			
		||||
					gamepad->data |= getJoystickHatMask(SDL_JoystickGetHat(joystick, h));			
 | 
			
		||||
					gamepad->data |= getJoystickHatMask(SDL_JoystickGetHat(joystick, h));
 | 
			
		||||
 | 
			
		||||
				s32 numButtons = SDL_JoystickNumButtons(joystick);
 | 
			
		||||
				if(numButtons >= 2)
 | 
			
		||||
@@ -1278,11 +1273,11 @@ static void processJoysticks()
 | 
			
		||||
static void processGamepad()
 | 
			
		||||
{
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.data = 0;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.data |= studio.gamepad.keyboard.data;
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.data |= studio.gamepad.touch.data;
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.data |= studio.gamepad.joystick.data;
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.data &= studio.tic->ram.vram.vars.mask.data | 
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.data &= studio.tic->ram.vram.vars.mask.data |
 | 
			
		||||
		(studio.tic->ram.vram.vars.mask.data << (sizeof(tic80_gamepad)*BITS_IN_BYTE));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1351,10 +1346,10 @@ static void processMouse()
 | 
			
		||||
static void onFullscreen()
 | 
			
		||||
{
 | 
			
		||||
	studio.fullscreen = !studio.fullscreen;
 | 
			
		||||
	SDL_SetWindowFullscreen(studio.window, studio.fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);	
 | 
			
		||||
	SDL_SetWindowFullscreen(studio.window, studio.fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void runProject()
 | 
			
		||||
void runProject()
 | 
			
		||||
{
 | 
			
		||||
	studio.tic->api.reset(studio.tic);
 | 
			
		||||
 | 
			
		||||
@@ -1373,7 +1368,7 @@ static void saveProject()
 | 
			
		||||
	{
 | 
			
		||||
		char buffer[FILENAME_MAX];
 | 
			
		||||
		sprintf(buffer, "%s SAVED :)", studio.console.romName);
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		for(s32 i = 0; i < (s32)strlen(buffer); i++)
 | 
			
		||||
			buffer[i] = SDL_toupper(buffer[i]);
 | 
			
		||||
 | 
			
		||||
@@ -1390,7 +1385,7 @@ static u32* srcPaletteBlit(const u8* src)
 | 
			
		||||
	memset(pal, 0xff, sizeof pal);
 | 
			
		||||
 | 
			
		||||
	u8* dst = (u8*)pal;
 | 
			
		||||
	const u8* end = src + sizeof studio.tic->ram.vram.palette;
 | 
			
		||||
	const u8* end = src + sizeof(tic_palette);
 | 
			
		||||
 | 
			
		||||
	enum{RGB = sizeof(tic_rgb)};
 | 
			
		||||
 | 
			
		||||
@@ -1411,22 +1406,38 @@ static void blit(u32* out, u32* bgOut, s32 pitch, s32 bgPitch)
 | 
			
		||||
	const s32 pitchWidth = pitch/sizeof *out;
 | 
			
		||||
	const s32 bgPitchWidth = bgPitch/sizeof *bgOut;
 | 
			
		||||
	u32* row = out;
 | 
			
		||||
	const u32* pal = srcPaletteBlit(studio.tic->cart.palette.data);
 | 
			
		||||
	const u32* pal = paletteBlit();
 | 
			
		||||
 | 
			
		||||
	void(*scanline)(tic_mem* memory, s32 row) = NULL;
 | 
			
		||||
 | 
			
		||||
	switch(studio.mode)
 | 
			
		||||
	{
 | 
			
		||||
	case TIC_RUN_MODE:
 | 
			
		||||
		scanline = studio.tic->api.scanline;
 | 
			
		||||
		break;
 | 
			
		||||
	case TIC_SPRITE_MODE:
 | 
			
		||||
		scanline = studio.sprite.scanline;
 | 
			
		||||
		break;
 | 
			
		||||
	case TIC_MAP_MODE:
 | 
			
		||||
		scanline = studio.map.scanline;
 | 
			
		||||
		break;
 | 
			
		||||
	default:
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for(s32 r = 0, pos = 0; r < TIC80_HEIGHT; r++, row += pitchWidth)
 | 
			
		||||
	{
 | 
			
		||||
 | 
			
		||||
		if(studio.mode == TIC_RUN_MODE || studio.mode == TIC_MENU_MODE)
 | 
			
		||||
		if(scanline)
 | 
			
		||||
		{
 | 
			
		||||
			studio.tic->api.scanline(studio.tic, r);
 | 
			
		||||
			scanline(studio.tic, r);
 | 
			
		||||
			pal = paletteBlit();
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
			if(bgOut)
 | 
			
		||||
			{
 | 
			
		||||
				u8 border = tic_tool_peek4(studio.tic->ram.vram.mapping, studio.tic->ram.vram.vars.border & 0xf);
 | 
			
		||||
				SDL_memset4(bgOut, pal[border], TIC80_WIDTH);
 | 
			
		||||
				bgOut += bgPitchWidth;
 | 
			
		||||
			}
 | 
			
		||||
		if(bgOut)
 | 
			
		||||
		{
 | 
			
		||||
			u8 border = tic_tool_peek4(studio.tic->ram.vram.mapping, studio.tic->ram.vram.vars.border & 0xf);
 | 
			
		||||
			SDL_memset4(bgOut, pal[border], TIC80_WIDTH);
 | 
			
		||||
			bgOut += bgPitchWidth;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		SDL_memset4(row, 0, pitchWidth);
 | 
			
		||||
@@ -1443,7 +1454,7 @@ static void screen2buffer(u32* buffer, const u8* pixels, s32 pitch)
 | 
			
		||||
		SDL_memcpy(buffer, pixels+MAX_OFFSET * sizeof(u32), TIC80_WIDTH * sizeof(u32));
 | 
			
		||||
		pixels += pitch;
 | 
			
		||||
		buffer += TIC80_WIDTH;
 | 
			
		||||
	}	
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void setCoverImage()
 | 
			
		||||
@@ -1462,8 +1473,8 @@ static void setCoverImage()
 | 
			
		||||
			if(buffer)
 | 
			
		||||
			{
 | 
			
		||||
				screen2buffer(buffer, (const u8*)pixels, Pitch);
 | 
			
		||||
				
 | 
			
		||||
				gif_write_animation(studio.tic->cart.cover.data, &studio.tic->cart.cover.size, 
 | 
			
		||||
 | 
			
		||||
				gif_write_animation(studio.tic->cart.cover.data, &studio.tic->cart.cover.size,
 | 
			
		||||
					TIC80_WIDTH, TIC80_HEIGHT, (const u8*)buffer, 1, TIC_FRAMERATE, 1);
 | 
			
		||||
 | 
			
		||||
				SDL_free(buffer);
 | 
			
		||||
@@ -1545,7 +1556,7 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
 | 
			
		||||
 | 
			
		||||
	if(studio.mode == TIC_START_MODE) return true;
 | 
			
		||||
	if(studio.mode == TIC_CONSOLE_MODE && !studio.console.active) return true;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if(isGameMenu())
 | 
			
		||||
	{
 | 
			
		||||
		switch(event->keysym.sym)
 | 
			
		||||
@@ -1555,7 +1566,7 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
 | 
			
		||||
			studio.mode == TIC_MENU_MODE ? hideGameMenu() : showGameMenu();
 | 
			
		||||
			studio.gamepad.backProcessed = true;
 | 
			
		||||
			return true;
 | 
			
		||||
		case SDLK_F11: 
 | 
			
		||||
		case SDLK_F11:
 | 
			
		||||
			onFullscreen();
 | 
			
		||||
			return true;
 | 
			
		||||
		case SDLK_RETURN:
 | 
			
		||||
@@ -1565,14 +1576,14 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
 | 
			
		||||
				return true;
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SDLK_F7: 
 | 
			
		||||
		case SDLK_F7:
 | 
			
		||||
			setCoverImage();
 | 
			
		||||
			return true;
 | 
			
		||||
		case SDLK_F8: 
 | 
			
		||||
		case SDLK_F8:
 | 
			
		||||
			takeScreenshot();
 | 
			
		||||
			return true;
 | 
			
		||||
#if !defined(__EMSCRIPTEN__)
 | 
			
		||||
		case SDLK_F9: 
 | 
			
		||||
		case SDLK_F9:
 | 
			
		||||
			startVideoRecord();
 | 
			
		||||
			return true;
 | 
			
		||||
#endif
 | 
			
		||||
@@ -1591,7 +1602,7 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
 | 
			
		||||
		case SDLK_3: setStudioMode(TIC_MAP_MODE); return true;
 | 
			
		||||
		case SDLK_4: setStudioMode(TIC_SFX_MODE); return true;
 | 
			
		||||
		case SDLK_5: setStudioMode(TIC_MUSIC_MODE); return true;
 | 
			
		||||
		default:  break;	
 | 
			
		||||
		default:  break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
@@ -1608,8 +1619,8 @@ static bool processShortcuts(SDL_KeyboardEvent* event)
 | 
			
		||||
#if !defined(__EMSCRIPTEN__)
 | 
			
		||||
		case SDLK_F9: startVideoRecord(); return true;
 | 
			
		||||
#endif
 | 
			
		||||
		default:  break;	
 | 
			
		||||
		}		
 | 
			
		||||
		default:  break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	switch(event->keysym.sym)
 | 
			
		||||
@@ -1686,7 +1697,7 @@ static void processGamepadInput()
 | 
			
		||||
static void processMouseInput()
 | 
			
		||||
{
 | 
			
		||||
	processJoysticksWithMouseInput();
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	s32 x = studio.mouse.cursor.x;
 | 
			
		||||
	s32 y = studio.mouse.cursor.y;
 | 
			
		||||
 | 
			
		||||
@@ -1698,7 +1709,7 @@ static void processMouseInput()
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.mouse = x + y * TIC80_WIDTH;
 | 
			
		||||
	studio.tic->ram.vram.input.gamepad.pressed = studio.mouse.state->down ? 1 : 0;
 | 
			
		||||
}
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
SDL_Event* pollEvent()
 | 
			
		||||
{
 | 
			
		||||
	static SDL_Event event;
 | 
			
		||||
@@ -1739,6 +1750,13 @@ SDL_Event* pollEvent()
 | 
			
		||||
			switch(event.window.event)
 | 
			
		||||
			{
 | 
			
		||||
			case SDL_WINDOWEVENT_RESIZED: updateGamepadParts(); break;
 | 
			
		||||
			case SDL_WINDOWEVENT_FOCUS_GAINED:
 | 
			
		||||
				{
 | 
			
		||||
					studio.console.codeLiveReload.reload(&studio.console,studio.code.data);
 | 
			
		||||
					if(studio.code.update)
 | 
			
		||||
						studio.code.update(&studio.code);
 | 
			
		||||
				}
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
			break;
 | 
			
		||||
		case SDL_FINGERUP:
 | 
			
		||||
@@ -1767,7 +1785,7 @@ SDL_Event* pollEvent()
 | 
			
		||||
		case tic_gamepad_input:
 | 
			
		||||
			processGamepadInput();
 | 
			
		||||
			break;
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
		case tic_mouse_input:
 | 
			
		||||
			processMouseInput();
 | 
			
		||||
			break;
 | 
			
		||||
@@ -1804,7 +1822,7 @@ static void transparentBlit(u32* out, s32 pitch)
 | 
			
		||||
		{
 | 
			
		||||
			col = 0;
 | 
			
		||||
			out += Delta;
 | 
			
		||||
		}	
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1831,7 +1849,7 @@ static void blitSound()
 | 
			
		||||
 | 
			
		||||
static void drawRecordLabel(u8* frame, s32 pitch, s32 sx, s32 sy, const u32* color)
 | 
			
		||||
{
 | 
			
		||||
	static const u16 RecLabel[] = 
 | 
			
		||||
	static const u16 RecLabel[] =
 | 
			
		||||
	{
 | 
			
		||||
		0b0111001100110011,
 | 
			
		||||
		0b1111101010100100,
 | 
			
		||||
@@ -1839,14 +1857,14 @@ static void drawRecordLabel(u8* frame, s32 pitch, s32 sx, s32 sy, const u32* col
 | 
			
		||||
		0b1111101010100100,
 | 
			
		||||
		0b0111001010110011,
 | 
			
		||||
	};
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	for(s32 y = 0; y < 5; y++)
 | 
			
		||||
	{
 | 
			
		||||
		for(s32 x = 0; x < sizeof RecLabel[0]*BITS_IN_BYTE; x++)
 | 
			
		||||
		{
 | 
			
		||||
			if(RecLabel[y] & (1 << x))
 | 
			
		||||
				memcpy(&frame[((MAX_OFFSET + sx) + 15 - x + (y+sy)*(pitch/4))*4], color, sizeof *color);
 | 
			
		||||
		}			
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1861,11 +1879,11 @@ static void recordFrame(u8* pixels, s32 pitch)
 | 
			
		||||
			if(studio.video.frame % TIC_FRAMERATE < TIC_FRAMERATE / 2)
 | 
			
		||||
			{
 | 
			
		||||
				const u32* pal = srcPaletteBlit(studio.tic->config.palette.data);
 | 
			
		||||
				drawRecordLabel(pixels, pitch, TIC80_WIDTH-24, 8, &pal[tic_color_red]);	
 | 
			
		||||
				drawRecordLabel(pixels, pitch, TIC80_WIDTH-24, 8, &pal[tic_color_red]);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			studio.video.frame++;
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
@@ -1912,7 +1930,7 @@ static void blitTexture()
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		SDL_Rect srcRect = {0, 0, FULL_WIDTH, TIC80_HEIGHT};
 | 
			
		||||
		SDL_RenderCopy(studio.renderer, studio.texture, &srcRect, &rect);		
 | 
			
		||||
		SDL_RenderCopy(studio.renderer, studio.texture, &srcRect, &rect);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1972,7 +1990,7 @@ static void blitCursor(const u8* in)
 | 
			
		||||
 | 
			
		||||
static void renderCursor()
 | 
			
		||||
{
 | 
			
		||||
	if(studio.mode == TIC_RUN_MODE && 
 | 
			
		||||
	if(studio.mode == TIC_RUN_MODE &&
 | 
			
		||||
		studio.tic->input == tic_mouse_input &&
 | 
			
		||||
		studio.tic->ram.vram.vars.cursor)
 | 
			
		||||
		{
 | 
			
		||||
@@ -1987,6 +2005,11 @@ static void renderCursor()
 | 
			
		||||
		blitCursor(studio.tic->config.gfx.tiles[getConfig()->theme.cursor.sprite].data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void useSystemPalette()
 | 
			
		||||
{
 | 
			
		||||
	memcpy(studio.tic->ram.vram.palette.data, studio.tic->config.palette.data, sizeof(tic_palette));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void renderStudio()
 | 
			
		||||
{
 | 
			
		||||
	showTooltip("");
 | 
			
		||||
@@ -2014,7 +2037,7 @@ static void renderStudio()
 | 
			
		||||
			src = &studio.tic->cart.sound;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		studio.tic->api.tick_start(studio.tic, src);				
 | 
			
		||||
		studio.tic->api.tick_start(studio.tic, src);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	switch(studio.mode)
 | 
			
		||||
@@ -2039,14 +2062,18 @@ static void renderStudio()
 | 
			
		||||
	{
 | 
			
		||||
		studio.popup.counter--;
 | 
			
		||||
 | 
			
		||||
		studio.tic->api.rect(studio.tic, 0, TIC80_HEIGHT - TIC_FONT_HEIGHT - 1, TIC80_WIDTH, TIC80_HEIGHT, systemColor(tic_color_red));
 | 
			
		||||
		studio.tic->api.text(studio.tic, studio.popup.message, (s32)(TIC80_WIDTH - strlen(studio.popup.message)*TIC_FONT_WIDTH)/2, 
 | 
			
		||||
			TIC80_HEIGHT - TIC_FONT_HEIGHT, systemColor(tic_color_white));
 | 
			
		||||
		studio.tic->api.rect(studio.tic, 0, TIC80_HEIGHT - TIC_FONT_HEIGHT - 1, TIC80_WIDTH, TIC80_HEIGHT, (tic_color_red));
 | 
			
		||||
		studio.tic->api.text(studio.tic, studio.popup.message, (s32)(TIC80_WIDTH - strlen(studio.popup.message)*TIC_FONT_WIDTH)/2,
 | 
			
		||||
			TIC80_HEIGHT - TIC_FONT_HEIGHT, (tic_color_white));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	studio.tic->api.tick_end(studio.tic);
 | 
			
		||||
 | 
			
		||||
	blitSound();
 | 
			
		||||
 | 
			
		||||
	if(studio.mode != TIC_RUN_MODE)
 | 
			
		||||
		useSystemPalette();
 | 
			
		||||
	
 | 
			
		||||
	blitTexture();
 | 
			
		||||
 | 
			
		||||
	renderCursor();
 | 
			
		||||
@@ -2087,7 +2114,7 @@ static void renderGamepad()
 | 
			
		||||
	const s32 tileSize = studio.gamepad.part.size;
 | 
			
		||||
	const SDL_Point axis = studio.gamepad.part.axis;
 | 
			
		||||
	typedef struct { bool press; s32 x; s32 y;} Tile;
 | 
			
		||||
	const Tile Tiles[] = 
 | 
			
		||||
	const Tile Tiles[] =
 | 
			
		||||
	{
 | 
			
		||||
		{studio.tic->ram.vram.input.gamepad.first.up, 		axis.x + 1*tileSize, axis.y + 0*tileSize},
 | 
			
		||||
		{studio.tic->ram.vram.input.gamepad.first.down, 	axis.x + 1*tileSize, axis.y + 2*tileSize},
 | 
			
		||||
@@ -2171,7 +2198,7 @@ static void tick()
 | 
			
		||||
 | 
			
		||||
static void initSound()
 | 
			
		||||
{
 | 
			
		||||
	SDL_AudioSpec want = 
 | 
			
		||||
	SDL_AudioSpec want =
 | 
			
		||||
	{
 | 
			
		||||
		.freq = 44100,
 | 
			
		||||
		.format = AUDIO_S16,
 | 
			
		||||
@@ -2202,7 +2229,7 @@ static void initTouchGamepad()
 | 
			
		||||
 | 
			
		||||
	if(!studio.gamepad.texture)
 | 
			
		||||
	{
 | 
			
		||||
		studio.gamepad.texture = SDL_CreateTexture(studio.renderer, STUDIO_PIXEL_FORMAT, SDL_TEXTUREACCESS_STREAMING, 
 | 
			
		||||
		studio.gamepad.texture = SDL_CreateTexture(studio.renderer, STUDIO_PIXEL_FORMAT, SDL_TEXTUREACCESS_STREAMING,
 | 
			
		||||
			textureLog2(TIC80_WIDTH), textureLog2(TIC80_HEIGHT));
 | 
			
		||||
		SDL_SetTextureBlendMode(studio.gamepad.texture, SDL_BLENDMODE_BLEND);
 | 
			
		||||
	}
 | 
			
		||||
@@ -2246,7 +2273,7 @@ static void setWindowIcon()
 | 
			
		||||
 | 
			
		||||
	u32* pixels = SDL_malloc(Size * Size * sizeof(u32));
 | 
			
		||||
 | 
			
		||||
	const u32* pal = paletteBlit();
 | 
			
		||||
	const u32* pal = srcPaletteBlit(studio.tic->config.palette.data);
 | 
			
		||||
 | 
			
		||||
	for(s32 j = 0, index = 0; j < Size; j++)
 | 
			
		||||
		for(s32 i = 0; i < Size; i++, index++)
 | 
			
		||||
@@ -2255,8 +2282,8 @@ static void setWindowIcon()
 | 
			
		||||
			pixels[index] = color == ColorKey ? 0 : pal[color];
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	SDL_Surface* surface = SDL_CreateRGBSurfaceFrom(pixels, Size, Size, 
 | 
			
		||||
		sizeof(s32) * BITS_IN_BYTE, Size * sizeof(s32), 
 | 
			
		||||
	SDL_Surface* surface = SDL_CreateRGBSurfaceFrom(pixels, Size, Size,
 | 
			
		||||
		sizeof(s32) * BITS_IN_BYTE, Size * sizeof(s32),
 | 
			
		||||
		0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
 | 
			
		||||
 | 
			
		||||
	SDL_SetWindowIcon(studio.window, surface);
 | 
			
		||||
@@ -2301,13 +2328,13 @@ static void onFSInitialized(FileSystem* fs)
 | 
			
		||||
 | 
			
		||||
	SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
 | 
			
		||||
 | 
			
		||||
	studio.window = SDL_CreateWindow( TIC_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 
 | 
			
		||||
		(TIC80_WIDTH+STUDIO_UI_BORDER) * STUDIO_UI_SCALE, 
 | 
			
		||||
		(TIC80_HEIGHT+STUDIO_UI_BORDER) * STUDIO_UI_SCALE, 
 | 
			
		||||
	studio.window = SDL_CreateWindow( TIC_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
 | 
			
		||||
		(TIC80_WIDTH+STUDIO_UI_BORDER) * STUDIO_UI_SCALE,
 | 
			
		||||
		(TIC80_HEIGHT+STUDIO_UI_BORDER) * STUDIO_UI_SCALE,
 | 
			
		||||
		SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE
 | 
			
		||||
#if defined(__ARM_LINUX__)
 | 
			
		||||
		| SDL_WINDOW_FULLSCREEN_DESKTOP
 | 
			
		||||
#endif		
 | 
			
		||||
#endif
 | 
			
		||||
	);
 | 
			
		||||
 | 
			
		||||
	initSound();
 | 
			
		||||
@@ -2343,14 +2370,14 @@ static void onFSInitialized(FileSystem* fs)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	studio.renderer = SDL_CreateRenderer(studio.window, -1, renderFlags);
 | 
			
		||||
	studio.texture = SDL_CreateTexture(studio.renderer, STUDIO_PIXEL_FORMAT, SDL_TEXTUREACCESS_STREAMING, 
 | 
			
		||||
	studio.texture = SDL_CreateTexture(studio.renderer, STUDIO_PIXEL_FORMAT, SDL_TEXTUREACCESS_STREAMING,
 | 
			
		||||
		textureLog2(FULL_WIDTH), textureLog2(TIC80_HEIGHT));
 | 
			
		||||
 | 
			
		||||
#if !defined(__ARM_LINUX__)	
 | 
			
		||||
#if !defined(__ARM_LINUX__)
 | 
			
		||||
	SDL_SetTextureBlendMode(studio.texture, SDL_BLENDMODE_BLEND);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	studio.borderTexture = SDL_CreateTexture(studio.renderer, STUDIO_PIXEL_FORMAT, SDL_TEXTUREACCESS_STREAMING, 
 | 
			
		||||
	studio.borderTexture = SDL_CreateTexture(studio.renderer, STUDIO_PIXEL_FORMAT, SDL_TEXTUREACCESS_STREAMING,
 | 
			
		||||
		textureLog2(TIC80_WIDTH), textureLog2(TIC80_HEIGHT));
 | 
			
		||||
 | 
			
		||||
	initTouchGamepad();
 | 
			
		||||
@@ -2400,19 +2427,19 @@ s32 main(s32 argc, char **argv)
 | 
			
		||||
	u64 nextTick = SDL_GetPerformanceCounter();
 | 
			
		||||
	const u64 Delta = SDL_GetPerformanceFrequency() / TIC_FRAMERATE;
 | 
			
		||||
 | 
			
		||||
	while (!studio.quitFlag) 
 | 
			
		||||
	while (!studio.quitFlag)
 | 
			
		||||
	{
 | 
			
		||||
		nextTick += Delta;
 | 
			
		||||
		tick();
 | 
			
		||||
 | 
			
		||||
		s64 delay = nextTick - SDL_GetPerformanceCounter();
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if(delay > 0)
 | 
			
		||||
			SDL_Delay((u32)(delay * 1000 / SDL_GetPerformanceFrequency()));
 | 
			
		||||
		else nextTick -= delay;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	if(studio.tic80local)
 | 
			
		||||
@@ -2420,7 +2447,7 @@ s32 main(s32 argc, char **argv)
 | 
			
		||||
 | 
			
		||||
	if(studio.floatSamples)
 | 
			
		||||
		SDL_free(studio.floatSamples);
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	SDL_DestroyTexture(studio.gamepad.texture);
 | 
			
		||||
	SDL_DestroyTexture(studio.texture);
 | 
			
		||||
	SDL_DestroyTexture(studio.borderTexture);
 | 
			
		||||
@@ -2436,7 +2463,7 @@ s32 main(s32 argc, char **argv)
 | 
			
		||||
	SDL_CloseAudioDevice(studio.audioDevice);
 | 
			
		||||
	SDL_Quit();
 | 
			
		||||
#endif
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	SDLNet_Quit();
 | 
			
		||||
	exit(0);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										15
									
								
								src/studio.h
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								src/studio.h
									
									
									
									
									
								
							@@ -43,13 +43,13 @@
 | 
			
		||||
 | 
			
		||||
#define TIC_MOD_CTRL (KMOD_GUI|KMOD_CTRL)
 | 
			
		||||
 | 
			
		||||
#define TOOLBAR_SIZE 8
 | 
			
		||||
#define TOOLBAR_SIZE 7
 | 
			
		||||
#define STUDIO_TEXT_WIDTH (TIC_FONT_WIDTH)
 | 
			
		||||
#define STUDIO_TEXT_HEIGHT (TIC_FONT_HEIGHT+1)
 | 
			
		||||
#define STUDIO_TEXT_BUFFER_WIDTH (TIC80_WIDTH / STUDIO_TEXT_WIDTH)
 | 
			
		||||
#define STUDIO_TEXT_BUFFER_HEIGHT (TIC80_HEIGHT / STUDIO_TEXT_HEIGHT)
 | 
			
		||||
 | 
			
		||||
#define TIC_COLOR_BG 	systemColor(tic_color_black)
 | 
			
		||||
#define TIC_COLOR_BG 	(tic_color_black)
 | 
			
		||||
#define DEFAULT_CHMOD 0755
 | 
			
		||||
 | 
			
		||||
#define CONFIG_TIC "config " TIC_VERSION_LABEL ".tic"
 | 
			
		||||
@@ -64,11 +64,6 @@ typedef struct
 | 
			
		||||
{
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		struct
 | 
			
		||||
		{
 | 
			
		||||
			u8 data[TIC_PALETTE_SIZE];
 | 
			
		||||
		} palmap;
 | 
			
		||||
 | 
			
		||||
		struct
 | 
			
		||||
		{
 | 
			
		||||
			s32 sprite;
 | 
			
		||||
@@ -179,8 +174,6 @@ void showTooltip(const char* text);
 | 
			
		||||
 | 
			
		||||
SDL_Scancode* getKeymap();
 | 
			
		||||
 | 
			
		||||
u8 systemColor(u8 color);
 | 
			
		||||
 | 
			
		||||
const StudioConfig* getConfig();
 | 
			
		||||
 | 
			
		||||
void setSpritePixel(tic_tile* tiles, s32 x, s32 y, u8 color);
 | 
			
		||||
@@ -190,7 +183,6 @@ typedef void(*DialogCallback)(bool yes, void* data);
 | 
			
		||||
void showDialog(const char** text, s32 rows, DialogCallback callback, void* data);
 | 
			
		||||
void hideDialog();
 | 
			
		||||
 | 
			
		||||
void showGameMenu();
 | 
			
		||||
void hideGameMenu();
 | 
			
		||||
 | 
			
		||||
bool studioCartChanged();
 | 
			
		||||
@@ -198,4 +190,5 @@ void playSystemSfx(s32 id);
 | 
			
		||||
 | 
			
		||||
void runGameFromSurf();
 | 
			
		||||
void gotoSurf();
 | 
			
		||||
void exitFromGameMenu();
 | 
			
		||||
void exitFromGameMenu();
 | 
			
		||||
void runProject();
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										20
									
								
								src/surf.c
									
									
									
									
									
								
							
							
						
						
									
										20
									
								
								src/surf.c
									
									
									
									
									
								
							@@ -482,7 +482,7 @@ static void updateMenuItemCover(Surf* surf, const u8* cover, s32 size)
 | 
			
		||||
			{
 | 
			
		||||
				const gif_color* c = &image->palette[image->buffer[i]];
 | 
			
		||||
				tic_rgb rgb = { c->r, c->g, c->b };
 | 
			
		||||
				u8 color = tic_tool_find_closest_color(tic->cart.palette.colors, &rgb);
 | 
			
		||||
				u8 color = tic_tool_find_closest_color(tic->config.palette.colors, &rgb);
 | 
			
		||||
				tic_tool_poke4(item->cover->data, i, color);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
@@ -762,14 +762,16 @@ static void tick(Surf* surf)
 | 
			
		||||
	tic->api.clear(tic, TIC_COLOR_BG);
 | 
			
		||||
 | 
			
		||||
	drawBG(surf);
 | 
			
		||||
	processAnim(surf);
 | 
			
		||||
 | 
			
		||||
	if(surf->state == &MenuModeState)
 | 
			
		||||
	if(surf->menu.count > 0)
 | 
			
		||||
	{
 | 
			
		||||
		processGamepad(surf);
 | 
			
		||||
	}
 | 
			
		||||
		processAnim(surf);
 | 
			
		||||
 | 
			
		||||
		if(surf->state == &MenuModeState)
 | 
			
		||||
		{
 | 
			
		||||
			processGamepad(surf);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		loadCover(surf);
 | 
			
		||||
 | 
			
		||||
		drawCover(surf, surf->menu.pos, 0, 0);
 | 
			
		||||
@@ -782,6 +784,12 @@ static void tick(Surf* surf)
 | 
			
		||||
		drawTopToolbar(surf, 0, AnimVar.topBarY - MENU_HEIGHT);
 | 
			
		||||
		drawBottomToolbar(surf, 0, TIC80_HEIGHT - AnimVar.bottomBarY);
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		static const char Label[] = "You don't have any files...";
 | 
			
		||||
		s32 size = tic->api.text(tic, Label, 0, -TIC_FONT_HEIGHT, tic_color_white);
 | 
			
		||||
		tic->api.text(tic, Label, (TIC80_WIDTH - size) / 2, (TIC80_HEIGHT - TIC_FONT_HEIGHT)/2, tic_color_white);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void resume(Surf* surf)
 | 
			
		||||
 
 | 
			
		||||
@@ -440,9 +440,6 @@ static void api_pause(tic_mem* memory)
 | 
			
		||||
	memcpy(&machine->pause.registers, &memory->ram.registers, sizeof memory->ram.registers);
 | 
			
		||||
	memcpy(&machine->pause.music_pos, &memory->ram.music_pos, sizeof memory->ram.music_pos);
 | 
			
		||||
	memcpy(&machine->pause.vram, &memory->ram.vram, sizeof memory->ram.vram);
 | 
			
		||||
 | 
			
		||||
	api_reset(memory);
 | 
			
		||||
	memcpy(memory->ram.vram.palette.data, memory->config.palette.data, sizeof(tic_palette));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void api_resume(tic_mem* memory)
 | 
			
		||||
 
 | 
			
		||||
@@ -27,7 +27,7 @@
 | 
			
		||||
#include "defines.h"
 | 
			
		||||
 | 
			
		||||
#define TIC_VERSION_MAJOR 0
 | 
			
		||||
#define TIC_VERSION_MINOR 46
 | 
			
		||||
#define TIC_VERSION_MINOR 47
 | 
			
		||||
#define TIC_VERSION_PATCH 0
 | 
			
		||||
#define TIC_VERSION_STATUS ""
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -28,7 +28,7 @@
 | 
			
		||||
static void drawGrid(World* world)
 | 
			
		||||
{
 | 
			
		||||
	Map* map = world->map;
 | 
			
		||||
	u8 color = systemColor(tic_color_light_blue);
 | 
			
		||||
	u8 color = (tic_color_light_blue);
 | 
			
		||||
 | 
			
		||||
	for(s32 c = 0; c < TIC80_WIDTH; c += TIC_MAP_SCREEN_WIDTH)
 | 
			
		||||
		world->tic->api.line(world->tic, c, 0, c, TIC80_HEIGHT, color);
 | 
			
		||||
@@ -58,7 +58,7 @@ static void drawGrid(World* world)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	world->tic->api.rect_border(world->tic, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE, 
 | 
			
		||||
		TIC_MAP_SCREEN_WIDTH+1, TIC_MAP_SCREEN_HEIGHT+1, systemColor(tic_color_red));
 | 
			
		||||
		TIC_MAP_SCREEN_WIDTH+1, TIC_MAP_SCREEN_HEIGHT+1, (tic_color_red));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void processKeydown(World* world, SDL_Keycode keycode)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user