winrt works

This commit is contained in:
BADIM-PC\Vadim
2018-02-14 16:09:48 +03:00
parent a850d64444
commit 670c650120
8 changed files with 395 additions and 101 deletions

View File

@@ -22,11 +22,48 @@
#pragma once
#if (defined(WIN32) || defined(_WIN32) || defined(__MINGW32__))
# undef __TIC_WINDOWS__
# define __TIC_WINDOWS__ 1
#if defined(__APPLE__)
/* lets us know what version of Mac OS X we're compiling on */
#include "AvailabilityMacros.h"
#include "TargetConditionals.h"
#ifndef TARGET_OS_IPHONE
#undef __TIC_MACOSX__
#define __TIC_MACOSX__ 1
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
# error SDL for Mac OS X only supports deploying on 10.6 and above.
#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */
#endif /* TARGET_OS_IPHONE */
#endif /* defined(__APPLE__) */
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
/* Try to find out if we're compiling for WinRT or non-WinRT */
#if defined(_MSC_VER) && defined(__has_include)
#define HAVE_WINAPIFAMILY_H __has_include(<winapifamily.h>)
/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
#define HAVE_WINAPIFAMILY_H 1
#else
#define HAVE_WINAPIFAMILY_H 0
#endif
#if HAVE_WINAPIFAMILY_H
#include <winapifamily.h>
#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
#else
#define WINAPI_FAMILY_WINRT 0
#endif /* HAVE_WINAPIFAMILY_H */
#if WINAPI_FAMILY_WINRT
#undef __TIC_WINRT__
#define __TIC_WINRT__ 1
#else
#undef __TIC_WINDOWS__
#define __TIC_WINDOWS__ 1
#endif
#endif
#if (defined(linux) || defined(__linux) || defined(__linux__))
# undef __TIC_LINUX__
# define __TIC_LINUX__ 1
@@ -34,7 +71,7 @@
#ifndef TIC80_API
# if defined(TIC80_SHARED)
# if defined(__TIC_WINDOWS__)
# if defined(__TIC_WINDOWS__) || defined(__TIC_WINRT__)
# define TIC80_API __declspec(dllexport)
# elif defined(__TIC_LINUX__)
# define TIC80_API __attribute__ ((visibility("default")))