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This commit is contained in:
BADIM-PC\Vadim 2017-12-10 11:32:49 +03:00
parent 86a320e9ad
commit 694a016334
15 changed files with 137 additions and 110 deletions

View File

@ -359,8 +359,8 @@ static bool onConsoleLoadSectionCommand(Console* console, const char* param)
switch(i)
{
case 0: memcpy(&tic->cart.gfx.tiles, &cart->gfx.tiles, sizeof cart->gfx.tiles + sizeof cart->gfx.sprites); break;
case 1: memcpy(&tic->cart.gfx.map, &cart->gfx.map, sizeof cart->gfx.map); break;
case 0: memcpy(&tic->cart.tiles, &cart->tiles, sizeof cart->tiles + sizeof cart->sprites); break;
case 1: memcpy(&tic->cart.map, &cart->map, sizeof cart->map); break;
case 2: memcpy(&tic->cart.cover, &cart->cover, sizeof cart->cover); break;
case 3: memcpy(&tic->cart.code, &cart->code, sizeof cart->code); break;
case 4: memcpy(&tic->cart.sound.sfx, &cart->sound.sfx, sizeof cart->sound.sfx); break;
@ -603,9 +603,9 @@ typedef struct {char* tag; s32 count; s32 offset; s32 size; bool flip;} BinarySe
static const BinarySection BinarySections[] =
{
{"PALETTE", 1, offsetof(tic_cartridge, palette.data), sizeof(tic_palette), false},
{"TILES", TIC_BANK_SPRITES, offsetof(tic_cartridge, gfx.tiles), sizeof(tic_tile), true},
{"SPRITES", TIC_BANK_SPRITES, offsetof(tic_cartridge, gfx.sprites), sizeof(tic_tile), true},
{"MAP", TIC_MAP_HEIGHT, offsetof(tic_cartridge, gfx.map), TIC_MAP_WIDTH, true},
{"TILES", TIC_BANK_SPRITES, offsetof(tic_cartridge, tiles), sizeof(tic_tile), true},
{"SPRITES", TIC_BANK_SPRITES, offsetof(tic_cartridge, sprites), sizeof(tic_tile), true},
{"MAP", TIC_MAP_HEIGHT, offsetof(tic_cartridge, map), TIC_MAP_WIDTH, true},
{"WAVES", ENVELOPES_COUNT, offsetof(tic_cartridge,sound.sfx.waveform.envelopes), sizeof(tic_waveform), true},
{"SFX", SFX_COUNT, offsetof(tic_cartridge, sound.sfx.data), sizeof(tic_sound_effect), true},
{"PATTERNS", MUSIC_PATTERNS, offsetof(tic_cartridge, sound.music.patterns), sizeof(tic_track_pattern), true},
@ -1330,7 +1330,7 @@ static void onImportSprites(const char* name, const void* buffer, size_t size, v
tic_rgb rgb = {c->r, c->g, c->b};
u8 color = tic_tool_find_closest_color(console->tic->cart.palette.colors, &rgb);
setSpritePixel(console->tic->cart.gfx.tiles, x, y, color);
setSpritePixel(console->tic->cart.tiles.data, x, y, color);
}
gif_close(image);
@ -1352,8 +1352,8 @@ static void injectMap(Console* console, const void* buffer, s32 size)
{
enum {Size = sizeof(tic_map)};
SDL_memset(&console->tic->cart.gfx.map, 0, Size);
SDL_memcpy(&console->tic->cart.gfx.map, buffer, SDL_min(size, Size));
SDL_memset(&console->tic->cart.map, 0, Size);
SDL_memcpy(&console->tic->cart.map, buffer, SDL_min(size, Size));
}
static void onImportMap(const char* name, const void* buffer, size_t size, void* data)
@ -1453,7 +1453,7 @@ static void exportSprites(Console* console)
{
for (s32 y = 0; y < Height; y++)
for (s32 x = 0; x < Width; x++)
data[x + y * Width] = getSpritePixel(console->tic->cart.gfx.tiles, x, y);
data[x + y * Width] = getSpritePixel(console->tic->cart.tiles.data, x, y);
s32 size = 0;
if((size = writeGifData(console->tic, buffer, data, Width, Height)))
@ -1493,7 +1493,7 @@ static void exportMap(Console* console)
if(buffer)
{
SDL_memcpy(buffer, console->tic->cart.gfx.map.data, Size);
SDL_memcpy(buffer, console->tic->cart.map.data, Size);
fsGetFileData(onMapExported, "world.map", buffer, Size, DEFAULT_CHMOD, console);
}
}
@ -2136,8 +2136,9 @@ static void onConsoleRamCommand(Console* console, const char* param)
{offsetof(tic_ram, vram.vars.mask), "GAMEPAD MASK"},
{offsetof(tic_ram, vram.input.gamepad), "GAMEPAD"},
{offsetof(tic_ram, vram.input.reserved), "..."},
{offsetof(tic_ram, gfx.tiles), "SPRITES"},
{offsetof(tic_ram, gfx.map), "MAP"},
{offsetof(tic_ram, tiles), "TILES"},
{offsetof(tic_ram, sprites), "SPRITES"},
{offsetof(tic_ram, map), "MAP"},
{offsetof(tic_ram, persistent), "PERSISTENT MEMORY"},
{offsetof(tic_ram, registers), "SOUND REGISTERS"},
{offsetof(tic_ram, sound.sfx.waveform), "WAVEFORMS"},
@ -2763,7 +2764,7 @@ static bool cmdInjectSprites(Console* console, const char* param, const char* na
tic_rgb rgb = {c->r, c->g, c->b};
u8 color = tic_tool_find_closest_color(embed.file.palette.colors, &rgb);
setSpritePixel(embed.file.gfx.tiles, x, y, color);
setSpritePixel(embed.file.tiles.data, x, y, color);
}
gif_close(image);

View File

@ -170,7 +170,7 @@ static void drawDialog(Dialog* dlg)
{
u8 chromakey = 14;
tic->api.sprite_ex(tic, &tic->config.gfx, 2, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 2, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
}
{

View File

@ -182,7 +182,7 @@ static duk_ret_t duk_spr(duk_context* duk)
s32 h = duk_is_null_or_undefined(duk, 8) ? 1 : duk_to_int(duk, 8);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.sprite_ex(memory, &memory->ram.gfx, index, x, y, w, h, colors, count, scale, flip, rotate);
memory->api.sprite_ex(memory, &memory->ram.tiles, index, x, y, w, h, colors, count, scale, flip, rotate);
return 0;
}
@ -361,14 +361,14 @@ static duk_ret_t duk_map(duk_context* duk)
tic_mem* memory = (tic_mem*)getDukMachine(duk);
if (duk_is_null_or_undefined(duk, 8))
memory->api.map(memory, &memory->ram.gfx, x, y, w, h, sx, sy, chromakey, scale);
memory->api.map(memory, &memory->ram.map, &memory->ram.tiles, x, y, w, h, sx, sy, chromakey, scale);
else
{
void* remap = duk_get_heapptr(duk, 8);
RemapData data = {duk, remap};
memory->api.remap((tic_mem*)getDukMachine(duk), &memory->ram.gfx, x, y, w, h, sx, sy, chromakey, scale, remapCallback, &data);
memory->api.remap((tic_mem*)getDukMachine(duk), &memory->ram.map, &memory->ram.tiles, x, y, w, h, sx, sy, chromakey, scale, remapCallback, &data);
}
return 0;
@ -381,7 +381,7 @@ static duk_ret_t duk_mget(duk_context* duk)
tic_mem* memory = (tic_mem*)getDukMachine(duk);
u8 value = memory->api.map_get(memory, &memory->ram.gfx, x, y);
u8 value = memory->api.map_get(memory, &memory->ram.map, x, y);
duk_push_uint(duk, value);
return 1;
}
@ -394,7 +394,7 @@ static duk_ret_t duk_mset(duk_context* duk)
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.map_set(memory, &memory->ram.gfx, x, y, value);
memory->api.map_set(memory, &memory->ram.map, x, y, value);
return 1;
}

View File

@ -490,7 +490,7 @@ static s32 lua_spr(lua_State* lua)
tic_mem* memory = (tic_mem*)getLuaMachine(lua);
memory->api.sprite_ex(memory, &memory->ram.gfx, index, x, y, w, h, colors, count, scale, flip, rotate);
memory->api.sprite_ex(memory, &memory->ram.tiles, index, x, y, w, h, colors, count, scale, flip, rotate);
return 0;
}
@ -506,7 +506,7 @@ static s32 lua_mget(lua_State* lua)
tic_mem* memory = (tic_mem*)getLuaMachine(lua);
u8 value = memory->api.map_get(memory, &memory->ram.gfx, x, y);
u8 value = memory->api.map_get(memory, &memory->ram.map, x, y);
lua_pushinteger(lua, value);
return 1;
}
@ -527,7 +527,7 @@ static s32 lua_mset(lua_State* lua)
tic_mem* memory = (tic_mem*)getLuaMachine(lua);
memory->api.map_set(memory, &memory->ram.gfx, x, y, val);
memory->api.map_set(memory, &memory->ram.map, x, y, val);
}
else luaL_error(lua, "invalid params, mget(x,y)\n");
@ -602,7 +602,7 @@ static s32 lua_map(lua_State* lua)
tic_mem* memory = (tic_mem*)getLuaMachine(lua);
memory->api.remap(memory, &memory->ram.gfx, x, y, w, h, sx, sy, chromakey, scale, remapCallback, &data);
memory->api.remap(memory, &memory->ram.map, &memory->ram.tiles, x, y, w, h, sx, sy, chromakey, scale, remapCallback, &data);
luaL_unref(lua, LUA_REGISTRYINDEX, data.reg);
@ -617,7 +617,7 @@ static s32 lua_map(lua_State* lua)
tic_mem* memory = (tic_mem*)getLuaMachine(lua);
memory->api.map((tic_mem*)getLuaMachine(lua), &memory->ram.gfx, x, y, w, h, sx, sy, chromakey, scale);
memory->api.map((tic_mem*)getLuaMachine(lua), &memory->ram.map, &memory->ram.tiles, x, y, w, h, sx, sy, chromakey, scale);
return 0;
}

View File

@ -314,7 +314,7 @@ static void drawTileIndex(Map* map, s32 x, s32 y)
{
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
index = map->tic->api.map_get(map->tic, &map->tic->cart.gfx, tx, ty);
index = map->tic->api.map_get(map->tic, &map->tic->cart.map, tx, ty);
}
}
@ -397,7 +397,7 @@ static void drawSheetOvr(Map* map, s32 x, s32 y)
for(s32 j = 0, index = 0; j < rect.h; j += TIC_SPRITESIZE)
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
map->tic->api.sprite(map->tic, &map->tic->cart.gfx, index, x + i, y + j, NULL, 0);
map->tic->api.sprite(map->tic, &map->tic->cart.tiles, index, x + i, y + j, NULL, 0);
{
s32 bx = map->sheet.rect.x * TIC_SPRITESIZE - 1 + x;
@ -437,7 +437,7 @@ static void setMapSprite(Map* map, s32 x, s32 y)
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
map->tic->api.map_set(map->tic, &map->tic->cart.gfx, (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
map->tic->api.map_set(map->tic, &map->tic->cart.map, (x+i)%TIC_MAP_WIDTH, (y+j)%TIC_MAP_HEIGHT, (mx+i) + (my+j) * SHEET_COLS);
history_add(map->history);
}
@ -470,7 +470,7 @@ static void drawTileCursor(Map* map)
for(s32 j = 0, ty=my; j < map->sheet.rect.h; j++, ty+=TIC_SPRITESIZE)
for(s32 i = 0, tx=mx; i < map->sheet.rect.w; i++, tx+=TIC_SPRITESIZE)
map->tic->api.sprite(map->tic, &map->tic->cart.gfx, (sx+i) + (sy+j) * SHEET_COLS, tx, ty, NULL, 0);
map->tic->api.sprite(map->tic, &map->tic->cart.tiles, (sx+i) + (sy+j) * SHEET_COLS, tx, ty, NULL, 0);
}
drawCursorPos(map, mx, my);
@ -512,7 +512,7 @@ static void processMouseDrawMode(Map* map)
{
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
s32 index = map->tic->api.map_get(map->tic, &map->tic->cart.gfx, tx, ty);
s32 index = map->tic->api.map_get(map->tic, &map->tic->cart.map, tx, ty);
map->sheet.rect = (SDL_Rect){index % SHEET_COLS, index / SHEET_COLS, 1, 1};
}
@ -593,7 +593,7 @@ static void drawPasteData(Map* map)
for(s32 j = 0; j < h; j++)
for(s32 i = 0; i < w; i++)
map->tic->api.map_set(map->tic, &map->tic->cart.gfx, (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
map->tic->api.map_set(map->tic, &map->tic->cart.map, (mx+i)%TIC_MAP_WIDTH, (my+j)%TIC_MAP_HEIGHT, data[i + j * w]);
history_add(map->history);
@ -612,7 +612,7 @@ static void drawPasteData(Map* map)
for(s32 j = 0; j < h; j++)
for(s32 i = 0; i < w; i++)
map->tic->api.sprite(map->tic, &map->tic->cart.gfx, data[i + j * w], mx + i*TIC_SPRITESIZE, my + j*TIC_SPRITESIZE, NULL, 0);
map->tic->api.sprite(map->tic, &map->tic->cart.tiles, data[i + j * w], mx + i*TIC_SPRITESIZE, my + j*TIC_SPRITESIZE, NULL, 0);
}
}
@ -764,7 +764,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
{
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
map->tic->api.map_set(map->tic, &map->tic->cart.gfx, x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
map->tic->api.map_set(map->tic, &map->tic->cart.map, x+i, y+j, (mx+i) + (my+j) * SHEET_COLS);
for(s32 i = 0; i < COUNT_OF(dx); i++)
{
@ -776,7 +776,7 @@ static void fillMap(Map* map, s32 x, s32 y, u8 tile)
bool match = true;
for(s32 j = 0; j < map->sheet.rect.h; j++)
for(s32 i = 0; i < map->sheet.rect.w; i++)
if(map->tic->api.map_get(map->tic, &map->tic->cart.gfx, nx+i, ny+j) != tile)
if(map->tic->api.map_get(map->tic, &map->tic->cart.map, nx+i, ny+j) != tile)
match = false;
if(match)
@ -801,7 +801,7 @@ static void processMouseFillMode(Map* map)
s32 tx = 0, ty = 0;
getMouseMap(map, &tx, &ty);
fillMap(map, tx, ty, map->tic->api.map_get(map->tic, &map->tic->cart.gfx, tx, ty));
fillMap(map, tx, ty, map->tic->api.map_get(map->tic, &map->tic->cart.map, tx, ty));
history_add(map->history);
}
}
@ -864,7 +864,7 @@ static void drawMapOvr(Map* map)
s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
map->tic->api.map(map->tic, &map->tic->cart.gfx, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
map->tic->api.map(map->tic, &map->tic->cart.map, &map->tic->cart.tiles, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
if(map->canvas.grid || map->scroll.active)
@ -950,7 +950,7 @@ static void copySelectionToClipboard(Map* map)
normalizeMapRect(&x, &y);
s32 index = x + y * TIC_MAP_WIDTH;
*ptr++ = map->tic->cart.gfx.map.data[index];
*ptr++ = map->tic->cart.map.data[index];
}
toClipboard(buffer, size, true);
@ -978,7 +978,7 @@ static void deleteSelection(Map* map)
normalizeMapRect(&x, &y);
s32 index = x + y * TIC_MAP_WIDTH;
map->tic->cart.gfx.map.data[index] = 0;
map->tic->cart.map.data[index] = 0;
}
history_add(map->history);
@ -1185,7 +1185,7 @@ void initMap(Map* map, tic_mem* tic)
.gesture = false,
.start = {0, 0},
},
.history = history_create(&tic->cart.gfx.map, sizeof tic->cart.gfx.map),
.history = history_create(&tic->cart.map, sizeof tic->cart.map),
.event = onStudioEvent,
.overlap = overlap,
};

View File

@ -124,7 +124,7 @@ static void drawDialog(Menu* menu)
{
u8 chromakey = 14;
tic->api.sprite_ex(tic, &tic->config.gfx, 0, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 0, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
}
}
@ -209,7 +209,7 @@ static void drawPlayerButtons(Menu* menu, s32 x, s32 y)
if(menu->gamepad.selected == index && menu->ticks % TIC_FRAMERATE < TIC_FRAMERATE / 2)
continue;
tic->api.sprite_ex(tic, &tic->config.gfx, 8+i, rect.x, rect.y, 1, 1, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 8+i, rect.x, rect.y, 1, 1, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
s32 code = codes[index];
char label[32];

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@ -1327,7 +1327,7 @@ static void drawTumbler(Music* music, s32 x, s32 y, s32 index)
}
u8 color = Chroma;
tic->api.sprite(tic, &tic->config.gfx, music->tracker.patterns[index] ? On : Off, x, y, &color, 1);
tic->api.sprite(tic, &tic->config.tiles, music->tracker.patterns[index] ? On : Off, x, y, &color, 1);
}
static void drawTracker(Music* music, s32 x, s32 y)

View File

@ -33,12 +33,12 @@
static u8 getSheetPixel(Sprite* sprite, s32 x, s32 y)
{
return getSpritePixel(sprite->tic->cart.gfx.tiles, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
return getSpritePixel(sprite->tic->cart.tiles.data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y);
}
static void setSheetPixel(Sprite* sprite, s32 x, s32 y, u8 color)
{
setSpritePixel(sprite->tic->cart.gfx.tiles, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
setSpritePixel(sprite->tic->cart.tiles.data, x, sprite->index >= TIC_BANK_SPRITES ? y + TIC_SPRITESHEET_SIZE: y, color);
}
static s32 getIndexPosX(Sprite* sprite)
@ -940,7 +940,7 @@ static void drawSheetOvr(Sprite* sprite, s32 x, s32 y)
for(s32 j = 0, index = (sprite->index - sprite->index % TIC_BANK_SPRITES); j < rect.h; j += TIC_SPRITESIZE)
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
sprite->tic->api.sprite(sprite->tic, &sprite->tic->cart.gfx, index, x + i, y + j, NULL, 0);
sprite->tic->api.sprite(sprite->tic, &sprite->tic->cart.tiles, index, x + i, y + j, NULL, 0);
{
s32 bx = getIndexPosX(sprite) + x - 1;
s32 by = getIndexPosY(sprite) + y - 1;
@ -1551,7 +1551,7 @@ void initSprite(Sprite* sprite, tic_mem* tic)
.front = sprite->select.front,
},
.mode = SPRITE_DRAW_MODE,
.history = history_create(tic->cart.gfx.tiles, TIC_SPRITES * sizeof(tic_tile)),
.history = history_create(&tic->cart.tiles, TIC_SPRITES * sizeof(tic_tile)),
.event = onStudioEvent,
.overlap = overlap,
};

View File

@ -24,7 +24,7 @@
static void reset(Start* start)
{
u8* tile = (u8*)start->tic->ram.gfx.tiles;
u8* tile = (u8*)start->tic->ram.tiles.data;
start->tic->api.clear(start->tic, (tic_color_black));
@ -33,7 +33,7 @@ static void reset(Start* start)
for(s32 i = 0; i < sizeof(tic_tile); i++) tile[i] = val;
start->tic->api.map(start->tic, &start->tic->ram.gfx, 0, 0, TIC_MAP_SCREEN_WIDTH, TIC_MAP_SCREEN_HEIGHT + (TIC80_HEIGHT % TIC_SPRITESIZE ? 1 : 0), 0, 0, -1, 1);
start->tic->api.map(start->tic, &start->tic->ram.map, &start->tic->ram.tiles, 0, 0, TIC_MAP_SCREEN_WIDTH, TIC_MAP_SCREEN_HEIGHT + (TIC80_HEIGHT % TIC_SPRITESIZE ? 1 : 0), 0, 0, -1, 1);
}
static void drawHeader(Start* start)

View File

@ -2042,14 +2042,14 @@ static void renderCursor()
studio.tic->ram.vram.vars.cursor)
{
SDL_ShowCursor(SDL_DISABLE);
blitCursor(studio.tic->ram.gfx.sprites[studio.tic->ram.vram.vars.cursor].data);
blitCursor(studio.tic->ram.sprites.data[studio.tic->ram.vram.vars.cursor].data);
return;
}
SDL_ShowCursor(getConfig()->theme.cursor.sprite >= 0 ? SDL_DISABLE : SDL_ENABLE);
if(getConfig()->theme.cursor.sprite >= 0)
blitCursor(studio.tic->config.gfx.tiles[getConfig()->theme.cursor.sprite].data);
blitCursor(studio.tic->config.tiles.data[getConfig()->theme.cursor.sprite].data);
}
static void useSystemPalette()
@ -2279,7 +2279,7 @@ static void initTouchGamepad()
if (!studio.renderer)
return;
studio.tic->api.map(studio.tic, &studio.tic->config.gfx, 0, 0, TIC_MAP_SCREEN_WIDTH, TIC_MAP_SCREEN_HEIGHT, 0, 0, -1, 1);
studio.tic->api.map(studio.tic, &studio.tic->config.map, &studio.tic->config.tiles, 0, 0, TIC_MAP_SCREEN_WIDTH, TIC_MAP_SCREEN_HEIGHT, 0, 0, -1, 1);
if(!studio.gamepad.texture)
{
@ -2306,7 +2306,7 @@ static void updateSystemFont()
for(s32 i = 0; i < TIC_FONT_CHARS; i++)
for(s32 y = 0; y < TIC_SPRITESIZE; y++)
for(s32 x = 0; x < TIC_SPRITESIZE; x++)
if(tic_tool_peek4(&studio.tic->config.gfx.sprites[i], TIC_SPRITESIZE*(y+1) - x-1))
if(tic_tool_peek4(&studio.tic->config.sprites.data[i], TIC_SPRITESIZE*(y+1) - x-1))
studio.tic->font.data[i*BITS_IN_BYTE+y] |= 1 << x;
}
@ -2331,7 +2331,7 @@ static void setWindowIcon()
for(s32 j = 0, index = 0; j < Size; j++)
for(s32 i = 0; i < Size; i++, index++)
{
u8 color = getSpritePixel(studio.tic->config.gfx.tiles, i/Scale, j/Scale);
u8 color = getSpritePixel(studio.tic->config.tiles.data, i/Scale, j/Scale);
pixels[index] = color == ColorKey ? 0 : pal[color];
}

View File

@ -202,14 +202,14 @@ static void drawTopToolbar(Surf* surf, s32 x, s32 y)
enum{Gap = 10, TipX = 150, SelectWidth = 54};
u8 colorkey = 0;
tic->api.sprite_ex(tic, &tic->config.gfx, 12, TipX, y+1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 12, TipX, y+1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
{
static const char Label[] = "SELECT";
tic->api.text(tic, Label, TipX + Gap, y+3, tic_color_black);
tic->api.text(tic, Label, TipX + Gap, y+2, tic_color_white);
}
tic->api.sprite_ex(tic, &tic->config.gfx, 13, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 13, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
{
static const char Label[] = "BACK";
tic->api.text(tic, Label, TipX + Gap + SelectWidth, y +3, tic_color_black);
@ -244,7 +244,7 @@ static void drawBottomToolbar(Surf* surf, s32 x, s32 y)
u8 colorkey = 0;
tic->api.sprite_ex(tic, &tic->config.gfx, 15, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 15, TipX + SelectWidth, y + 1, 1, 1, &colorkey, 1, 1, tic_no_flip, tic_no_rotate);
{
static const char Label[] = "WEBSITE";
tic->api.text(tic, Label, TipX + Gap + SelectWidth, y +3, tic_color_black);
@ -355,7 +355,7 @@ static void drawBG(Surf* surf)
for(s32 j = 0; j < Height + 1; j++)
for(s32 i = 0; i < Width + 1; i++)
if(counter++ % 2)
tic->api.sprite_ex(tic, &tic->config.gfx, 34, i*Size - offset, j*Size - offset, 2, 2, 0, 0, 1, tic_no_flip, tic_no_rotate);
tic->api.sprite_ex(tic, &tic->config.tiles, 34, i*Size - offset, j*Size - offset, 2, 2, 0, 0, 1, tic_no_flip, tic_no_rotate);
}
static void replace(char* src, const char* what, const char* with)

View File

@ -316,7 +316,7 @@ static void drawTile(tic_machine* machine, const tic_tile* buffer, s32 x, s32 y,
}
}
static void drawMap(tic_machine* machine, const tic_gfx* src, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data)
static void drawMap(tic_machine* machine, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data)
{
const s32 size = TIC_SPRITESIZE * scale;
@ -332,12 +332,12 @@ static void drawMap(tic_machine* machine, const tic_gfx* src, s32 x, s32 y, s32
while(mj >= TIC_MAP_HEIGHT) mj -= TIC_MAP_HEIGHT;
s32 index = mi + mj * TIC_MAP_WIDTH;
RemapResult tile = { *(src->map.data + index), tic_no_flip, tic_no_rotate };
RemapResult tile = { *(src->data + index), tic_no_flip, tic_no_rotate };
if (remap)
remap(data, mi, mj, &tile);
drawTile(machine, src->tiles + tile.index, ii, jj, &chromakey, 1, scale, tile.flip, tile.rotate);
drawTile(machine, tiles->data + tile.index, ii, jj, &chromakey, 1, scale, tile.flip, tile.rotate);
}
}
@ -651,13 +651,13 @@ static s32 api_text_ex(tic_mem* memory, const char* text, s32 x, s32 y, u8 color
return drawText(memory, text, x, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT, color, scale, fixed ? drawChar : drawNonFixedChar);
}
static void drawSprite(tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
static void drawSprite(tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
{
if(index < TIC_SPRITES)
drawTile((tic_machine*)memory, src->tiles + index, x, y, colors, count, scale, flip, rotate);
drawTile((tic_machine*)memory, src->data + index, x, y, colors, count, scale, flip, rotate);
}
static void api_sprite_ex(tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, s32 w, s32 h, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
static void api_sprite_ex(tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, s32 w, s32 h, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate)
{
s32 step = TIC_SPRITESIZE * scale;
@ -701,14 +701,14 @@ static void api_sprite_ex(tic_mem* memory, const tic_gfx* src, s32 index, s32 x,
s32 drawSpriteFont(tic_mem* memory, u8 symbol, s32 x, s32 y, s32 width, s32 height, u8 chromakey, s32 scale)
{
api_sprite_ex(memory, &memory->ram.gfx, symbol + TIC_BANK_SPRITES, x, y, 1, 1, &chromakey, 1, scale, tic_no_flip, tic_no_rotate);
api_sprite_ex(memory, &memory->ram.sprites, symbol, x, y, 1, 1, &chromakey, 1, scale, tic_no_flip, tic_no_rotate);
return width * scale;
}
s32 drawFixedSpriteFont(tic_mem* memory, u8 index, s32 x, s32 y, s32 width, s32 height, u8 chromakey, s32 scale)
{
const u8* ptr = memory->ram.gfx.sprites[index].data;
const u8* ptr = memory->ram.sprites.data[index].data;
enum {Size = TIC_SPRITESIZE};
@ -935,8 +935,8 @@ static void api_textri(tic_mem* memory, float x1, float y1, float x2, float y2,
{
tic_machine* machine = (tic_machine*)memory;
TexVert V0, V1, V2;
const u8* ptr = memory->ram.gfx.tiles[0].data;
const u8* map = memory->ram.gfx.map.data;
const u8* ptr = memory->ram.tiles.data[0].data;
const u8* map = memory->ram.map.data;
V0.x = (float)x1; V0.y = (float)y1; V0.u = (float)u1; V0.v = (float)v1;
V1.x = (float)x2; V1.y = (float)y2; V1.u = (float)u2; V1.v = (float)v2;
@ -996,33 +996,33 @@ static void api_textri(tic_mem* memory, float x1, float y1, float x2, float y2,
}
static void api_sprite(tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, u8* colors, s32 count)
static void api_sprite(tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count)
{
drawSprite(memory, src, index, x, y, colors, count, 1, tic_no_flip, tic_no_rotate);
}
static void api_map(tic_mem* memory, const tic_gfx* src, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale)
static void api_map(tic_mem* memory, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale)
{
drawMap((tic_machine*)memory, src, x, y, width, height, sx, sy, chromakey, scale, NULL, NULL);
drawMap((tic_machine*)memory, src, tiles, x, y, width, height, sx, sy, chromakey, scale, NULL, NULL);
}
static void api_remap(tic_mem* memory, const tic_gfx* src, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data)
static void api_remap(tic_mem* memory, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data)
{
drawMap((tic_machine*)memory, src, x, y, width, height, sx, sy, chromakey, scale, remap, data);
drawMap((tic_machine*)memory, src, tiles, x, y, width, height, sx, sy, chromakey, scale, remap, data);
}
static void api_map_set(tic_mem* memory, tic_gfx* src, s32 x, s32 y, u8 value)
static void api_map_set(tic_mem* memory, tic_map* src, s32 x, s32 y, u8 value)
{
if(x < 0 || x >= TIC_MAP_WIDTH || y < 0 || y >= TIC_MAP_HEIGHT) return;
*(src->map.data + y * TIC_MAP_WIDTH + x) = value;
*(src->data + y * TIC_MAP_WIDTH + x) = value;
}
static u8 api_map_get(tic_mem* memory, const tic_gfx* src, s32 x, s32 y)
static u8 api_map_get(tic_mem* memory, const tic_map* src, s32 x, s32 y)
{
if(x < 0 || x >= TIC_MAP_WIDTH || y < 0 || y >= TIC_MAP_HEIGHT) return 0;
return *(src->map.data + y * TIC_MAP_WIDTH + x);
return *(src->data + y * TIC_MAP_WIDTH + x);
}
static void api_line(tic_mem* memory, s32 x0, s32 y0, s32 x1, s32 y1, u8 color)
@ -1324,7 +1324,10 @@ static void initCover(tic_mem* tic)
static void cart2ram(tic_mem* memory)
{
memcpy(&memory->ram.gfx, &memory->cart.gfx, sizeof memory->ram.gfx);
memcpy(&memory->ram.tiles, &memory->cart.tiles, sizeof(tic_tiles));
memcpy(&memory->ram.sprites, &memory->cart.sprites, sizeof(tic_tiles));
memcpy(&memory->ram.map, &memory->cart.map, sizeof(tic_tiles));
memcpy(&memory->ram.sound, &memory->cart.sound, sizeof memory->ram.sound);
initCover(memory);
@ -1534,16 +1537,17 @@ static double api_time(tic_mem* memory)
static void api_sync(tic_mem* tic, bool toCart)
{
if(toCart)
{
memcpy(&tic->cart.gfx, &tic->ram.gfx, sizeof tic->cart.gfx);
memcpy(&tic->cart.sound, &tic->ram.sound, sizeof tic->cart.sound);
}
else
{
memcpy(&tic->ram.gfx, &tic->cart.gfx, sizeof tic->cart.gfx);
memcpy(&tic->ram.sound, &tic->cart.sound, sizeof tic->cart.sound);
}
// TODO: fix this
// if(toCart)
// {
// memcpy(&tic->cart.gfx, &tic->ram.gfx, sizeof tic->cart.gfx);
// memcpy(&tic->cart.sound, &tic->ram.sound, sizeof tic->cart.sound);
// }
// else
// {
// memcpy(&tic->ram.gfx, &tic->cart.gfx, sizeof tic->cart.gfx);
// memcpy(&tic->ram.sound, &tic->cart.sound, sizeof tic->cart.sound);
// }
}
static u32 api_btnp(tic_mem* tic, s32 index, s32 hold, s32 period)
@ -1589,9 +1593,9 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
switch(chunk.type)
{
case CHUNK_TILES: LOAD_CHUNK(cart->gfx.tiles); break;
case CHUNK_SPRITES: LOAD_CHUNK(cart->gfx.sprites); break;
case CHUNK_MAP: LOAD_CHUNK(cart->gfx.map); break;
case CHUNK_TILES: LOAD_CHUNK(cart->tiles); break;
case CHUNK_SPRITES: LOAD_CHUNK(cart->sprites); break;
case CHUNK_MAP: LOAD_CHUNK(cart->map); break;
case CHUNK_CODE: LOAD_CHUNK(cart->code); break;
case CHUNK_SOUND: LOAD_CHUNK(cart->sound.sfx.data); break;
case CHUNK_WAVEFORM: LOAD_CHUNK(cart->sound.sfx.waveform); break;
@ -1658,9 +1662,9 @@ static s32 api_save(const tic_cartridge* cart, u8* buffer)
#define SAVE_CHUNK(id, from) saveChunk(buffer, id, &from, sizeof(from))
buffer = SAVE_CHUNK(CHUNK_TILES, cart->gfx.tiles);
buffer = SAVE_CHUNK(CHUNK_SPRITES, cart->gfx.sprites);
buffer = SAVE_CHUNK(CHUNK_MAP, cart->gfx.map);
buffer = SAVE_CHUNK(CHUNK_TILES, cart->tiles);
buffer = SAVE_CHUNK(CHUNK_SPRITES, cart->sprites);
buffer = SAVE_CHUNK(CHUNK_MAP, cart->map);
buffer = SAVE_CHUNK(CHUNK_CODE, cart->code);
buffer = SAVE_CHUNK(CHUNK_SOUND, cart->sound.sfx.data);
buffer = SAVE_CHUNK(CHUNK_WAVEFORM, cart->sound.sfx.waveform);

View File

@ -107,6 +107,8 @@
#define TIC_CODE_SIZE (0x10000)
#define TIC_BANKS 4
#define SFX_NOTES {"C-", "C#", "D-", "D#", "E-", "F-", "F#", "G-", "G#", "A-", "A#", "B-"}
#define API_KEYWORDS {"TIC", "scanline", "OVR", "print", "cls", "pix", "line", "rect", "rectb", \
@ -294,13 +296,6 @@ typedef struct
u8 data[TIC_SPRITESIZE * TIC_SPRITESIZE * TIC_PALETTE_BPP / BITS_IN_BYTE];
} tic_tile;
typedef struct
{
tic_tile tiles[TIC_BANK_SPRITES];
tic_tile sprites[TIC_BANK_SPRITES];
tic_map map;
} tic_gfx;
typedef struct
{
char data[TIC_CODE_SIZE];
@ -334,8 +329,33 @@ typedef struct
typedef struct
{
tic_gfx gfx;
tic_tile data[TIC_BANK_SPRITES];
} tic_tiles;
typedef struct
{
tic_tiles tiles;
tic_tiles sprites;
tic_map map;
tic_sfx sfx;
tic_music music;
} tic_bank;
typedef struct
{
union
{
struct
{
tic_tiles tiles;
tic_tiles sprites;
tic_map map;
tic_sound sound;
};
tic_bank banks[TIC_BANKS];
};
tic_code code;
tic_cover_image cover;
tic_palette palette;
@ -405,7 +425,9 @@ typedef union
struct
{
tic_vram vram;
tic_gfx gfx;
tic_tiles tiles;
tic_tiles sprites;
tic_map map;
tic_persistent persistent;
tic_sound_register registers[TIC_SOUND_CHANNELS];
tic_sound sound;

View File

@ -77,12 +77,12 @@ typedef struct
void (*line) (tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, u8 color);
void (*rect) (tic_mem* memory, s32 x, s32 y, s32 width, s32 height, u8 color);
void (*rect_border) (tic_mem* memory, s32 x, s32 y, s32 width, s32 height, u8 color);
void (*sprite) (tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, u8* colors, s32 count);
void (*sprite_ex) (tic_mem* memory, const tic_gfx* src, s32 index, s32 x, s32 y, s32 w, s32 h, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate);
void (*map) (tic_mem* memory, const tic_gfx* src, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale);
void (*remap) (tic_mem* memory, const tic_gfx* src, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data);
void (*map_set) (tic_mem* memory, tic_gfx* src, s32 x, s32 y, u8 value);
u8 (*map_get) (tic_mem* memory, const tic_gfx* src, s32 x, s32 y);
void (*sprite) (tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, u8* colors, s32 count);
void (*sprite_ex) (tic_mem* memory, const tic_tiles* src, s32 index, s32 x, s32 y, s32 w, s32 h, u8* colors, s32 count, s32 scale, tic_flip flip, tic_rotate rotate);
void (*map) (tic_mem* memory, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale);
void (*remap) (tic_mem* memory, const tic_map* src, const tic_tiles* tiles, s32 x, s32 y, s32 width, s32 height, s32 sx, s32 sy, u8 chromakey, s32 scale, RemapFunc remap, void* data);
void (*map_set) (tic_mem* memory, tic_map* src, s32 x, s32 y, u8 value);
u8 (*map_get) (tic_mem* memory, const tic_map* src, s32 x, s32 y);
void (*circle) (tic_mem* memory, s32 x, s32 y, u32 radius, u8 color);
void (*circle_border) (tic_mem* memory, s32 x, s32 y, u32 radius, u8 color);
void (*tri) (tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32 y3, u8 color);

View File

@ -105,13 +105,13 @@ void initWorld(World* world, tic_mem* tic, Map* map)
for(s32 i = 0; i < TIC80_WIDTH * TIC80_HEIGHT; i++)
{
u8 index = tic->cart.gfx.map.data[i];
u8 index = tic->cart.map.data[i];
if(index)
{
SDL_memset(colors, 0, sizeof colors);
tic_tile* tile = &tic->cart.gfx.tiles[index];
tic_tile* tile = &tic->cart.tiles.data[index];
for(s32 p = 0; p < TIC_SPRITESIZE * TIC_SPRITESIZE; p++)
{