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@ -145,8 +145,6 @@ static void resetPalette(tic_mem* memory)
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static const u8 DefaultMapping[] = {16, 50, 84, 118, 152, 186, 220, 254};
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static const u8 DefaultMapping[] = {16, 50, 84, 118, 152, 186, 220, 254};
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memcpy(memory->ram.vram.palette.data, memory->cart.palette.data, sizeof(tic_palette));
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memcpy(memory->ram.vram.palette.data, memory->cart.palette.data, sizeof(tic_palette));
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memcpy(memory->ram.vram.mapping, DefaultMapping, sizeof DefaultMapping);
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memcpy(memory->ram.vram.mapping, DefaultMapping, sizeof DefaultMapping);
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memset(&memory->ram.vram.vars, 0, sizeof memory->ram.vram.vars);
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memory->ram.vram.vars.mask.data = TIC_GAMEPAD_MASK;
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}
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}
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static inline u8 mapColor(tic_mem* tic, u8 color)
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static inline u8 mapColor(tic_mem* tic, u8 color)
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@ -469,6 +467,10 @@ static void api_clip(tic_mem* memory, s32 x, s32 y, s32 width, s32 height)
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static void api_reset(tic_mem* memory)
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static void api_reset(tic_mem* memory)
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{
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{
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resetPalette(memory);
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resetPalette(memory);
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memset(&memory->ram.vram.vars, 0, sizeof memory->ram.vram.vars);
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memory->ram.vram.vars.mask.data = TIC_GAMEPAD_MASK;
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api_clip(memory, 0, 0, TIC80_WIDTH, TIC80_HEIGHT);
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api_clip(memory, 0, 0, TIC80_WIDTH, TIC80_HEIGHT);
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soundClear(memory);
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soundClear(memory);
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@ -1214,6 +1216,8 @@ static void api_tick_start(tic_mem* memory, const tic_sound* src)
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else *hold = 0;
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else *hold = 0;
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}
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}
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resetPalette(memory);
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machine->state.setpix = setPixelDma;
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machine->state.setpix = setPixelDma;
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machine->state.getpix = getPixelDma;
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machine->state.getpix = getPixelDma;
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}
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}
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