Add 3rd-party repository as a submodule

By adding the 3rd-party repository as a submodule, we ensure users have all the 3rd-party required to build TIC-80.
Also, if the 3rd party repository is updated, we will only need a single commit at TIC-80 repository to point to the newer head.
This commit is contained in:
Guilherme Medeiros
2018-01-19 18:25:54 -03:00
parent e77f825dcc
commit 7279da73d9
30 changed files with 294 additions and 292 deletions

View File

@@ -38,10 +38,10 @@
<ClCompile Include="..\..\..\examples\sdl-renderer.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\3rd-party\SDL2-2.0.7\VisualC\SDLmain\SDLmain.vcxproj">
<ProjectReference Include="..\..\..\3rd-party\SDL2-2.0.7\VisualC\SDLmain\SDLmain.vcxproj">
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\..\3rd-party\SDL2-2.0.7\VisualC\SDL\SDL.vcxproj">
<ProjectReference Include="..\..\..\3rd-party\SDL2-2.0.7\VisualC\SDL\SDL.vcxproj">
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
</ProjectReference>
<ProjectReference Include="..\tic80\tic80.vcxproj">
@@ -167,7 +167,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -182,7 +182,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -197,7 +197,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -212,7 +212,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -229,7 +229,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -248,7 +248,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -267,7 +267,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -286,7 +286,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\3rd-party\SDL2-2.0.7\include;..\..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>