UWP compilation fix
This commit is contained in:
		@@ -44,7 +44,7 @@
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    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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    <AppContainerApplication>true</AppContainerApplication>
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    <ApplicationType>Windows Store</ApplicationType>
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    <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformMinVersion>10.0.14393.0</WindowsTargetPlatformMinVersion>
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    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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  </PropertyGroup>
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@@ -71,7 +71,7 @@
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    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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    <AppContainerApplication>true</AppContainerApplication>
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    <ApplicationType>Windows Store</ApplicationType>
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    <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformMinVersion>10.0.14393.0</WindowsTargetPlatformMinVersion>
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    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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  </PropertyGroup>
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@@ -7,7 +7,7 @@
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    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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    <AppContainerApplication>true</AppContainerApplication>
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    <ApplicationType>Windows Store</ApplicationType>
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    <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformMinVersion>10.0.14393.0</WindowsTargetPlatformMinVersion>
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    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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  </PropertyGroup>
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@@ -20,7 +20,7 @@
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <DebuggerMachineName>XboxOne</DebuggerMachineName>
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    <DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
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    <DebuggerFlavor>AppHostLocalDebugger</DebuggerFlavor>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <DebuggerMachineName>XboxOne</DebuggerMachineName>
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@@ -52,7 +52,7 @@
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    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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    <AppContainerApplication>true</AppContainerApplication>
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    <ApplicationType>Windows Store</ApplicationType>
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    <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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    <WindowsTargetPlatformMinVersion>10.0.14393.0</WindowsTargetPlatformMinVersion>
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    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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  </PropertyGroup>
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@@ -15,8 +15,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tic80", "..\tic80\tic80.vcx
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example", "..\example\example.vcxproj", "{86CAA9C1-C61A-40D8-AC77-33D94754C824}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test", "..\test\test.vcxproj", "{95A32262-B41A-4123-BD54-B26ED158CB29}"
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EndProject
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Global
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	GlobalSection(SolutionConfigurationPlatforms) = preSolution
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		Debug|x64 = Debug|x64
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@@ -73,14 +71,6 @@ Global
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		{86CAA9C1-C61A-40D8-AC77-33D94754C824}.Release|x64.Build.0 = Release|x64
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		{86CAA9C1-C61A-40D8-AC77-33D94754C824}.Release|x86.ActiveCfg = Release|Win32
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		{86CAA9C1-C61A-40D8-AC77-33D94754C824}.Release|x86.Build.0 = Release|Win32
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Debug|x64.ActiveCfg = Debug|x64
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Debug|x64.Build.0 = Debug|x64
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Debug|x86.ActiveCfg = Debug|Win32
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Debug|x86.Build.0 = Debug|Win32
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Release|x64.ActiveCfg = Release|x64
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Release|x64.Build.0 = Release|x64
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Release|x86.ActiveCfg = Release|Win32
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		{95A32262-B41A-4123-BD54-B26ED158CB29}.Release|x86.Build.0 = Release|Win32
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	EndGlobalSection
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	GlobalSection(SolutionProperties) = preSolution
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		HideSolutionNode = FALSE
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