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@ -1515,9 +1515,6 @@ static void drawMusicToolbar(Music* music)
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static void drawPianoLayout(Music* music)
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static void drawPianoLayout(Music* music)
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{
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{
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// SDL_Event* event = NULL;
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// while ((event = pollEvent())){}
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music->tic->api.clear(music->tic, (tic_color_gray));
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music->tic->api.clear(music->tic, (tic_color_gray));
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static const char Wip[] = "PIANO MODE - WORK IN PROGRESS...";
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static const char Wip[] = "PIANO MODE - WORK IN PROGRESS...";
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@ -86,8 +86,6 @@ static void initPMemName(Run* run)
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static void tick(Run* run)
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static void tick(Run* run)
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{
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{
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// while(pollEvent());
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if (getStudioMode() != TIC_RUN_MODE)
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if (getStudioMode() != TIC_RUN_MODE)
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return;
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return;
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@ -169,8 +167,6 @@ static void preseed()
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static bool forceExit(void* data)
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static bool forceExit(void* data)
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{
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{
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// while(pollEvent());
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return getStudioMode() != TIC_RUN_MODE;
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return getStudioMode() != TIC_RUN_MODE;
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}
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}
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@ -78,8 +78,6 @@ static void tick(Start* start)
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start->initialized = true;
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start->initialized = true;
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}
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}
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// while (pollEvent());
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start->tic->api.clear(start->tic, TIC_COLOR_BG);
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start->tic->api.clear(start->tic, TIC_COLOR_BG);
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static void(*const steps[])(Start*) = {reset, header, end};
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static void(*const steps[])(Start*) = {reset, header, end};
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@ -135,7 +135,6 @@ typedef struct
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s32 x, y, w, h;
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s32 x, y, w, h;
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} tic_rect;
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} tic_rect;
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// SDL_Event* pollEvent();
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void setCursor(tic_cursor id);
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void setCursor(tic_cursor id);
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s32 getMouseX();
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s32 getMouseX();
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@ -146,8 +145,6 @@ bool checkMouseDown(const tic_rect* rect, s32 button);
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bool getGesturePos(tic_point* pos);
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bool getGesturePos(tic_point* pos);
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// const u8* getKeyboard();
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void drawToolbar(tic_mem* tic, u8 color, bool bg);
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void drawToolbar(tic_mem* tic, u8 color, bool bg);
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void drawBitIcon(s32 x, s32 y, const u8* ptr, u8 color);
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void drawBitIcon(s32 x, s32 y, const u8* ptr, u8 color);
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@ -803,9 +803,6 @@ static void tick(Surf* surf)
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surf->ticks++;
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surf->ticks++;
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// while (pollEvent());
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tic_mem* tic = surf->tic;
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tic_mem* tic = surf->tic;
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tic->api.clear(tic, TIC_COLOR_BG);
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tic->api.clear(tic, TIC_COLOR_BG);
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