OVERLAP mode renamed to OVERLINE

also, TIC uses palette from VRAM instead cart palette in OVR
This commit is contained in:
BADIM-PC\Vadim
2018-02-27 13:42:08 +03:00
parent 57624e3c77
commit 96e2c19a5f
12 changed files with 74 additions and 58 deletions

View File

@@ -1307,7 +1307,7 @@ static void callLuaScanline(tic_mem* memory, s32 row, void* data)
callLuaScanlineName(memory, row, data, "scanline");
}
static void callLuaOverlap(tic_mem* memory, void* data)
static void callLuaOverline(tic_mem* memory, void* data)
{
tic_machine* machine = (tic_machine*)memory;
lua_State* lua = machine->lua;
@@ -1403,7 +1403,7 @@ static const tic_script_config LuaSyntaxConfig =
.close = closeLua,
.tick = callLuaTick,
.scanline = callLuaScanline,
.overlap = callLuaOverlap,
.overline = callLuaOverline,
.getOutline = getLuaOutline,
.parse = parseCode,
@@ -1588,7 +1588,7 @@ static const tic_script_config MoonSyntaxConfig =
.close = closeLua,
.tick = callLuaTick,
.scanline = callLuaScanline,
.overlap = callLuaOverlap,
.overline = callLuaOverline,
.getOutline = getMoonOutline,
.parse = parseCode,