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80695209a4
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src/studio.c
62
src/studio.c
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@ -144,6 +144,11 @@ static struct
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} part;
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}gamepad;
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struct
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{
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bool show;
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} banks;
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struct
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{
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s32 counter;
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@ -251,6 +256,11 @@ static struct
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.show = false,
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},
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.banks =
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{
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.show = false,
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},
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.popup =
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{
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.counter = 0,
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@ -426,7 +436,7 @@ static const EditorMode Modes[] =
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TIC_MUSIC_MODE,
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};
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void drawExtrabar(tic_mem* tic)
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static void drawExtrabar(tic_mem* tic)
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{
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enum {Size = 7};
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@ -520,6 +530,43 @@ const StudioConfig* getConfig()
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return &studio.config.data;
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}
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#if defined (TIC80_PRO)
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static void drawBankIcon(s32 x, s32 y)
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{
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SDL_Rect rect = {x, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT};
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static const u8 Icon[] =
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{
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0b00000000,
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0b01111100,
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0b01000100,
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0b01000100,
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0b01111100,
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0b01111000,
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0b00000000,
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0b00000000,
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};
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bool over = false;
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if(checkMousePos(&rect))
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{
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setCursor(SDL_SYSTEM_CURSOR_HAND);
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over = true;
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showTooltip("SWITCH BANK");
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if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
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studio.banks.show = !studio.banks.show;
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}
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drawBitIcon(x, y, Icon, over ? tic_color_blue : tic_color_cyan);
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}
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#endif
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void drawToolbar(tic_mem* tic, u8 color, bool bg)
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{
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if(bg)
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@ -628,15 +675,22 @@ void drawToolbar(tic_mem* tic, u8 color, bool bg)
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"MUSIC EDITOR",
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};
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if(mode >= 0)
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#if defined (TIC80_PRO)
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enum {TextOffset = (COUNT_OF(Modes) + 2) * Size - 2};
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drawBankIcon(COUNT_OF(Modes) * Size + 2, 0);
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#else
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enum {TextOffset = (COUNT_OF(Modes) + 1) * Size};
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#endif
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if(mode >= 0 && !studio.banks.show)
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{
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if(strlen(studio.tooltip.text))
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{
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studio.tic->api.text(tic, studio.tooltip.text, (COUNT_OF(Modes) + 1) * Size, 1, (tic_color_black));
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studio.tic->api.text(tic, studio.tooltip.text, TextOffset, 1, (tic_color_black));
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}
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else
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{
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studio.tic->api.text(tic, Names[mode], (COUNT_OF(Modes) + 1) * Size, 1, (tic_color_dark_gray));
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studio.tic->api.text(tic, Names[mode], TextOffset, 1, (tic_color_dark_gray));
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}
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}
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}
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@ -141,7 +141,6 @@ bool getGesturePos(SDL_Point* pos);
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const u8* getKeyboard();
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void drawToolbar(tic_mem* tic, u8 color, bool bg);
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void drawExtrabar(tic_mem* tic);
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void drawBitIcon(s32 x, s32 y, const u8* ptr, u8 color);
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void studioRomLoaded();
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