removed VSYNC using, games get desynced when using it with timer
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@ -2709,7 +2709,7 @@ static void onFSInitialized(FileSystem* fs)
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#if defined(__CHIP__)
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SDL_RENDERER_SOFTWARE
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#else
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SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC
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SDL_RENDERER_ACCELERATED
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#endif
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);
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