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This commit is contained in:
BADIM-PC\Vadim 2018-02-12 19:49:07 +03:00
parent d7ef53a457
commit a7c28f0be3
1 changed files with 46 additions and 82 deletions

128
src/map.c
View File

@ -882,7 +882,6 @@ static void drawMapOvr(Map* map)
if(!map->sheet.show && checkMousePos(&rect))
{
if(tic->api.key(tic, tic_key_space))
// if(getKeyboard()[SDL_SCANCODE_SPACE])
{
processScrolling(map, checkMouseDown(&rect, tic_mouse_left) || checkMouseDown(&rect, tic_mouse_right));
}
@ -900,27 +899,6 @@ static void drawMapOvr(Map* map)
drawSelection(map);
}
static void processKeyboard(Map* map)
{
enum{Step = 1};
tic_mem* tic = map->tic;
if(tic->api.key(tic, tic_key_up)) map->scroll.y -= Step;
if(tic->api.key(tic, tic_key_down)) map->scroll.y += Step;
if(tic->api.key(tic, tic_key_left)) map->scroll.x -= Step;
if(tic->api.key(tic, tic_key_right)) map->scroll.x += Step;
static const tic_key Keycodes[] = {tic_key_up, tic_key_down, tic_key_left, tic_key_right};
for(s32 i = 0; i < COUNT_OF(Keycodes); i++)
if(tic->api.key(tic, Keycodes[i]))
{
normalizeMap(&map->scroll.x, &map->scroll.y);
break;
}
}
static void undo(Map* map)
{
history_undo(map->history);
@ -1025,57 +1003,57 @@ static void copyFromClipboard(Map* map)
}
}
// static void processKeydown(Map* map, tic_keycode keycode)
// {
// SDL_Keymod keymod = SDL_GetModState();
static void processKeyboard(Map* map)
{
tic_mem* tic = map->tic;
map->sheet.show = false;
// switch(getClipboardEvent())
// {
// case TIC_CLIPBOARD_CUT: cutToClipboard(map); break;
// case TIC_CLIPBOARD_COPY: copyToClipboard(map); break;
// case TIC_CLIPBOARD_PASTE: copyFromClipboard(map); break;
// default: break;
// }
bool shift = tic->api.key(tic, tic_key_shift);
bool ctrl = tic->api.key(tic, tic_key_ctrl);
// if(keymod & TIC_MOD_CTRL)
// {
// switch(keycode)
// {
// case SDLK_z: undo(map); break;
// case SDLK_y: redo(map); break;
// }
// }
// else
// {
// switch(keycode)
// {
// case SDLK_TAB: setStudioMode(TIC_WORLD_MODE); break;
// case SDLK_1:
// case SDLK_2:
// case SDLK_3:
// case SDLK_4:
// map->mode = keycode - SDLK_1;
// break;
// case SDLK_DELETE:
// deleteSelection(map);
// break;
// case SDLK_BACKQUOTE:
// map->canvas.grid = !map->canvas.grid;
// break;
// }
// }
switch(getClipboardEvent())
{
case TIC_CLIPBOARD_CUT: cutToClipboard(map); break;
case TIC_CLIPBOARD_COPY: copyToClipboard(map); break;
case TIC_CLIPBOARD_PASTE: copyFromClipboard(map); break;
default: break;
}
// if(keymod & KMOD_SHIFT)
// map->sheet.show = true;
// }
if(ctrl)
{
if(isKeyBeenPressed(tic_key_z)) undo(map);
else if(isKeyBeenPressed(tic_key_y)) redo(map);
}
else
{
if(isKeyBeenPressed(tic_key_tab)) setStudioMode(TIC_WORLD_MODE);
else if(isKeyBeenPressed(tic_key_1)) map->mode = MAP_DRAW_MODE;
else if(isKeyBeenPressed(tic_key_2)) map->mode = MAP_DRAG_MODE;
else if(isKeyBeenPressed(tic_key_3)) map->mode = MAP_SELECT_MODE;
else if(isKeyBeenPressed(tic_key_4)) map->mode = MAP_FILL_MODE;
else if(isKeyBeenPressed(tic_key_delete)) deleteSelection(map);
else if(isKeyBeenPressed(tic_key_grave)) map->canvas.grid = !map->canvas.grid;
}
// static void processKeyup(Map* map, tic_keycode keycode)
// {
// SDL_Keymod keymod = SDL_GetModState();
if(shift)
map->sheet.show = true;
// if(!(keymod & KMOD_SHIFT))
// map->sheet.show = false;
// }
enum{Step = 1};
if(tic->api.key(tic, tic_key_up)) map->scroll.y -= Step;
if(tic->api.key(tic, tic_key_down)) map->scroll.y += Step;
if(tic->api.key(tic, tic_key_left)) map->scroll.x -= Step;
if(tic->api.key(tic, tic_key_right)) map->scroll.x += Step;
static const tic_key Keycodes[] = {tic_key_up, tic_key_down, tic_key_left, tic_key_right};
for(s32 i = 0; i < COUNT_OF(Keycodes); i++)
if(tic->api.key(tic, Keycodes[i]))
{
normalizeMap(&map->scroll.x, &map->scroll.y);
break;
}
}
static void processGesture(Map* map)
{
@ -1104,20 +1082,6 @@ static void tick(Map* map)
{
map->tickCounter++;
// SDL_Event* event = NULL;
// while ((event = pollEvent()))
// {
// switch(event->type)
// {
// case SDL_KEYDOWN:
// processKeydown(map, event->key.keysym.sym);
// break;
// case SDL_KEYUP:
// processKeyup(map, event->key.keysym.sym);
// break;
// }
// }
processKeyboard(map);
processGesture(map);