Simplify loop.
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@ -221,9 +221,9 @@ static void drawHLineDma(tic_mem* memory, s32 xl, s32 xr, s32 y, u8 color)
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tic_tool_poke4(&memory->ram.vram.screen.data, y * TIC80_WIDTH + xl, color);
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xl++;
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}
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for(s32 x = xl; x + 1 < xr; x+=2) {
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memory->ram.vram.screen.data[(y * TIC80_WIDTH + x) >> 1] = color;
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}
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s32 count = (xr - xl) >> 1;
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u8 *screen = memory->ram.vram.screen.data + ((y * TIC80_WIDTH + xl) >> 1);
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for(s32 i = 0; i < count; i++) *screen++ = color;
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if (xr & 1) {
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tic_tool_poke4(&memory->ram.vram.screen.data, y * TIC80_WIDTH + xr - 1, color);
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}
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