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@ -104,9 +104,10 @@ typedef struct
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};
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} tic80_mouse;
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typedef struct
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typedef union
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{
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u8 data[4];
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u8 keys[4];
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u32 data;
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} tic80_keyboard;
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typedef struct
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@ -0,0 +1,227 @@
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[0] = UnkCode,
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[1] = UnkCode,
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[2] = UnkCode,
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[3] = UnkCode,
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[SDL_SCANCODE_A] = tic_key_a,
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[SDL_SCANCODE_B] = tic_key_b,
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[SDL_SCANCODE_C] = tic_key_c,
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[SDL_SCANCODE_D] = tic_key_d,
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[SDL_SCANCODE_E] = tic_key_e,
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[SDL_SCANCODE_F] = tic_key_f,
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[SDL_SCANCODE_G] = tic_key_g,
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[SDL_SCANCODE_H] = tic_key_h,
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[SDL_SCANCODE_I] = tic_key_i,
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[SDL_SCANCODE_J] = tic_key_j,
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[SDL_SCANCODE_K] = tic_key_k,
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[SDL_SCANCODE_L] = tic_key_l,
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[SDL_SCANCODE_M] = tic_key_m,
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[SDL_SCANCODE_N] = tic_key_n,
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[SDL_SCANCODE_O] = tic_key_o,
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[SDL_SCANCODE_P] = tic_key_p,
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[SDL_SCANCODE_Q] = tic_key_q,
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[SDL_SCANCODE_R] = tic_key_r,
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[SDL_SCANCODE_S] = tic_key_s,
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[SDL_SCANCODE_T] = tic_key_t,
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[SDL_SCANCODE_U] = tic_key_u,
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[SDL_SCANCODE_V] = tic_key_v,
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[SDL_SCANCODE_W] = tic_key_w,
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[SDL_SCANCODE_X] = tic_key_x,
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[SDL_SCANCODE_Y] = tic_key_y,
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[SDL_SCANCODE_Z] = tic_key_z,
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[SDL_SCANCODE_1] = tic_key_1,
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[SDL_SCANCODE_2] = tic_key_2,
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[SDL_SCANCODE_3] = tic_key_3,
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[SDL_SCANCODE_4] = tic_key_4,
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[SDL_SCANCODE_5] = tic_key_5,
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[SDL_SCANCODE_6] = tic_key_6,
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[SDL_SCANCODE_7] = tic_key_7,
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[SDL_SCANCODE_8] = tic_key_8,
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[SDL_SCANCODE_9] = tic_key_9,
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[SDL_SCANCODE_0] = tic_key_0,
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[SDL_SCANCODE_RETURN] = tic_key_return,
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[SDL_SCANCODE_ESCAPE] = tic_key_escape,
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[SDL_SCANCODE_BACKSPACE] = tic_key_backspace,
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[SDL_SCANCODE_TAB] = tic_key_tab,
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[SDL_SCANCODE_SPACE] = tic_key_space,
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[SDL_SCANCODE_MINUS] = tic_key_minus,
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[SDL_SCANCODE_EQUALS] = tic_key_equals,
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[SDL_SCANCODE_LEFTBRACKET] = tic_key_leftbracket,
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[SDL_SCANCODE_RIGHTBRACKET] = tic_key_rightbracket,
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[SDL_SCANCODE_BACKSLASH] = tic_key_backslash,
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[50] = UnkCode,
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[SDL_SCANCODE_SEMICOLON] = tic_key_semicolon,
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[SDL_SCANCODE_APOSTROPHE] = tic_key_apostrophe,
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[SDL_SCANCODE_GRAVE] = tic_key_grave,
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[SDL_SCANCODE_COMMA] = tic_key_comma,
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[SDL_SCANCODE_PERIOD] = tic_key_period,
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[SDL_SCANCODE_SLASH] = tic_key_slash,
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[SDL_SCANCODE_CAPSLOCK] = tic_key_capslock,
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[SDL_SCANCODE_F1] = tic_key_f1,
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[SDL_SCANCODE_F2] = tic_key_f2,
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[SDL_SCANCODE_F3] = tic_key_f3,
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[SDL_SCANCODE_F4] = tic_key_f4,
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[SDL_SCANCODE_F5] = tic_key_f5,
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[SDL_SCANCODE_F6] = tic_key_f6,
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[SDL_SCANCODE_F7] = tic_key_f7,
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[SDL_SCANCODE_F8] = tic_key_f8,
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[SDL_SCANCODE_F9] = tic_key_f9,
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[SDL_SCANCODE_F10] = tic_key_f10,
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[SDL_SCANCODE_F11] = tic_key_f11,
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[SDL_SCANCODE_F12] = tic_key_f12,
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[70] = UnkCode,
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[71] = UnkCode,
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[72] = UnkCode,
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[SDL_SCANCODE_INSERT] = tic_key_insert,
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[SDL_SCANCODE_HOME] = tic_key_home,
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[SDL_SCANCODE_PAGEUP] = tic_key_pageup,
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[SDL_SCANCODE_DELETE] = tic_key_delete,
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[SDL_SCANCODE_END] = tic_key_end,
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[SDL_SCANCODE_PAGEDOWN] = tic_key_pagedown,
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[SDL_SCANCODE_RIGHT] = tic_key_right,
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[SDL_SCANCODE_LEFT] = tic_key_left,
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[SDL_SCANCODE_DOWN] = tic_key_down,
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[SDL_SCANCODE_UP] = tic_key_up,
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[83] = UnkCode,
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[84] = UnkCode,
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[85] = UnkCode,
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[86] = UnkCode,
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[87] = UnkCode,
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[88] = UnkCode,
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[89] = UnkCode,
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[90] = UnkCode,
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[91] = UnkCode,
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[92] = UnkCode,
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[93] = UnkCode,
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[94] = UnkCode,
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[95] = UnkCode,
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[96] = UnkCode,
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[97] = UnkCode,
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[98] = UnkCode,
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[99] = UnkCode,
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[100] = UnkCode,
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[101] = UnkCode,
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[102] = UnkCode,
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[103] = UnkCode,
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[104] = UnkCode,
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[105] = UnkCode,
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[106] = UnkCode,
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[107] = UnkCode,
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[108] = UnkCode,
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[109] = UnkCode,
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[110] = UnkCode,
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[111] = UnkCode,
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[112] = UnkCode,
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[113] = UnkCode,
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[114] = UnkCode,
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[115] = UnkCode,
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[116] = UnkCode,
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[117] = UnkCode,
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[118] = UnkCode,
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[119] = UnkCode,
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[120] = UnkCode,
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[121] = UnkCode,
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[122] = UnkCode,
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[123] = UnkCode,
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[124] = UnkCode,
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[125] = UnkCode,
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[126] = UnkCode,
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[127] = UnkCode,
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[128] = UnkCode,
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[129] = UnkCode,
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[130] = UnkCode,
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[131] = UnkCode,
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[132] = UnkCode,
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[133] = UnkCode,
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[134] = UnkCode,
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[135] = UnkCode,
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[136] = UnkCode,
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[137] = UnkCode,
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[138] = UnkCode,
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[139] = UnkCode,
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[140] = UnkCode,
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[141] = UnkCode,
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[142] = UnkCode,
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[143] = UnkCode,
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[144] = UnkCode,
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[145] = UnkCode,
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[146] = UnkCode,
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[147] = UnkCode,
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[148] = UnkCode,
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[149] = UnkCode,
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[150] = UnkCode,
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[151] = UnkCode,
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[152] = UnkCode,
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[153] = UnkCode,
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[154] = UnkCode,
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[155] = UnkCode,
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[156] = UnkCode,
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[157] = UnkCode,
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[158] = UnkCode,
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[159] = UnkCode,
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[160] = UnkCode,
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[161] = UnkCode,
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[162] = UnkCode,
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[163] = UnkCode,
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[164] = UnkCode,
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[165] = UnkCode,
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[166] = UnkCode,
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[167] = UnkCode,
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[168] = UnkCode,
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[169] = UnkCode,
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[170] = UnkCode,
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[171] = UnkCode,
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[172] = UnkCode,
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[173] = UnkCode,
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[174] = UnkCode,
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[175] = UnkCode,
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[176] = UnkCode,
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[177] = UnkCode,
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[178] = UnkCode,
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[179] = UnkCode,
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[180] = UnkCode,
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[181] = UnkCode,
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[182] = UnkCode,
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[183] = UnkCode,
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[184] = UnkCode,
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[185] = UnkCode,
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[186] = UnkCode,
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[187] = UnkCode,
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[188] = UnkCode,
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[189] = UnkCode,
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[190] = UnkCode,
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[191] = UnkCode,
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[192] = UnkCode,
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[193] = UnkCode,
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[194] = UnkCode,
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[195] = UnkCode,
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[196] = UnkCode,
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[197] = UnkCode,
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[198] = UnkCode,
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[199] = UnkCode,
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[200] = UnkCode,
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[201] = UnkCode,
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[202] = UnkCode,
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[203] = UnkCode,
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[204] = UnkCode,
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[205] = UnkCode,
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[206] = UnkCode,
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[207] = UnkCode,
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[208] = UnkCode,
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[209] = UnkCode,
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[210] = UnkCode,
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[211] = UnkCode,
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[212] = UnkCode,
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[213] = UnkCode,
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[214] = UnkCode,
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[215] = UnkCode,
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[216] = UnkCode,
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[217] = UnkCode,
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[218] = UnkCode,
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[219] = UnkCode,
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[220] = UnkCode,
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[221] = UnkCode,
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[222] = UnkCode,
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[223] = UnkCode,
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[SDL_SCANCODE_LCTRL] = tic_key_ctrl,
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[SDL_SCANCODE_LSHIFT] = tic_key_shift,
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[SDL_SCANCODE_LALT] = tic_key_alt,
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99
src/luaapi.c
99
src/luaapi.c
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@ -784,6 +784,102 @@ static s32 lua_reset(lua_State* lua)
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return 0;
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}
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static s32 lua_key(lua_State* lua)
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{
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tic_machine* machine = getLuaMachine(lua);
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s32 top = lua_gettop(lua);
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tic80_input* input = &machine->memory.ram.input;
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if (top == 1)
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{
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u8 index = getLuaNumber(lua, 1);
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if(index != 0xff)
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{
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for(s32 i = 0; i < COUNT_OF(input->keyboard.keys); i++)
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{
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if(input->keyboard.keys[i] == index)
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{
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lua_pushboolean(lua, true);
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return 1;
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}
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}
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}
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lua_pushboolean(lua, false);
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return 1;
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}
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else luaL_error(lua, "invalid params, key ( code )\n");
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return 0;
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}
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static s32 lua_keyp(lua_State* lua)
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{
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tic_machine* machine = getLuaMachine(lua);
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s32 top = lua_gettop(lua);
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tic80_input* input = &machine->memory.ram.input;
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if (top == 0)
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{
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for(s32 i = 0; i < COUNT_OF(input->keyboard.keys); i++)
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{
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s32 code = input->keyboard.keys[i];
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bool found = false;
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for(s32 p = 0; p < COUNT_OF(machine->state.keyboard.previous.keys); p++)
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{
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if(machine->state.keyboard.previous.keys[p] == code)
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{
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found = true;
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break;
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}
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}
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if(!found)
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{
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lua_pushinteger(lua, code);
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return 1;
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}
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}
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}
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else if(top == 1)
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{
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{
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s32 code = getLuaNumber(lua, 1);
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if(code > 0)
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{
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for(s32 i = 0; i < COUNT_OF(input->keyboard.keys); i++)
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{
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if(input->keyboard.keys[i] == code)
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{
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for(s32 p = 0; p < COUNT_OF(machine->state.keyboard.previous.keys); p++)
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{
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if(machine->state.keyboard.previous.keys[p] == code)
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{
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lua_pushboolean(lua, true);
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return 1;
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}
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}
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}
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}
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}
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lua_pushboolean(lua, false);
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return 1;
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}
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}
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else luaL_error(lua, "invalid params, keyp [ code ]\n");
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return 0;
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}
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static s32 lua_memcpy(lua_State* lua)
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{
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s32 top = lua_gettop(lua);
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@ -1087,7 +1183,8 @@ static const lua_CFunction ApiFunc[] =
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lua_rectb, lua_spr, lua_btn, lua_btnp, lua_sfx, lua_map, lua_mget,
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lua_mset, lua_peek, lua_poke, lua_peek4, lua_poke4, lua_memcpy,
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lua_memset, lua_trace, lua_pmem, lua_time, lua_exit, lua_font, lua_mouse,
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lua_circ, lua_circb, lua_tri, lua_textri, lua_clip, lua_music, lua_sync, lua_reset
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lua_circ, lua_circb, lua_tri, lua_textri, lua_clip, lua_music, lua_sync, lua_reset,
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lua_key, lua_keyp
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};
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STATIC_ASSERT(api_func, COUNT_OF(ApiKeywords) == COUNT_OF(ApiFunc));
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@ -31,7 +31,7 @@
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#define API_KEYWORDS {"TIC", "scanline", "OVR", "print", "cls", "pix", "line", "rect", "rectb", \
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"spr", "btn", "btnp", "sfx", "map", "mget", "mset", "peek", "poke", "peek4", "poke4", \
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"memcpy", "memset", "trace", "pmem", "time", "exit", "font", "mouse", "circ", "circb", "tri", "textri", \
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"clip", "music", "sync", "reset"}
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"clip", "music", "sync", "reset", "key", "keyp"}
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typedef struct
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{
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@ -69,6 +69,11 @@ typedef struct
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u32 holds[sizeof(tic80_gamepads) * BITS_IN_BYTE];
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} gamepads;
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struct
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{
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tic80_keyboard previous;
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} keyboard;
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Clip clip;
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tic_sound_register_data registers[TIC_SOUND_CHANNELS];
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14
src/studio.c
14
src/studio.c
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@ -1904,7 +1904,21 @@ static void processMouseInput()
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static void processKeyboardInput()
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{
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enum{UnkCode = 0xff};
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static const u8 KeyboardCodes[] =
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{
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#include "keycodes.c"
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};
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tic80_input* input = &studio.tic->ram.input;
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input->keyboard.data = SDL_FOURCC(UnkCode, UnkCode, UnkCode, UnkCode);
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studio.keyboard = SDL_GetKeyboardState(NULL);
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for(s32 i = 0, c = 0; i < COUNT_OF(KeyboardCodes) && c < COUNT_OF(input->keyboard.keys); i++)
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if(studio.keyboard[i] && KeyboardCodes[i] != UnkCode)
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input->keyboard.keys[c++] = KeyboardCodes[i];
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}
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#if defined(TIC80_PRO)
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@ -1287,6 +1287,7 @@ static void api_tick_end(tic_mem* memory)
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tic_machine* machine = (tic_machine*)memory;
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machine->state.gamepads.previous.data = machine->memory.ram.input.gamepads.data;
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machine->state.keyboard.previous.data = machine->memory.ram.input.keyboard.data;
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enum {EndTime = CLOCKRATE / TIC_FRAMERATE};
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for (s32 i = 0; i < TIC_SOUND_CHANNELS; ++i )
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81
src/tic.h
81
src/tic.h
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@ -417,3 +417,84 @@ typedef union
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u8 data[TIC_RAM_SIZE];
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} tic_ram;
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enum
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{
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tic_key_up,
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tic_key_down,
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tic_key_left,
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tic_key_right,
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tic_key_a,
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tic_key_b,
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tic_key_c,
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tic_key_d,
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tic_key_e,
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tic_key_f,
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tic_key_g,
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tic_key_h,
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tic_key_i,
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tic_key_j,
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tic_key_k,
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tic_key_l,
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tic_key_m,
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tic_key_n,
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tic_key_o,
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tic_key_p,
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tic_key_q,
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tic_key_r,
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tic_key_s,
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tic_key_t,
|
||||
tic_key_u,
|
||||
tic_key_v,
|
||||
tic_key_w,
|
||||
tic_key_x,
|
||||
tic_key_y,
|
||||
tic_key_z,
|
||||
tic_key_0,
|
||||
tic_key_1,
|
||||
tic_key_2,
|
||||
tic_key_3,
|
||||
tic_key_4,
|
||||
tic_key_5,
|
||||
tic_key_6,
|
||||
tic_key_7,
|
||||
tic_key_8,
|
||||
tic_key_9,
|
||||
tic_key_return,
|
||||
tic_key_escape,
|
||||
tic_key_backspace,
|
||||
tic_key_tab,
|
||||
tic_key_space,
|
||||
tic_key_minus,
|
||||
tic_key_equals,
|
||||
tic_key_leftbracket,
|
||||
tic_key_rightbracket,
|
||||
tic_key_backslash,
|
||||
tic_key_semicolon,
|
||||
tic_key_apostrophe,
|
||||
tic_key_grave,
|
||||
tic_key_comma,
|
||||
tic_key_period,
|
||||
tic_key_slash,
|
||||
tic_key_capslock,
|
||||
tic_key_f1,
|
||||
tic_key_f2,
|
||||
tic_key_f3,
|
||||
tic_key_f4,
|
||||
tic_key_f5,
|
||||
tic_key_f6,
|
||||
tic_key_f7,
|
||||
tic_key_f8,
|
||||
tic_key_f9,
|
||||
tic_key_f10,
|
||||
tic_key_f11,
|
||||
tic_key_f12,
|
||||
tic_key_insert,
|
||||
tic_key_home,
|
||||
tic_key_pageup,
|
||||
tic_key_delete,
|
||||
tic_key_end,
|
||||
tic_key_pagedown,
|
||||
tic_key_ctrl,
|
||||
tic_key_shift,
|
||||
tic_key_alt
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue