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		@@ -48,7 +48,6 @@ static struct
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		} part;
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	} gamepad;
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	bool quitFlag;
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	bool missedFrame;
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} platform;
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@@ -592,7 +591,7 @@ static void pollEvent()
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// 			showSoftKeyboard();
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// 			break;
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		case SDL_QUIT:
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			platform.quitFlag = true;
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			platform.studio->quit = true;
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			// exitStudio();
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			break;
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		default:
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@@ -780,7 +779,7 @@ static void tick()
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	// if(!platform.fs) return;
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// 	if(platform.quitFlag)
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// 	if(platform.quit)
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// 	{
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// #if defined __EMSCRIPTEN__
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// 		platform.studio->tic->api.clear(platform.studio->tic, TIC_COLOR_BG);
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@@ -869,7 +868,7 @@ s32 main(s32 argc, char **argv)
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		u64 nextTick = SDL_GetPerformanceCounter();
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		const u64 Delta = SDL_GetPerformanceFrequency() / TIC_FRAMERATE;
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		while (!platform.quitFlag)
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		while (!platform.studio->quit)
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		{
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			platform.missedFrame = false;
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										26
									
								
								src/map.c
									
									
									
									
									
								
							
							
						
						
									
										26
									
								
								src/map.c
									
									
									
									
									
								
							@@ -864,7 +864,8 @@ static void drawMapOvr(Map* map)
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	s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
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	s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
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	map->tic->api.map(map->tic, map->src, getBankTiles(), map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE, 
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	tic_mem* tic = map->tic;
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	tic->api.map(tic, map->src, getBankTiles(), map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE, 
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		TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
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	if(map->canvas.grid || map->scroll.active)
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@@ -874,13 +875,14 @@ static void drawMapOvr(Map* map)
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		s32 screenScrollX = map->scroll.x % TIC80_WIDTH;
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		s32 screenScrollY = map->scroll.y % TIC80_HEIGHT;
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		map->tic->api.line(map->tic, 0, TIC80_HEIGHT - screenScrollY, TIC80_WIDTH, TIC80_HEIGHT - screenScrollY, (tic_color_gray));
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		map->tic->api.line(map->tic, TIC80_WIDTH - screenScrollX, 0, TIC80_WIDTH - screenScrollX, TIC80_HEIGHT, (tic_color_gray));
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		tic->api.line(tic, 0, TIC80_HEIGHT - screenScrollY, TIC80_WIDTH, TIC80_HEIGHT - screenScrollY, (tic_color_gray));
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		tic->api.line(tic, TIC80_WIDTH - screenScrollX, 0, TIC80_WIDTH - screenScrollX, TIC80_HEIGHT, (tic_color_gray));
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	}
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	if(!map->sheet.show && checkMousePos(&rect))
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	{
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		if(getKeyboard()[SDL_SCANCODE_SPACE])
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		if(tic->api.key(tic, tic_key_space))
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		// if(getKeyboard()[SDL_SCANCODE_SPACE])
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		{
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			processScrolling(map, checkMouseDown(&rect, SDL_BUTTON_LEFT) || checkMouseDown(&rect, SDL_BUTTON_RIGHT));
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		}
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@@ -902,15 +904,17 @@ static void processKeyboard(Map* map)
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{
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	enum{Step = 1};
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	if(getKeyboard()[SDL_SCANCODE_UP]) map->scroll.y -= Step;
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	if(getKeyboard()[SDL_SCANCODE_DOWN]) map->scroll.y += Step;
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	if(getKeyboard()[SDL_SCANCODE_LEFT]) map->scroll.x -= Step;
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	if(getKeyboard()[SDL_SCANCODE_RIGHT]) map->scroll.x += Step;
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	tic_mem* tic = map->tic;
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	static const u8 Scancodes[] = {SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT};
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	if(tic->api.key(tic, tic_key_up)) map->scroll.y -= Step;
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	if(tic->api.key(tic, tic_key_down)) map->scroll.y += Step;
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	if(tic->api.key(tic, tic_key_left)) map->scroll.x -= Step;
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	if(tic->api.key(tic, tic_key_right)) map->scroll.x += Step;
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	for(s32 i = 0; i < COUNT_OF(Scancodes); i++)
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		if(getKeyboard()[Scancodes[i]])
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	static const tic_key Keycodes[] = {tic_key_up, tic_key_down, tic_key_left, tic_key_right};
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	for(s32 i = 0; i < COUNT_OF(Keycodes); i++)
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		if(tic->api.key(tic, Keycodes[i]))
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		{
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			normalizeMap(&map->scroll.x, &map->scroll.y);
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			break;
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										34
									
								
								src/sfx.c
									
									
									
									
									
								
							
							
						
						
									
										34
									
								
								src/sfx.c
									
									
									
									
									
								
							@@ -631,22 +631,24 @@ static void processKeyboard(Sfx* sfx)
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{
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	s32 keyboardButton = -1;
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	static const s32 Scancodes[] = 
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	static const s32 Keycodes[] = 
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	{
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		SDL_SCANCODE_Z,
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		SDL_SCANCODE_S,
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		SDL_SCANCODE_X,
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		SDL_SCANCODE_D,
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		SDL_SCANCODE_C,
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		SDL_SCANCODE_V,
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		SDL_SCANCODE_G,
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		SDL_SCANCODE_B,
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		SDL_SCANCODE_H,
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		SDL_SCANCODE_N,
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		SDL_SCANCODE_J,
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		SDL_SCANCODE_M,
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		tic_key_z,
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		tic_key_s,
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		tic_key_x,
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		tic_key_d,
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		tic_key_c,
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		tic_key_v,
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		tic_key_g,
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		tic_key_b,
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		tic_key_h,
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		tic_key_n,
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		tic_key_j,
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		tic_key_m,
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	};
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	tic_mem* tic = sfx->tic;
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	SDL_Keymod keymod = SDL_GetModState();
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	if(keymod & TIC_MOD_CTRL)
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@@ -655,8 +657,8 @@ static void processKeyboard(Sfx* sfx)
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	}
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	else
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	{
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		for(int i = 0; i < COUNT_OF(Scancodes); i++)
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			if(getKeyboard()[Scancodes[i]])
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		for(int i = 0; i < COUNT_OF(Keycodes); i++)
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			if(tic->api.key(tic, Keycodes[i]))
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				keyboardButton = i;        
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	}
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@@ -668,7 +670,7 @@ static void processKeyboard(Sfx* sfx)
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		sfx->play.active = true;
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	}
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	if(getKeyboard()[SDL_SCANCODE_SPACE])
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	if(tic->api.key(tic, tic_key_space))
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		sfx->play.active = true;
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}
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										42
									
								
								src/studio.c
									
									
									
									
									
								
							
							
						
						
									
										42
									
								
								src/studio.c
									
									
									
									
									
								
							@@ -96,9 +96,9 @@ static struct
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		u64 mdate;
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	}cart;
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	SDL_Window* window;
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	SDL_Renderer* renderer;
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	SDL_Texture* texture;
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	// SDL_Window* window;
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	// SDL_Renderer* renderer;
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	// SDL_Texture* texture;
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	// struct
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	// {
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@@ -131,7 +131,7 @@ static struct
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		bool active;
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	} gesture;
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	const u8* keyboard;
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	// const u8* keyboard;
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	tic_key keycodes[KEYMAP_COUNT];
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@@ -226,7 +226,6 @@ static struct
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	FileSystem* fs;
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	bool quitFlag;
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	bool missedFrame;
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	s32 argc;
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@@ -238,9 +237,9 @@ static struct
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	.tic80local = NULL,
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	// .tic = NULL,
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	.window = NULL,
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	.renderer = NULL,
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	.texture = NULL,
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	// .window = NULL,
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	// .renderer = NULL,
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	// .texture = NULL,
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	// .audio = 
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	// {
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	// 	.device = 0,
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@@ -272,7 +271,7 @@ static struct
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		.active = false,
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	},
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	.keyboard = NULL,
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	// .keyboard = NULL,
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	.keycodes =
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	{
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		tic_key_up,
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@@ -316,7 +315,6 @@ static struct
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	},
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	.fullscreen = false,
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	.quitFlag = false,
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	.missedFrame = false,
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	.argc = 0,
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	.argv = NULL,
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@@ -920,10 +918,10 @@ ClipboardEvent getClipboardEvent(SDL_Keycode keycode)
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	return TIC_CLIPBOARD_NONE;
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}
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const u8* getKeyboard()
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{
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	return studioImpl.keyboard;
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}
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// const u8* getKeyboard()
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// {
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// 	return studioImpl.keyboard;
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// }
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static void showPopupMessage(const char* text)
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{
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@@ -933,7 +931,7 @@ static void showPopupMessage(const char* text)
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static void exitConfirm(bool yes, void* data)
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{
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	studioImpl.quitFlag = yes;
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	studioImpl.studio.quit = yes;
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}
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void exitStudio()
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@@ -1213,12 +1211,12 @@ static void updateMDate()
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static void updateTitle()
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{
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	char name[FILENAME_MAX] = TIC_TITLE;
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	// char name[FILENAME_MAX] = TIC_TITLE;
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	if(strlen(studioImpl.console->romName))
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		sprintf(name, "%s [%s]", TIC_TITLE, studioImpl.console->romName);
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	// if(strlen(studioImpl.console->romName))
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	// 	sprintf(name, "%s [%s]", TIC_TITLE, studioImpl.console->romName);
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	SDL_SetWindowTitle(studioImpl.window, name);
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	// SDL_SetWindowTitle(studioImpl.window, name);
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}
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void studioRomSaved()
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@@ -1644,8 +1642,8 @@ static void processGesture()
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static void goFullscreen()
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{
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	studioImpl.fullscreen = !studioImpl.fullscreen;
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	SDL_SetWindowFullscreen(studioImpl.window, studioImpl.fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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	// studioImpl.fullscreen = !studioImpl.fullscreen;
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	// SDL_SetWindowFullscreen(studioImpl.window, studioImpl.fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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}
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void runProject()
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@@ -2578,7 +2576,7 @@ static void renderStudio()
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// {
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// 	if(!studioImpl.fs) return;
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// 	if(studioImpl.quitFlag)
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// 	if(studioImpl.studio.quit)
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// 	{
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// #if defined __EMSCRIPTEN__
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// 		studioImpl.studio.tic->api.clear(studioImpl.studio.tic, TIC_COLOR_BG);
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@@ -133,7 +133,7 @@ bool checkMouseDown(const SDL_Rect* rect, s32 button);
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bool getGesturePos(SDL_Point* pos);
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const u8* getKeyboard();
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// const u8* getKeyboard();
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void drawToolbar(tic_mem* tic, u8 color, bool bg);
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void drawBitIcon(s32 x, s32 y, const u8* ptr, u8 color);
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@@ -202,6 +202,8 @@ tic_map* getBankMap();
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typedef struct
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{
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	tic_mem* tic;
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	bool quit;
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} Studio;
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Studio* studioInit(s32 argc, char **argv, s32 samplerate);
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	Block a user