added key() / keyp() LUA api
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c3a57954aa
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ca0a7c7167
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@ -34,6 +34,7 @@ extern "C" {
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#define TIC80_FULLWIDTH_BITS 8
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#define TIC80_FULLWIDTH (1 << TIC80_FULLWIDTH_BITS)
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#define TIC80_FULLHEIGHT (TIC80_FULLWIDTH*9/16)
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#define TIC_KEY_BUFFER 4
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typedef struct
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{
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@ -104,9 +105,11 @@ typedef struct
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};
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} tic80_mouse;
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typedef u8 tic_key;
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typedef union
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{
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u8 keys[4];
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tic_key keys[TIC_KEY_BUFFER];
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u32 data;
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} tic80_keyboard;
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123
src/luaapi.c
123
src/luaapi.c
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@ -360,8 +360,6 @@ static s32 lua_btnp(lua_State* lua)
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tic_machine* machine = getLuaMachine(lua);
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tic_mem* memory = (tic_mem*)machine;
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if(machine->memory.input.gamepad)
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{
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s32 top = lua_gettop(lua);
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if (top == 0)
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@ -370,33 +368,31 @@ static s32 lua_btnp(lua_State* lua)
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}
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else if(top == 1)
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{
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s32 index = getLuaNumber(lua, 1) & 0xf;
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s32 index = getLuaNumber(lua, 1) & 0x1f;
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lua_pushboolean(lua, memory->api.btnp(memory, index, -1, -1));
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}
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else if (top == 3)
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{
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s32 index = getLuaNumber(lua, 1) & 0xf;
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s32 index = getLuaNumber(lua, 1) & 0x1f;
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u32 hold = getLuaNumber(lua, 2);
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u32 period = getLuaNumber(lua, 3);
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lua_pushboolean(lua, memory->api.btnp(memory, index, hold, period));
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}
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else luaL_error(lua, "invalid params, btnp [ id [ hold period ] ]\n");
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else
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{
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luaL_error(lua, "invalid params, btnp [ id [ hold period ] ]\n");
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return 0;
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}
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return 1;
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}
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else luaL_error(lua, "gamepad input not declared in metadata\n");
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return 0;
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}
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static s32 lua_btn(lua_State* lua)
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{
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tic_machine* machine = getLuaMachine(lua);
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if(machine->memory.input.gamepad)
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{
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s32 top = lua_gettop(lua);
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if (top == 0)
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@ -405,17 +401,17 @@ static s32 lua_btn(lua_State* lua)
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}
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else if (top == 1)
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{
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s32 index = getLuaNumber(lua, 1) & 0xf;
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u32 index = getLuaNumber(lua, 1) & 0x1f;
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lua_pushboolean(lua, machine->memory.ram.input.gamepads.data & (1 << index));
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}
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else luaL_error(lua, "invalid params, btn [ id ]\n");
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else
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{
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luaL_error(lua, "invalid params, btn [ id ]\n");
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return 0;
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}
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return 1;
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}
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else luaL_error(lua, "gamepad input not declared in metadata\n");
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return 0;
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}
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static s32 lua_spr(lua_State* lua)
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{
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@ -787,31 +783,28 @@ static s32 lua_reset(lua_State* lua)
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static s32 lua_key(lua_State* lua)
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{
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tic_machine* machine = getLuaMachine(lua);
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tic_mem* tic = &machine->memory;
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s32 top = lua_gettop(lua);
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tic80_input* input = &machine->memory.ram.input;
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tic80_input* input = &tic->ram.input;
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if (top == 1)
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{
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u8 index = getLuaNumber(lua, 1)+1;
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enum{Count = COUNT_OF(input->keyboard.keys)};
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if(index > tic_key_unknown)
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if (top == 0)
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{
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for(s32 i = 0; i < COUNT_OF(input->keyboard.keys); i++)
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{
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if(input->keyboard.keys[i] == index)
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{
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lua_pushboolean(lua, true);
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lua_pushboolean(lua, tic->api.key(tic, tic_key_unknown));
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return 1;
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}
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}
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}
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else if (top == 1)
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{
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tic_key key = getLuaNumber(lua, 1) + TIC_KEY_START_INDEX;
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lua_pushboolean(lua, tic->api.key(tic, key));
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lua_pushboolean(lua, false);
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return 1;
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}
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else luaL_error(lua, "invalid params, key ( code )\n");
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else luaL_error(lua, "invalid params, key [code]\n");
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return 0;
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}
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@ -819,67 +812,37 @@ static s32 lua_key(lua_State* lua)
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static s32 lua_keyp(lua_State* lua)
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{
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tic_machine* machine = getLuaMachine(lua);
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tic_mem* tic = &machine->memory;
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s32 top = lua_gettop(lua);
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tic80_input* input = &machine->memory.ram.input;
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if (top == 0)
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{
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for(s32 i = 0; i < COUNT_OF(input->keyboard.keys); i++)
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{
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s32 code = input->keyboard.keys[i];
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bool found = false;
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for(s32 p = 0; p < COUNT_OF(machine->state.keyboard.previous.keys); p++)
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{
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if(machine->state.keyboard.previous.keys[p] == code)
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{
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found = true;
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break;
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}
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}
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if(!found)
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{
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lua_pushinteger(lua, code);
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return 1;
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}
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}
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lua_pushboolean(lua, tic->api.keyp(tic, tic_key_unknown, -1, -1));
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}
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else if(top == 1)
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{
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{
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s32 code = getLuaNumber(lua, 1);
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tic_key key = getLuaNumber(lua, 1) + TIC_KEY_START_INDEX;;
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if(code > 0)
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{
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for(s32 i = 0; i < COUNT_OF(input->keyboard.keys); i++)
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{
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if(input->keyboard.keys[i] == code)
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{
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for(s32 p = 0; p < COUNT_OF(machine->state.keyboard.previous.keys); p++)
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{
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if(machine->state.keyboard.previous.keys[p] == code)
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{
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lua_pushboolean(lua, true);
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return 1;
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}
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}
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}
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lua_pushboolean(lua, tic->api.keyp(tic, key, -1, -1));
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}
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else if(top == 3)
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{
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tic_key key = getLuaNumber(lua, 1) + TIC_KEY_START_INDEX;
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u32 hold = getLuaNumber(lua, 2);
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u32 period = getLuaNumber(lua, 3);
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lua_pushboolean(lua, tic->api.keyp(tic, key, hold, period));
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}
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lua_pushboolean(lua, false);
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return 1;
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}
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}
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else luaL_error(lua, "invalid params, keyp [ code ]\n");
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else
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{
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luaL_error(lua, "invalid params, keyp [ code [ hold period ] ]\n");
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return 0;
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}
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return 1;
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}
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static s32 lua_memcpy(lua_State* lua)
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{
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s32 top = lua_gettop(lua);
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@ -1129,8 +1092,6 @@ static s32 lua_mouse(lua_State *lua)
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{
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tic_machine* machine = getLuaMachine(lua);
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if(machine->memory.input.mouse)
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{
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const tic80_mouse* mouse = &machine->memory.ram.input.mouse;
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lua_pushinteger(lua, mouse->x);
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@ -1141,10 +1102,6 @@ static s32 lua_mouse(lua_State *lua)
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return 5;
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}
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else luaL_error(lua, "mouse input not declared in metadata\n");
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return 0;
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}
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static s32 lua_dofile(lua_State *lua)
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{
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@ -72,6 +72,8 @@ typedef struct
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struct
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{
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tic80_keyboard previous;
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u32 holds[TIC_KEYS_COUNT];
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} keyboard;
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Clip clip;
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77
src/tic.c
77
src/tic.c
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@ -1244,6 +1244,15 @@ static bool isNoiseWaveform(const tic_waveform* wave)
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return memcmp(&NoiseWave.data, &wave->data, sizeof(tic_waveform)) == 0;
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}
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static bool isKeyPressed(const tic80_keyboard* input, tic_key key)
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{
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for(s32 i = 0; i < TIC_KEY_BUFFER; i++)
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if(input->keys[i] == key)
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return true;
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return false;
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}
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static void api_tick_start(tic_mem* memory, const tic_sfx* sfxsrc, const tic_music* music)
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{
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tic_machine* machine = (tic_machine*)memory;
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@ -1276,6 +1285,18 @@ static void api_tick_start(tic_mem* memory, const tic_sfx* sfxsrc, const tic_mus
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else *hold = 0;
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}
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// process keyboard
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for(s32 i = TIC_KEY_START_INDEX; i < TIC_KEYS_COUNT; i++)
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{
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bool prevDown = isKeyPressed(&machine->state.keyboard.previous, i);
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bool down = isKeyPressed(&memory->ram.input.keyboard, i);
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u32* hold = &machine->state.keyboard.holds[i];
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if(prevDown && down) (*hold)++;
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else *hold = 0;
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}
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machine->state.setpix = setPixelDma;
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machine->state.getpix = getPixelDma;
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machine->state.synced = 0;
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@ -1627,6 +1648,60 @@ static u32 api_btnp(tic_mem* tic, s32 index, s32 hold, s32 period)
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return ((~previous.data) & machine->memory.ram.input.gamepads.data) & (1 << index);
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}
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static bool api_key(tic_mem* tic, tic_key key)
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{
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if(key >= TIC_KEY_START_INDEX)
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return isKeyPressed(&tic->ram.input.keyboard, key);
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for(s32 i = 0; i < TIC_KEY_BUFFER; i++)
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if(isKeyPressed(&tic->ram.input.keyboard, i))
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return true;
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return false;
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}
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static bool api_keyp(tic_mem* tic, tic_key key, s32 hold, s32 period)
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{
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tic_machine* machine = (tic_machine*)tic;
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if(key >= TIC_KEY_START_INDEX)
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{
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bool prevDown = hold >= 0 && period >= 0 && machine->state.keyboard.holds[key] >= hold
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? period && machine->state.keyboard.holds[key] % period
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? isKeyPressed(&machine->state.keyboard.previous, key)
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: false
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: isKeyPressed(&machine->state.keyboard.previous, key);
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bool down = isKeyPressed(&tic->ram.input.keyboard, key);
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return !prevDown && down;
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}
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for(s32 i = 0; i < TIC_KEY_BUFFER; i++)
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{
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tic_key key = tic->ram.input.keyboard.keys[i];
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if(key)
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{
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bool wasPressed = false;
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for(s32 p = 0; p < TIC_KEY_BUFFER; p++)
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{
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if(machine->state.keyboard.previous.keys[p] == key)
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{
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wasPressed = true;
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break;
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}
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}
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if(!wasPressed)
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return true;
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}
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}
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return false;
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}
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static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palette)
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{
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const u8* end = buffer + size;
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@ -1854,6 +1929,8 @@ static void initApi(tic_api* api)
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INIT_API(resume);
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INIT_API(sync);
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INIT_API(btnp);
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INIT_API(key);
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INIT_API(keyp);
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INIT_API(load);
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INIT_API(save);
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INIT_API(tick_start);
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@ -497,5 +497,12 @@ enum
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tic_key_pagedown,
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tic_key_ctrl,
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tic_key_shift,
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tic_key_alt
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tic_key_alt,
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////////////////
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tic_last_key
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};
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#define TIC_KEY_START_INDEX (tic_key_up)
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#define TIC_KEYS_COUNT (tic_last_key)
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@ -154,6 +154,8 @@ typedef struct
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void (*resume) (tic_mem* memory);
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void (*sync) (tic_mem* memory, u32 mask, s32 bank, bool toCart);
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u32 (*btnp) (tic_mem* memory, s32 id, s32 hold, s32 period);
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bool (*key) (tic_mem* memory, tic_key key);
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bool (*keyp) (tic_mem* memory, tic_key key, s32 hold, s32 period);
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void (*load) (tic_cartridge* rom, const u8* buffer, s32 size, bool palette);
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s32 (*save) (const tic_cartridge* rom, u8* buffer);
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