diff --git a/src/tic.c b/src/tic.c index fcdf4d4..1b9fb88 100644 --- a/src/tic.c +++ b/src/tic.c @@ -734,7 +734,7 @@ static void setSidePixel(s32 x, s32 y) static void setSideTexPixel(s32 x, s32 y, float u, float v) { - int yy = (int)y; + int yy = (s32)y; if (yy >= 0 && yy < TIC80_HEIGHT) { if (x < SidesBuffer.Left[yy]) @@ -838,7 +838,6 @@ typedef struct static void ticTexLine(tic_mem* memory, TexVert *v0, TexVert *v1) { - int iy; TexVert *top = v0; TexVert *bot = v1; @@ -849,7 +848,7 @@ static void ticTexLine(tic_mem* memory, TexVert *v0, TexVert *v1) } float dy = bot->y - top->y; - if ((int)dy == 0) return; + if ((s32)dy == 0) return; float step_x = (bot->x - top->x) / dy; float step_u = (bot->u - top->u) / dy; @@ -859,7 +858,7 @@ static void ticTexLine(tic_mem* memory, TexVert *v0, TexVert *v1) float y = top->y; float u = top->u; float v = top->v; - for (; y < (int)bot->y; y++) + for (; y < (s32)bot->y; y++) { setSideTexPixel(x, y, u, v); x += step_x; @@ -895,25 +894,25 @@ static void api_textri(tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, float u = SidesBuffer.ULeft[y]; float v = SidesBuffer.VLeft[y]; - for (s32 x = (int)SidesBuffer.Left[y]; x <= (int)SidesBuffer.Right[y]; ++x) + for (s32 x = (s32)SidesBuffer.Left[y]; x <= (s32)SidesBuffer.Right[y]; ++x) { if ((x >= 0) && (x < TIC80_WIDTH)) { if (use_map == true) { - int iu = (int)u % 1920; - int iv = (int)v % 1088; + int iu = (s32)u % 1920; + int iv = (s32)v % 1088; u8 tile = map[(iv>>3) * TIC_MAP_WIDTH + (iu>>3)]; - u8 *buffer = &ptr[tile << 5]; + const u8 *buffer = &ptr[tile << 5]; u8 color = tic_tool_peek4(buffer, (iu & 7) + ((iv & 7) << 3)); if (color != chroma) setPixel(machine, x, y, color); } else { - int iu = (int)(u) & 127; - int iv = (int)(v) & 255; - u8 *buffer = &ptr[((iu >> 3) + ((iv >> 3) << 4)) << 5]; + int iu = (s32)(u) & 127; + int iv = (s32)(v) & 255; + const u8 *buffer = &ptr[((iu >> 3) + ((iv >> 3) << 4)) << 5]; u8 color = tic_tool_peek4(buffer, (iu & 7) + ((iv & 7) << 3)); if (color != chroma) setPixel(machine, x, y, color);