When --watch flag is passed, reload all the code upon resume.
This allows you to reload without wiping all game state! But maybe this should be a different flag?
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@ -2156,6 +2156,11 @@ static void onConsoleResumeCommand(Console* console, const char* param)
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{
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{
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commandDone(console);
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commandDone(console);
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const tic_script_config* script_config = console->tic->api.get_script_config(console->tic);
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if (script_config->eval && console->codeLiveReload.active)
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{
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script_config->eval(console->tic, console->tic->cart.code.data);
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}
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console->tic->api.resume(console->tic);
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console->tic->api.resume(console->tic);
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resumeRunMode();
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resumeRunMode();
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