#707 added very dirty hack to support international keyboard input

This commit is contained in:
Vadim Grigoruk 2018-08-25 11:36:57 +03:00
parent a560894b42
commit da86fe6fd8
3 changed files with 97 additions and 61 deletions

View File

@ -237,35 +237,31 @@ static struct
char getKeyboardText()
{
char text = getSystem()->getKeyboardText();
tic_mem* tic = impl.studio.tic;
if(text) return text;
static const char Symbols[] = " abcdefghijklmnopqrstuvwxyz0123456789-=[]\\;'`,./ ";
static const char Shift[] = " ABCDEFGHIJKLMNOPQRSTUVWXYZ)!@#$%^&*(_+{}|:\"~<>? ";
tic_mem* tic = impl.studio.tic;
enum{Count = sizeof Symbols};
static const char Symbols[] = " abcdefghijklmnopqrstuvwxyz0123456789-=[]\\;'`,./ ";
static const char Shift[] = " ABCDEFGHIJKLMNOPQRSTUVWXYZ)!@#$%^&*(_+{}|:\"~<>? ";
for(s32 i = 0; i < TIC80_KEY_BUFFER; i++)
{
tic_key key = tic->ram.input.keyboard.keys[i];
enum{Count = sizeof Symbols};
if(key > 0 && key < Count && tic->api.keyp(tic, key, KEYBOARD_HOLD, KEYBOARD_PERIOD))
{
bool caps = tic->api.key(tic, tic_key_capslock);
bool shift = tic->api.key(tic, tic_key_shift);
for(s32 i = 0; i < TIC80_KEY_BUFFER; i++)
{
tic_key key = tic->ram.input.keyboard.keys[i];
return caps
? key >= tic_key_a && key <= tic_key_z
? shift ? Symbols[key] : Shift[key]
: shift ? Shift[key] : Symbols[key]
: shift ? Shift[key] : Symbols[key];
}
}
if(key > 0 && key < Count && tic->api.keyp(tic, key, KEYBOARD_HOLD, KEYBOARD_PERIOD))
{
bool caps = tic->api.key(tic, tic_key_capslock);
bool shift = tic->api.key(tic, tic_key_shift);
return caps
? key >= tic_key_a && key <= tic_key_z
? shift ? Symbols[key] : Shift[key]
: shift ? Shift[key] : Symbols[key]
: shift ? Shift[key] : Symbols[key];
}
}
return 0;
return 0;
}
bool keyWasPressed(tic_key key)

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@ -395,55 +395,97 @@ static void processMouse()
}
}
// TODO: ugly hack, but I didn't find a better solution
// will try to fix it later
static char getKeyboardText()
{
char text = platform.keyboard.text;
platform.keyboard.text = 0;
return text;
}
static void processKeyboard()
{
static const u32 KeyboardCodes[tic_keys_count] =
{
#include "keycodes.inl"
};
tic80_input* input = &platform.studio->tic->ram.input;
input->keyboard.data = 0;
enum{BufSize = COUNT_OF(input->keyboard.keys)};
s32 c = 0;
SDL_Keymod mod = SDL_GetModState();
// TODO: the ugliest hack ever
// will try to remove it
if(mod & KMOD_RALT)
{
SDL_Keymod mod = SDL_GetModState();
if(mod & KMOD_SHIFT) input->keyboard.keys[c++] = tic_key_shift;
if(mod & (KMOD_CTRL | KMOD_GUI)) input->keyboard.keys[c++] = tic_key_ctrl;
if(mod & KMOD_ALT) input->keyboard.keys[c++] = tic_key_alt;
if(mod & KMOD_CAPS) input->keyboard.keys[c++] = tic_key_capslock;
static const struct {tic_keycode code; tic_keycode shift;} TextCodes[] =
{
['-'] = {tic_key_minus, tic_key_unknown},
['='] = {tic_key_equals, tic_key_unknown},
['['] = {tic_key_leftbracket, tic_key_unknown},
[']'] = {tic_key_rightbracket, tic_key_unknown},
['\\'] = {tic_key_backslash, tic_key_unknown},
[';'] = {tic_key_semicolon, tic_key_unknown},
['\''] = {tic_key_apostrophe, tic_key_unknown},
['`'] = {tic_key_grave, tic_key_unknown},
[','] = {tic_key_comma, tic_key_unknown},
['.'] = {tic_key_period, tic_key_unknown},
['/'] = {tic_key_slash, tic_key_unknown},
[')'] = {tic_key_0, tic_key_shift},
['!'] = {tic_key_1, tic_key_shift},
['@'] = {tic_key_2, tic_key_shift},
['#'] = {tic_key_3, tic_key_shift},
['$'] = {tic_key_4, tic_key_shift},
['%'] = {tic_key_5, tic_key_shift},
['^'] = {tic_key_6, tic_key_shift},
['&'] = {tic_key_7, tic_key_shift},
['*'] = {tic_key_8, tic_key_shift},
['('] = {tic_key_9, tic_key_shift},
['_'] = {tic_key_minus, tic_key_shift},
['+'] = {tic_key_equals, tic_key_shift},
['{'] = {tic_key_leftbracket, tic_key_shift},
['}'] = {tic_key_rightbracket, tic_key_shift},
['|'] = {tic_key_backslash, tic_key_shift},
[':'] = {tic_key_semicolon, tic_key_shift},
['"'] = {tic_key_apostrophe, tic_key_shift},
['~'] = {tic_key_grave, tic_key_shift},
['<'] = {tic_key_comma, tic_key_shift},
['>'] = {tic_key_period, tic_key_shift},
['?'] = {tic_key_slash, tic_key_shift},
};
u8 text = platform.keyboard.text;
if(text && text < COUNT_OF(TextCodes))
{
input->keyboard.keys[0] = TextCodes[text].code;
input->keyboard.keys[1] = TextCodes[text].shift;
}
}
const u8* keyboard = SDL_GetKeyboardState(NULL);
for(s32 i = 0; i < SDL_NUM_SCANCODES && c < BufSize; i++)
else
{
if(keyboard[i])
{
SDL_Keycode keycode = i == SDL_SCANCODE_AC_BACK
? SDLK_ESCAPE
: SDL_GetKeyFromScancode(i);
static const u32 KeyboardCodes[tic_keys_count] =
{
#include "keycodes.inl"
};
for(s32 k = 0; k < COUNT_OF(KeyboardCodes); k++)
{
if(KeyboardCodes[k] == keycode)
s32 c = 0;
{
if(mod & KMOD_SHIFT) input->keyboard.keys[c++] = tic_key_shift;
if(mod & KMOD_CTRL) input->keyboard.keys[c++] = tic_key_ctrl;
if(mod & KMOD_CAPS) input->keyboard.keys[c++] = tic_key_capslock;
}
const u8* keyboard = SDL_GetKeyboardState(NULL);
for(s32 i = 0; i < SDL_NUM_SCANCODES && c < BufSize; i++)
{
if(keyboard[i])
{
SDL_Keycode keycode = i == SDL_SCANCODE_AC_BACK
? SDLK_ESCAPE
: SDL_GetKeyFromScancode(i);
for(s32 k = 0; k < COUNT_OF(KeyboardCodes); k++)
{
input->keyboard.keys[c++] = k;
break;
if(KeyboardCodes[k] == keycode)
{
input->keyboard.keys[c++] = k;
break;
}
}
}
}
}
}
}
@ -756,6 +798,7 @@ static void pollEvent()
{
input->mouse.btns = 0;
platform.keyboard.text = 0;
}
SDL_Event event;
@ -1311,7 +1354,6 @@ static System systemInterface =
.preseed = preseed,
.poll = pollEvent,
.updateConfig = updateConfig,
.getKeyboardText = getKeyboardText,
};
static void gpuTick()

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@ -29,8 +29,6 @@ typedef struct
void (*updateConfig)();
char (*getKeyboardText)();
} System;
typedef struct