opening TIC-80 sources
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src/map.h
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85
src/map.h
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// MIT License
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// Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#pragma once
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#include "studio.h"
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typedef struct Map Map;
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struct Map
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{
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tic_mem* tic;
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s32 tickCounter;
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enum
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{
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MAP_DRAW_MODE = 0,
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MAP_DRAG_MODE,
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MAP_SELECT_MODE,
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MAP_FILL_MODE,
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} mode;
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struct
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{
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bool grid;
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bool draw;
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SDL_Point start;
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} canvas;
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struct
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{
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bool show;
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SDL_Rect rect;
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SDL_Point start;
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bool drag;
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} sheet;
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struct
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{
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s32 x;
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s32 y;
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SDL_Point start;
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bool active;
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bool gesture;
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} scroll;
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struct
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{
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SDL_Rect rect;
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SDL_Point start;
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bool drag;
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} select;
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u8* paste;
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struct History* history;
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void(*tick)(Map*);
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void(*event)(Map*, StudioEvent);
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};
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void initMap(Map*, tic_mem*);
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