Add buttons to toggle channels on/off in music editor #193
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20c49034ac
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13
src/music.c
13
src/music.c
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@ -1126,7 +1126,7 @@ static void drawTrackerChannel(Music* music, s32 x, s32 y, s32 channel)
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}
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}
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}
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}
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static void drawTumbler(Music* music, s32 x, s32 y, s32 i)
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static void drawTumbler(Music* music, s32 x, s32 y, s32 index)
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{
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{
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tic_mem* tic = music->tic;
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tic_mem* tic = music->tic;
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@ -1141,11 +1141,18 @@ static void drawTumbler(Music* music, s32 x, s32 y, s32 i)
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showTooltip("on/off channel");
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showTooltip("on/off channel");
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if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
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if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
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music->tracker.patterns[i] = !music->tracker.patterns[i];
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{
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if (SDL_GetModState() & KMOD_CTRL)
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{
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for (s32 i = 0; i < TIC_SOUND_CHANNELS; i++)
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music->tracker.patterns[i] = i == index;
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}
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else music->tracker.patterns[index] = !music->tracker.patterns[index];
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}
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}
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}
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u8 color = Chroma;
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u8 color = Chroma;
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tic->api.sprite(tic, &tic->config.gfx, music->tracker.patterns[i] ? On : Off, x, y, &color, 1);
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tic->api.sprite(tic, &tic->config.gfx, music->tracker.patterns[index] ? On : Off, x, y, &color, 1);
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}
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}
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static void drawTracker(Music* music, s32 x, s32 y)
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static void drawTracker(Music* music, s32 x, s32 y)
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