TIC as single exe without dlls

This commit is contained in:
BADIM-PC\Vadim 2017-12-22 18:26:03 +03:00
parent de7557e4f9
commit f78397ffea
5 changed files with 16 additions and 132 deletions

View File

@ -1,14 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by tic80.rc
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

Binary file not shown.

View File

@ -52,12 +52,6 @@
<Project>{57d2471b-3138-495e-af18-6e290d098ffc}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="tic80.rc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C4D8BC10-EBF6-42BB-9B5D-6712FB428A50}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
@ -66,52 +60,52 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Pro|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Pro|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Pro|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Pro|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
@ -177,7 +171,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>TIC80_SHARED;WIN32;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
@ -192,7 +186,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>TIC80_PRO;TIC80_SHARED;WIN32;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>TIC80_PRO;WIN32;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
@ -207,7 +201,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>TIC80_SHARED;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
@ -222,7 +216,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>TIC80_PRO;TIC80_SHARED;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>TIC80_PRO;_DEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
@ -239,7 +233,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>TIC80_SHARED;WIN32;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
@ -258,7 +252,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>TIC80_PRO;TIC80_SHARED;WIN32;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>TIC80_PRO;WIN32;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
@ -277,7 +271,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>TIC80_SHARED;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
@ -296,7 +290,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>TIC80_PRO;TIC80_SHARED;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>TIC80_PRO;NDEBUG;_WINDOWS;_USRDLL;TIC80_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\include\tic80;..\..\..\include\lua;..\..\..\include\gif</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>

View File

@ -10,9 +10,6 @@
<Filter Include="src\ext\duktape">
<UniqueIdentifier>{32b7b251-991e-49bf-b9b3-146483deba38}</UniqueIdentifier>
</Filter>
<Filter Include="res">
<UniqueIdentifier>{a8b4fcef-8795-4705-be81-2c4b8e6c439d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\tic80.c">
@ -40,14 +37,4 @@
<Filter>src</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource.h">
<Filter>res</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="tic80.rc">
<Filter>res</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@ -1828,86 +1828,6 @@ static void* embedCart(Console* console, s32* size)
return data;
}
#if defined(__WINDOWS__)
static const char* getFileFolder(const char* path)
{
static char folder[FILENAME_MAX];
const char* pos = strrchr(path, '\\');
if(!pos)
pos = strrchr(path, '/');
if(pos)
{
s32 size = pos - path;
memcpy(folder, path, size);
folder[size] = 0;
return folder;
}
return NULL;
}
static bool exportToFolder(Console* console, const char* folder, const char* file)
{
const char* workFolder = getFileFolder(console->appPath);
if(workFolder)
{
char src[FILENAME_MAX];
strcpy(src, workFolder);
strcat(src, file);
char dst[FILENAME_MAX];
strcpy(dst, folder);
strcat(dst, file);
return fsCopyFile(src, dst);
}
return false;
}
static void onConsoleExportNativeCommand(Console* console, const char* cartName)
{
const char* folder = folder_dialog(console);
bool done = false;
if(folder)
{
s32 size = 0;
void* data = embedCart(console, &size);
if(data)
{
char path[FILENAME_MAX];
strcpy(path, folder);
strcat(path, "\\game.exe");
done = fsWriteFile(path, data, size);
SDL_free(data);
}
else
{
printBack(console, "\ngame exporting error :(");
}
}
if(done && exportToFolder(console, folder, "\\tic80.dll") &&
exportToFolder(console, folder, "\\SDL2.dll"))
printBack(console, "\ngame exported :)");
else printBack(console, "\ngame not exported :|");
commandDone(console);
}
#else
static void onConsoleExportNativeCommand(Console* console, const char* cartName)
{
s32 size = 0;
@ -1923,9 +1843,6 @@ static void onConsoleExportNativeCommand(Console* console, const char* cartName)
}
}
#endif
#endif
static const char* getExportName(Console* console, bool html)