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@@ -1162,7 +1162,6 @@ static s32 start(s32 argc, char **argv, const char* folder)
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platform.studio = studioInit(argc, argv, platform.audio.spec.freq, folder, &systemInterface);
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tic_mem* tic = platform.studio->tic;
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setWindowIcon();
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initTouchGamepad();
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@@ -1171,6 +1170,8 @@ static s32 start(s32 argc, char **argv, const char* folder)
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platform.window = SDL_CreateWindow( TIC_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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Width, Height, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE| SDL_WINDOW_OPENGL);
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setWindowIcon();
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GPU_SetInitWindow(SDL_GetWindowID(platform.window));
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GPU_Target* screen = GPU_Init(Width, Height, GPU_INIT_DISABLE_VSYNC);
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