Commit Graph

18 Commits

Author SHA1 Message Date
BADIM-PC\Vadim a525df2eba removed SDL_Rect and SDL_Point 2018-02-01 19:34:42 +03:00
BADIM-PC\Vadim 9d23c9134d fixed mouse input 2018-02-01 18:32:31 +03:00
BADIM-PC\Vadim b4c46a29e2 no message 2018-01-24 19:09:22 +03:00
BADIM-PC\Vadim ee5830b613 no message 2018-01-24 12:20:05 +03:00
BADIM-PC\Vadim 295dd90766 added separate editor per bank 2017-12-14 17:08:04 +03:00
BADIM-PC\Vadim bb1f8053d0 first bank renamed to bank0 2017-12-14 15:37:05 +03:00
BADIM-PC\Vadim e956330af1 no message 2017-12-13 23:24:31 +03:00
BADIM-PC\Vadim 409564cdde no message 2017-12-11 11:44:46 +03:00
BADIM-PC\Vadim 8f060245df no message 2017-12-10 12:55:45 +03:00
BADIM-PC\Vadim 694a016334 no message 2017-12-10 11:32:49 +03:00
BADIM-PC\Vadim effcdbf485 added OVR to Sprite and Map editors 2017-12-08 13:54:01 +03:00
BADIM-PC\Vadim bc29543c78 added 'loadp' 2017-11-11 14:44:41 +03:00
BADIM-PC\Vadim e311fa42a8 removed system color func 2017-10-20 10:37:30 +03:00
BADIM-PC\Vadim d529493685 no message 2017-10-20 10:32:31 +03:00
BADIM-PC\Vadim fe0b2a44b5 no message 2017-10-20 10:31:38 +03:00
BADIM-PC\Vadim 280828548e no message 2017-10-20 10:16:38 +03:00
Anthony Camboni f6c884cd7e Ensure tile pos is always visible in map editor
The tile position label was not entirely visible when hovering the tiles
near the top/right of the screen.

This modification ensures that the label is always visible by moving it to
the opposite side of the tile if there is not enough space to display it
on the default position.
2017-10-15 11:53:07 +02:00
BADIM-PC\Vadim e502b89a1d opening TIC-80 sources 2017-09-26 09:59:34 +03:00