Commit Graph

35 Commits

Author SHA1 Message Date
BADIM-PC\Vadim 03efd90518 Add font width/height to the config #568 2018-03-12 15:33:18 +03:00
BADIM-PC\Vadim fbf9daa68d config cart moved from tic_mem 2018-03-12 09:40:48 +03:00
BADIM-PC\Vadim 96e2c19a5f OVERLAP mode renamed to OVERLINE
also, TIC uses palette from VRAM instead cart palette in OVR
2018-02-27 13:42:08 +03:00
BADIM-PC\Vadim 5f7b2fb727 no message 2018-02-15 17:19:04 +03:00
BADIM-PC\Vadim 1241b43ea7 no message 2018-01-24 16:39:29 +03:00
BADIM-PC\Vadim 29ab09efd0 keyboard input works 2018-01-24 16:13:46 +03:00
BADIM-PC\Vadim 16ba85425d #484 key api always should return bool value 2017-12-29 19:11:52 +03:00
BADIM-PC\Vadim 7e9cf5648f no message 2017-12-29 18:22:21 +03:00
BADIM-PC\Vadim ca0a7c7167 added key() / keyp() LUA api 2017-12-29 17:59:07 +03:00
BADIM-PC\Vadim 8daa4c7f38 Use mouse and gamepad simultaneously #484 2017-12-27 15:47:33 +03:00
BADIM-PC\Vadim 9786c6dcc5 Move persistent memory outside of the RAM #483 2017-12-27 12:51:13 +03:00
BADIM-PC\Vadim 6bb605e640 #479 moved parse logic to lang config 2017-12-23 18:19:51 +03:00
BADIM-PC\Vadim ef502b2496 #477 outline func moved to TIC module 2017-12-22 14:20:15 +03:00
BADIM-PC\Vadim 67d5ad4860 #477 api keywords moved to TIC module 2017-12-21 10:40:56 +03:00
BADIM-PC\Vadim 1280a1291a #477 script config moved to TIC module 2017-12-21 10:28:14 +03:00
BADIM-PC\Vadim a60099a587 #474
removed (s32) radius conversion
2017-12-20 13:58:44 +03:00
BADIM-PC\Vadim d2fe2adddb #341
added mask parameter for sync()
2017-12-17 22:11:01 +03:00
BADIM-PC\Vadim ebd40d5e74 code loads from all the banks on the game start 2017-12-14 14:53:47 +03:00
BADIM-PC\Vadim 6e8a478ee9 lua/js sync impl 2017-12-14 11:50:50 +03:00
BADIM-PC\Vadim 62a64515ef added sections/banks to SYNC api 2017-12-14 10:54:23 +03:00
BADIM-PC\Vadim afd6fbc832 code and palette moved to the bank section 2017-12-13 19:54:00 +03:00
BADIM-PC\Vadim c90b3ba171 Impossible to exit infinite while loop #197
review changes for 18aca45673 (r26209938)
2017-12-12 13:46:05 +03:00
BADIM-PC\Vadim 18aca45673 Impossible to exit infinite while loop #197 2017-12-12 12:50:39 +03:00
BADIM-PC\Vadim be7151386d no message 2017-12-10 12:12:09 +03:00
BADIM-PC\Vadim 694a016334 no message 2017-12-10 11:32:49 +03:00
BADIM-PC\Vadim effcdbf485 added OVR to Sprite and Map editors 2017-12-08 13:54:01 +03:00
BADIM-PC\Vadim e3ad17f609 no message 2017-11-30 13:10:20 +03:00
BADIM-PC\Vadim f578428381 no message 2017-11-30 12:21:34 +03:00
BADIM-PC\Vadim 0f6132d137 restored 'dofile' function 2017-11-27 19:38:10 +03:00
BADIM-PC\Vadim f4808d40d4 #383 2017-11-21 17:31:01 +03:00
BADIM-PC\Vadim 0e146aee0c no message 2017-11-06 17:27:42 +03:00
BADIM-PC\Vadim 9c6a92f4d2 blit function moved to tic core 2017-11-03 19:39:14 +03:00
MonstersGoBoom 1f6897ca64 Crash fix
reject triangles that can crash
XYUV's switched to Floats. for textri ( this is important )
2017-10-30 12:12:53 -04:00
jett@monstersgoboom.com 4ac252adaa textri command
added to js & lua
supports use_map ( i.e. render like a map )
supports chroma ( i.e. ignore color )
2017-09-28 09:15:04 -04:00
BADIM-PC\Vadim e502b89a1d opening TIC-80 sources 2017-09-26 09:59:34 +03:00