// MIT License // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma once #include #include typedef struct FileSystem FileSystem; typedef enum { FS_FILE_NOT_ADDED, FS_FILE_ADDED, FS_FILE_EXISTS, } AddResult; typedef enum { FS_FILE_NOT_DOWNLOADED, FS_FILE_DOWNLOADED, } GetResult; typedef bool(*ListCallback)(const char* name, const char* info, s32 id, void* data, bool dir); typedef void(*AddCallback)(const char*, AddResult, void*); typedef void(*GetCallback)(GetResult, void*); typedef void(*OpenCallback)(const char* name, const void* buffer, size_t size, void* data); typedef struct FileSystem FileSystem; void createFileSystem(void(*callback)(FileSystem*)); void fsEnumFiles(FileSystem* fs, ListCallback callback, void* data); void fsAddFile(FileSystem* fs, AddCallback callback, void* data); void fsGetFile(FileSystem* fs, GetCallback callback, const char* name, void* data); bool fsDeleteFile(FileSystem* fs, const char* name); bool fsDeleteDir(FileSystem* fs, const char* name); bool fsSaveFile(FileSystem* fs, const char* name, const void* data, size_t size, bool overwrite); bool fsSaveRootFile(FileSystem* fs, const char* name, const void* data, size_t size, bool overwrite); void* fsLoadFile(FileSystem* fs, const char* name, s32* size); void* fsLoadRootFile(FileSystem* fs, const char* name, s32* size); void fsMakeDir(FileSystem* fs, const char* name); bool fsExistsFile(FileSystem* fs, const char* name); void* fsReadFile(const char* path, s32* size); bool fsWriteFile(const char* path, const void* data, s32 size); bool fsCopyFile(const char* src, const char* dst); void fsGetFileData(GetCallback callback, const char* name, void* buffer, size_t size, u32 mode, void* data); void fsOpenFileData(OpenCallback callback, void* data); void fsOpenWorkingFolder(FileSystem* fs); void fsOpenSystemPath(FileSystem* fs, const char* path); bool fsIsDir(FileSystem* fs, const char* dir); bool fsIsInPublicDir(FileSystem* fs); bool fsChangeDir(FileSystem* fs, const char* dir); const char* fsGetDir(FileSystem* fs); void fsDirBack(FileSystem* fs); void fsHomeDir(FileSystem* fs);