// MIT License // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma once #include "studio.h" typedef enum { CART_SAVE_OK, CART_SAVE_ERROR, CART_SAVE_MISSING_NAME, } CartSaveResult; typedef struct HistoryItem HistoryItem; struct HistoryItem { char* value; HistoryItem* prev; HistoryItem* next; }; typedef struct Console Console; struct Console { struct Config* config; struct { s32 x; s32 y; s32 delay; } cursor; struct { s32 pos; s32 start; bool active; } scroll; struct { char fileName[FILENAME_MAX]; bool active; void(*reload)(Console*, char*); } codeLiveReload; struct { bool yes; tic_cartridge* file; } embed; char* buffer; u8* colorBuffer; char inputBuffer[STUDIO_TEXT_BUFFER_WIDTH * STUDIO_TEXT_BUFFER_HEIGHT]; size_t inputPosition; tic_mem* tic; struct FileSystem* fs; char romName[FILENAME_MAX]; char appPath[FILENAME_MAX]; HistoryItem* history; HistoryItem* historyHead; u32 tickCounter; bool active; bool showGameMenu; bool startSurf; bool skipStart; bool goFullscreen; void(*load)(Console*, const char* name); bool(*loadProject)(Console*, const char* name, const char* data, s32 size, tic_cartridge* dst); void(*updateProject)(Console*); void(*error)(Console*, const char*); void(*trace)(Console*, const char*, u8 color); void(*tick)(Console*); CartSaveResult(*save)(Console*); }; void initConsole(Console*, tic_mem*, struct FileSystem* fs, struct Config* config, s32 argc, char **argv);