// MIT License // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma once #include "studio.h" typedef struct Map Map; struct Map { tic_mem* tic; tic_map* src; s32 tickCounter; enum { MAP_DRAW_MODE = 0, MAP_DRAG_MODE, MAP_SELECT_MODE, MAP_FILL_MODE, } mode; struct { bool grid; bool draw; SDL_Point start; } canvas; struct { bool show; SDL_Rect rect; SDL_Point start; bool drag; } sheet; struct { s32 x; s32 y; SDL_Point start; bool active; bool gesture; } scroll; struct { SDL_Rect rect; SDL_Point start; bool drag; } select; u8* paste; struct History* history; void(*tick)(Map*); void(*event)(Map*, StudioEvent); void(*overlap)(tic_mem* tic, void* data); }; void initMap(Map*, tic_mem*, tic_map* src);