252 lines
6.2 KiB
C
252 lines
6.2 KiB
C
// MIT License
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// Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "dialog.h"
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static void drawButton(Dialog* dlg, const char* label, s32 x, s32 y, u8 color, u8 overColor, void(*callback)(Dialog* dlg), s32 id)
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{
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tic_mem* tic = dlg->tic;
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enum {BtnWidth = 20, BtnHeight = 9};
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SDL_Rect rect = {x, y, BtnWidth, BtnHeight};
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bool down = false;
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bool over = false;
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if(checkMousePos(&rect))
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{
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setCursor(SDL_SYSTEM_CURSOR_HAND);
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over = true;
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if(checkMouseDown(&rect, SDL_BUTTON_LEFT))
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{
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down = true;
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dlg->focus = id;
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}
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if(checkMouseClick(&rect, SDL_BUTTON_LEFT))
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callback(dlg);
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}
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if(down)
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{
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tic->api.rect(tic, rect.x, rect.y+1, rect.w, rect.h, (tic_color_white));
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}
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else
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{
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tic->api.rect(tic, rect.x, rect.y+1, rect.w, rect.h, (tic_color_black));
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tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_white));
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}
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s32 size = tic->api.text(tic, label, 0, -TIC_FONT_HEIGHT, 0);
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tic->api.text(tic, label, rect.x + (BtnWidth - size+1)/2, rect.y + (down?3:2), over ? overColor : color);
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if(dlg->focus == id)
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{
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static const u8 Icon[] =
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{
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0b10000000,
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0b11000000,
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0b11100000,
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0b11000000,
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0b10000000,
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0b00000000,
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0b00000000,
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0b00000000,
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};
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drawBitIcon(rect.x-5, rect.y+3, Icon, (tic_color_black));
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drawBitIcon(rect.x-5, rect.y+2, Icon, (tic_color_white));
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}
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}
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static void onYes(Dialog* dlg)
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{
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dlg->callback(true, dlg->data);
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hideDialog();
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}
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static void onNo(Dialog* dlg)
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{
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dlg->callback(false, dlg->data);
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hideDialog();
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}
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static void processKeydown(Dialog* dlg, SDL_Keysym* keysum)
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{
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SDL_Scancode scancode = keysum->scancode;
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switch(scancode)
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{
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case SDL_SCANCODE_LEFT:
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dlg->focus = (dlg->focus-1) % 2;
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playSystemSfx(2);
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break;
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case SDL_SCANCODE_RIGHT:
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case SDL_SCANCODE_TAB:
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dlg->focus = (dlg->focus+1) % 2;
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playSystemSfx(2);
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break;
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case SDL_SCANCODE_RETURN:
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case SDL_SCANCODE_SPACE:
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dlg->focus == 0 ? onYes(dlg) : onNo(dlg);
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break;
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default:
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break;
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}
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}
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static void drawDialog(Dialog* dlg)
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{
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enum {Width = TIC80_WIDTH/2, Height = TIC80_HEIGHT/2-TOOLBAR_SIZE};
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tic_mem* tic = dlg->tic;
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SDL_Rect rect = {(TIC80_WIDTH - Width)/2, (TIC80_HEIGHT - Height)/2, Width, Height};
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rect.x -= dlg->pos.x;
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rect.y -= dlg->pos.y;
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SDL_Rect header = {rect.x, rect.y-(TOOLBAR_SIZE-1), rect.w, TOOLBAR_SIZE};
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if(checkMousePos(&header))
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{
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setCursor(SDL_SYSTEM_CURSOR_HAND);
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if(checkMouseDown(&header, SDL_BUTTON_LEFT))
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{
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if(!dlg->drag.active)
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{
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dlg->drag.start.x = getMouseX() + dlg->pos.x;
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dlg->drag.start.y = getMouseY() + dlg->pos.y;
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dlg->drag.active = true;
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}
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}
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}
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if(dlg->drag.active)
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{
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setCursor(SDL_SYSTEM_CURSOR_HAND);
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dlg->pos.x = dlg->drag.start.x - getMouseX();
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dlg->pos.y = dlg->drag.start.y - getMouseY();
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SDL_Rect rect = {0, 0, TIC80_WIDTH, TIC80_HEIGHT};
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if(!checkMouseDown(&rect, SDL_BUTTON_LEFT))
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dlg->drag.active = false;
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}
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tic->api.rect(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_blue));
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tic->api.rect_border(tic, rect.x, rect.y, rect.w, rect.h, (tic_color_white));
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tic->api.line(tic, rect.x, rect.y+Height, rect.x+Width-1, rect.y+Height, (tic_color_black));
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tic->api.rect(tic, rect.x, rect.y-(TOOLBAR_SIZE-2), rect.w, TOOLBAR_SIZE-2, (tic_color_white));
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tic->api.line(tic, rect.x+1, rect.y-(TOOLBAR_SIZE-1), rect.x+Width-2, rect.y-(TOOLBAR_SIZE-1), (tic_color_white));
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{
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static const char Label[] = "WARNING!";
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s32 size = tic->api.text(tic, Label, 0, -TIC_FONT_HEIGHT, 0);
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tic->api.text(tic, Label, rect.x + (Width - size)/2, rect.y-(TOOLBAR_SIZE-2), (tic_color_gray));
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}
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{
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u8 chromakey = 14;
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tic->api.sprite_ex(tic, &tic->config.bank.tiles, 2, rect.x+6, rect.y-4, 2, 2, &chromakey, 1, 1, tic_no_flip, tic_no_rotate);
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}
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{
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for(s32 i = 0; i < dlg->rows; i++)
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{
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s32 size = tic->api.text(tic, dlg->text[i], 0, -TIC_FONT_HEIGHT, 0);
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s32 x = rect.x + (Width - size)/2;
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s32 y = rect.y + (TIC_FONT_HEIGHT+1)*(i+1);
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tic->api.text(tic, dlg->text[i], x, y+1, (tic_color_black));
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tic->api.text(tic, dlg->text[i], x, y, (tic_color_white));
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}
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}
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drawButton(dlg, "YES", rect.x + (Width/2 - 26), rect.y + 45, (tic_color_dark_red), (tic_color_red), onYes, 0);
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drawButton(dlg, "NO", rect.x + (Width/2 + 6), rect.y + 45, (tic_color_green), (tic_color_light_green), onNo, 1);
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}
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static void tick(Dialog* dlg)
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{
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SDL_Event* event = NULL;
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while ((event = pollEvent()))
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{
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switch(event->type)
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{
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case SDL_KEYDOWN:
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processKeydown(dlg, &event->key.keysym);
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break;
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}
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}
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if(!dlg->init)
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{
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playSystemSfx(0);
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dlg->init = true;
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}
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SDL_memcpy(dlg->tic->ram.vram.screen.data, dlg->bg, sizeof dlg->tic->ram.vram.screen.data);
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drawDialog(dlg);
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}
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static void escape(Dialog* dlg)
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{
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dlg->callback(false, dlg->data);
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hideDialog();
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}
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void initDialog(Dialog* dlg, tic_mem* tic, const char** text, s32 rows, DialogCallback callback, void* data)
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{
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*dlg = (Dialog)
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{
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.init = false,
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.tic = tic,
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.tick = tick,
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.escape = escape,
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.bg = dlg->bg,
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.callback = callback,
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.data = data,
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.text = text,
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.rows = rows,
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.focus = 0,
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.pos = {0, 0},
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.drag =
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{
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.start = {0, 0},
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.active = 0,
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},
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};
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enum{Size = sizeof tic->ram.vram.screen.data};
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if(!dlg->bg)
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dlg->bg = SDL_malloc(Size);
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if(dlg->bg)
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SDL_memcpy(dlg->bg, tic->ram.vram.screen.data, Size);
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} |