modify spheres
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							@@ -11,10 +11,15 @@
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(define init-scene-state
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					(define init-scene-state
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  (scene-state #f 0 0 0 0))
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					  (scene-state #f 0 0 0 0))
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(current-material (material #:ambient 0.1
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					;; (current-material (material #:ambient 0.1
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                            #:diffuse 0.6
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					;;                             #:diffuse 0.6
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                            #:specular 0.3
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					;;                             #:specular 0.3
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                            #:roughness 0.5))
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					;;                             #:roughness 0.5))
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					(current-material (material #:ambient 0.05
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					                            #:diffuse 0.70
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					                            #:specular 0.25
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					                            #:roughness 0.1))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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					;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;; the wavy road thingie
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					;;; the wavy road thingie
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@@ -111,7 +116,7 @@
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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					;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; the static spheres
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					;; the static spheres
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(define sspheres
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					(define (sspheres amount)
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  (let* ((calculate-noise-fn
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					  (let* ((calculate-noise-fn
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          (lambda (f)
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					          (lambda (f)
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            (lambda (i j k)
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					            (lambda (i j k)
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@@ -121,17 +126,21 @@
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                            -1 1
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					                            -1 1
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                            0 1))))
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					                            0 1))))
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         (noise1 (calculate-noise-fn simplex))
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					         (noise1 (calculate-noise-fn simplex))
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         (noise2 (calculate-noise-fn perlin)))
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					         (noise2 (calculate-noise-fn perlin))
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					         (random-position (lambda ()
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					                            (pos (* (- (random) 0.5) 15)
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					                                 (* (- (random) 0.5) 15)
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					                                 (* (- (random) 0.5) 15)))))
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    (combine
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					    (combine
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     (for*/list ([i (in-range -10 10)]
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					     (for/list ([_ (in-range amount)])
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                 [j (in-range -10 10)]
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					       (match-let* ([(pos i j k) (random-position)]
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                 [k (in-range -10 10)]
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					                    [red (noise1 i j k)]
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                 #:when (< (random) 0.31))
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					                    [green (noise2 i j k)]
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       (with-color
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					                    [blue (noise1 red green 0)])
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         (rgba (noise1 i j k) (noise1 k j i) (noise2 i j k))
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					         (with-color (rgba red green blue)
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         (sphere (pos i j k) (* 0.25 (+ (random) 0.1))))))))
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					           (sphere (pos i j k) (* 0.25 (+ (random) 0.1)))))))))
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(define frozen-sspheres (freeze sspheres))
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					(define frozen-sspheres (freeze (sspheres 1000)))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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					;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; the lights
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					;; the lights
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