TIC-80-guile/src/jsapi.c

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2017-09-26 08:59:34 +02:00
// MIT License
// Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include "machine.h"
#include "tools.h"
#include "ext/duktape/duktape.h"
static const char TicMachine[] = "_TIC80";
void closeJavascript(tic_machine* machine)
{
if(machine->js)
{
duk_destroy_heap(machine->js);
machine->js = NULL;
}
}
static tic_machine* getDukMachine(duk_context* duk)
{
duk_push_global_stash(duk);
duk_get_prop_string(duk, -1, TicMachine);
tic_machine* machine = duk_to_pointer(duk, -1);
duk_pop_2(duk);
return machine;
}
static duk_ret_t duk_print(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
const char* text = duk_is_null_or_undefined(duk, 0) ? "" : duk_to_string(duk, 0);
s32 x = duk_is_null_or_undefined(duk, 1) ? 0 : duk_to_int(duk, 1);
s32 y = duk_is_null_or_undefined(duk, 2) ? 0 : duk_to_int(duk, 2);
s32 color = duk_is_null_or_undefined(duk, 3) ? (TIC_PALETTE_SIZE-1) : duk_to_int(duk, 3);
bool fixed = duk_is_null_or_undefined(duk, 4) ? false : duk_to_boolean(duk, 4);
s32 scale = duk_is_null_or_undefined(duk, 5) ? 1 : duk_to_int(duk, 5);
s32 size = memory->api.text_ex(memory, text ? text : "nil", x, y, color, fixed, scale);
duk_push_uint(duk, size);
return 1;
}
static duk_ret_t duk_cls(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.clear(memory, duk_is_null_or_undefined(duk, 0) ? 0 : duk_to_int(duk, 0));
return 0;
}
static duk_ret_t duk_pix(duk_context* duk)
{
s32 x = duk_to_int(duk, 0);
s32 y = duk_to_int(duk, 1);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
if(duk_is_null_or_undefined(duk, 2))
{
duk_push_uint(duk, memory->api.get_pixel(memory, x, y));
return 1;
}
else
{
s32 color = duk_to_int(duk, 2);
memory->api.pixel(memory, x, y, color);
}
return 0;
}
static duk_ret_t duk_line(duk_context* duk)
{
s32 x0 = duk_to_int(duk, 0);
s32 y0 = duk_to_int(duk, 1);
s32 x1 = duk_to_int(duk, 2);
s32 y1 = duk_to_int(duk, 3);
s32 color = duk_to_int(duk, 4);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.line(memory, x0, y0, x1, y1, color);
return 0;
}
static duk_ret_t duk_rect(duk_context* duk)
{
s32 x = duk_to_int(duk, 0);
s32 y = duk_to_int(duk, 1);
s32 w = duk_to_int(duk, 2);
s32 h = duk_to_int(duk, 3);
s32 color = duk_to_int(duk, 4);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.rect(memory, x, y, w, h, color);
return 0;
}
static duk_ret_t duk_rectb(duk_context* duk)
{
s32 x = duk_to_int(duk, 0);
s32 y = duk_to_int(duk, 1);
s32 w = duk_to_int(duk, 2);
s32 h = duk_to_int(duk, 3);
s32 color = duk_to_int(duk, 4);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.rect_border(memory, x, y, w, h, color);
return 0;
}
static duk_ret_t duk_spr(duk_context* duk)
{
static u8 colors[TIC_PALETTE_SIZE];
s32 count = 0;
s32 index = duk_is_null_or_undefined(duk, 0) ? 0 : duk_to_int(duk, 0);
s32 x = duk_is_null_or_undefined(duk, 1) ? 0 : duk_to_int(duk, 1);
s32 y = duk_is_null_or_undefined(duk, 2) ? 0 : duk_to_int(duk, 2);
{
if(!duk_is_null_or_undefined(duk, 3))
{
if(duk_is_array(duk, 3))
{
for(s32 i = 0; i < TIC_PALETTE_SIZE; i++)
{
duk_get_prop_index(duk, 3, i);
if(duk_is_null_or_undefined(duk, -1))
{
duk_pop(duk);
break;
}
else
{
colors[i] = duk_to_int(duk, -1);
count++;
duk_pop(duk);
}
}
}
else
{
colors[0] = duk_to_int(duk, 3);
count = 1;
}
}
}
s32 scale = duk_is_null_or_undefined(duk, 4) ? 1 : duk_to_int(duk, 4);
tic_flip flip = duk_is_null_or_undefined(duk, 5) ? tic_no_flip : duk_to_int(duk, 5);
tic_rotate rotate = duk_is_null_or_undefined(duk, 6) ? tic_no_rotate : duk_to_int(duk, 6);
s32 w = duk_is_null_or_undefined(duk, 7) ? 1 : duk_to_int(duk, 7);
s32 h = duk_is_null_or_undefined(duk, 8) ? 1 : duk_to_int(duk, 8);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.sprite_ex(memory, &memory->ram.gfx, index, x, y, w, h, colors, count, scale, flip, rotate);
return 0;
}
static duk_ret_t duk_btn(duk_context* duk)
{
tic_machine* machine = getDukMachine(duk);
if(machine->memory.input == tic_gamepad_input)
{
if (duk_is_null_or_undefined(duk, 0))
{
duk_push_uint(duk, machine->memory.ram.vram.input.gamepad.data);
}
else
{
s32 index = duk_to_int(duk, 0) & 0xf;
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duk_push_boolean(duk, machine->memory.ram.vram.input.gamepad.data & (1 << index));
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}
return 1;
}
else duk_error(duk, DUK_ERR_ERROR, "gamepad input not declared in metadata\n");
return 0;
}
static duk_ret_t duk_btnp(duk_context* duk)
{
tic_machine* machine = getDukMachine(duk);
tic_mem* memory = (tic_mem*)machine;
if(machine->memory.input == tic_gamepad_input)
{
if (duk_is_null_or_undefined(duk, 0))
{
duk_push_uint(duk, memory->api.btnp(memory, -1, -1, -1));
}
else if(duk_is_null_or_undefined(duk, 1) && duk_is_null_or_undefined(duk, 2))
{
s32 index = duk_to_int(duk, 0) & 0xf;
duk_push_boolean(duk, memory->api.btnp(memory, index, -1, -1));
}
else
{
s32 index = duk_to_int(duk, 0) & 0xf;
u32 hold = duk_to_int(duk, 1);
u32 period = duk_to_int(duk, 2);
duk_push_boolean(duk, memory->api.btnp(memory, index, hold, period));
}
return 1;
}
else duk_error(duk, DUK_ERR_ERROR, "gamepad input not declared in metadata\n");
return 0;
}
static duk_ret_t duk_sfx(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
s32 index = duk_is_null_or_undefined(duk, 0) ? -1 : duk_to_int(duk, 0);
s32 note = -1;
s32 octave = -1;
s32 speed = SFX_DEF_SPEED;
if (index < SFX_COUNT)
{
if(index >= 0)
{
tic_sound_effect* effect = memory->ram.sound.sfx.data + index;
note = effect->note;
octave = effect->octave;
speed = effect->speed;
if(!duk_is_null_or_undefined(duk, 1))
{
if(duk_is_string(duk, 1))
{
const char* noteStr = duk_to_string(duk, 1);
if(!tic_tool_parse_note(noteStr, &note, &octave))
{
duk_error(duk, DUK_ERR_ERROR, "invalid note, should be like C#4\n");
return 0;
}
}
else
{
s32 id = duk_to_int(duk, 1);
note = id % NOTES;
octave = id / NOTES;
}
}
}
}
else
{
duk_error(duk, DUK_ERR_ERROR, "unknown sfx index\n");
return 0;
}
s32 duration = duk_is_null_or_undefined(duk, 2) ? -1 : duk_to_int(duk, 2);
s32 channel = duk_is_null_or_undefined(duk, 3) ? 0 : duk_to_int(duk, 3);
s32 volume = duk_is_null_or_undefined(duk, 4) ? MAX_VOLUME : duk_to_int(duk, 4);
if(!duk_is_null_or_undefined(duk, 5))
speed = duk_to_int(duk, 5);
if (channel >= 0 && channel < TIC_SOUND_CHANNELS)
{
memory->api.sfx_stop(memory, channel);
memory->api.sfx_ex(memory, index, note, octave, duration, channel, volume & 0xf, speed);
}
else duk_error(duk, DUK_ERR_ERROR, "unknown channel\n");
return 0;
}
typedef struct
{
duk_context* duk;
void* remap;
} RemapData;
static void remapCallback(void* data, s32 x, s32 y, RemapResult* result)
{
RemapData* remap = (RemapData*)data;
duk_context* duk = remap->duk;
duk_push_heapptr(duk, remap->remap);
duk_push_int(duk, result->index);
duk_push_int(duk, x);
duk_push_int(duk, y);
duk_pcall(duk, 3);
if(duk_is_array(duk, -1))
{
duk_get_prop_index(duk, -1, 0);
result->index = duk_to_int(duk, -1);
duk_pop(duk);
duk_get_prop_index(duk, -1, 1);
result->flip = duk_to_int(duk, -1);
duk_pop(duk);
duk_get_prop_index(duk, -1, 2);
result->rotate = duk_to_int(duk, -1);
duk_pop(duk);
}
else
{
result->index = duk_to_int(duk, -1);
}
duk_pop(duk);
}
static duk_ret_t duk_map(duk_context* duk)
{
s32 x = duk_is_null_or_undefined(duk, 0) ? 0 : duk_to_int(duk, 0);
s32 y = duk_is_null_or_undefined(duk, 1) ? 0 : duk_to_int(duk, 1);
s32 w = duk_is_null_or_undefined(duk, 2) ? TIC_MAP_SCREEN_WIDTH : duk_to_int(duk, 2);
s32 h = duk_is_null_or_undefined(duk, 3) ? TIC_MAP_SCREEN_HEIGHT : duk_to_int(duk, 3);
s32 sx = duk_is_null_or_undefined(duk, 4) ? 0 : duk_to_int(duk, 4);
s32 sy = duk_is_null_or_undefined(duk, 5) ? 0 : duk_to_int(duk, 5);
u8 chromakey = duk_is_null_or_undefined(duk, 6) ? -1 : duk_to_int(duk, 6);
s32 scale = duk_is_null_or_undefined(duk, 7) ? 1 : duk_to_int(duk, 7);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
if (duk_is_null_or_undefined(duk, 8))
memory->api.map(memory, &memory->ram.gfx, x, y, w, h, sx, sy, chromakey, scale);
else
{
void* remap = duk_get_heapptr(duk, 8);
RemapData data = {duk, remap};
memory->api.remap((tic_mem*)getDukMachine(duk), &memory->ram.gfx, x, y, w, h, sx, sy, chromakey, scale, remapCallback, &data);
}
return 0;
}
static duk_ret_t duk_mget(duk_context* duk)
{
s32 x = duk_is_null_or_undefined(duk, 0) ? 0 : duk_to_int(duk, 0);
s32 y = duk_is_null_or_undefined(duk, 1) ? 0 : duk_to_int(duk, 1);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
u8 value = memory->api.map_get(memory, &memory->ram.gfx, x, y);
duk_push_uint(duk, value);
return 1;
}
static duk_ret_t duk_mset(duk_context* duk)
{
s32 x = duk_is_null_or_undefined(duk, 0) ? 0 : duk_to_int(duk, 0);
s32 y = duk_is_null_or_undefined(duk, 1) ? 0 : duk_to_int(duk, 1);
u8 value = duk_is_null_or_undefined(duk, 2) ? 0 : duk_to_int(duk, 2);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.map_set(memory, &memory->ram.gfx, x, y, value);
return 1;
}
static duk_ret_t duk_peek(duk_context* duk)
{
s32 address = duk_to_int(duk, 0);
if(address >= 0 && address < sizeof(tic_ram))
{
tic_machine* machine = getDukMachine(duk);
duk_push_uint(duk, *((u8*)&machine->memory.ram + address));
return 1;
}
return 0;
}
static duk_ret_t duk_poke(duk_context* duk)
{
s32 address = duk_to_int(duk, 0);
u8 value = duk_to_int(duk, 1) & 0xff;
if(address >= 0 && address < sizeof(tic_ram))
{
tic_machine* machine = getDukMachine(duk);
*((u8*)&machine->memory.ram + address) = value;
}
return 0;
}
static duk_ret_t duk_peek4(duk_context* duk)
{
s32 address = duk_to_int(duk, 0);
if(address >= 0 && address < sizeof(tic_ram)*2)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
duk_push_uint(duk, tic_tool_peek4((u8*)&memory->ram, address));
return 1;
}
return 0;
}
static duk_ret_t duk_poke4(duk_context* duk)
{
s32 address = duk_to_int(duk, 0);
u8 value = duk_to_int(duk, 1) & 0xff;
if(address >= 0 && address < sizeof(tic_ram)*2)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
tic_tool_poke4((u8*)&memory->ram, address, value);
}
return 0;
}
static duk_ret_t duk_memcpy(duk_context* duk)
{
s32 dest = duk_to_int(duk, 0);
s32 src = duk_to_int(duk, 1);
s32 size = duk_to_int(duk, 2);
s32 bound = sizeof(tic_ram) - size;
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if(size >= 0 && size <= sizeof(tic_ram) && dest >= 0 && src >= 0 && dest <= bound && src <= bound)
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{
u8* base = (u8*)&getDukMachine(duk)->memory;
memcpy(base + dest, base + src, size);
}
return 0;
}
static duk_ret_t duk_memset(duk_context* duk)
{
s32 dest = duk_to_int(duk, 0);
u8 value = duk_to_int(duk, 1);
s32 size = duk_to_int(duk, 2);
s32 bound = sizeof(tic_ram) - size;
if(size >= 0 && size <= sizeof(tic_ram) && dest >= 0 && dest <= bound)
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{
u8* base = (u8*)&getDukMachine(duk)->memory;
memset(base + dest, value, size);
}
return 0;
}
static duk_ret_t duk_trace(duk_context* duk)
{
tic_machine* machine = getDukMachine(duk);
const char* text = duk_is_null_or_undefined(duk, 0) ? "" : duk_to_string(duk, 0);
u8 color = duk_is_null_or_undefined(duk, 1) ? tic_color_white : duk_to_int(duk, 1);
machine->data->trace(machine->data->data, text ? text : "nil", color);
return 0;
}
static duk_ret_t duk_pmem(duk_context* duk)
{
tic_machine* machine = getDukMachine(duk);
tic_mem* memory = &machine->memory;
u32 index = duk_to_int(duk, 0);
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if(index >= 0 && index < TIC_PERSISTENT_SIZE)
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{
s32 val = memory->ram.persistent.data[index];
if(!duk_is_null_or_undefined(duk, 1))
memory->ram.persistent.data[index] = duk_to_int(duk, 1);
duk_push_int(duk, val);
return 1;
}
else duk_error(duk, DUK_ERR_ERROR, "invalid persistent memory index\n");
return 0;
}
static duk_ret_t duk_time(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
duk_push_number(duk, memory->api.time(memory));
return 1;
}
static duk_ret_t duk_exit(duk_context* duk)
{
tic_machine* machine = getDukMachine(duk);
machine->data->exit(machine->data->data);
return 0;
}
static duk_ret_t duk_font(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
const char* text = duk_to_string(duk, 0);
s32 x = duk_to_int(duk, 1);
s32 y = duk_to_int(duk, 2);
u8 chromakey = duk_to_int(duk, 3);
s32 width = duk_is_null_or_undefined(duk, 4) ? TIC_SPRITESIZE : duk_to_int(duk, 4);
s32 height = duk_is_null_or_undefined(duk, 5) ? TIC_SPRITESIZE : duk_to_int(duk, 5);
bool fixed = duk_is_null_or_undefined(duk, 6) ? false : duk_to_boolean(duk, 6);
s32 scale = duk_is_null_or_undefined(duk, 7) ? 1 : duk_to_int(duk, 7);
if(scale == 0)
{
duk_push_int(duk, 0);
return 1;
}
s32 size = drawText(memory, text, x, y, width, height, chromakey, scale, fixed ? drawSpriteFont : drawFixedSpriteFont);
duk_push_int(duk, size);
return 1;
}
static duk_ret_t duk_mouse(duk_context* duk)
{
tic_machine* machine = getDukMachine(duk);
if(machine->memory.input == tic_mouse_input)
{
u16 data = machine->memory.ram.vram.input.gamepad.data;
duk_idx_t idx = duk_push_array(duk);
duk_push_int(duk, (data & 0x7fff) % TIC80_WIDTH);
duk_put_prop_index(duk, idx, 0);
duk_push_int(duk, (data & 0x7fff) / TIC80_WIDTH);
duk_put_prop_index(duk, idx, 1);
duk_push_int(duk, data >> 15);
duk_put_prop_index(duk, idx, 2);
return 1;
}
else duk_error(duk, DUK_ERR_ERROR, "mouse input not declared in metadata\n");
return 0;
}
static duk_ret_t duk_circ(duk_context* duk)
{
s32 radius = duk_to_int(duk, 2);
if(radius < 0) return 0;
s32 x = duk_to_int(duk, 0);
s32 y = duk_to_int(duk, 1);
s32 color = duk_to_int(duk, 3);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.circle(memory, x, y, radius, color);
return 0;
}
static duk_ret_t duk_circb(duk_context* duk)
{
s32 radius = duk_to_int(duk, 2);
if(radius < 0) return 0;
s32 x = duk_to_int(duk, 0);
s32 y = duk_to_int(duk, 1);
s32 color = duk_to_int(duk, 3);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.circle_border(memory, x, y, radius, color);
return 0;
}
static duk_ret_t duk_tri(duk_context* duk)
{
s32 pt[6];
for(s32 i = 0; i < COUNT_OF(pt); i++)
pt[i] = duk_to_int(duk, i);
s32 color = duk_to_int(duk, 6);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.tri(memory, pt[0], pt[1], pt[2], pt[3], pt[4], pt[5], color);
return 0;
}
static duk_ret_t duk_textri(duk_context* duk)
{
float pt[12];
for (s32 i = 0; i < COUNT_OF(pt); i++)
pt[i] = (float)duk_to_number(duk, i);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
bool use_map = duk_is_null_or_undefined(duk, 12) ? false : duk_to_boolean(duk, 12);
u8 chroma = duk_is_null_or_undefined(duk, 13) ? 0xff : duk_to_int(duk, 13);
memory->api.textri(memory, pt[0], pt[1], // xy 1
pt[2], pt[3], // xy 2
pt[4], pt[5], // xy 3
pt[6], pt[7], // uv 1
pt[8], pt[9], // uv 2
pt[10], pt[11],// uv 3
use_map, // usemap
chroma); // chroma
return 0;
}
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static duk_ret_t duk_clip(duk_context* duk)
{
s32 x = duk_to_int(duk, 0);
s32 y = duk_to_int(duk, 1);
s32 w = duk_is_null_or_undefined(duk, 2) ? TIC80_WIDTH : duk_to_int(duk, 2);
s32 h = duk_is_null_or_undefined(duk, 3) ? TIC80_HEIGHT : duk_to_int(duk, 3);
tic_mem* memory = (tic_mem*)getDukMachine(duk);
memory->api.clip(memory, x, y, w, h);
return 0;
}
static duk_ret_t duk_music(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
s32 track = duk_is_null_or_undefined(duk, 0) ? -1 : duk_to_int(duk, 0);
memory->api.music(memory, -1, 0, 0, false);
if(track >= 0)
{
s32 frame = duk_is_null_or_undefined(duk, 1) ? -1 : duk_to_int(duk, 1);
s32 row = duk_is_null_or_undefined(duk, 2) ? -1 : duk_to_int(duk, 2);
bool loop = duk_is_null_or_undefined(duk, 3) ? true : duk_to_boolean(duk, 3);
memory->api.music(memory, track, frame, row, loop);
}
return 0;
}
static duk_ret_t duk_sync(duk_context* duk)
{
tic_mem* memory = (tic_mem*)getDukMachine(duk);
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bool toCart = duk_is_null_or_undefined(duk, 0) ? true : duk_to_boolean(duk, 0);
memory->api.sync(memory, toCart);
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return 0;
}
static const char* const ApiKeywords[] = API_KEYWORDS;
static const struct{duk_c_function func; s32 params;} ApiFunc[] =
{
{NULL, 0},
{NULL, 1},
{duk_print, 6},
{duk_cls, 1},
{duk_pix, 3},
{duk_line, 5},
{duk_rect, 5},
{duk_rectb, 5},
{duk_spr, 9},
{duk_btn, 1},
{duk_btnp, 3},
{duk_sfx, 6},
{duk_map, 9},
{duk_mget, 2},
{duk_mset, 3},
{duk_peek, 1},
{duk_poke, 2},
{duk_peek4, 1},
{duk_poke4, 2},
{duk_memcpy, 3},
{duk_memset, 3},
{duk_trace, 2},
{duk_pmem, 2},
{duk_time, 0},
{duk_exit, 0},
{duk_font, 8},
{duk_mouse, 0},
{duk_circ, 4},
{duk_circb, 4},
{duk_tri, 7},
{duk_textri,14},
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{duk_clip, 4},
{duk_music, 4},
{duk_sync, 0},
};
static void initDuktape(tic_machine* machine)
{
closeJavascript(machine);
duk_context* duk = machine->js = duk_create_heap_default();
{
duk_push_global_stash(duk);
duk_push_pointer(duk, machine);
duk_put_prop_string(duk, -2, TicMachine);
duk_pop(duk);
}
for (s32 i = 0; i < COUNT_OF(ApiFunc); i++)
if (ApiFunc[i].func)
{
duk_push_c_function(machine->js, ApiFunc[i].func, ApiFunc[i].params);
duk_put_global_string(machine->js, ApiKeywords[i]);
}
}
bool initJavascript(tic_machine* machine, const char* code)
{
initDuktape(machine);
duk_context* duktape = machine->js;
if (duk_pcompile_string(duktape, 0, code) != 0 || duk_peval_string(duktape, code) != 0)
{
machine->data->error(machine->data->data, duk_safe_to_string(duktape, -1));
duk_pop(duktape);
return false;
}
return true;
}
void callJavascriptTick(tic_machine* machine)
{
const char* TicFunc = ApiKeywords[0];
duk_context* duk = machine->js;
if(duk)
{
if(duk_get_global_string(duk, TicFunc))
{
if(duk_pcall(duk, 0) != 0)
{
machine->data->error(machine->data->data, duk_safe_to_string(duk, -1));
duk_pop(duk);
}
}
else
{
machine->data->error(machine->data->data, "'function TIC()...' isn't found :(");
}
}
}
void callJavascriptScanline(tic_mem* memory, s32 row)
{
tic_machine* machine = (tic_machine*)memory;
duk_context* duk = machine->js;
const char* ScanlineFunc = ApiKeywords[1];
if(duk_get_global_string(duk, ScanlineFunc))
{
duk_push_int(duk, row);
if(duk_pcall(duk, 1) != 0)
{
machine->data->error(machine->data->data, duk_safe_to_string(duk, -1));
duk_pop(duk);
}
else duk_pop(duk);
}
else duk_pop(duk);
}
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void callJavascriptOverlap(tic_mem* memory)
{
}