33 lines
1.6 KiB
Plaintext
33 lines
1.6 KiB
Plaintext
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ShowAllFiles>false</ShowAllFiles>
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<AppxShowAllApps>True</AppxShowAllApps>
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<AppxPackageIsForStore>True</AppxPackageIsForStore>
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<AppxBuildConfigurationSelection>x86|x64|arm</AppxBuildConfigurationSelection>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
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<DebuggerMachineName>XboxOne</DebuggerMachineName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
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<DebuggerMachineName>XboxOne</DebuggerMachineName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
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<DebuggerMachineName>XboxOne</DebuggerMachineName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<DebuggerMachineName>XboxOne</DebuggerMachineName>
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<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<DebuggerMachineName>XboxOne</DebuggerMachineName>
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<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<DebuggerMachineName>XboxOne</DebuggerMachineName>
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<DebuggerFlavor>AppHostLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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</Project>
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