TIC-80-guile/build/uwp/tic/tic.vcxproj.user

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1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ShowAllFiles>false</ShowAllFiles>
<AppxShowAllApps>True</AppxShowAllApps>
<AppxPackageIsForStore>True</AppxPackageIsForStore>
<AppxBuildConfigurationSelection>x86|x64|arm</AppxBuildConfigurationSelection>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
<DebuggerMachineName>XboxOne</DebuggerMachineName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
<DebuggerMachineName>XboxOne</DebuggerMachineName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
<DebuggerMachineName>XboxOne</DebuggerMachineName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<DebuggerMachineName>XboxOne</DebuggerMachineName>
<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DebuggerMachineName>XboxOne</DebuggerMachineName>
<DebuggerFlavor>UWPRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebuggerMachineName>XboxOne</DebuggerMachineName>
<DebuggerFlavor>AppHostLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>